From 81b8f20732954c4508baf2f77472b5435e3f851f Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Wed, 14 Sep 2022 11:10:11 +0100 Subject: gentoo auto-resync : 14:09:2022 - 11:10:10 --- games-fps/Manifest.gz | Bin 12042 -> 12040 bytes games-fps/eduke32/Manifest | 2 +- games-fps/eduke32/eduke32-20220702.10113-r1.ebuild | 218 +++++++++++++++++++++ games-fps/eduke32/eduke32-20220702.10113.ebuild | 218 --------------------- games-fps/quakeforge/Manifest | 4 +- .../quakeforge-0.7.2_p20210722-r1.ebuild | 165 ++++++++++++++++ .../quakeforge/quakeforge-0.7.2_p20210722.ebuild | 165 ---------------- games-fps/quakeforge/quakeforge-9999.ebuild | 2 +- 8 files changed, 387 insertions(+), 387 deletions(-) create mode 100644 games-fps/eduke32/eduke32-20220702.10113-r1.ebuild delete mode 100644 games-fps/eduke32/eduke32-20220702.10113.ebuild create mode 100644 games-fps/quakeforge/quakeforge-0.7.2_p20210722-r1.ebuild delete mode 100644 games-fps/quakeforge/quakeforge-0.7.2_p20210722.ebuild (limited to 'games-fps') diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz index 7818fb6fa2bf..718b496243fd 100644 Binary files a/games-fps/Manifest.gz and b/games-fps/Manifest.gz differ diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index 899a0afd6f60..1d0ad95f7c8d 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -11,5 +11,5 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 DIST eduke32_src_20220702-10113-e27a7b621.tar.xz 20787584 BLAKE2B 977dddf96f54fd2e30de148de16e62a27b736acdb0d17e1d4fef7991b601c141c1242257bb7bed25d50baba4dff04aa3bdc060d4f83ba98fd724342de588c0dc SHA512 fe9ff5444934a4a0c10db9723a3ef317ac7aab55ccbdaf62ffabbd557e91537b92127d16231afff3a4bd9baadae559ff8cd8c3f2d02909a0d8267352fcac01fa -EBUILD eduke32-20220702.10113.ebuild 5795 BLAKE2B 65c046a5702fb5e550e7e8b4ad0ac2e51140402f8e4c7a22450beac669f82a50b872e8899473fb17a7a2f72223605823dfe8d01c61fa53205500ac4d2b454951 SHA512 9971dd791f7c841e877d4c70ce54c2880c01bfeea391dd78850f1f4e933985b5aa0e566955c3bbc95d13d1713ab6764fd1d84daa30cd728bd77eb99dff3c0251 +EBUILD eduke32-20220702.10113-r1.ebuild 5797 BLAKE2B d72ff952d04d8b5f20c12014b01dc765dc77d86d89e8443b328b6b3a22d111c785c6cfa64bce7db12e0259c69f531bd188b7e76659d618ff0eb3bccdc6ed3790 SHA512 29e4916674fdc426a952d699ec4cfb11dd177bba4b8c90f16d6c16fa3abc187c91d53ca6900ca1aa4a4d22db7748220a194b95b3dd143aa3820178b20ac3a22b MISC metadata.xml 1696 BLAKE2B 76d8cb27f0b64251519778ed51c1497807772d552eef3972312b8971e606087f4d44e4fda17499fea766233c1b7aa25ccf1467e76cc74bf1aee58d8cd21f158c SHA512 46dbbacbdcc05ef6907431f8d6bf1385af78c2d717653026ae565a26db2d0c8f05f242aaa78f4b14791c16c40862dc2e4d9a02892f650e222ee8fb4222603a8d diff --git a/games-fps/eduke32/eduke32-20220702.10113-r1.ebuild b/games-fps/eduke32/eduke32-20220702.10113-r1.ebuild new file mode 100644 index 000000000000..507d1496e3b8 --- /dev/null +++ b/games-fps/eduke32/eduke32-20220702.10113-r1.ebuild @@ -0,0 +1,218 @@ +# Copyright 1999-2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit desktop toolchain-funcs xdg-utils + +EGIT_COMMIT="e27a7b621" +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + https://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86" +IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" +REQUIRED_USE=" + hrp? ( duke3d !voxels ) + offensive? ( duke3d ) + opl? ( duke3d !sc-55 ) + psx? ( duke3d ) + sc-55? ( duke3d !