From 1798c4aeca70ac8d0a243684d6a798fbc65735f8 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 14 Jul 2018 20:57:42 +0100 Subject: gentoo resync : 14.07.2018 --- dev-games/mygui/metadata.xml | 47 -------------------------------------------- 1 file changed, 47 deletions(-) delete mode 100644 dev-games/mygui/metadata.xml (limited to 'dev-games/mygui/metadata.xml') diff --git a/dev-games/mygui/metadata.xml b/dev-games/mygui/metadata.xml deleted file mode 100644 index 0b17cdd092c3..000000000000 --- a/dev-games/mygui/metadata.xml +++ /dev/null @@ -1,47 +0,0 @@ - - - - - games@gentoo.org - Gentoo Games Project - - - - altren@list.ru - Evmenov Georgiy - - http://redmine.mygui.info/repositories/entry/mygui/tags/MyGUI3.2/ChangeLog.txt - https://sourceforge.net/tracker/?group_id=193706&atid=946487 - MyGUI/mygui - - - Install some additional russian docs if 'doc' useflag enabled - Use the opengl render subsystem. (cannot combine with ogre) - Use the ogre render subsystem. (cannot combine with opengl) - Build MyGUI plugins - Install MyGUI demos (needs ogre USE flag) - Build the tools for development - - - MyGUI is a library for creating Graphical User Interfaces (GUIs) for - games and 3D applications. The main goals of mygui are: speed, - flexibility and ease of use. - - Speed - We speed up our system by using our own batching subsystem which - combines geometry. It is also possible for the more experienced - developers to write their own render system or new subsystems - - Flexibility - The library supports plugins that allows you to create dynamically - loaded custom controls or subsystems. Most subsystems are expandable - with plugins without the need to touch the core code. All resources - and settings are described in XML files. It is possible to load - resources like fonts, cursors, images, skins, etc. Forms (layouts) - via dynamically by using XML files. - - Simplicity - The user interface is easy to use and uses delegates (Signals and - slots) for easy to use event handling. - - -- cgit v1.2.3