diff options
author | V3n3RiX <venerix@koprulu.sector> | 2022-07-09 15:43:36 +0100 |
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committer | V3n3RiX <venerix@koprulu.sector> | 2022-07-09 15:43:36 +0100 |
commit | 2719f73b6813d11d13a9650cdd2ab8ec6e69385d (patch) | |
tree | 8c816148bcbd22757d892089c989ae614eae4f5a /games-fps/gzdoom | |
parent | 0f558761aa2dee1017b4751e4017205e015a9560 (diff) |
gentoo resync : 09.07.2022
Diffstat (limited to 'games-fps/gzdoom')
-rw-r--r-- | games-fps/gzdoom/Manifest | 3 | ||||
-rw-r--r-- | games-fps/gzdoom/files/0001-Revert-load-the-hex-font-as-early-as-possible.patch | 129 | ||||
-rw-r--r-- | games-fps/gzdoom/gzdoom-4.8.2.ebuild | 85 |
3 files changed, 217 insertions, 0 deletions
diff --git a/games-fps/gzdoom/Manifest b/games-fps/gzdoom/Manifest index c422b3c04478..b734e64cf4a2 100644 --- a/games-fps/gzdoom/Manifest +++ b/games-fps/gzdoom/Manifest @@ -1,4 +1,7 @@ +AUX 0001-Revert-load-the-hex-font-as-early-as-possible.patch 4117 BLAKE2B bb3e4175dcd072c1045923f0f068757359919a03f9373b678761ef88ad082a303611637e729941fe5dcf0072d23d372f5c45e0223fdfedf1e637712991e77bf3 SHA512 53a2d88496a441c7e534e55c650266ed4fb8fd0cbe131b33121ecc139a273a4420685029b9ce72bd937c387f63b15bf1c70208d53a1fda9363424a561b934753 AUX gzdoom-4.7.1-Introduce-the-BUILD_NONFREE-option.patch 1209 BLAKE2B b3cf80ab4d6328dbcb14ceb9514883ed58b8086dab02182f4cf8964140095dd8d6ac0503c68a4c7442c0f9cc92b4bb6b3e084eee026be52842413e15118a13be SHA512 a08c29fe6b867dbbe60035c99c31d1bce73c1ff37ca2c15f659e060b77366f6fcdc11d2319dee3331d9874115e92566b9c0a6364604869f3815fbb0ee7179ef6 DIST gzdoom-4.7.1.tar.gz 19562412 BLAKE2B 48b089c9d0ca0f26820ea90ea1a1a6ce3fa325f6f7bd36ded66ba43eeaab610ca99eacb1ca0aec75b0888a65108573e2c85d2ce0e88663031583267f1143386e SHA512 040a51d2783616cca9f3d7e70bf83adf0d6afa8d7378a9f743cbf152811c07c4f03eecdbbdb617d9fda625049a6f13313dce6e5017698bf36fae74e107c012f0 +DIST gzdoom-4.8.2.tar.gz 24247668 BLAKE2B b9a505c29d14486bec96f53f614968c67ec0d8db0b784071d171038dec3a88c800483211e4ba59e8408ce5680f4800cbc455b4a53becd53e89bde17c7b7a69a5 SHA512 5f94aca016e87c8284b41d5c3beaeb752a4201e4562a528375addc976c7d7163d23a4885a223e4377856a2b75b71179efa80e99baf3edfe87fa19cf1e8bbfa42 EBUILD gzdoom-4.7.1.ebuild 2095 BLAKE2B ce16912a2083f9d86ab60ede55658df4bb26f0c6c858509473ba066e0dd6fc54a12bce8dc6b56b88ea703c1b0658a48b993a45e42cfe8690408a41e66ae5b749 SHA512 bd69a87286bd7e0c0f00d4cf78cfd48a1b959c6c4a06bb9c21b1b095a41fc9de5044bb159038868858a01c02758f681dab979f199707a9a7937fc7bf5e221857 +EBUILD gzdoom-4.8.2.ebuild 2224 BLAKE2B 97b628573b6ebb21c7a22d607907adc254c850fe5228e2d886f430aa70800dc74d7f58c87af80b6f17735237d8f57ee687f9a60676c2efaadf77f82c8d02c824 SHA512 16f846b269d309f9fbe1fc16bf2cf97296f97c8776f9252892f9528996388727c575ea0adb2abf0961886b87d742f4d23d5dcce12eff3c731294ff9c9df979e3 MISC metadata.xml 880 BLAKE2B 9e2c6bea13a2821469d6f6ac4d21c4b2313f42594257a78a574bf893ec70f94bf0c0208e53401e24cdd06aa0bdb2fedb18374d2785abea393688d62ea4427951 SHA512 2bbe5df923e586acb967be69648fc5ccd604254fc2c9eebfc1cee2ca5448fe16b68b639ca21c9225af1ca7e0ca745dfde7b427166c1482145105dcc2f52a1751 diff --git a/games-fps/gzdoom/files/0001-Revert-load-the-hex-font-as-early-as-possible.patch b/games-fps/gzdoom/files/0001-Revert-load-the-hex-font-as-early-as-possible.patch new file mode 100644 index 000000000000..58a2f7a2b2f4 --- /dev/null +++ b/games-fps/gzdoom/files/0001-Revert-load-the-hex-font-as-early-as-possible.patch @@ -0,0 +1,129 @@ +From 2d00bc6b9f25ae045eecba6e198eaceee9046647 Mon Sep 17 00:00:00 2001 +From: James Le Cuirot <chewi@gentoo.org> +Date: Wed, 6 Jul 2022 23:37:30 +0100 +Subject: [PATCH] Revert "- load the hex font as early as possible." + +This reverts commit 010f41a3aad3719b1e5d4d8ce157a5d9b0077b44. + +Bug: https://github.com/coelckers/gzdoom/issues/1615 +--- + src/common/fonts/hexfont.cpp | 24 +++++++----------------- + src/d_main.cpp | 17 +++++++---------- + 2 files changed, 14 insertions(+), 27 deletions(-) + +diff --git a/src/common/fonts/hexfont.cpp b/src/common/fonts/hexfont.cpp +index 8b50427f4..e2bdbff7a 100644 +--- a/src/common/fonts/hexfont.cpp ++++ b/src/common/fonts/hexfont.cpp +@@ -58,12 +58,11 @@ struct HexDataSource + // + //========================================================================== + +- void ParseDefinition(FResourceLump* font) ++ void ParseDefinition(int lumpnum) + { + FScanner sc; + +- auto data = font->Lock(); +- sc.OpenMem("newconsolefont.hex", (const char*)data, font->Size()); ++ sc.OpenLumpNum(lumpnum); + sc.SetCMode(true); + glyphdata.Push(0); // ensure that index 0 can be used as 'not present'. + while (sc.GetString()) +@@ -97,7 +96,6 @@ struct HexDataSource + lumb = i * 255 / 17; + SmallPal[i] = PalEntry(255, lumb, lumb, lumb); + } +- font->Unlock(); + } + }; + +@@ -402,7 +400,7 @@ public: + + FFont *CreateHexLumpFont (const char *fontname, int lump) + { +- assert(hexdata.FirstChar != INT_MAX); ++ if (hexdata.FirstChar == INT_MAX) hexdata.ParseDefinition(lump); + return new FHexFont(fontname, lump); + } + +@@ -414,7 +412,7 @@ FFont *CreateHexLumpFont (const char *fontname, int lump) + + FFont *CreateHexLumpFont2(const char *fontname, int lump) + { +- assert(hexdata.FirstChar != INT_MAX); ++ if (hexdata.FirstChar == INT_MAX) hexdata.ParseDefinition(lump); + return new FHexFont2(fontname, lump); + } + +@@ -426,7 +424,8 @@ FFont *CreateHexLumpFont2(const char *fontname, int lump) + + uint8_t* GetHexChar(int codepoint) + { +- assert(hexdata.FirstChar != INT_MAX); ++ auto lump = fileSystem.CheckNumForFullName("newconsolefont.hex", 0); // This is always loaded from gzdoom.pk3 to prevent overriding it with incomplete replacements. ++ if (hexdata.FirstChar == INT_MAX) hexdata.ParseDefinition(lump); + + if (hexdata.glyphmap[codepoint] > 0) + { +@@ -434,13 +433,4 @@ uint8_t* GetHexChar(int codepoint) + return &hexdata.glyphdata[offset]; + } + return nullptr; +-} +- +-void LoadHexFont(const char* filename) +-{ +- auto resf = FResourceFile::OpenResourceFile(filename); +- if (resf == nullptr) I_FatalError("Unable to open %s", filename); +- auto hexfont = resf->FindLump("newconsolefont.hex"); +- if (hexfont == nullptr) I_FatalError("Unable to find newconsolefont.hex in %s", filename); +- hexdata.ParseDefinition(hexfont); +-} ++} +\ No newline at end of file +diff --git a/src/d_main.cpp b/src/d_main.cpp +index b64142c07..d61807012 100644 +--- a/src/d_main.cpp ++++ b/src/d_main.cpp +@@ -175,7 +175,6 @@ void FreeSBarInfoScript(); + void I_UpdateWindowTitle(); + void S_ParseMusInfo(); + void D_GrabCVarDefaults(); +-void LoadHexFont(const char* filename); + + // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- + +@@ -3535,15 +3534,6 @@ static int D_DoomMain_Internal (void) + std::set_new_handler(NewFailure); + const char *batchout = Args->CheckValue("-errorlog"); + +- // [RH] Make sure zdoom.pk3 is always loaded, +- // as it contains magic stuff we need. +- wad = BaseFileSearch(BASEWAD, NULL, true, GameConfig); +- if (wad == NULL) +- { +- I_FatalError("Cannot find " BASEWAD); +- } +- LoadHexFont(wad); // load hex font early so we have it during startup. +- + C_InitConsole(80*8, 25*8, false); + I_DetectOS(); + +@@ -3573,6 +3563,13 @@ static int D_DoomMain_Internal (void) + extern void D_ConfirmSendStats(); + D_ConfirmSendStats(); + ++ // [RH] Make sure zdoom.pk3 is always loaded, ++ // as it contains magic stuff we need. ++ wad = BaseFileSearch (BASEWAD, NULL, true, GameConfig); ++ if (wad == NULL) ++ { ++ I_FatalError ("Cannot find " BASEWAD); ++ } + FString basewad = wad; + + FString optionalwad = BaseFileSearch(OPTIONALWAD, NULL, true, GameConfig); +-- +2.35.1 + diff --git a/games-fps/gzdoom/gzdoom-4.8.2.ebuild b/games-fps/gzdoom/gzdoom-4.8.2.ebuild new file mode 100644 index 000000000000..f697ad1bc5eb --- /dev/null +++ b/games-fps/gzdoom/gzdoom-4.8.2.ebuild @@ -0,0 +1,85 @@ +# Copyright 1999-2022 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit cmake desktop xdg flag-o-matic + +DESCRIPTION="A modder-friendly OpenGL source port based on the DOOM engine" +HOMEPAGE="https://zdoom.org" +SRC_URI="https://github.com/coelckers/${PN}/archive/g${PV}.tar.gz -> ${P}.tar.gz" + +LICENSE="Apache-2.0 BSD BZIP2 GPL-3 LGPL-2.1+ LGPL-3 MIT + non-free? ( Activision ChexQuest3 DOOM-COLLECTORS-EDITION freedist WidePix )" +SLOT="0" +KEYWORDS="~amd64" +IUSE="debug gles2 gtk +non-free openmp telemetry vulkan" + +DEPEND=" + app-arch/bzip2 + media-libs/libjpeg-turbo:0= + media-libs/libsdl2[gles2?,opengl,vulkan?] + media-libs/libvpx:= + media-libs/openal + media-libs/zmusic + sys-libs/zlib + gtk? ( x11-libs/gtk+:3 )" +RDEPEND="${DEPEND}" + +S="${WORKDIR}/${PN}-g${PV}" + +PATCHES=( + "${FILESDIR}"/${PN}-4.7.1-Introduce-the-BUILD_NONFREE-option.patch + "${FILESDIR}"/0001-Revert-load-the-hex-font-as-early-as-possible.patch +) + +src_prepare() { + rm -rf docs/licenses || die + rm -rf libraries/{bzip2,jpeg,zlib} || die + if ! use non-free ; then + rm -rf wadsrc_bm wadsrc_extra wadsrc_widepix || die + fi + + cmake_src_prepare +} + +src_configure() { + local mycmakeargs=( + -DBUILD_SHARED_LIBS=OFF + -DINSTALL_DOCS_PATH="${EPREFIX}/usr/share/doc/${PF}" + -DINSTALL_PK3_PATH="${EPREFIX}/usr/share/doom" + -DINSTALL_SOUNDFONT_PATH="${EPREFIX}/usr/share/doom" + -DDYN_OPENAL=OFF + -DNO_GTK="$(usex !gtk)" + -DNO_OPENAL=OFF + -DHAVE_VULKAN="$(usex vulkan)" + -DHAVE_GLES2="$(usex gles2)" + -DNO_OPENMP="$(usex !openmp)" + -DBUILD_NONFREE="$(usex non-free)" + ) + + use debug || append-cppflags -DNDEBUG + use telemetry || append-cppflags -DNO_SEND_STATS + + cmake_src_configure +} + +src_install() { + newicon src/posix/zdoom.xpm "${PN}.xpm" + make_desktop_entry "${PN}" "GZDoom" "${PN}" "Game;ActionGame" + cmake_src_install +} + +pkg_postinst() { + xdg_pkg_postinst + + if ! use non-free ; then + ewarn + ewarn "GZDoom installed without non-free components." + ewarn "Note: The non-free game_support.pk3 file is needed to play" + ewarn " games natively supported by GZDoom." + ewarn "A list of games natively supported by GZDoom is available" + ewarn "on the ZDoom wiki: https://zdoom.org/wiki/IWAD" + ewarn + fi +} |