diff options
author | V3n3RiX <venerix@koprulu.sector> | 2023-09-25 17:25:57 +0100 |
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committer | V3n3RiX <venerix@koprulu.sector> | 2023-09-25 17:25:57 +0100 |
commit | 7ca727413163c0e381621a04aec80b0b9d3671dc (patch) | |
tree | 7fe66f7a6091dfd8b7378fcc5088fd33fd4f56f8 /dev-games/godot/godot-3.5.3.ebuild | |
parent | 70a8e0f526762c28622fae5f944f8f59f9abf728 (diff) |
gentoo auto-resync : 25:09:2023 - 17:25:57
Diffstat (limited to 'dev-games/godot/godot-3.5.3.ebuild')
-rw-r--r-- | dev-games/godot/godot-3.5.3.ebuild | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/dev-games/godot/godot-3.5.3.ebuild b/dev-games/godot/godot-3.5.3.ebuild new file mode 100644 index 000000000000..52470f766d26 --- /dev/null +++ b/dev-games/godot/godot-3.5.3.ebuild @@ -0,0 +1,222 @@ +# Copyright 2022-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +PYTHON_COMPAT=( python3_{10..11} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI=" + https://downloads.tuxfamily.org/godotengine/${PV}/${P}-stable.tar.xz + https://github.com/godotengine/godot/releases/download/${PV}-stable/${P}-stable.tar.xz +" +S="${WORKDIR}/${P}-stable" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( BitstreamVera OFL-1.1 ) +" +SLOT="3" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + +bullet debug deprecated +gui pulseaudio raycast +runner +theora + +tools +udev +upnp +webm +webp +" + +# dlopen: alsa-lib,pulseaudio,udev +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/libpcre2:=[pcre32] + media-libs/alsa-lib + media-libs/freetype[brotli] + media-libs/libpng:= + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + bullet? ( sci-physics/bullet:= ) + gui? ( + media-libs/libglvnd + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + tools? ( raycast? ( media-libs/embree:3 ) ) + ) + pulseaudio? ( media-libs/libpulse ) + theora? ( + media-libs/libogg + media-libs/libtheora + media-libs/libvorbis + ) + tools? ( app-misc/ca-certificates ) + udev? ( virtual/udev ) + upnp? ( net-libs/miniupnpc:= ) + webm? ( + media-libs/libvorbis + media-libs/libvpx:= + media-libs/opus + ) + webp? ( media-libs/libwebp:= ) +" +DEPEND=" + ${RDEPEND} + gui? ( x11-base/xorg-proto ) +" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-3.5-musl.patch + "${FILESDIR}"/${PN}-3.5-scons.patch + "${FILESDIR}"/${PN}-3.5.3-gcc13.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/{x11,server}/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + bullet embree freetype libogg libpng libtheora libvorbis libvpx + libwebp mbedtls miniupnpc opus pcre2 recastnavigation wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die +} + +src_compile() { + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + platform=$(usex gui x11 server) + progress=no + verbose=yes + + deprecated=$(usex deprecated) + #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged + minizip=yes # uses a modified bundled copy + pulseaudio=$(usex pulseaudio) + udev=$(usex udev) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_bullet=$(usex !bullet) + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_libogg=yes # unused + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=$(usex !theora $(usex !webm)) + builtin_libvpx=$(usex !webm) + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_opus=$(usex !webm) + builtin_pcre2=no + builtin_recast=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # (more is bundled in third_party/ but they lack builtin_* switches) + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_bullet_enabled=$(usex bullet) + module_mono_enabled=no # unhandled + module_ogg_enabled=no # unused + module_opus_enabled=no # unused, support is gone and webm uses system's + # note raycast is disabled on many arches, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_vorbis_enabled=no # unused, non-theora/webm uses stb_vorbis + module_webm_enabled=$(usex webm) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + optimize=none + use_lto=no + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=release tools=no "${esconsargs[@]}" + fi + + esconsargs+=( + # debug: debug for godot itself + # release_debug: debug for game development + # release: no debugging paths, only available with tools=no + target=$(usex debug{,} $(usex tools release_debug release)) + tools=$(usex tools) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} |