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authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
commit0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch)
tree07815070629c7c11000a7f51ceb8ccbccb49a809 /games-arcade/abe/files
parent1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'games-arcade/abe/files')
-rw-r--r--games-arcade/abe/files/abe-1.1-doublefree.patch11
-rw-r--r--games-arcade/abe/files/abe-1.1-format-security.patch87
-rw-r--r--games-arcade/abe/files/abe-1.1-format.patch11
-rw-r--r--games-arcade/abe/files/abe-1.1-settings.patch12
4 files changed, 0 insertions, 121 deletions
diff --git a/games-arcade/abe/files/abe-1.1-doublefree.patch b/games-arcade/abe/files/abe-1.1-doublefree.patch
deleted file mode 100644
index ce7389d97100..000000000000
--- a/games-arcade/abe/files/abe-1.1-doublefree.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/src/Main.c.orig 2005-03-05 09:20:04.000000000 -0700
-+++ b/src/Main.c 2011-03-14 10:08:31.846413904 -0600
-@@ -35,8 +35,6 @@
- for(i = 0; modes[i]; ++i)
- printf("\t%d x %d\n", modes[i]->w, modes[i]->h);
- }
--
-- free(modes);
- }
-
- void
diff --git a/games-arcade/abe/files/abe-1.1-format-security.patch b/games-arcade/abe/files/abe-1.1-format-security.patch
deleted file mode 100644
index ad88b4b60486..000000000000
--- a/games-arcade/abe/files/abe-1.1-format-security.patch
+++ /dev/null
@@ -1,87 +0,0 @@
---- ./src/Game.c.orig 2005-03-05 09:20:04.000000000 -0700
-+++ ./src/Game.c 2013-11-20 12:30:00.000000000 -0700
-@@ -6,21 +6,14 @@ Game game;
-
- // path_sprintf should not be used by other .c files, as it does not fit for them.
- static void
--path_sprintf(char *path, char *formatted_name, int version)
-+path_sprintf(char *path, const char *name, int version)
- {
--
-- int len;
--
-- printf("path_sprintf (%p, %s, %d)\n", path, formatted_name, version);
--
-- strcpy(path, getSaveGameDir());
--
-- len = strlen(path);
--
- if(1 == version) {
-- sprintf(path + len, formatted_name);
-+ printf("path_sprintf (%p, %s.dat, %d)\n", path, name, version);
-+ sprintf(path, "%s%s.dat", getSaveGameDir(), name);
- } else {
-- sprintf(path + len, formatted_name, version);
-+ printf("path_sprintf (%p, %s%d.dat, %d)\n", path, name, version, version);
-+ sprintf(path, "%s%s%d.dat", getSaveGameDir(), name, version);
- }
-
- }
-@@ -30,14 +23,14 @@ deleteSavedGame()
- {
- char path[PATH_SIZE];
- // version 2
-- path_sprintf(path, "save%d.dat", GAME_VERSION);
-+ path_sprintf(path, "save", GAME_VERSION);
- remove(path);
-- path_sprintf(path, "savedmap%d.dat", GAME_VERSION);
-+ path_sprintf(path, "savedmap", GAME_VERSION);
- remove(path);
- // version 1
-- path_sprintf(path, "save.dat", 1);
-+ path_sprintf(path, "save", 1);
- remove(path);
-- path_sprintf(path, "savedmap.dat", 1);
-+ path_sprintf(path, "savedmap", 1);
- remove(path);
- }
-
-@@ -51,7 +44,7 @@ saveGame()
-
- mkshuae();
-
-- path_sprintf(path, "save%d.dat", GAME_VERSION);
-+ path_sprintf(path, "save", GAME_VERSION);
-
- if(!(fp = fopen(path, "wb"))) {
- err = strerror(errno);
-@@ -79,7 +72,7 @@ saveGame()
- SDL_RWclose(rwop);
-
- // save the map
-- path_sprintf(path, "savedmap%d.dat", GAME_VERSION);
-+ path_sprintf(path, "savedmap", GAME_VERSION);
- saveMapPath(path);
- }
-
-@@ -96,7 +89,7 @@ loadGame()
- version = (int) GAME_VERSION;
-
- // load the map
-- path_sprintf(path, "savedmap%d.dat", GAME_VERSION);
-+ path_sprintf(path, "savedmap", GAME_VERSION);
- if(!loadMapPath(path, 0)) {
- // if can't find saved map load static map
- fprintf(stderr,
-@@ -112,9 +105,9 @@ loadGame()
- // try to find a saved game of any version
- while(version > 0) {
- if(version > 1) {
-- path_sprintf(path, "save%d.dat", version);
-+ path_sprintf(path, "save", version);
- } else { // By Pedro: version==1
-- path_sprintf(path, "save.dat", version);
-+ path_sprintf(path, "save", version);
- }
- fprintf(stderr, "Trying to load saved game: %s\n", path);
- fflush(stderr);
diff --git a/games-arcade/abe/files/abe-1.1-format.patch b/games-arcade/abe/files/abe-1.1-format.patch
deleted file mode 100644
index 529534745712..000000000000
--- a/games-arcade/abe/files/abe-1.1-format.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/src/MapIO.c.orig 2005-03-05 09:20:04.000000000 -0700
-+++ b/src/MapIO.c 2011-03-14 10:15:33.166949366 -0600
-@@ -93,7 +93,7 @@
- // compression step 1: read compressed data from disk
- // FIXME: what would be nicer is to only allocate as much mem as used on disk.
- size = LEVEL_COUNT * map.w * map.h;
-- printf("size %u\n", size);
-+ printf("size %zu\n", size);
- fflush(stdout);
- if(!(read_buff = (Uint16 *) malloc(sizeof(Uint16) * size))) {
- fprintf(stderr, "Out of memory on map read.");
diff --git a/games-arcade/abe/files/abe-1.1-settings.patch b/games-arcade/abe/files/abe-1.1-settings.patch
deleted file mode 100644
index ea5809f7386a..000000000000
--- a/games-arcade/abe/files/abe-1.1-settings.patch
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -Naur --exclude '*.swp' abe-1.1/src/Menu.c abe-1.1.new/src/Menu.c
---- abe-1.1/src/Menu.c 2005-03-05 08:20:04.000000000 -0800
-+++ abe-1.1.new/src/Menu.c 2006-04-02 15:04:37.000000000 -0700
-@@ -116,7 +116,7 @@
- if(n == SOUND_ENABLED || n == MUSIC_ENABLED)
- return sound_loaded;
- else
-- return 0;
-+ return 1;
- }
-
- void