<?xml version="1.0"?>
<metacity_theme>
<info>
	<name>Kogaion-nighttime</name>
	<author>bionel</author>
	<copyright>Rogentos</copyright>
	<date>March 2015</date>
	<description>Kogaion Linux nighttime theme</description>
</info>

<!-- TODO -->
<!-- Make highlighst as per metacity1 -->
<!-- Make it fun (gtk colors) -->
<!-- Thiner borders -->


<!-- meaningfull constants -->

<constant name="C_border_focused" value="#6c99c0" />
<constant name="C_border_unfocused" value="#969696" />
<constant name="C_fill_focused" value="#4f5e76" />
<constant name="C_fill_unfocused" value="#626262" />
<constant name="C_title_focused" value="#d4d4d4" />
<constant name="C_title_unfocused" value="#969696" />
<constant name="C_titlebar_focused_hilight" value="#6c99c0" />
<!-- geometries -->

<frame_geometry name="normal" title_scale="medium" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="2" />
	<distance name="right_width" value="2" />
	<distance name="bottom_height" value="2" />
	<distance name="left_titlebar_edge" value="2"/>
	<distance name="right_titlebar_edge" value="2"/>
	<distance name="title_vertical_pad" value="6"/>
	<border name="title_border" left="4" right="4" top="3" bottom="3"/>
	<border name="button_border" left="4" right="4" top="0" bottom="0"/>
	<aspect_ratio name="button" value="1"/>
</frame_geometry>

<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal">
	<distance name="left_titlebar_edge" value="2"/>
	<distance name="right_titlebar_edge" value="2"/>
</frame_geometry>

<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="title_vertical_pad" value="6"/>
	<border name="title_border" left="4" right="4" top="3" bottom="3"/>
	<border name="button_border" left="4" right="4" top="0" bottom="0"/>
	<distance name="bottom_height" value="0" />
</frame_geometry>

<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="right_width" value="0" />
</frame_geometry>

<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
	<distance name="left_width" value="1" />
</frame_geometry>

<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
	<distance name="title_vertical_pad" value="6"/>
	<border name="title_border" left="4" right="4" top="3" bottom="3"/>
	<border name="button_border" left="4" right="4" top="0" bottom="0"/>
</frame_geometry>

<frame_geometry name="small_unfocused" parent="small">
	<distance name="left_titlebar_edge" value="1"/>
	<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>

<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>

<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
	<distance name="left_width" value="1" />
	<distance name="right_width" value="1" />
	<distance name="bottom_height" value="1" />
	<border name="title_border" left="4" right="4" top="3" bottom="3" />
	<border name="button_border" left="4" right="4" top="0" bottom="0"/>
	<distance name="title_vertical_pad" value="1" />
</frame_geometry>

<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
	<distance name="left_width" value="0" />
	<distance name="right_width" value="0" />
	<distance name="bottom_height" value="0" />
	<distance name="title_vertical_pad" value="0" />
	<border name="button_border" left="0" right="0" top="0" bottom="0"/>
	<border name="title_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>

<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
	<distance name="title_vertical_pad" value="6"/>
</frame_geometry>

<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal">
	<distance name="title_vertical_pad" value="1"/>
	<distance name="bottom_height" value="1"/>
	<distance name="left_width" value="1"/>
	<distance name="right_width" value="1"/>
</frame_geometry>

<!-- drawing operations -->

	<!-- title -->

<draw_ops name="title_focused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_focused" />
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_focused" />
</draw_ops>

<draw_ops name="title_unfocused">
	<title version="< 3.1"
               x="(0 `max` ((width - title_width) / 2))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               color="C_title_unfocused"/>
	<title version=">= 3.1"
               x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))"
               y="(0 `max` ((height - title_height) / 2)) + 1"
               ellipsize_width="width"
               color="C_title_unfocused"/>
</draw_ops>

	<!-- window decorations -->

<draw_ops name="entire_background_focused">
	<rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="entire_background_unfocused">
	<rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="titlebar_fill_focused">
	<rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>


<draw_ops name="titlebar_fill_unfocused">
	<rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>

