diff options
author | V3n3RiX <venerix@rogentos.ro> | 2016-02-26 23:50:05 +0000 |
---|---|---|
committer | V3n3RiX <venerix@rogentos.ro> | 2016-02-26 23:50:05 +0000 |
commit | ed40676841e317a2aafa04c4c804bb6043864740 (patch) | |
tree | 91c5e4b12acc09eabb2b1234eb633aa78af224d2 /games-strategy/zod-engine/zod-engine-20110906.ebuild | |
parent | dc106bfbeb980942a8490753d6883eb34b13ea12 (diff) |
repo cleanup...drop old ebuilds, drop ebuilds already in portage tree
Diffstat (limited to 'games-strategy/zod-engine/zod-engine-20110906.ebuild')
-rw-r--r-- | games-strategy/zod-engine/zod-engine-20110906.ebuild | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/games-strategy/zod-engine/zod-engine-20110906.ebuild b/games-strategy/zod-engine/zod-engine-20110906.ebuild deleted file mode 100644 index 86528d3e..00000000 --- a/games-strategy/zod-engine/zod-engine-20110906.ebuild +++ /dev/null @@ -1,71 +0,0 @@ -# Copyright 1999-2012 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v3 -# $Header: $ - -EAPI="3" - -WX_GTK_VER="2.8" - -inherit wxwidgets eutils games - -MY_PN="zod_linux" -MY_P="${MY_PN}-${PV:0:4}-${PV:4:2}-${PV:6:2}" - -DESCRIPTION="Zod Engine is a remake of the 1996 classic game by Bitmap Brothers called Z" -HOMEPAGE="http://zod.sourceforge.net/" -SRC_URI="mirror://sourceforge/zod/${MY_P}.tar.gz" - -LICENSE="GPL-3" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="" - -RDEPEND=" - >=media-libs/libsdl-1.2[X] - >=media-libs/sdl-ttf-2.0[X] - >=media-libs/sdl-mixer-1.2[timidity] - >=media-libs/sdl-image-1.2 - virtual/mysql - x11-libs/wxGTK:2.8[X]" -DEPEND="${RDEPEND}" - -S="${WORKDIR}/zod_engine" - -src_prepare() { - # various fixes and proper linux platform and filesystem support - epatch "${FILESDIR}/${P}-proper-linux-support.patch" - - # fix files, this project really should provide a make install - - # remove Thumbs.db files - find . -type f -name Thumbs.db -exec rm -f {} \; || die - # remove GIMP .xcf files - find . -type f -name "*.xcf" -exec rm -f {} \; || die - # remove Windows .ico files, unused on Linux build - find . -type f -name "*.ico" -exec rm -f {} \; || die - # remove useless icescene file - rm -f "assets/WebCamScene.icescene" || die - # remove unused splash screen - rm -f "assets/splash.png" || die -} - -src_compile() { - emake -C zod_src DATA_PATH="\"${GAMES_DATADIR}/${PN}\"" map_editor main || die - emake -C zod_launcher_src DATA_PATH="\"${GAMES_DATADIR}/${PN}\"" || die -} - -src_install() { - # custom install procedure for Gentoo - insinto "${GAMES_DATADIR}/${PN}" - doins -r assets blank_maps *.map default_settings.txt *map_list.txt || die - dogamesbin zod_launcher_src/zod_launcher || die - dogamesbin zod_src/zod || die - dogamesbin zod_src/zod_map_editor || die - - newicon assets/icon.png ${PN}.png || die - make_desktop_entry zod_launcher "Zod Engine" || die - - dodoc zod_engine_help.txt map_editor_help.txt || die - - prepgamesdirs -} |