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +RDEPEND=" + media-libs/flac:= + media-libs/libogg + media-libs/libsdl2[alsa,joystick,opengl?,sound,video] + media-libs/libvorbis + media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] + sys-libs/zlib + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PDEPEND="duke3d? ( games-fps/duke3d-data )" + +PATCHES=( + "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" + "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" + "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS="$(tc-getAS)" + CC="$(tc-getCC)" + CXX="$(tc-getCXX)" + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=1 + HAVE_GTK2=$(usex gtk 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + use tools && emake utils "${myemakeopts[@]}" + use voidsw && emake sw "${myemakeopts[@]}" +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + use sdk && doins -r package/sdk + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} diff --git a/games-fps/eduke32/eduke32-20220702.10113.ebuild b/games-fps/eduke32/eduke32-20220702.10113.ebuild deleted file mode 100644 index 7af7c7289a38..000000000000 --- a/games-fps/eduke32/eduke32-20220702.10113.ebuild +++ /dev/null @@ -1,218 +0,0 @@ -# Copyright 1999-2022 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="e27a7b621" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -RDEPEND=" - media-libs/flac - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" - "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS="$(tc-getAS)" - CC="$(tc-getCC)" - CXX="$(tc-getCXX)" - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest index 9322b396637b..6ff8f3780909 100644 --- a/games-fps/quakeforge/Manifest +++ b/games-fps/quakeforge/Manifest @@ -1,5 +1,5 @@ AUX quakeforge-0.7.2_p20210722-skipped-tests.patch 491 BLAKE2B e9124ae690ee78825b921655f0ad297386a46b66151bcb7f0e9eff2bfc1a3f533b1b0beebdc863399519a104c098d4d2387fefa9a69d0dcfef7b442a7a5d73be SHA512 72e4a8f04cbc46f066fc3543a069a9d94a275c8f1a67028d90791c4c21d92ddd5e912b724c916ddee712b736fc098c747705f11619da2fc8162a8ad818c3b362 DIST quakeforge-0.7.2_p20210722.tar.gz 3157720 BLAKE2B 9757ed10a5f78d9b5f09029c149c3fc121daf4bef2cc5a1687d00d2d85c36065663407318478c801a4ae62dee03713e35009c91f590d1686678756da1aab7824 SHA512 1c3778ff73cffbb5cadc33e0b544935f822a0f983ed67945dbbd7f6624752b68e3da46f1836f38f22cbae9a9ac191eeacc256ca5da540c5448dfc1fb56b68aa4 -EBUILD quakeforge-0.7.2_p20210722.ebuild 4420 BLAKE2B 4b7dd6b114277307d3ff9b73481a9e995dfeaceee8e57b43a496d3d435b1f893a5372c5f7a5565f1a2c72b2a92d2bb6106884c07dd3f622837ab7ad0d6a1c5dc SHA512 baaad30815220a3ec5d434bf9c488ed3fd16b19cd5113c8f1d6497b48604f17cc4849fdcccacdca8519314387c489cefec4cdbdab5b51c4a2184a1a92cd07d17 -EBUILD quakeforge-9999.ebuild 4093 BLAKE2B 862e431612b9238233e33b3fbe72f281fa1ad1ed15d91dab40e97ccde289d733bae2997211114f489061fa4d62f200860052b370053b6506130600b9d7fcd475 SHA512 3dd07a0c41fda20507e1c58ef699e26d0d05276d56aefdfd35a15569cf028fe5f07705aa0443770ecacdc78628b8010244727682d26895599bb974f55c987458 +EBUILD quakeforge-0.7.2_p20210722-r1.ebuild 4422 BLAKE2B ced441cdb56e2e42a78657dcb84176a32fa8a5aeeedb5bb7ce4c550f851ad43fc848a869e9a766af31baba17397b60bf132ba6a9dd337a3b9153be1f9bcf0d95 SHA512 4b6d71bfd818df143034469343e8b6fcb5049a319a3ef1f0583dc6ba7f2d5c2b4158318eb5641c370d4d31f6d0b44f9d53714520bc22667afde2f52149cff89a +EBUILD quakeforge-9999.ebuild 4095 BLAKE2B 9afd016a5e57cba41651e6d7ec9e39f569e1be1fe34493f978faa9d28f2bbfd6144505bfc65941f4b95f4ebd2a7760fa6965204a810e976df55df529391f1157 