summaryrefslogtreecommitdiff
path: root/dev-games/ogre/metadata.xml
diff options
context:
space:
mode:
authorV3n3RiX <venerix@redcorelinux.org>2018-10-22 11:09:47 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-10-22 11:09:47 +0100
commit64e107b9b6058580ff0432107eb37cefb0b2a7d8 (patch)
tree9a44e603e2ae365e2b1fe35ac37f73e830cdee1d /dev-games/ogre/metadata.xml
parent957235cf19a691360c720f7913672adda4258ed0 (diff)
gentoo resync : 22.10.2018
Diffstat (limited to 'dev-games/ogre/metadata.xml')
-rw-r--r--dev-games/ogre/metadata.xml15
1 files changed, 13 insertions, 2 deletions
diff --git a/dev-games/ogre/metadata.xml b/dev-games/ogre/metadata.xml
index 9e726e9a8d33..841aaefd7dc8 100644
--- a/dev-games/ogre/metadata.xml
+++ b/dev-games/ogre/metadata.xml
@@ -82,7 +82,10 @@ Exporters
<flag name="cg">NVIDIA toolkit plugin</flag>
<flag name="double-precision">More precise calculations at the expense of speed</flag>
<flag name="egl">Use egl instead of glx</flag>
- <flag name="experimental">Build experimental BETA components 'Bites' and 'HLMS'</flag>
+ <flag name="experimental" restrict="&lt;dev-games/ogre-1.11">
+ Build experimental BETA components 'Bites' and 'HLMS'
+ </flag>
+ <flag name="experimental">Build experimental BETA component 'HLMS'</flag>
<flag name="freeimage">Support images via media-libs/freeimage</flag>
<flag name="gl3plus">Build OpenGL 3+ RenderSystem (EXPERIMENTAL)</flag>
<flag name="gles2" restrict="&gt;dev-games/ogre-1.10">
@@ -90,8 +93,17 @@ Exporters
</flag>
<flag name="gles2">Build OpenGL ES 2.x RenderSystem</flag>
<flag name="gles3">Enable OpenGL ES 3.x Features</flag>
+ <flag name="json">Use dev-libs/rapidjson (needed by Hlms JSON materials)</flag>
+ <flag name="legacy-animations">
+ Use the skeletal animation from 1.x. It's much slower, but the new system
+ is still experimental.
+ </flag>
<flag name="ois">Pull in Object-oriented Input System library dev-games/ois for samples</flag>
<flag name="poco">When USE=threads, use poco for threading</flag>
+ <flag name="mobile">
+ Build for OpenGL ES 2.0 only and use the mobile variants of the PBS and
+ unlit material systems.
+ </flag>
<flag name="resman-pedantic">
Resource Manager PEDANTIC : require an explicit resource group. Case
sensitive lookup. Some demos might not work with this setting.
@@ -104,7 +116,6 @@ Exporters
</flag>
<flag name="tbb">When USE=threads, use tbb for threading</flag>
<flag name="tools">Build and install helper tools</flag>
- <flag name="zip">Support zip archives</flag>
</use>
<upstream>
<remote-id type="bitbucket">sinbad/ogre</remote-id>