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Diffstat (limited to 'games-roguelike/hengband/files')
3 files changed, 0 insertions, 202 deletions
diff --git a/games-roguelike/hengband/files/hengband-1.6.2-added_faq.patch b/games-roguelike/hengband/files/hengband-1.6.2-added_faq.patch deleted file mode 100644 index 0e75022145cb..000000000000 --- a/games-roguelike/hengband/files/hengband-1.6.2-added_faq.patch +++ /dev/null @@ -1,163 +0,0 @@ -diff -Naur hengband-1.6.2-orig/lib/help/faq.txt hengband-1.6.2-fixed/lib/help/faq.txt ---- hengband-1.6.2-orig/lib/help/faq.txt 1970-01-01 03:00:00.000000000 +0300 -+++ hengband-1.6.2-fixed/lib/help/faq.txt 2004-12-07 08:12:53.000000000 +0300 -@@ -0,0 +1,147 @@ -+ -+========= Hengband FAQ ========== -+ -+ -+Q. I want to play as an Android, Balrog, Golem, Skeleton, Zombie, -+ Spectre, or Ent. But I can't find any scroll of satisfy hunger. -+ And Berserkers no longer have racial ability of satisfy hunger. -+ How do I avoid starvation? -+ -+A. Scroll of Satisfy Hunger and Berserker's ability of Satisfy Hunger -+ are obsoleted. And races which previously relyed on Satisfy Hunger -+ have new sources of nutrition now; Android can quaff oil. Balrogs -+ can sacrifice human corpse using the 'E'at command. Golems, -+ Skeletons, Zombies, and Spectres can absorb mana from staves and -+ wands using the 'E'at command. Ents can gain enough nutrition from -+ potions. -+ -+ -+Q. I got through the Yeek cave and I headed into the wilderness....and -+ I'm still there searching endlessly down one road after another -+ looking for a town. Where are other towns and dungeons? -+ -+A. You need to use the global wilderness map (press the < key on the -+ ground level). This gives you a larger map of the world, where you -+ can travel to other towns and dungeons. By the way, you should -+ read the readme_eng.txt and the on-line help. -+ -+ -+Q. I'm playing as a berserker, and cannot read scrolls. How do I -+ remove curse? -+ -+A. You can simply 't'ake off cursed equipments. Since cursed -+ equipments are strongly sticking, you need to try 't'ake off -+ command many times. -+ -+ -+Q. I know Berserkers cannot use scrolls, and rods. How do I recall -+ from dungeon? Maybe I need to travel completely on foot?!! -+ -+A. Berserkers gain a class power 'Recall' at level 10. Press the -+ 'U'(original keyset) or 'O'(Roguelike keyset) to use class power. -+ -+ -+Q. Why Ninja have Iron Spikes at the start? -+ -+A. Ninja can use Iron Spikes as shuriken; they can throw it as good -+ missile weapon. Simply use 'v' command. -+ -+ -+Q. I'm at normal speed (+0). But normal speed monsters sometimes do -+ double or even triple move! -+ -+A. On Hengband, amount of energy needed for a move is somewhat -+ randomized. This method of speed system is an important feature of -+ Hengband, and is simulating real fighting. So always expect that -+ your enemy can get two or three move. Don't fight when your HP is -+ low, if you don't want to get instakill! -+ -+ -+Q. I tried to dual wield two weapons. But I couldn't hit anything! -+ -+A. You need to practice your dual wielding skill(proficiency level) -+ and your weapon skills. Hitting high level monsters many times -+ will improve your skills. Note that the information command '~' -+ reveals your proficiency levels. -+ -+ -+Q. How do skills(proficiency levels) work? -+ -+A. Weapon proficiency levels and dual wielding proficiency levels -+ increase your to-hit bonus. Spell proficiency levels decrease fail -+ rate and mana consumption rate of spells. Riding proficiency level -+ gives you more speed when you are riding on a high speed monster, -+ and decreases risk of falling from your mount. -+ -+ -+Q. How do I increase proficiency level? -+ -+A. Proficiency level of a weapon will increase when you hit a monster -+ whose level is high enough compared with your character level. -+ Proficiency level of a spell will increase when you cast the spell -+ at the dungeon level deep enough compared with the spell level. -+ Needed condition to increase riding proficiency level is rather -+ complex; Generally, you need to hit a monster whose level is high -+ enough compared with current riding proficiency level or to shoot a -+ monster when ride on high level mount. -+ -+ -+Q. How do I ride on a monster? -+ -+A. At first, summon, charm