<draw_ops name="hilight">
	<line x1="0" y1="0" x2="width-1" y2="0" color="C_titlebar_focused_hilight" />
</draw_ops>

<draw_ops name="titlebar_focused">
	<include name="titlebar_fill_focused" />
	<!-- <include name="hilight" /> -->
</draw_ops>

<draw_ops name="titlebar_unfocused">
	<include name="titlebar_fill_unfocused" />
	<!-- <include name="hilight" /> -->
</draw_ops>

<draw_ops name="border_focused">
	<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="border_unfocused">
	<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>

<draw_ops name="border_left_focused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_focused" />
</draw_ops>

<draw_ops name="border_left_unfocused">
	<line
		x1="0" y1="0" 
		x2="0" y2="height" 
		color="C_border_unfocused" />
</draw_ops>

	<!-- button icons-->

	<draw_ops name="close_focused">
		<image filename="close_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="close_focused_prelight">
		<image filename="close_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="close_focused_pressed">
		<image filename="close_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="close_unfocused">
		<image filename="close_unfocused.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="close_unfocused_prelight">
		<image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="close_unfocused_pressed">
		<image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_focused">
		<image filename="maximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_focused_prelight">
		<image filename="maximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_focused_pressed">
		<image filename="maximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_unfocused">
		<image filename="maximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_unfocused_prelight">
		<image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="maximize_unfocused_pressed">
		<image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_focused">
		<image filename="unmaximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_focused_prelight">
		<image filename="unmaximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_focused_pressed">
		<image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_unfocused">
		<image filename="unmaximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_unfocused_prelight">
		<image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="unmaximize_unfocused_pressed">
		<image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_focused">
		<image filename="minimize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_focused_prelight">
		<image filename="minimize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_focused_pressed">
		<image filename="minimize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_unfocused">
		<image filename="minimize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_unfocused_prelight">
		<image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="minimize_unfocused_pressed">
		<image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="menu_focused">
   	<image filename="menu_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/>
	</draw_ops>

<!-- No prelight for menu focussed?? -->

	<draw_ops name="menu_focused_pressed">
  	 <image filename="menu_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="menu_unfocused">
  	 	<image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
	</draw_ops>

	<draw_ops name="menu_unfocused_prelight">
   		<image filename="menu_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/>
	</draw_ops>
	
	<draw_ops name="menu_unfocused_pressed">
  	 	<image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/>
	</draw_ops>

<!-- Unused ?? -->

<draw_ops name="appmenu_focused"> </draw_ops>

<draw_ops name="appmenu_focused_pressed"> </draw_ops>


<draw_ops name="appmenu_unfocused"> </draw_ops>

<draw_ops name="appmenu_unfocused_prelight"> </draw_ops>

<draw_ops name="appmenu_unfocused_pressed"> </draw_ops>


<draw_ops name="shade_focused"> </draw_ops>

<draw_ops name="shade_focused_pressed"> </draw_ops>


<draw_ops name="shade_unfocused"> </draw_ops>

<draw_ops name="shade_unfocused_prelight"> </draw_ops>

<draw_ops name="shade_unfocused_pressed"> </draw_ops>

<!-- frame styles -->

<frame_style name="normal_focused" geometry="normal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_unfocused" geometry="normal_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="hilight" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />

