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authorV3n3RiX <venerix@redcorelinux.org>2021-02-13 21:41:11 +0000
committerV3n3RiX <venerix@redcorelinux.org>2021-02-13 21:41:11 +0000
commitc8d60dada2ec8eb48b2d2b290cd6683ccec40e39 (patch)
treec44943ee0563a3fa957716de909fed683117fcb9 /games-fps/quake2-icculus/files
parent69051588e2f955485fe5d45d45e616bc60a2de57 (diff)
gentoo (valentine's day) resync : 14.02.2021
Diffstat (limited to 'games-fps/quake2-icculus/files')
-rw-r--r--games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch10
1 files changed, 10 insertions, 0 deletions
diff --git a/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch
new file mode 100644
index 000000000000..8392ec63b784
--- /dev/null
+++ b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch
@@ -0,0 +1,10 @@
+--- a/src/client/client.h
++++ b/src/client/client.h
+@@ -49,7 +49,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ #ifdef QMAX
+ #define random() ((rand () & 0x7fff) / ((float)0x7fff))
+ #define crandom() (2.0 * (random() - 0.5))
+-vec3_t clientOrg; //lerped org of client for server->client side effects
+
+ void vectoangles2 (vec3_t value1, vec3_t angles);
+