diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-07 11:42:03 +0100 |
---|---|---|
committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-07 11:42:03 +0100 |
commit | f70601e0934acd62f6c5d06c5ede4cc607179514 (patch) | |
tree | 0b337390375de04b950fc4b45edc0f895a4701a4 /games-strategy/s25rttr/files | |
parent | b2be182d49eea46686b5cf2680d457df61e89dc4 (diff) |
gentoo resync : 07.07.2018
Diffstat (limited to 'games-strategy/s25rttr/files')
3 files changed, 16 insertions, 16 deletions
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch index d8cdfedbb9a0..14f2edb52df5 100644 --- a/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch +++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch @@ -4,8 +4,8 @@ Date: Fri Oct 5 13:33:05 UTC 2012 make build system gentoo-compatible provide options for SDL and GLFW video drivers ---- CMakeLists.txt -+++ CMakeLists.txt +--- a/CMakeLists.txt ++++ b/CMakeLists.txt @@ -19,12 +19,19 @@ ################################################################################ @@ -83,8 +83,8 @@ provide options for SDL and GLFW video drivers INSTALL(CODE "INCLUDE(src/cmake_install.cmake)") # and then dont let him install anything ---- driver/video/CMakeLists.txt -+++ driver/video/CMakeLists.txt +--- a/driver/video/CMakeLists.txt ++++ b/driver/video/CMakeLists.txt @@ -3,7 +3,11 @@ ################################################################################# @@ -99,8 +99,8 @@ provide options for SDL and GLFW video drivers +ENDIF(BUILD_SDL_DRIVER) ################################################################################# ---- driver/video/SDL/src/CMakeLists.txt -+++ driver/video/SDL/src/CMakeLists.txt +--- a/driver/video/SDL/src/CMakeLists.txt ++++ b/driver/video/SDL/src/CMakeLists.txt @@ -30,9 +30,9 @@ ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX}) @@ -114,8 +114,8 @@ provide options for SDL and GLFW video drivers ) ELSE (SDL_FOUND) MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver") ---- driver/video/GLFW/src/CMakeLists.txt -+++ driver/video/GLFW/src/CMakeLists.txt +--- a/driver/video/GLFW/src/CMakeLists.txt ++++ b/driver/video/GLFW/src/CMakeLists.txt @@ -2,7 +2,7 @@ ### $Id$ ################################################################################# @@ -133,8 +133,8 @@ provide options for SDL and GLFW video drivers +ENDIF ("${COMPILEFOR}" STREQUAL "linux" ) ################################################################################# ---- driver/audio/SDL/src/CMakeLists.txt -+++ driver/audio/SDL/src/CMakeLists.txt +--- a/driver/audio/SDL/src/CMakeLists.txt ++++ b/driver/audio/SDL/src/CMakeLists.txt @@ -34,9 +34,9 @@ ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX}) @@ -148,8 +148,8 @@ provide options for SDL and GLFW video drivers ) ELSE (SDLMIXER_FOUND) MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver") ---- build_paths.h.cmake -+++ build_paths.h.cmake +--- a/build_paths.h.cmake ++++ b/build_paths.h.cmake @@ -41,6 +41,7 @@ // set game directory (normal $(datadir)/s25rttr/S2) diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-format.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-format.patch index 588a755e829c..3d50543b9c0e 100644 --- a/games-strategy/s25rttr/files/s25rttr-0.8.1-format.patch +++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-format.patch @@ -1,5 +1,5 @@ ---- src/dskGameInterface.cpp.old 2016-02-15 21:11:58.308899794 +0100 -+++ src/dskGameInterface.cpp 2016-02-15 21:12:24.564433584 +0100 +--- a/src/dskGameInterface.cpp.old 2016-02-15 21:11:58.308899794 +0100 ++++ b/src/dskGameInterface.cpp 2016-02-15 21:12:24.564433584 +0100 @@ -1349,7 +1349,7 @@ snprintf(text, sizeof(text), _("Team victory! '%s' and '%s' and '%s' and '%s' are the winners!"), GameClient::inst().GetPlayer(winners[0])->name.c_str(),GameClient::inst().GetPlayer(winners[1])->name.c_str(),GameClient::inst().GetPlayer(winners[2])->name.c_str(),GameClient::inst().GetPlayer(winners[3])->name.c_str()); break; diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch index 493d7cb404be..1cc7686b850d 100644 --- a/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch +++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-soundconverter.patch @@ -4,8 +4,8 @@ Date: Mon Apr 30 20:42:28 UTC 2012 relocate executables sound-convert and s-c_resample which get installed into datadir by default ---- libutil/src/files.h -+++ libutil/src/files.h +--- a/libutil/src/files.h ++++ b/libutil/src/files.h @@ -140,7 +140,7 @@ /* 54 */RTTRDIR "", // unbenutzt /* 55 */SETTINGSDIR "/LSTS/SOUND.LST", // Die konvertierte sound.lst |