# ChangeLog for app-emulation/steam # Copyright 1999-2021 Gentoo Foundation; Distributed under the GPL v2 # (auto-generated from git log) 30 Apr 2020; V3n3RiX files/redcore-steam: fix leftovers *steam-1.0.0.61-r1 (20 Apr 2020) 20 Apr 2020; V3n3RiX files/redcore-steam, -steam-1.0.0.61.ebuild, +steam-1.0.0.61-r1.ebuild: use new gcc libs 07 Jan 2020; V3n3RiX files/redcore-steam: try to avoid some coredumps 07 Jan 2020; V3n3RiX steam-1.0.0.61.ebuild: adjust deps *steam-1.0.0.61 (06 Jan 2020) 06 Jan 2020; V3n3RiX files/redcore-steam, files/redcore-steam.patch, -steam-1.0.0.45-r5.ebuild, +steam-1.0.0.61.ebuild: version bump *steam-1.0.0.45-r5 (17 Dec 2019) 17 Dec 2019; V3n3RiX files/redcore-steam, -steam-1.0.0.45-r4.ebuild, +steam-1.0.0.45-r5.ebuild: fix LD_PRELOAD *steam-1.0.0.45-r4 (14 Oct 2019) 14 Oct 2019; V3n3RiX -steam-1.0.0.45-r3.ebuild, +steam-1.0.0.45-r4.ebuild: drop media-libs/libtxc_dxtn dependency *steam-1.0.0.45-r3 (26 Jun 2019) 26 Jun 2019; V3n3RiX files/redcore-steam, -steam-1.0.0.45-r2.ebuild, +steam-1.0.0.45-r3.ebuild: simplify preloads, port to EAPI=6 *steam-1.0.0.45-r2 (18 Mar 2018) 18 Mar 2018; V3n3RiX files/redcore-steam, -steam-1.0.0.45-r1.ebuild, +steam-1.0.0.45-r2.ebuild: adjust preloads for GCC 7.3.0 *steam-1.0.0.45-r1 (26 Nov 2017) 26 Nov 2017; V3n3RiX files/redcore-steam, +steam-1.0.0.45-r1.ebuild, -steam-1.0.0.45-r1710.ebuild: preload GCC 6 libs *steam-1.0.0.45-r1710 (08 Oct 2017) 08 Oct 2017; V3n3RiX -steam-1.0.0.45-r1708.ebuild, +steam-1.0.0.45-r1710.ebuild: r1710 revision bump *steam-1.0.0.45-r1708 (13 Aug 2017) 13 Aug 2017; V3n3RiX -steam-1.0.0.45-r9.ebuild, +steam-1.0.0.45-r1708.ebuild: redcore 1708 gamma crucis : bump ebuilds *steam-1.0.0.45-r9 (07 Mar 2017) 07 Mar 2017; V3n3RiX -steam-1.0.0.45-r8.ebuild, +steam-1.0.0.45-r9.ebuild: enable full s3tc texture (de)compression by default in steam *steam-1.0.0.45-r8 (16 Nov 2016) 16 Nov 2016; V3n3RiX files/redcore-steam, -steam-1.0.0.45-r7.ebuild, +steam-1.0.0.45-r8.ebuild: adjust steam to work nice with gcc 5.4.0 06 Nov 2016; V3n3RiX -files/kogaion-steam, -files/kogaion-steam.patch, +files/redcore-steam, +files/redcore-steam.patch, steam-1.0.0.45-r7.ebuild: drop kupertino and elementary icons, adjust steam and calamares patches *steam-1.0.0.45-r7 (20 Sep 2016) 20 Sep 2016; V3n3RiX files/kogaion-steam, -steam-1.0.0.45-r6.ebuild, +steam-1.0.0.45-r7.ebuild: actually, we only need bbswitch loaded to detect optimus, because nvidia may not be loaded yet, or someone may use nouveau *steam-1.0.0.45-r6 (18 Sep 2016) 18 Sep 2016; V3n3RiX files/kogaion-steam, -steam-1.0.0.45-r5.ebuild, +steam-1.0.0.45-r6.ebuild: minor fix for steam on optimus laptops 16 Aug 2016; V3n3RiX files/kogaion-steam: make optimus detection more robust *steam-1.0.0.45-r5 (16 Aug 2016) 16 Aug 2016; V3n3RiX files/kogaion-steam, -steam-1.0.0.45-r4.ebuild, +steam-1.0.0.45-r5.ebuild: basic optimus detection *steam-1.0.0.45-r4 (13 Aug 2016) 13 Aug 2016; V3n3RiX files/kogaion-steam, -steam-1.0.0.45-r3.ebuild, +steam-1.0.0.45-r4.ebuild: force steam to use native gcclibs, or in some situations, oss drivers will fail to load *steam-1.0.0.45-r3 (01 May 2016) 01 May 2016; V3n3RiX files/kogaion-steam, -steam-1.0.0.45-r2.ebuild, +steam-1.0.0.45-r3.ebuild: workaround to fix a regression in nvidia drivers that will not allow any source engine games to start (CS:GO), details : https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/610 *steam-1.0.0.45-r2 (10 Apr 2016) 10 Apr 2016; V3n3RiX +files/kogaion-steam, +files/kogaion-steam.patch, -steam-1.0.0.45.ebuild, -steam-1.0.0.45-r1.ebuild, +steam-1.0.0.45-r2.ebuild: make steam run as if it's running in ubuntu 10 Apr 2016; V3n3RiX steam-1.0.0.45-r1.ebuild: fix steam ebuild 15 Nov 2014; BlackNoxis steam-1.0.0.45-r1.ebuild: A little clean in the steam ebuild *steam-1.0.0.45-r1 (14 Nov 2014) 14 Nov 2014; V3n3RiX +steam-1.0.0.45-r1.ebuild: convert steam client to multilib *steam-1.0.0.45 (15 Feb 2014) 15 Feb 2014; BlackNoxis +steam-1.0.0.45.ebuild: Added ebuilds for kogaion desktop