diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 21:03:06 +0100 |
commit | 8376ef56580626e9c0f796d5b85b53a0a1c7d5f5 (patch) | |
tree | 7681bbd4e8b05407772df40a4bf04cbbc8afc3fa /dev-games/physfs/metadata.xml | |
parent | 30a9caf154332f12ca60756e1b75d2f0e3e1822d (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'dev-games/physfs/metadata.xml')
-rw-r--r-- | dev-games/physfs/metadata.xml | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/dev-games/physfs/metadata.xml b/dev-games/physfs/metadata.xml new file mode 100644 index 000000000000..62272a610b69 --- /dev/null +++ b/dev-games/physfs/metadata.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<maintainer type="project"> +<email>games@gentoo.org</email> +<name>Gentoo Games Project</name> +</maintainer> +<longdescription> +PhysicsFS is a library to provide abstract access to various archives. It is +intended for use in video games, and the design was somewhat inspired by Quake 3's +file subsystem. The programmer defines a "write directory" on the physical +filesystem. No file writing done through the PhysicsFS API can leave that write +directory, for security. For example, an embedded scripting language cannot write +outside of this path if it uses PhysFS for all of its I/O, which means that +untrusted scripts can run more safely. Symbolic links can be disabled as well, for +added safety. For file reading, the programmer lists directories and archives that +form a "search path". Once the search path is defined, it becomes a single, +transparent hierarchical filesystem. This makes for easy access to ZIP files in the +same way as you access a file directly on the disk, and it makes it easy to ship a +new archive that will override a previous archive on a per-file basis. Finally, +PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, +the user's home directory, where in the real filesystem your program is running, +etc. +</longdescription> +<use> +<flag name="7zip">Enable 7zip/lzma archive support</flag> +<flag name="grp">Enable Build Engine GRP archive support</flag> +<flag name="hog">Enable Descent I/II HOG archive support</flag> +<flag name="iso">Enable ISO9660 file support</flag> +<flag name="mvl">Enable Descent I/II MVL archive support</flag> +<flag name="slb">Enable Independence War SLB archive support</flag> +<flag name="vdf">Enable Gothic/Gothic II VDF archive support</flag> +<flag name="wad">Enable Doom WAD archive support</flag> +<flag name="qpak">Enable Quake I/II QPAK archive support</flag> +<flag name="zip">Enable ZIP archive support</flag> +</use> +</pkgmetadata> |