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authorV3n3RiX <venerix@koprulu.sector>2024-02-17 11:37:14 +0000
committerV3n3RiX <venerix@koprulu.sector>2024-02-17 11:37:14 +0000
commitf8deb4f754798d63fb6b82178452ee846df8475f (patch)
tree8f187327b54a42741f986268292e3096aadc4019 /profiles/use.local.desc
parentc4a46526c2232ba00b0ccc97f2d2a30b0c6baea5 (diff)
gentoo auto-resync : 17:02:2024 - 11:37:14
Diffstat (limited to 'profiles/use.local.desc')
-rw-r--r--profiles/use.local.desc1
1 files changed, 1 insertions, 0 deletions
diff --git a/profiles/use.local.desc b/profiles/use.local.desc
index 2ccabc06030a..f331dee090bc 100644
--- a/profiles/use.local.desc
+++ b/profiles/use.local.desc
@@ -3129,6 +3129,7 @@ games-emulation/mupen64plus-core:new-dynarec - Enable new experimental dynamic r
games-emulation/mupen64plus-core:opencv - Support video capture via media-libs/opencv
games-emulation/mupen64plus-core:osd - Overlay emulator messages using on-screen-display
games-emulation/mupen64plus-video-glide64mk2:hires - Support hi-resolution textures (requires dev-libs/boost)
+games-emulation/pcsx2:clang - Use Clang compiler to build (the only compiler that is currently supported by upstream on Linux, do not report bugs if force-disabled)
games-emulation/pcsx2:sndio - Enable support for the media-sound/sndio backend
games-emulation/ppsspp:discord - Enable interfacing with a locally running Discord desktop client
games-emulation/snes9x:libretro - Build libretro port