diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:58:29 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:58:29 +0100 |
commit | 0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch) | |
tree | 07815070629c7c11000a7f51ceb8ccbccb49a809 /games-fps/quakeforge | |
parent | 1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'games-fps/quakeforge')
-rw-r--r-- | games-fps/quakeforge/Manifest | 4 | ||||
-rw-r--r-- | games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch | 33 | ||||
-rw-r--r-- | games-fps/quakeforge/metadata.xml | 39 | ||||
-rw-r--r-- | games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild | 126 |
4 files changed, 0 insertions, 202 deletions
diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest deleted file mode 100644 index ec595124a5ed..000000000000 --- a/games-fps/quakeforge/Manifest +++ /dev/null @@ -1,4 +0,0 @@ -AUX quakeforge-0.7.2-gentoo.patch 1365 BLAKE2B 486c303505940d78b982b92848b04532a77cf2a5896d1cb26b9cf4dc013dca03aea0686102e42a30f7c4038819859c69f01890f55632c0d5af1102cf91d23f86 SHA512 521ba870e7b04e98c4d5507f661b0bfe7f18dc3901b671aed8c03c7691466e4e67f382d0fe05545eabff3ae684b8ed39e6681b4179348682f9adeb3eab177d9d -DIST quakeforge-0.7.2.tar.bz2 2887823 BLAKE2B 27526b0e5491cc9a052f70c387c46b0d5518c0d63264f799cac81e471a87b978c9edcf22f4a68db25b8c05b7b51371504459e8ba5de450719e92aae712940cc7 SHA512 d296e10b86466aee0a4be527a5fea7a44bae60ebef52ad86381744dc96e2bed2ad14d3b790b4514a5c59ac897662e91b80a9d49c822910930742a1d2b8a2ec55 -EBUILD quakeforge-0.7.2-r1.ebuild 3110 BLAKE2B e33ebe3b29114e0311f073fb311b9ac4bd783971b54af4cac2e48f49aa4887d64fb47ec42785e5bd03b371221f256667f06a4bafb7a6c8620c4add2fb9916a3c SHA512 c0031fac48ad0a1307264b2d077db618636fd247af4cc8efb2ae9e54bc6c99a6514cd15b4f8889286a4956cf56703111d1eda87d082dfc3b2c6213b8f1412716 -MISC metadata.xml 1685 BLAKE2B f2ee32565cd97551e6cd22200d0ce2332a014b774511b172dc1e2b486a27e417af441f1f944b8325bf23dc7363e46a01fa6b51237353f8964e98dd5836357cb3 SHA512 caf9d7549c8e5d801f8d626b8a4c2528735a13fa2c721f4b9d5c9ae74ae15ee55c22f165d3027fcfed8309d6bf1face5dea9ebbb1b8624d679658c6768d77bc0 diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch b/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch deleted file mode 100644 index 38fb0c187689..000000000000 --- a/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch +++ /dev/null @@ -1,33 +0,0 @@ ---- a/nq/source/Makefile.am 2012-11-18 16:57:56.658388682 +0100 -+++ b/nq/source/Makefile.am 2012-11-18 16:58:11.470268607 +0100 -@@ -138,7 +138,7 @@ - nq_x11_SOURCES= sys_unix.c - nq_x11_LDADD= $(nq_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -ldl - nq_x11_LDFLAGS= $(common_ldflags) - nq_x11_DEPENDENCIES= $(nq_x11_libs) - ---- a/qw/source/Makefile.am 2012-11-18 17:10:59.148172332 +0100 -+++ b/qw/source/Makefile.am 2012-11-18 17:11:55.866876762 +0100 -@@ -168,7 +168,7 @@ - qw_client_x11_SOURCES= cl_sys_unix.c - qw_client_x11_LDADD= $(qw_client_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -ldl - qw_client_x11_LDFLAGS= $(common_ldflags) - qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs) - ---- a/tools/qwaq/Makefile.am 2012-11-18 17:15:16.024714317 +0100 -+++ b/tools/qwaq/Makefile.am 2012-11-18 17:15:41.955749660 +0100 -@@ -38,7 +38,7 @@ - qwaq_x11_SOURCES=qwaq.c qwaq-bi.c - qwaq_x11_LDADD= $(qwaq_x11_libs) $(QWAQ_LIBS) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) -ldl - qwaq_x11_LDFLAGS= - qwaq_x11_DEPENDENCIES= $(qwaq_x11_libs) $(QWAQ_DEPS) - diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml deleted file mode 100644 index bd3de0628e47..000000000000 --- a/games-fps/quakeforge/metadata.xml +++ /dev/null @@ -1,39 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> -QuakeForge is a 3D graphics game engine based on id Software's legendary -Quake and QuakeWorld game engine. Our purpose? To improve the state of -the game by improving the engine and making it accessable to the largest -number of players we can. - -Arguably the single most important issue on the minds of players today -is the rampant cheating which is currently happening on many of the -larger servers. It's a serious