From 40aaaa64e86ba6710bbeb31c4615a6ce80e75e11 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Wed, 28 Apr 2021 20:21:43 +0100 Subject: gentoo resync : 28.04.2021 --- games-fps/glxquake-bin/Manifest | 2 +- games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild | 42 ------------------------- games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild | 40 +++++++++++++++++++++++ 3 files changed, 41 insertions(+), 43 deletions(-) delete mode 100644 games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild create mode 100644 games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild (limited to 'games-fps/glxquake-bin') diff --git a/games-fps/glxquake-bin/Manifest b/games-fps/glxquake-bin/Manifest index 2bfbc4adc7e7..71b7a8093c53 100644 --- a/games-fps/glxquake-bin/Manifest +++ b/games-fps/glxquake-bin/Manifest @@ -1,3 +1,3 @@ DIST glxquake.tar.gz 164094 BLAKE2B 4f9fa9c1e65dc8f1b3721dd068b9920c622a042875d4cb43a15b6d514bfd5e827f776b142a2087ef62e0adbd539c11a53d2b1f3769545b730531ddbbaaa348fb SHA512 0adb92dbdc8b3130bef7e46ad95a7efa6ddb3723e3e8891cacc3c2e46bccacb6235f688e12b8a1f35099615b6683b1409b2e380fd4278e0827897b2e0c8f3090 -EBUILD glxquake-bin-0-r2.ebuild 1154 BLAKE2B 42b2b9b445e61a06a6ed029876952f38bde7db67e1240e596a9e3719891ebe6a8493318de2e2a8d41159f6d684916e20f81399d10e526626ca7a6762c3869d55 SHA512 fcd428a392de67eadf279d2a2f5de1b81152d5c0a0c10e8eb8c58432a5ba97f8d7439cb44d0d15ef4752a5e7307f4690ec8fc25d34fee3bc0c2af8543102d382 +EBUILD glxquake-bin-0-r3.ebuild 1093 BLAKE2B 9fa6eaf5647d507438b5c09c9977011d2f158c1c54ab06d0458ef44610723b9dacde9b07d34c8858202ba2aa0624eb576d4496dfb0ba520be0a6752bf0f081d4 SHA512 1aff723c04cd8ff315a4d8e207e091f68a41ee95ec76948fb1922c4d1d519673a5f2f7d26b076bf215142b3cfd4c4a7d8be788890a6484c9d145dc6b72c2c8fd MISC metadata.xml 249 BLAKE2B 7113a758d7abc93accec998a8843d8ef51ca8b72d72e659e224d5cec2a1a6a63e6c0605958091532ac6e51fa0d501ca4fd9f3f4a9e55baeb31519a02971b465f SHA512 895577c3a805c40581da03057b94e3f28f05f23012bf350c1e3575847d1a0fe40bb044a46f909012a200d991a400f6389358a60e9c2b5bef0da01fb26f846118 diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild deleted file mode 100644 index 14f81de25338..000000000000 --- a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild +++ /dev/null @@ -1,42 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit games - -DESCRIPTION="A binary that works with any 3D-graphics-card that supports the glx X-extension" -HOMEPAGE="http://mfcn.ilo.de/glxquake/" -SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="-* ~amd64 ~x86" -RESTRICT="strip" -IUSE="" - -RDEPEND="sys-libs/glibc - amd64? ( sys-libs/glibc[multilib] ) - virtual/opengl[abi_x86_32(-)] - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - x11-libs/libXxf86vm[abi_x86_32(-)] - x11-libs/libXxf86dga[abi_x86_32(-)]" - -S=${WORKDIR}/glxquake - -QA_PREBUILT="${GAMES_BINDIR:1}/glquake" - -src_install() { - dogamesbin glquake - dodoc README - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "To play with it, create a subdirectory called id1" - elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory" - elog "You can eventually get pak0.pak emerging games-fps/quake1-demodata" - elog "The file pak0.pak will be on the ${GAMES_DATADIR}/quake1/demo/" - elog "You can now run glxquake by executing glquake" -} diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild new file mode 100644 index 000000000000..eb9cce08a4ba --- /dev/null +++ b/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild @@ -0,0 +1,40 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +DESCRIPTION="A binary that works with any 3D-graphics-card that supports the glx X-extension" +HOMEPAGE="http://mfcn.ilo.de/glxquake/" +SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz" +S="${WORKDIR}"/glxquake + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +RESTRICT="strip" + +RDEPEND=" + sys-libs/glibc + amd64? ( sys-libs/glibc[multilib] ) + virtual/opengl[abi_x86_32(-)] + x11-libs/libX11[abi_x86_32(-)] + x11-libs/libXext[abi_x86_32(-)] + x11-libs/libXxf86vm[abi_x86_32(-)] + x11-libs/libXxf86dga[abi_x86_32(-)] +" + +QA_PREBUILT="usr/bin/glquake" + +src_install() { + dobin glquake + dodoc README +} + +pkg_postinst() { + elog "To play with ${PN}, create a subdirectory called id1" + elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory" + elog "You can get pak0.pa by emerging games-fps/quake1-demodata" + elog "(or use the disc)" + elog "The file pak0.pak will be in /usr/share/quake1/demo/" + elog "You can now run glxquake by executing glquake" +} -- cgit v1.2.3