diff options
Diffstat (limited to 'games-fps/qudos/files/qudos-0.40.1-libpng.patch')
-rw-r--r-- | games-fps/qudos/files/qudos-0.40.1-libpng.patch | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/games-fps/qudos/files/qudos-0.40.1-libpng.patch b/games-fps/qudos/files/qudos-0.40.1-libpng.patch new file mode 100644 index 000000000000..78fb4cdb7bd5 --- /dev/null +++ b/games-fps/qudos/files/qudos-0.40.1-libpng.patch @@ -0,0 +1,30 @@ +--- a/src/ref_gl/gl_local.h ++++ b/src/ref_gl/gl_local.h +@@ -29,6 +29,7 @@ + #include <GL/glu.h> + #include <GL/glext.h> + ++#include <zlib.h> /* Z_DEFAULT_COMPRESSION */ + #include <png.h> + #include <jpeglib.h> + +Subject: [PATCH] Fix build with libpng 1.4.0 + +From the 1.4.0 release notes: +``` + m. The function png_set_gray_1_2_4_to_8() was removed. It has been + deprecated since libpng-1.0.18 and 1.2.9, when it was replaced with + png_set_expand_gray_1_2_4_to_8() because the former function also + expanded palette images. +``` +--- a/src/ref_gl/gl_image.c ++++ b/src/ref_gl/gl_image.c +@@ -1186,7 +1186,7 @@ LoadPNG(char *filename, byte ** pic, int *width, int *height) + if (my_png->ColorType == PNG_COLOR_TYPE_PALETTE) + png_set_palette_to_rgb(png); + if (my_png->ColorType == PNG_COLOR_TYPE_GRAY && my_png->BitDepth < 8) +- png_set_gray_1_2_4_to_8(png); ++ png_set_expand_gray_1_2_4_to_8(png); + + /* Add alpha channel if present */ + if (png_get_valid(png, pnginfo, PNG_INFO_tRNS)) |