diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2021-06-15 14:57:03 +0100 |
---|---|---|
committer | V3n3RiX <venerix@redcorelinux.org> | 2021-06-15 14:57:03 +0100 |
commit | d18bf1e01b65ee4bf0c804e2843b282d3d4e5d7c (patch) | |
tree | 4a95cbc6ffdf13bad6ecbc7f8d5af99631984123 /games-fps/quakeforge/metadata.xml | |
parent | e748ba9741f6540f4675c23e3e37b73e822c13a4 (diff) |
gentoo resync : 15.06.2021
Diffstat (limited to 'games-fps/quakeforge/metadata.xml')
-rw-r--r-- | games-fps/quakeforge/metadata.xml | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml index bd3de0628e47..a5c31dd9bfe4 100644 --- a/games-fps/quakeforge/metadata.xml +++ b/games-fps/quakeforge/metadata.xml @@ -30,10 +30,11 @@ features, and improving the OpenGL renderer. And QuakeForge is still the most portable source tree based on the id Software code. </longdescription> <use> - <flag name="wildmidi">enable libWildMidi support</flag> - <flag name="xdg">enable XDG support</flag> + <flag name="client">Build Normal and QuakeWorld clients alongside the servers</flag> + <flag name="wildmidi">Use <pkg>media-sound/wildmidi</pkg> for midi support</flag> </use> <upstream> + <remote-id type="github">quakeforge/quakeforge</remote-id> <remote-id type="sourceforge">quake</remote-id> </upstream> </pkgmetadata> |