diff options
Diffstat (limited to 'games-emulation/snes9x/files')
-rw-r--r-- | games-emulation/snes9x/files/snes9x-1.58-without-screenshot_build_fix.patch | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/games-emulation/snes9x/files/snes9x-1.58-without-screenshot_build_fix.patch b/games-emulation/snes9x/files/snes9x-1.58-without-screenshot_build_fix.patch new file mode 100644 index 000000000000..7af1e9e2b902 --- /dev/null +++ b/games-emulation/snes9x/files/snes9x-1.58-without-screenshot_build_fix.patch @@ -0,0 +1,31 @@ +From 51909e0cb44ee8de346f3edfb2a6c4a8bb97ea1d Mon Sep 17 00:00:00 2001 +From: Brandon Wright <bearoso@gmail.com> +Date: Fri, 4 Jan 2019 10:52:11 -0600 +Subject: [PATCH] Fix PNG usage without preprocessor check. + +--- + shaders/shader_helpers.cpp | 4 ++++ + 1 file changed, 4 insertions(+) + +diff --git a/shaders/shader_helpers.cpp b/shaders/shader_helpers.cpp +index b84e6291..a589d39b 100644 +--- a/shaders/shader_helpers.cpp ++++ b/shaders/shader_helpers.cpp +@@ -93,6 +93,7 @@ bool loadPngImage(const char* name, + bool& outHasAlpha, + GLubyte** outData) + { ++#ifdef HAVE_LIBPNG + png_structp png_ptr; + png_infop info_ptr; + unsigned int sig_read = 0; +@@ -211,6 +212,9 @@ bool loadPngImage(const char* name, + + /* That's it */ + return true; ++#else ++ return false; ++#endif + } + + bool loadTGA(const char* filename, STGA& tgaFile) |