problem and it really makes a good game -hard to find. We're working hard to fix these problems at the engine -level. - -But what good is that if you have to have a copy of our client and the -server has to run our server? There are other projects out there and -some of them have very unique qualities. QuakeForge is cooperating with -QSG, a group comprised of representatives from nearly every known Quake -source project to ensure that our clients and servers run with other -clients and servers just fine. We have all agreed to implement any -effective cheat prevention methods. - -Other things we're doing include merging the two code trees, adding -features, and improving the OpenGL renderer. And QuakeForge is still the -most portable source tree based on the id Software code. -</longdescription> - <use> - <flag name="wildmidi">enable libWildMidi support</flag> - <flag name="xdg">enable XDG support</flag> - </use> - <upstream> - <remote-id type="sourceforge">quake</remote-id> - </upstream> -</pkgmetadata> diff --git a/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild b/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild deleted file mode 100644 index 37a670a5b276..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild +++ /dev/null @@ -1,126 +0,0 @@ -# Copyright 1999-2017 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=6 -inherit eutils flag-o-matic autotools - -DESCRIPTION="New 3d engine based off of id Softwares's Quake and QuakeWorld game engine" -HOMEPAGE="http://www.quakeforge.net/" -SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="alsa cdinstall debug dga fbcon flac ipv6 ncurses oss png sdl vorbis wildmidi X xdg xv zlib" -RESTRICT="userpriv" - -RDEPEND=" - media-libs/libsamplerate - net-misc/curl - virtual/opengl - alsa? ( media-libs/alsa-lib ) - dga? ( x11-libs/libXxf86dga ) - flac? ( media-libs/flac ) - ncurses? ( sys-libs/ncurses:0 ) - png? ( media-libs/libpng:0 ) - sdl? ( media-libs/libsdl[video] ) - vorbis? ( - media-libs/libogg - media-libs/libvorbis - ) - wildmidi? ( media-sound/wildmidi ) - X? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - xv? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - zlib? ( sys-libs/zlib )" -DEPEND="${RDEPEND} - cdinstall? ( games-fps/quake1-data ) - >=sys-devel/bison-2.6 - sys-devel/flex - virtual/pkgconfig" - -PATCHES=( - "${FILESDIR}"/${P}-gentoo.patch -) - -src_prepare() { - default - eautoreconf - append-cflags -std=gnu89 # build with gcc5 (bug #570392) -} - -src_configure() { - local debugopts - use debug \ - && debugopts="--enable-debug --disable-optimize --enable-profile" \ - || debugopts="--disable-debug --disable-profile" - - local clients=${QF_CLIENTS} - use fbcon && clients="${clients},fbdev" - use sdl && clients="${clients},sdl" - use X && clients="${clients},x11" - [ "${clients:0:1}" == "," ] && clients=${clients:1} - - local servers=${QF_SERVERS:-master,nq,qw,qtv} - - local tools=${QF_TOOLS:-all} - - econf \ - --enable-dependency-tracking \ - $(use_enable ncurses curses) \ - $(use_enable vorbis) \ - $(use_enable png) \ - $(use_enable zlib) \ - $(use_with ipv6) \ - $(use_with fbcon fbdev) \ - $(use_with X x) \ - $(use_enable xv vidmode) \ - $(use_enable dga) \ - $(use_enable sdl) \ - --disable-xmms \ - $(use_enable alsa) \ - $(use_enable flac) \ - $(use_enable oss) \ - $(use_enable xdg) \ - $(use_enable wildmidi) \ - --enable-sound \ - --disable-optimize \ - --disable-Werror \ - --without-svga \ - ${debugopts} \ - --with-global-cfg=/etc/quakeforge.conf \ - --with-sharepath=/usr/share/quake1 \ - --with-clients=${clients} \ - --with-servers=${servers} \ - --with-tools=${tools} -} - -src_install() { - emake -j1 DESTDIR="${D}" install - dodoc ChangeLog NEWS TODO -} - -pkg_postinst() { - # same warning used in quake1 / quakeforge / nprquake-sdl - echo - elog "Before you can play, you must make sure" - elog "${PN} can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to /usr/share/quake1/id1" - elog "2 Symlink pak*.pak files in /usr/share/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak /usr/share/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} |