or capture some suitable monster. Then use -+ pet menu command 'p'. -+ -+ -+Q. How to use Capture Ball? -+ -+A. Just equip it and activate 'A' to a dying monster. -+ -+ -+Q. I cannot hold a weapon and a shield without losing control of my -+ horse. My horse runs aimlessly! -+ -+A. You cannot directly control your mount unless you use one hand to -+ control your mount. But you can command your mount. Just use 'p' -+ command, and give your mount a target. The horse which was given a -+ target will no longer run around aimlessly. -+ -+ -+Q. Where is the score server? And how do I register my character -+ dumps? -+ -+A. Here;'http://hengband.sourceforge.jp/en/score.html'. -+ When you die, Hengband will ask you as 'Do you send score to the -+ world score sever?'. And if you answer 'y', Hengband will -+ automatically register your character dump and screen shot. -+ -+ -+Q. Are there spoiler for more details? -+ -+A. Yes. Henkma is writing spoiler page for Hengband; -+ 'http://www.kmc.gr.jp/~henkma/heng-e/index.html' -+ -+ -+Q. Who wrote Hengband? -+ -+A. Hengband is mainly based on ZAngband 2.2.8 Japanese version. -+ ZAngband 2.2.8 Japanese version was developed by Mitsuhiro Itakura, -+ based on both ZAngband 2.2.8 and Angband 2.8.3 Japanese version, -+ and has some original features, for example, Auto-picker, in -+ addition to simple translation. -+ -+ Hengband also includes codes from many other variants including -+ ToME, OAngband, etc... Mr.Hoge wrote the first original part of -+ Hengband. And currently, it is maintained by Hengband Development -+ Team including Mr.Hoge, Habu, Henkma, iks, Kuwa, Mogami and nsk. -+ -+ -+Q. Where is Hengband? -+ -+A. Here: http://hengband.sourceforge.jp/en/ -+ -+ -+ -+ Hengband FAQ written by Mogami -+ -+-- -+Updated : Hengband 1.5.4 -diff -Naur hengband-1.6.2-orig/lib/help/Makefile.am hengband-1.6.2-fixed/lib/help/Makefile.am ---- hengband-1.6.2-orig/lib/help/Makefile.am 2002-10-31 17:12:08.000000000 +0300 -+++ hengband-1.6.2-fixed/lib/help/Makefile.am 2005-11-22 11:59:58.000000000 +0300 -@@ -4,7 +4,7 @@ - attack.hlp attack.txt birth.hlp birth.txt \ - bldg.txt raceclas.hlp raceclas.txt command.hlp \ - command.txt commdesc.hlp commdesc.txt defend.hlp \ -- defend.txt dungeon.hlp dungeon.txt gambling.txt \ -+ defend.txt dungeon.hlp dungeon.txt faq.txt gambling.txt \ - general.hlp general.txt help.hlp helpinfo.txt \ - j_general.txt j_item1.txt j_item2.txt j_trans.txt \ - jattack.hlp jattack.txt jbirth.hlp jbirth.txt \ diff --git a/games-roguelike/hengband/files/hengband-1.6.2-autoconf-ncurses.patch b/games-roguelike/hengband/files/hengband-1.6.2-autoconf-ncurses.patch deleted file mode 100644 index 3fabd8e1891e..000000000000 --- a/games-roguelike/hengband/files/hengband-1.6.2-autoconf-ncurses.patch +++ /dev/null @@ -1,26 +0,0 @@ -diff --git a/configure.in b/configure.in -index 0df0e76..d8ea587 100644 ---- a/configure.in -+++ b/configure.in -@@ -56,13 +56,14 @@ fi - - dnl Checks for libraries. - dnl Replace `main' with a function in -lncurses: --AC_CHECK_LIB(ncurses, initscr, [AC_DEFINE(USE_GCU, 1, [Allow -mGCU environment]) AC_DEFINE(USE_NCURSES, 1, [Use ncurses]) LIBS="$LIBS -lncurses"]) --if test "$ac_cv_lib_ncurses_initscr" != yes; then -- AC_CHECK_LIB(curses, initscr, [AC_DEFINE(USE_GCU, 1, [Allow -mGCU environment]) LIBS="$LIBS -lcurses"]) -- if test "$ac_cv_lib_curses_initscr" != yes; then -- AC_CHECK_LIB(termcap, tgetent, [AC_DEFINE(USE_CAP, 1, [Allow -mCAP environment]) LIBS="$LIBS -ltermcap"]) -- fi --fi -+PKG_CHECK_MODULES( -+ [NCURSES], -+ [ncurses], -+ [AC_DEFINE(USE_GCU, 1, [Allow -mGCU environment]) -+ AC_DEFINE(USE_NCURSES, 1, [Use ncurses]) -+ [LIBS="${LIBS} ${NCURSES_LIBS}"] -+ ] -+) - - dnl Checks for header files. - AC_PATH_XTRA diff --git a/games-roguelike/hengband/files/hengband-1.6.2-ovflfix.patch b/games-roguelike/hengband/files/hengband-1.6.2-ovflfix.patch deleted file mode 100644 index ec8e1273893f..000000000000 --- a/games-roguelike/hengband/files/hengband-1.6.2-ovflfix.patch +++ /dev/null @@ -1,13 +0,0 @@ -diff --git a/src/effects.c b/src/effects.c -index a97a2ec..3988b04 100644 ---- a/src/effects.c -+++ b/src/effects.c -@@ -5191,7 +5191,7 @@ int take_hit(int damage_type, int damage, cptr hit_from, int monspell) - } - else - { -- char buf[10]; -+ char buf[15]; - - if (p_ptr->inside_arena) - #ifdef JP |