From ce375651e01b2f8fe2470091862de020c1b4420a Mon Sep 17 00:00:00 2001 From: V3n3RiX Date: Wed, 9 Apr 2025 08:43:18 +0100 Subject: gentoo auto-resync : 09:04:2025 - 08:43:18 --- games-fps/Manifest.gz | Bin 11874 -> 11869 bytes games-fps/eduke32/Manifest | 4 +- games-fps/eduke32/eduke32-20241226.10608.ebuild | 218 ------------------------ games-fps/eduke32/eduke32-20250329.10618.ebuild | 218 ++++++++++++++++++++++++ 4 files changed, 220 insertions(+), 220 deletions(-) delete mode 100644 games-fps/eduke32/eduke32-20241226.10608.ebuild create mode 100644 games-fps/eduke32/eduke32-20250329.10618.ebuild (limited to 'games-fps') diff --git a/games-fps/Manifest.gz b/games-fps/Manifest.gz index b28483445153..c3bdfc5580a4 100644 Binary files a/games-fps/Manifest.gz and b/games-fps/Manifest.gz differ diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index e0a5c7a81db6..ca3dfad1f517 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -10,6 +10,6 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c DIST duke3d_voxels-2.0-rc2.zip 4432485 BLAKE2B f8df7821eeae7886d7530b4e7344a78e25babd527deea903afceb6f50448659aad62a8855d8141358020649b396e23b573f1ce1e9873c6f12c907c417f1653ed SHA512 67558f078c42dba09a09eb78df1c9fe8aa391a1ccfe24c3b81a2eb1e05911cf9eef4cb706a1a69d283409bebe0111069904f94bc93f29e627692576d7cae6f14 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 -DIST eduke32_src_20241226-10608-8d79c372a.tar.xz 18976772 BLAKE2B 1096ab8c1bbdb29882efc364bd72ad3f45c1a7a13a059ef2674258309c6b5130d22194fe5720e5f409e9c2768066b84375912380d767087563ffbb4d31cd711c SHA512 e37b83b568653d19ed1f6b6902728eb8d2b96e5abfded64b41abd8e07778046f3282a7c2473afc53ddd0c1b66615a6f4986e1920ff16f4746933dbd92e5a69da -EBUILD eduke32-20241226.10608.ebuild 5868 BLAKE2B b73c7ffc25da6ff9437e85baa0ca73f158c9f90b4e2170b9684f4eb66b8023aa647a033620424a109bed3481c097c311938013746b16bbdd3e43fabdc3694a2e SHA512 0ca507b3f4a13a0e2dee730dfdfa5a8438559240158eaf9cc3670d2af0dcef93e8b8926744fafd666e4536321a8fd3b4322cd8aa0a954bc5109e300cf3b1867a +DIST eduke32_src_20250329-10618-821c90525.tar.xz 18982224 BLAKE2B 3cd63af406bb981a461f9b67fbd6279f77c756a320d9518f9eb523e87bd348a791f8e621a0efe8a3321a243d5aa53a28264d452a5ed8e99d1a84fbc9ed6928ac SHA512 5c8741c027427eab190d83c9a98847e02cfea7c29130e6ca1230295b441a7fde7dfb2bfe9ecb5c1a0d343b93d1f5371ae0e1d9605c1f208cf1a9c6b227b6fed6 +EBUILD eduke32-20250329.10618.ebuild 5868 BLAKE2B 9b3014c310e6fff7876e86b3847b9dce6fb509518b7fe685929af7a5c35bc1432378daca345ff5d1ce43a9113f82f756f4de5c5d2eb0491f9592ee762024bb25 SHA512 3d4995a8bd9812756162ec87e615aeb36ac024538e0c2e6f6d6085a9f1c1ba6c01b751c472b4142626301c3a59ca4e8b6d4f2f99ccf48b371385d10a15db78d3 MISC metadata.xml 1621 BLAKE2B 5b044a46183a1b9c953ddef1a4909de427265f00522e9f15abc5b5b3ae62949d3f07caf9734bcf1bc4e2f60148822504efd4756c5ca629fac0b8fddddb914533 SHA512 d246cb8a8d2f33d412e9ff0dd13719e22204b538c38d73123f334faab9eba3328453aa67ec22bafa1f7665108898024fab1ddda4f2ff6178c8dd14c35bd289d7 diff --git a/games-fps/eduke32/eduke32-20241226.10608.ebuild b/games-fps/eduke32/eduke32-20241226.10608.ebuild deleted file mode 100644 index 10e75540441b..000000000000 --- a/games-fps/eduke32/eduke32-20241226.10608.ebuild +++ /dev/null @@ -1,218 +0,0 @@ -# Copyright 1999-2024 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="8d79c372a" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="2.0-rc2" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - http://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://github.com/NightFright2k19/duke3d_voxelpack/releases/download/${MY_PV_VOXELS}/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -LICENSE="BUILDLIC GPL-2 hrp? ( HRP ) offensive? ( HRP )" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -RDEPEND=" - media-libs/flac:= - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" - "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20230926.10459-search-duke3d-path.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS="$(tc-getAS)" - CC="$(tc-getCC)" - CXX="$(tc-getCXX)" - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - STANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20250329.10618.ebuild b/games-fps/eduke32/eduke32-20250329.10618.ebuild new file mode 100644 index 000000000000..74371e96a4d6 --- /dev/null +++ b/games-fps/eduke32/eduke32-20250329.10618.ebuild @@ -0,0 +1,218 @@ +# Copyright 1999-2025 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit desktop toolchain-funcs xdg-utils + +EGIT_COMMIT="821c90525" +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="2.0-rc2" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + http://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://github.com/NightFright2k19/duke3d_voxelpack/releases/download/${MY_PV_VOXELS}/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" + +LICENSE="BUILDLIC GPL-2 hrp? ( HRP ) offensive? ( HRP )" +SLOT="0" +KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86" +IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" +REQUIRED_USE=" + hrp? ( duke3d !voxels ) + offensive? ( duke3d ) + opl? ( duke3d !sc-55 ) + psx? ( duke3d ) + sc-55? ( duke3d !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +RDEPEND=" + media-libs/flac:= + media-libs/libogg + media-libs/libsdl2[alsa,joystick,opengl?,sound,video] + media-libs/libvorbis + media-libs/sdl2-mixer[flac,fluidsynth?,timidity?,vorbis] + sys-libs/zlib + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PDEPEND="duke3d? ( games-fps/duke3d-data )" + +PATCHES=( + "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" + "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch" + "${FILESDIR}/${PN}-20230926.10459-search-duke3d-path.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS="$(tc-getAS)" + CC="$(tc-getCC)" + CXX="$(tc-getCXX)" + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=1 + HAVE_GTK2=$(usex gtk 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + STANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + use tools && emake utils "${myemakeopts[@]}" + use voidsw && emake sw "${myemakeopts[@]}" +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + + use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + use sdk && doins -r package/sdk + use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) + use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) + use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} -- cgit v1.2.3