From 0cf2f20608308acdf3cb922c3736446bbd8f3388 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Sat, 14 Jul 2018 20:58:29 +0100 Subject: gentoo resync : 14.07.2018 --- games-fps/quake3-alternatefire/Manifest | 4 - games-fps/quake3-alternatefire/files/server.cfg | 109 --------------------- games-fps/quake3-alternatefire/metadata.xml | 8 -- .../quake3-alternatefire-2.0-r1.ebuild | 17 ---- 4 files changed, 138 deletions(-) delete mode 100644 games-fps/quake3-alternatefire/Manifest delete mode 100644 games-fps/quake3-alternatefire/files/server.cfg delete mode 100644 games-fps/quake3-alternatefire/metadata.xml delete mode 100644 games-fps/quake3-alternatefire/quake3-alternatefire-2.0-r1.ebuild (limited to 'games-fps/quake3-alternatefire') diff --git a/games-fps/quake3-alternatefire/Manifest b/games-fps/quake3-alternatefire/Manifest deleted file mode 100644 index 1d2b7dba7b1c..000000000000 --- a/games-fps/quake3-alternatefire/Manifest +++ /dev/null @@ -1,4 +0,0 @@ -AUX server.cfg 3645 BLAKE2B 0653366f94bb7f00194f7dcd3afdd7826dc35bea50d897f185fc9b052d6bceef3420c80a701e6a9af8c90373ea94d46068bae3fd5e7f3870dc240d2dd5c5cd77 SHA512 a7b4d64adad075ba7ee7af3461ef36216fd374d852267ba712882549d44c137f7638ac100c31081528e6b384865cba6fcdeeccdb22bb0133bcac869e60c30e6f -DIST alternatefire-2.0.zip 2015159 BLAKE2B 7e291c88d479dacf3bf7e7141faf10cd401ab660f2363818af0458a142484dd27e744a7a8fc9c99246a0938ca7e5cddbfa58cd7410189788d8daf4180eebf498 SHA512 178c5470037e711c58cb09854d7e607166253a6f613c29f23fbbcd46cdff8786dfd53770dfc9d518d75d9a3e42b0745bfaa742a09bad0493dbd335d1bb3fcbf2 -EBUILD quake3-alternatefire-2.0-r1.ebuild 450 BLAKE2B c8f5458b09d55559c6b40c2122243798b43c8f68d36e3f40c44a6475e107176da2c2704552fdcfc822397b4f1849db42d2a6f5b8e21292c89ce95ff86da371fe SHA512 6a1639946e6e0df8183844780bddc641a87cb9d9d980382f3f7c4b785cfdc3b36ad9a1e916adbbe6e74ec6de406c5c248692a7975685bc758f9976440f6405bd -MISC metadata.xml 249 BLAKE2B 7113a758d7abc93accec998a8843d8ef51ca8b72d72e659e224d5cec2a1a6a63e6c0605958091532ac6e51fa0d501ca4fd9f3f4a9e55baeb31519a02971b465f SHA512 895577c3a805c40581da03057b94e3f28f05f23012bf350c1e3575847d1a0fe40bb044a46f909012a200d991a400f6389358a60e9c2b5bef0da01fb26f846118 diff --git a/games-fps/quake3-alternatefire/files/server.cfg b/games-fps/quake3-alternatefire/files/server.cfg deleted file mode 100644 index 0ee5c8a202e3..000000000000 --- a/games-fps/quake3-alternatefire/files/server.cfg +++ /dev/null @@ -1,109 +0,0 @@ -// Sample .cfg file for the Alternate Fire mod -// ================================================================== - -// It's set up for CTF, since that's my favorite game type :) -// (besides, the lightning web is just awesome in CTF). - -// ---- General setup ---- - -seta sv_pure 1 -seta sv_hostname "Gentoo - Alternate Fire" -seta sv_maxclients 10 -seta sv_floodprotect 0 -seta g_motd "Welcome to AlternateFire" -seta g_allowVote 1 - -// Kick 'em after 3 minutes if they go inactive -seta g_inactivity 180 - -// Yes, they do need the z-alternatefire-0xx.pk3 -// Make sure it's in the right place ("alternatefire", not "baseq3") -// (If you're running this on Linux, put it in ~/.q3a/alternatefire -// or it won't upload) -seta sv_allowDownload 1 -// Also, make sure you remove the old .pk3 when you upgrade! - -// ---- Bots ---- - -seta bot_enable 1 -// This is per-team in team games -seta bot_minplayers 4 - -// ---- Game parameters ---- - -// 0 - Free For All, 1 - Tournament, -// 3 - Team Deathmatch, 4 - Capture the Flag -seta g_gametype 4 -seta capturelimit 8 -seta timelimit 20 -seta g_friendlyFire 