	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_focused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
	<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="normal_max_shaded_unfocused" geometry="max">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_focused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="dialog_unfocused" geometry="nobuttons">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_focused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="modal_dialog_unfocused" geometry="modal">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_focused" geometry="small">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="utility_unfocused" geometry="small_unfocused">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_focused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<!--
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="border_unfocused" geometry="border">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<!--
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="borderless" geometry="borderless">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<!--
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_focused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_focused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<!--
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="attached_unfocused" geometry="attached">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_unfocused" />
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<!--
	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
-->
	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_focused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<!-- <piece position="overlay" draw_ops="border_right_focused" /> -->
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_left_unfocused" geometry="tiled_left">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<!-- <piece position="overlay" draw_ops="border_right_unfocused" /> -->
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_focused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_focused" />
	<piece position="titlebar" draw_ops="titlebar_fill_focused" />
	<piece position="title" draw_ops="title_focused" />
	<piece position="overlay" draw_ops="border_left_focused" />
	<button function="close" state="normal" draw_ops="close_focused" />
	<button function="close" state="pressed" draw_ops="close_focused_pressed" />
	<button function="close" state="prelight" draw_ops="close_focused_prelight" />
	<button function="maximize" state="normal" draw_ops="maximize_focused" />
	<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
	<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
	<button function="minimize" state="normal" draw_ops="minimize_focused" />
	<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
	<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
	<button function="menu" state="normal" draw_ops="menu_focused" />
	<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_focused" />
	<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_focused" />
	<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<frame_style name="tiled_right_unfocused" geometry="tiled_right">
	<piece position="entire_background" draw_ops="entire_background_unfocused" />
	<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
	<piece position="title" draw_ops="title_unfocused" />
	<piece position="overlay" draw_ops="border_left_unfocused" />
	<button function="close" state="normal" draw_ops="close_unfocused"/>
	<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
	<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
	<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
	<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
	<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
	<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
	<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
	<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
	<button function="menu" state="normal" draw_ops="menu_unfocused" />
	<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
	<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<!--
	<button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" />
	<button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" />
	<button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" />
-->
	<button function="shade" state="normal" draw_ops="shade_unfocused" />
	<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
	<button function="unshade" state="normal" draw_ops="shade_unfocused" />
	<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
	<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
	<button function="close" state="normal"><draw_ops></draw_ops></button>
	<button function="close" state="pressed"><draw_ops></draw_ops></button>
	<button function="maximize" state="normal"><draw_ops></draw_ops></button>
	<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
	<button function="minimize" state="normal"><draw_ops></draw_ops></button>
	<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
	<button function="menu" state="normal"><draw_ops></draw_ops></button>
	<button function="menu" state="pressed"><draw_ops></draw_ops></button>

	<button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
	<button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>

	<button function="shade" state="normal"><draw_ops></draw_ops></button>
	<button function="shade" state="pressed"><draw_ops></draw_ops></button>
	<button function="unshade" state="normal"><draw_ops></draw_ops></button>
	<button function="unshade" state="pressed"><draw_ops></draw_ops></button>

	<button function="above" state="normal"><draw_ops></draw_ops></button>
	<button function="above" state="pressed"><draw_ops></draw_ops></button>
	<button function="unabove" state="normal"><draw_ops></draw_ops></button>
	<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
	<button function="stick" state="normal"><draw_ops></draw_ops></button>
	<button function="stick" state="pressed"><draw_ops></draw_ops></button>
	<button function="unstick" state="normal"><draw_ops></draw_ops></button>
	<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>

<!-- frame style sets -->

<frame_style_set name="normal_style_set">
	<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
	<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
	<frame focus="yes" state="maximized" style="normal_max_focused"/>
	<frame focus="no" state="maximized" style="normal_max_unfocused"/>
	<frame focus="yes" state="shaded" style="normal_focused"/>
	<frame focus="no" state="shaded" style="normal_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
	<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
	<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
	<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>

<frame_style_set name="dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="dialog_focused"/>
	<frame focus="no" state="shaded" style="dialog_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="modal_dialog_style_set">
	<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
	<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
	<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="utility_style_set">
	<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
	<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="utility_focused"/>
	<frame focus="no" state="shaded" style="utility_unfocused"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="border_style_set">
	<frame focus="yes" state="normal" resize="both" style="border_focused"/>
	<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
	<frame focus="yes" state="maximized" style="borderless"/>
	<frame focus="no" state="maximized" style="borderless"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>

<frame_style_set name="attached_style_set">
	<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
	<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
	<frame focus="yes" state="maximized" style="blank"/>
	<frame focus="no" state="maximized" style="blank"/>
	<frame focus="yes" state="shaded" style="blank"/>
	<frame focus="no" state="shaded" style="blank"/>
	<frame focus="yes" state="maximized_and_shaded" style="blank"/>
	<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>


<!-- windows -->

<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>

</metacity_theme>