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authorV3n3RiX <venerix@redcorelinux.org>2020-08-25 10:45:55 +0100
committerV3n3RiX <venerix@redcorelinux.org>2020-08-25 10:45:55 +0100
commit3cf7c3ef441822c889356fd1812ebf2944a59851 (patch)
treec513fe68548b40365c1c2ebfe35c58ad431cdd77 /games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch
parent05b8b0e0af1d72e51a3ee61522941bf7605cd01c (diff)
gentoo resync : 25.08.2020
Diffstat (limited to 'games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch')
-rw-r--r--games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch64
1 files changed, 36 insertions, 28 deletions
diff --git a/games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch b/games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch
index 365274c581b9..3284426749af 100644
--- a/games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch
+++ b/games-arcade/lbreakout2/files/lbreakout2-2.6.5-gentoo.patch
@@ -1,34 +1,24 @@
---- lbreakout2-2.6.1.orig/Makefile.am
-+++ lbreakout2-2.6.1/Makefile.am
-@@ -1,13 +1,8 @@
- SUBDIRS = intl m4 po common gui game server client docs
-
- EXTRA_DIST = config.rpath AUTHORS COPYING ChangeLog INSTALL README \
--README-SDL.txt TODO lbreakout2.spec touchall lbreakout32.gif \
--lbreakout48.gif lbreakout2.desktop.in win32_mancomp win32_preparchive
--
--desktopdir = $(datadir)/applications
--desktop_DATA = lbreakout2.desktop
--icondir = $(datadir)/icons
--icon_DATA = lbreakout48.gif
-+README-SDL.txt TODO lbreakout2.spec touchall \
-+win32_mancomp win32_preparchive
-
- WIN32_TEXT = AUTHORS COPYING ChangeLog INSTALL README README-SDL.txt \
- TODO lbreakout2.spec ABOUT-NLS
---- lbreakout2-2.6.1.orig/common/gettext.h
-+++ lbreakout2-2.6.1/common/gettext.h
+--- a/common/gettext.h
++++ b/common/gettext.h
@@ -24,6 +24,7 @@
/* Get declarations of GNU message catalog functions. */
# include <libintl.h>
+# include <locale.h>
- #else
+ /* We need locale.h too, otherwise setlocale() bails out; cf. #643471 */
+ #if HAVE_LOCALE_H
+--- a/configure.in
++++ b/configure.in
+@@ -12,6 +12,7 @@
+ dnl Checks for programs.
+ AM_GNU_GETTEXT
+ AC_PROG_CC
++AM_PROG_AR
+ AC_PROG_RANLIB
+ AC_EXEEXT
---- lbreakout2-2.6.1.orig/configure.in
-+++ lbreakout2-2.6.1/configure.in
-@@ -80,8 +80,6 @@
+@@ -80,8 +81,6 @@
[ --enable-netdebug Enable net packet debugging.], netdebug_flag="-DNET_DEBUG_MSG" )
AC_SUBST(netdebug_flag)
@@ -37,8 +27,8 @@
locdir_flag="-DLOCALEDIR=\\\"$localedir\\\""
dnl installation&highscore path
---- lbreakout2-2.6.1.orig/docs/Makefile.am
-+++ lbreakout2-2.6.1/docs/Makefile.am
+--- a/docs/Makefile.am
++++ b/docs/Makefile.am
@@ -7,11 +7,11 @@
warp.jpg screen.jpg
@@ -54,8 +44,26 @@
win32-install-script:
@for file in $(EXTRA_DIST); do \
---- lbreakout2-2.6.1.orig/po/Makefile.in.in
-+++ lbreakout2-2.6.1/po/Makefile.in.in
+--- a/Makefile.am
++++ b/Makefile.am
+@@ -1,13 +1,8 @@
+ SUBDIRS = intl m4 po common gui game server client docs
+
+ EXTRA_DIST = config.rpath AUTHORS COPYING ChangeLog INSTALL README \
+-README-SDL.txt TODO lbreakout2.spec touchall lbreakout32.gif \
+-lbreakout48.gif lbreakout2.desktop.in win32_mancomp win32_preparchive
+-
+-desktopdir = $(datadir)/applications
+-desktop_DATA = lbreakout2.desktop
+-icondir = $(datadir)/icons
+-icon_DATA = lbreakout48.gif
++README-SDL.txt TODO lbreakout2.spec touchall \
++win32_mancomp win32_preparchive
+
+ WIN32_TEXT = AUTHORS COPYING ChangeLog INSTALL README README-SDL.txt \
+ TODO lbreakout2.spec ABOUT-NLS
+--- a/po/Makefile.in.in
++++ b/po/Makefile.in.in
@@ -24,7 +24,7 @@
exec_prefix = @exec_prefix@
datadir = @datadir@