SHA512 85d68b7996acfa2e425645586ccb8d5ce62bd972095bbaa517882b62a7d63779d91bd223391658c9c67a452a306446d25177120eb0244afec9e8fc77df85a27f MISC metadata.xml 1906 BLAKE2B f6f87d3baafd48ce3b535c40128f5d9ed441a61b72fd88af4d49ecaf8a7a91bd28aeb0b65f1f5e224fa17abc585931fa4d48f42a7a15f346b9987d10d3dbda03 SHA512 e8b4eb43c46daf9cdd1c51552fc701efd3291b7d2ae2ad33e6baa9569b6dcc88cb0b2c9364c50827188dcb2e1055091328d810aa973e3dee88825b88335bf377 diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r1.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r1.ebuild new file mode 100644 index 000000000000..ec5f4c092af3 --- /dev/null +++ b/games-fps/quakeforge/quakeforge-0.7.2_p20210722-r1.ebuild @@ -0,0 +1,165 @@ +# Copyright 1999-2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs + +if [[ ${PV} == 9999 ]]; then + inherit git-r3 + EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" +else + MY_COMMIT="e799a7ae45b0ab2ad7b642953277db8ccf256cf8" + SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz" + S="${WORKDIR}/${PN}-${MY_COMMIT}" + KEYWORDS="~amd64 ~x86" +fi + +DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" +HOMEPAGE="http://www.quakeforge.net/" + +LICENSE="GPL-2+" +SLOT="0" +IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" + +RDEPEND=" + client? ( + media-libs/libsamplerate + net-misc/curl + virtual/opengl + x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86vm + alsa? ( media-libs/alsa-lib ) + flac? ( media-libs/flac:= ) + jack? ( virtual/jack ) + sdl? ( media-libs/libsdl[sound] ) + vorbis? ( media-libs/libvorbis ) + vulkan? ( media-libs/vulkan-loader ) + wildmidi? ( media-sound/wildmidi ) + ) + ncurses? ( sys-libs/ncurses:= ) + png? ( media-libs/libpng:= ) + zlib? ( sys-libs/zlib:= )" +DEPEND=" + ${RDEPEND} + client? ( + x11-base/xorg-proto + vulkan? ( dev-util/vulkan-headers ) + )" +BDEPEND=" + sys-devel/bison + sys-devel/flex + virtual/pkgconfig + doc? ( + app-doc/doxygen[dot] + media-gfx/transfig + )" + +PATCHES=( + "${FILESDIR}"/${P}-skipped-tests.patch +) + +src_prepare() { + default + + echo ${PV} > .tarball-version || die + eautoreconf +} + +src_configure() { + filter-lto #858755 + + qf_client() { + echo $(usex client $(use_enable ${1}) --disable-${1}) + } + + local econfargs=( + $(qf_client alsa) + $(qf_client flac) + $(qf_client jack) + $(qf_client oss) + $(qf_client sdl) + $(qf_client vorbis) + $(qf_client vulkan) + $(qf_client wildmidi) + $(use_enable client sound) + $(use_enable client vidmode) + $(use_enable debug) + $(use_enable ncurses curses) + $(use_enable png) + $(use_enable zlib) + $(use_with client x) + --disable-Werror + --disable-dga + --enable-xdg + # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) + --with-clients=$(usev client x11) + --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 + --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf + --with-sharepath="${EPREFIX}"/usr/share/quake1 + ) + + econf "${econfargs[@]}" +} + +src_compile() { + default + + use doc && emake doc +} + +src_install() { + use doc && local HTML_DOCS=( doxygen/html/. ) + + emake -j1 DESTDIR="${D}" install + einstalldocs + + find "${ED}" -name '*.la' -delete || die + + local DISABLE_AUTOFORMATTING="yes" + local DOC_CONTENTS=\ +"Before you can play (using nq-x11 or qw-client-x11), you must ensure +that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) +at one