diff options
Diffstat (limited to 'dev-qt/qtdeclarative')
-rw-r--r-- | dev-qt/qtdeclarative/Manifest | 2 | ||||
-rw-r--r-- | dev-qt/qtdeclarative/files/qtdeclarative-5.9.5-texture-memleak.patch | 59 | ||||
-rw-r--r-- | dev-qt/qtdeclarative/qtdeclarative-5.9.5-r1000.ebuild (renamed from dev-qt/qtdeclarative/qtdeclarative-5.9.3-r1000.ebuild) | 2 |
3 files changed, 62 insertions, 1 deletions
diff --git a/dev-qt/qtdeclarative/Manifest b/dev-qt/qtdeclarative/Manifest index ece3b29a..bec84aca 100644 --- a/dev-qt/qtdeclarative/Manifest +++ b/dev-qt/qtdeclarative/Manifest @@ -1 +1 @@ -DIST qtdeclarative-opensource-src-5.9.3.tar.xz 21443328 BLAKE2B acf201966b55f748e516d0f32c2fae0c3990d00ff5b2f31d72d012840ecff4328ba693eb96a800fa6eaefad285a72edfbaae93343e4d664792c561e78ba56882 SHA512 933caf5848437cde45b4bbf0c70b6cafbc690657c651508b28138b2f90d2f823f4842bc709f4726e2c88d3913a92240b0dcd9248d83af0d06d7127b9a8211b24 +DIST qtdeclarative-opensource-src-5.9.5.tar.xz 21413796 BLAKE2B d8b365654eda101d5fa62736d6ed523c097310cce8c9a1ed4854b694903f9084aebf408c8f4a6a021175d6ee00763928201a071a798caf46c4245a9fda45436a SHA512 0d04b9f7ee299d1bad125dd839cac850c11ee8dff06192852489c5e8c8054b5b6e256bc20866ce45e3dad3eb0e11796994d649052645c6ff6fb289485038dcd4 diff --git a/dev-qt/qtdeclarative/files/qtdeclarative-5.9.5-texture-memleak.patch b/dev-qt/qtdeclarative/files/qtdeclarative-5.9.5-texture-memleak.patch new file mode 100644 index 00000000..c2a143ec --- /dev/null +++ b/dev-qt/qtdeclarative/files/qtdeclarative-5.9.5-texture-memleak.patch @@ -0,0 +1,59 @@ +From 839f09c65523fb5c419b62e078f72bb39285449a Mon Sep 17 00:00:00 2001 +From: David Edmundson <davidedmundson@kde.org> +Date: Wed, 28 Mar 2018 00:24:56 +0100 +Subject: [PATCH] Avoid marking hidden windows as updatePending in Gui render + loop + +Since eeb320bbd8763f3e72f79369cc3908e999a0da3c the GL context only +deletes textures when all windows with pending updates have finished +rendering. + +renderWindow will not process any window that is not visible. This +leaves a logic bug that we can have the updatePending flag set but +never cleared. + +If we have two windows, this leaves the other window still updating +normally, but lastDirtyWindow will always be false and we never call +endSync. + +This results in an effective memory leak of all textures. + +This patch resets the flag on hide() a move that can be considered safe +given the show() method will reset this flag anyway. + +Change-Id: Iab0171716e27e31077a66b5e36a00bf28a2e7a8c +Reviewed-by: Kai Uwe Broulik <kde@privat.broulik.de> +Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> +Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com> +Reviewed-by: Aleix Pol +Reviewed-by: Andy Nichols <andy.nichols@qt.io> +--- + src/quick/scenegraph/qsgrenderloop.cpp | 5 ++++- + 1 file changed, 4 insertions(+), 1 deletion(-) + +diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp +index 60f3538662..2eaed497ef 100644 +--- a/src/quick/scenegraph/qsgrenderloop.cpp ++++ b/src/quick/scenegraph/qsgrenderloop.cpp +@@ -305,6 +305,8 @@ void QSGGuiThreadRenderLoop::hide(QQuickWindow *window) + { + QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window); + cd->fireAboutToStop(); ++ if (m_windows.contains(window)) ++ m_windows[window].updatePending = false; + } + + void QSGGuiThreadRenderLoop::windowDestroyed(QQuickWindow *window) +@@ -494,7 +496,8 @@ QImage QSGGuiThreadRenderLoop::grab(QQuickWindow *window) + + void QSGGuiThreadRenderLoop::maybeUpdate(QQuickWindow *window) + { +- if (!m_windows.contains(window)) ++ QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window); ++ if (!cd->isRenderable() || !m_windows.contains(window)) + return; + + m_windows[window].updatePending = true; +-- +2.16.3 + diff --git a/dev-qt/qtdeclarative/qtdeclarative-5.9.3-r1000.ebuild b/dev-qt/qtdeclarative/qtdeclarative-5.9.5-r1000.ebuild index 937e98cc..8186bb3b 100644 --- a/dev-qt/qtdeclarative/qtdeclarative-5.9.3-r1000.ebuild +++ b/dev-qt/qtdeclarative/qtdeclarative-5.9.5-r1000.ebuild @@ -33,6 +33,8 @@ RDEPEND="${COMMON_DEPEND} !<dev-qt/qtquickcontrols-5.7:5 " +PATCHES=( "${FILESDIR}/${P}-texture-memleak.patch" ) + src_prepare() { use jit || PATCHES+=("${FILESDIR}/${PN}-5.4.2-disable-jit.patch") |