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authorV3n3RiX <venerix@redcorelinux.org>2017-08-13 12:58:49 +0100
committerV3n3RiX <venerix@redcorelinux.org>2017-08-13 12:58:49 +0100
commit1358adf41d192d24d67fbde47262abe47da56892 (patch)
treecd9454125453d51ba833a320c4ab052de7f82f9f /app-emulation
parent06e1264e09c77ba78f8d4590036cec99ef67affd (diff)
app-emulation/wine : drop osmesa-check.patch
Diffstat (limited to 'app-emulation')
-rw-r--r--app-emulation/wine/files/wine-1.7.12-osmesa-check.patch38
-rw-r--r--app-emulation/wine/wine-2.10-r1708.ebuild (renamed from app-emulation/wine/wine-2.10.ebuild)1
2 files changed, 0 insertions, 39 deletions
diff --git a/app-emulation/wine/files/wine-1.7.12-osmesa-check.patch b/app-emulation/wine/files/wine-1.7.12-osmesa-check.patch
deleted file mode 100644
index 7cafcd4e..00000000
--- a/app-emulation/wine/files/wine-1.7.12-osmesa-check.patch
+++ /dev/null
@@ -1,38 +0,0 @@
-From 6932b9a17c4f64c13f7060895d46334bc7022430 Mon Sep 17 00:00:00 2001
-From: Alexandre Rostovtsev <tetromino@gentoo.org>
-Date: Tue, 7 Aug 2012 01:29:01 -0400
-Subject: [PATCH] Do not check for libGL symbols when checking libOSMesa
-
-If mesa had been built with shared glapi, glAccum is not available in
-libOSMesa without explicitly linking to libGL. In addition, in
-mesa-8.0.x and earlier, libOSMesa needs to be explicitly linked to
-libglapi if mesa was built with shared glapi, see
-https://bugs.gentoo.org/show_bug.cgi?id=399813
-And in mesa-8.1.x, libOSMesa in addition needs libdl, libpthread, and
-libstdc++, see https://bugs.gentoo.org/show_bug.cgi?id=431832
----
- configure.ac | 8 +++++++-
- 1 file changed, 7 insertions(+), 1 deletion(-)
-
-diff --git a/configure.ac b/configure.ac
-index de807d2..a2e8684 100644
---- a/configure.ac
-+++ b/configure.ac
-@@ -1233,7 +1233,13 @@ This probably prevents linking to OpenGL. Try deleting the file and restarting c
-
- if test "x$with_osmesa" != "xno"
- then
-- WINE_CHECK_SONAME(OSMesa,glAccum,,,[$X_LIBS -lm $X_EXTRA_LIBS])
-+ WINE_CHECK_SONAME(OSMesa,OSMesaCreateContext,,,[$X_LIBS -lm $X_EXTRA_LIBS])
-+ if test "x$ac_cv_lib_soname_OSMesa" = "x"; then
-+ osmesa_save_CC=$CC
-+ CC=$CXX
-+ WINE_CHECK_SONAME(OSMesa,OSMesaCreateContext,,,[-lglapi -lpthread -ldl $X_LIBS -lm $X_EXTRA_LIBS])
-+ CC=$osmesa_save_CC
-+ fi
- WINE_NOTICE_WITH(osmesa,[test "x$ac_cv_lib_soname_OSMesa" = "x"],
- [libOSMesa ${notice_platform}development files not found (or too old), OpenGL rendering in bitmaps won't be supported.])
- fi
---
-1.8.5.3
-
diff --git a/app-emulation/wine/wine-2.10.ebuild b/app-emulation/wine/wine-2.10-r1708.ebuild
index 494b5b25..cd30ae53 100644
--- a/app-emulation/wine/wine-2.10.ebuild
+++ b/app-emulation/wine/wine-2.10-r1708.ebuild
@@ -357,7 +357,6 @@ src_prepare() {
local PATCHES=(
"${FILESDIR}"/${PN}-1.5.26-winegcc.patch #260726
"${FILESDIR}"/${PN}-1.9.5-multilib-portage.patch #395615
- "${FILESDIR}"/${PN}-1.7.12-osmesa-check.patch #429386
"${FILESDIR}"/${PN}-1.6-memset-O3.patch #480508
)
if use staging; then