of these locations with lowercase filenames: + - '~/.local/share/${PN}/id1/pak0.pak' + - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' + +You can add them yourself or use either of: + - games-fps/quake1-data: install from a Quake CD-ROM + - games-fps/quake1-demodata: pak0.pak only (limited demo) + +Key binds notes: + Defaults ('imt_mod' table) expect you to set key binds manually in: + - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') + For the in-game bind menu to be usable ('imt_0' table), bring up the + console with backtick \`, and run 'imt imt_0' (only needed once). + A mouse-grab bind ('toggle in_grab') and using freelook is recommended. + +Audio/Video notes: + Can add settings in: + - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') + Examples: + - set vid_width 800 + - set vid_height 600 + - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) + - setrom vid_render gl (or vulkan, sw for software rendering)" + readme.gentoo_create_doc +} + +pkg_postinst() { + readme.gentoo_print_elog + + if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then + elog "Migration may be needed for ${PN}'s home paths, now using:" + elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf" + elog " ~/.${PN}/ -> ~/.local/share/${PN}/" + elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)." + fi + + if use vulkan; then + ewarn "You've enabled the new vulkan support that is still experimental and yet" + ewarn "used by default. If have issues, can use '+setrom vid_render gl' command" + ewarn "line option to revert to GL." + fi +} diff --git a/games-fps/quakeforge/quakeforge-0.7.2_p20210722.ebuild b/games-fps/quakeforge/quakeforge-0.7.2_p20210722.ebuild deleted file mode 100644 index 00b38e91bb28..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.2_p20210722.ebuild +++ /dev/null @@ -1,165 +0,0 @@ -# Copyright 1999-2022 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit autotools flag-o-matic readme.gentoo-r1 toolchain-funcs - -if [[ ${PV} == 9999 ]]; then - inherit git-r3 - EGIT_REPO_URI="https://github.com/quakeforge/quakeforge.git" -else - MY_COMMIT="e799a7ae45b0ab2ad7b642953277db8ccf256cf8" - SRC_URI="https://github.com/quakeforge/quakeforge/archive/${MY_COMMIT}.tar.gz -> ${P}.tar.gz" - S="${WORKDIR}/${PN}-${MY_COMMIT}" - KEYWORDS="~amd64 ~x86" -fi - -DESCRIPTION="3D engine based on id Software's Quake and QuakeWorld game engines" -HOMEPAGE="http://www.quakeforge.net/" - -LICENSE="GPL-2+" -SLOT="0" -IUSE="alsa +client debug doc flac jack ncurses oss png sdl vorbis vulkan wildmidi zlib" - -RDEPEND=" - client? ( - media-libs/libsamplerate - net-misc/curl - virtual/opengl - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - alsa? ( media-libs/alsa-lib ) - flac? ( media-libs/flac ) - jack? ( virtual/jack ) - sdl? ( media-libs/libsdl[sound] ) - vorbis? ( media-libs/libvorbis ) - vulkan? ( media-libs/vulkan-loader ) - wildmidi? ( media-sound/wildmidi ) - ) - ncurses? ( sys-libs/ncurses:= ) - png? ( media-libs/libpng:= ) - zlib? ( sys-libs/zlib:= )" -DEPEND=" - ${RDEPEND} - client? ( - x11-base/xorg-proto - vulkan? ( dev-util/vulkan-headers ) - )" -BDEPEND=" - sys-devel/bison - sys-devel/flex - virtual/pkgconfig - doc? ( - app-doc/doxygen[dot] - media-gfx/transfig - )" - -PATCHES=( - "${FILESDIR}"/${P}-skipped-tests.patch -) - -src_prepare() { - default - - echo ${PV} > .tarball-version || die - eautoreconf -} - -src_configure() { - filter-lto #858755 - - qf_client() { - echo $(usex client $(use_enable ${1}) --disable-${1}) - } - - local econfargs=( - $(qf_client alsa) - $(qf_client flac) - $(qf_client jack) - $(qf_client oss) - $(qf_client sdl) - $(qf_client vorbis) - $(qf_client vulkan) - $(qf_client wildmidi) - $(use_enable client sound) - $(use_enable client vidmode) - $(use_enable debug) - $(use_enable ncurses curses) - $(use_enable png) - $(use_enable zlib) - $(use_with client x) - --disable-Werror - --disable-dga - --enable-xdg - # non-x11 clients are mostly abandoned/broken (SDL1 still useful for pulseaudio) - --with-clients=$(usev client x11) - --with-cpp="$(tc-getCPP) -x c %u %d %s -o %o %i" # see config.d/qfcc.m4 - --with-global-cfg="${EPREFIX}"/etc/quakeforge.conf - --with-sharepath="${EPREFIX}"/usr/share/quake1 - ) - - econf "${econfargs[@]}" -} - -src_compile() { - default - - use doc && emake doc -} - -src_install() { - use doc && local HTML_DOCS=( doxygen/html/. ) - - emake -j1 DESTDIR="${D}" install - einstalldocs - - find "${ED}" -name '*.la' -delete || die - - local DISABLE_AUTOFORMATTING="yes" - local DOC_CONTENTS=\ -"Before you can play (using nq-x11 or qw-client-x11), you must ensure -that ${PN} can find your Quake pak0.pak (and optionally pak1.pak) -at one of these locations with lowercase filenames: - - '~/.local/share/${PN}/id1/pak0.pak' - - '${EPREFIX}/usr/share/quake1/id1/pak0.pak' - -You can add them yourself or use either of: - - games-fps/quake1-data: install from a Quake CD-ROM - - games-fps/quake1-demodata: pak0.pak only (limited demo) - -Key binds notes: - Defaults ('imt_mod' table) expect you to set key binds manually in: - - '~/.local/share/${PN}/id1/autoexec.cfg' (or '${EPREFIX}/usr/share/quake1/id1') - For the in-game bind menu to be usable ('imt_0' table), bring up the - console with backtick \`, and run 'imt imt_0' (only needed once). - A mouse-grab bind ('toggle in_grab') and using freelook is recommended. - -Audio/Video notes: - Can add settings in: - - '~/.config/${PN}/${PN}.conf' (or '${EPREFIX}/etc/${PN}.conf') - Examples: - - set vid_width 800 - - set vid_height 600 - - set snd_output sdl (or alsa, jack, oss -- sdl can do pulseaudio) - - setrom vid_render gl (or vulkan, sw for software rendering)" - readme.gentoo_create_doc -} - -pkg_postinst() { - readme.gentoo_print_elog - - if [[ ${REPLACING_VERSIONS} ]] && ver_test ${REPLACING_VERSIONS} -le 0.7.2-r1; then - elog "Migration may be needed for ${PN}'s home paths, now using:" - elog " ~/.${PN}rc -> ~/.config/${PN}/${PN}.conf" - elog " ~/.${PN}/ -> ~/.local/share/${PN}/" - elog "Also, nq-sdl / qw-client-sdl are no longer available (use -x11 instead)." - fi - - if use vulkan; then - ewarn "You've enabled the new vulkan support that is still experimental and yet" - ewarn "used by default. If have issues, can use '+setrom vid_render gl' command" - ewarn "line option to revert to GL." - fi -} diff --git a/games-fps/quakeforge/quakeforge-9999.ebuild b/games-fps/quakeforge/quakeforge-9999.ebuild index 8b48e19f6810..dd9873235d89 100644 --- a/games-fps/quakeforge/quakeforge-9999.ebuild +++ b/games-fps/quakeforge/quakeforge-9999.ebuild @@ -33,7 +33,7 @@ RDEPEND=" x11-libs/libXi x11-libs/libXxf86vm alsa? ( media-libs/alsa-lib ) - flac? ( media-libs/flac ) + flac? ( media-libs/flac:= ) jack? ( virtual/jack ) sdl? ( media-libs/libsdl[sound] ) vorbis? ( media-libs/libvorbis ) -- cgit v1.2.3