0 - -// ---- Extra-special new stuff ---- - -// Uncomment this if you want no falling damage -//g_fallingDamage 0 - -// Uncomment this if you want self damage to only damage armor -// Set it to 0 to disable self damage altogether (default: 2) -//g_selfDamage 1 - -// Uncomment this if you like to play CTF the "old" way -// (the player only has to touch his flag to return it) -//g_returnFlag 0 - -// Uncomment this if you want a mad, mad, mad game of -// multi-flag CTF (everyone can have their own flag!) -//g_multiFlag 1 - -// Uncomment this if you want an offhand grapple -// Your players will need to bind +button6 to something, -// or set up their grapples in SETUP->CONTROLS->SHOOT -// WARNING: The grappling hook IS NOT client-side predicted, -// which means it's awful for anybody with a ping over 100 -//g_offhandGrapple 1 - -// ---- Chat/Name Filter ---- - -// ** PLEASE READ THE README BEFORE ENABLING THESE OPTIONS ** - -// Uncomment this to force every client's chat filter on -// They can override this in the GAME OPTIONS menu - which -// means that setting this really just makes the chat filter -// opt-out -//g_forceChatFilter 1 - -// Uncomment this to force every client's name filter and -// kick players with dirty names -//g_forceNameFilter 1 - -// ** Be careful with the next two - the chat filter may -// act differently than you think. Read the README. ** - -// Use this to add words for chat filtering (separate words -// with spaces, use an underscore ("_") in place of a space -// if you need to filter phrases) -//g_filteredWords - -// Use this to filter additional names - same format as above -//g_filteredNames "bin_laden terrorist" - -// ---- Map rotation ---- - -// An id/threewave CTF map rotation -// Even if you don't use this rotation, I suggest using "d1" -// as the command for the first map, since players can vote -// to reset the map rotation. That action will set nextmap -// to "vstr d1". -set d1 "map q3ctf1; set nextmap vstr d2" -set d2 "map q3wctf2; set nextmap vstr d3" -set d3 "map q3ctf4; set nextmap vstr d4" -set d4 "map q3wctf1; set nextmap vstr d5" -set d5 "map q3ctf2; set nextmap vstr d6" -set d6 "map q3wctf3; set nextmap vstr d7" -set d7 "map q3ctf3; set nextmap vstr d1" -vstr d1 - -// If you want to change the game type (and other things) per map, do stuff like this: -//set d1 "set g_gametype 0; set fraglimit 20; map q3dm17; set nextmap vstr d2" -//set d2 "set g_gametype 1; set fraglimit 15; set timelimit 10; map q3tourney3; set nextmap vstr d1" -//vstr d1 diff --git a/games-fps/quake3-alternatefire/metadata.xml b/games-fps/quake3-alternatefire/metadata.xml deleted file mode 100644 index 78274e0fa550..000000000000 --- a/games-fps/quake3-alternatefire/metadata.xml +++ /dev/null @@ -1,8 +0,0 @@ - - - - - games@gentoo.org - Gentoo Games Project - - diff --git a/games-fps/quake3-alternatefire/quake3-alternatefire-2.0-r1.ebuild b/games-fps/quake3-alternatefire/quake3-alternatefire-2.0-r1.ebuild deleted file mode 100644 index d0d7066df6a7..000000000000 --- a/games-fps/quake3-alternatefire/quake3-alternatefire-2.0-r1.ebuild +++ /dev/null @@ -1,17 +0,0 @@ -# Copyright 1999-2009 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -MOD_DESC="adds unique new secondary attacks to weapons" -MOD_NAME="Alternate Fire" -MOD_DIR="alternatefire" - -inherit games games-mods - -HOMEPAGE="https://wiki.gentoo.org/wiki/No_homepage" -SRC_URI="mirror://quakeunity/modifications/alternatefire/alternatefire-${PV}.zip" - -LICENSE="freedist" - -KEYWORDS="~amd64 ~x86" -IUSE="dedicated opengl" -- cgit v1.2.3