From aafdd1dcd9a66da0b1bcdfadbca62add48751897 Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Mon, 13 Nov 2023 10:28:51 +0000 Subject: gentoo auto-resync : 13:11:2023 - 10:28:51 --- .../quakeforge-0.7.2_p20210722-r2.ebuild | 166 +++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild (limited to 'games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild') diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild new file mode 100644 index 000000000000..e904e35f9cd1 --- /dev/null +++ b/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r2.ebuild @@ -0,0 +1,166 @@ +# Copyright 1999-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs + +if [[ ${PV} == 9999 ]]; then + inherit git-r3 + EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" +else + MY_COMMIT="e799a7ae45b0ab2ad7b642953277db8ccf256cf8" + SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz" + S="${WORKDIR}/${PN}-${MY_COMMIT}" + KEYWORDS="~amd64 ~x86" +fi + +DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" +HOMEPAGE="http://www.quakeforge.net/" + +LICENSE="GPL-2+" +SLOT="0" +IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" + +RDEPEND=" + client? ( + media-libs/libsamplerate + net-misc/curl + virtual/opengl + x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86vm + alsa? ( media-libs/alsa-lib ) + flac? ( media-libs/flac:= ) + jack? ( virtual/jack ) + sdl? ( media-libs/libsdl[sound] ) + vorbis? ( media-libs/libvorbis ) + vulkan? ( media-libs/vulkan-loader ) + wildmidi? ( media-sound/wildmidi ) + ) + ncurses? ( sys-libs/ncurses:= ) + png? ( media-libs/libpng:= ) + zlib? ( sys-libs/zlib:= )" +DEPEND=" + ${RDEPEND} + client? ( + x11-base/xorg-proto + vulkan? ( dev-util/vulkan-headers ) + )" +BDEPEND=" + sys-devel/bison + sys-devel/flex + virtual/pkgconfig + doc? ( + app-doc/doxygen[dot] + >=media-gfx/fig2dev-3.2.9-r1 + )" + +PATCHES=( + "${FILESDIR}"/${P}-skipped-tests.patch +) + +src_prepare() { + default + + echo ${PV} > .tarball-version || die + eautoreconf +} + +src_configure() { + filter-lto #858755 + unset LEX YACC #902997,884287 + + qf_client() { + echo $(usex client $(use_enable ${1}) --disable-${1}) + } + + local econfargs=( + $(qf_client alsa) + $(qf_client flac) + $(qf_client jack) + $(qf_client oss) + $(qf_client sdl) + $(qf_client vorbis) + $(qf_client vulkan) + $(qf_client wildmidi) + $(use_enable client sound) + $(use_enable client vidmode) + $(use_enable debug) + $(use_enable ncurses curses) + $(use_enable png) + $(use_enable zlib) + $(use_with client x) + --disable-Werror + --disable-dga + --enable-xdg + # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) + --with-clients=$(usev client x11) + --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 + --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf + --with-sharepath="${EPREFIX}"/usr/share/quake1 + ) + + econf "${econfargs[@]}" +} + +src_compile() { + default + + use doc && emake doc +} + +src_install() { + use doc && local HTML_DOCS=( doxygen/html/. ) + + emake -j1 DESTDIR="${D}" install + einstalldocs + + find "${ED}" -name '*.la' -delete || die + + local DISABLE_AUTOFORMATTING="yes" + local DOC_CONTENTS=\ +"Before you can play (using nq-x11 or qw-client-x11), you must ensure +that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) +at one of these locations with lowercase filenames: + - '~/.local/share/${PN}/id1/pak0.pak' + - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' + +You can add them yourself or use either of: + - games-fps/quake1-data: install from a Quake CD-ROM + - games-fps/quake1-demodata: pak0.pak only (limited demo) + +Key binds notes: + Defaults ('imt_mod' table) expect you to set key binds manually in: + - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') + For the in-game bind menu to be usable ('imt_0' table), bring up the + console with backtick \`, and run 'imt imt_0' (only needed once). + A mouse-grab bind ('toggle in_grab') and using freelook is recommended. + +Audio/Video notes: + Can add settings in: + - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') + Examples: + - set vid_width 800 + - set vid_height 600 + - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) + - setrom vid_render gl (or vulkan, sw for software rendering)" + readme.gentoo_create_doc +} + +pkg_postinst() { + readme.gentoo_print_elog + + if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then + elog "Migration may be needed for ${PN}'s home paths, now using:" + elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf" + elog " ~/.${PN}/ -> ~/.local/share/${PN}/" + elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)." + fi + + if use vulkan; then + ewarn "You've enabled the new vulkan support that is still experimental and yet" + ewarn "used by default. If have issues, can use '+setrom vid_render gl' command" + ewarn "line option to revert to GL." + fi +} -- cgit v1.2.3