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-rw-r--r--games-fps/quake2-data/Manifest3
-rw-r--r--games-fps/quake2-data/metadata.xml8
-rw-r--r--games-fps/quake2-data/quake2-data-3.20.ebuild85
3 files changed, 96 insertions, 0 deletions
diff --git a/games-fps/quake2-data/Manifest b/games-fps/quake2-data/Manifest
new file mode 100644
index 000000000000..dc41788d0bb1
--- /dev/null
+++ b/games-fps/quake2-data/Manifest
@@ -0,0 +1,3 @@
+DIST q2-3.20-x86-full-ctf.exe 19267584 BLAKE2B a388035f1694f83ecb9fbbaf48668c190179cd62fd6b013c80dee02edf2a7eb02d5b26a382cc3e4e078fd39b95f04ca82ee74407b19ca2696cc226845b62ff14 SHA512 056a56f218f3fd7a3c5270665990bb347ce3e6f4aa8afa3b65a5d291d3b0cd149e3b58ed0cd136bd3edecb3c080f790f9dac68c63d19f095818720f0537b5bad
+EBUILD quake2-data-3.20.ebuild 2461 BLAKE2B 21c854632681c34036f8e61d19fd657fc6a5231c247cee4321db474e7bb2c56ff38b14228cb288d1699015681343e0d33c8d275bc51c2fbe2c55f69b41cd6855 SHA512 1c1bb1b8b8de1e0e66c9dc8ab3c1ab64660956f0707431fa8463b4c1f42d526f481d2850dd6509d970b7ca3eb62a347ff3cbc870bab4229cc296d2785e300637
+MISC metadata.xml 249 BLAKE2B 7113a758d7abc93accec998a8843d8ef51ca8b72d72e659e224d5cec2a1a6a63e6c0605958091532ac6e51fa0d501ca4fd9f3f4a9e55baeb31519a02971b465f SHA512 895577c3a805c40581da03057b94e3f28f05f23012bf350c1e3575847d1a0fe40bb044a46f909012a200d991a400f6389358a60e9c2b5bef0da01fb26f846118
diff --git a/games-fps/quake2-data/metadata.xml b/games-fps/quake2-data/metadata.xml
new file mode 100644
index 000000000000..78274e0fa550
--- /dev/null
+++ b/games-fps/quake2-data/metadata.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<maintainer type="project">
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+</maintainer>
+</pkgmetadata>
diff --git a/games-fps/quake2-data/quake2-data-3.20.ebuild b/games-fps/quake2-data/quake2-data-3.20.ebuild
new file mode 100644
index 000000000000..0a8b671417b7
--- /dev/null
+++ b/games-fps/quake2-data/quake2-data-3.20.ebuild
@@ -0,0 +1,85 @@
+# Copyright 1999-2014 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=5
+inherit unpacker eutils cdrom games
+
+DESCRIPTION="iD Software's Quake 2 ... the data files"
+HOMEPAGE="http://www.idsoftware.com/"
+SRC_URI="mirror://idsoftware/quake2/q2-${PV}-x86-full-ctf.exe"
+
+LICENSE="Q2EULA"
+SLOT="0"
+KEYWORDS="~alpha ~amd64 ~x86 ~x86-fbsd"
+IUSE="videos"
+
+DEPEND="app-arch/unzip"
+RDEPEND=""
+
+S=${WORKDIR}
+
+pkg_setup() {
+ games_pkg_setup
+ if has_version "games-fps/quake2-demodata[symlink]" ; then
+ eerror "The symlink for the demo data conflicts with the cdinstall data"
+ die "Unmerge games-fps/quake2-demodata to remove the conflict"
+ fi
+}
+
+src_unpack() {
+ export CDROM_NAME_SET=("Existing Install" "Ultimate Quake Edition" "Quake2 CD" "Quake4 Bonus DVD")
+ cdrom_get_cds baseq2:Install/patch:Install:Movies
+ # The .exe is just a self-extracting .zip
+ unpack_zip ${A}
+}
+
+src_install() {
+ dodoc DOCS/* 3.20_Changes.txt
+ newdoc ctf/readme.txt ctf-readme.txt
+ case ${CDROM_SET} in
+ 0) dohtml -r "${CDROM_ROOT}"/Install/DOCS/quake2_manual/* ;;
+ 1) dohtml -r "${CDROM_ROOT}"/Install/Docs/quake2_manual/* ;;
+ 2) dohtml -r "${CDROM_ROOT}"/Install/DOCS/quake2_manual/* ;;
+ 3) dodoc "${CDROM_ROOT}"/Docs/* ;;
+ esac
+
+ local baseq2_cdpath
+ case ${CDROM_SET} in
+ 0) baseq2_cdpath=${CDROM_ROOT}/baseq2;;
+ 1) baseq2_cdpath=${CDROM_ROOT}/Install/Data/baseq2;;
+ 2) baseq2_cdpath=${CDROM_ROOT}/Install/Data/baseq2;;
+ 3) baseq2_cdpath=${CDROM_ROOT}/setup/Data/baseq2;;
+ esac
+
+ dodir "${GAMES_DATADIR}"/quake2/baseq2
+
+ if use videos ; then
+ insinto "${GAMES_DATADIR}"/quake2/baseq2/video
+ doins "${baseq2_cdpath}"/video/*
+ fi
+
+ insinto "${GAMES_DATADIR}"/quake2/baseq2
+ doins "${baseq2_cdpath}"/pak0.pak
+ doins baseq2/*.pak baseq2/maps.lst
+ dodir "${GAMES_DATADIR}"/quake2/baseq2/players
+ cp -R "${baseq2_cdpath}"/players/* baseq2/players/* \
+ "${D}/${GAMES_DATADIR}"/quake2/baseq2/players/ || die
+
+ for mod in ctf rogue xatrix ; do
+ if [[ -d ${baseq2_cdpath}/../${mod} ]] ; then
+ if use videos && [[ -d ${baseq2_cdpath}/../${mod}/video ]] ; then
+ insinto "${GAMES_DATADIR}"/quake2/${mod}/video
+ doins "${baseq2_cdpath}"/../${mod}/video/* 2>/dev/null
+ fi
+ if [[ -n $(ls "${baseq2_cdpath}"/../${mod}/*.pak 2>/dev/null) ]] ; then
+ insinto "${GAMES_DATADIR}"/quake2/${mod}
+ doins "${baseq2_cdpath}"/../${mod}/*.pak
+ fi
+ fi
+ done
+
+ insinto "${GAMES_DATADIR}"/quake2/ctf
+ doins ctf/*.{cfg,ico,pak}
+
+ prepgamesdirs
+}