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-rw-r--r--games-rpg/dragonhunt/Manifest1
-rw-r--r--games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild88
2 files changed, 0 insertions, 89 deletions
diff --git a/games-rpg/dragonhunt/Manifest b/games-rpg/dragonhunt/Manifest
index c5301d938f4d..d52401dc489c 100644
--- a/games-rpg/dragonhunt/Manifest
+++ b/games-rpg/dragonhunt/Manifest
@@ -1,4 +1,3 @@
DIST Dragon_Hunt-3.56.tar.gz 2170718 BLAKE2B 4d5b16921867bb7e0b14991184fc4f7a90ca7dbc6c87f4565a4626fb26d413cd4805099bb4973b45fde3758de4845489898c89b5981d34af7e8d03b2874286a5 SHA512 86ca32436088e8cda8993e21ebe6180f8361eb8bf5e052b3744a1db50073826118d1db657d713c7d75cd78c50c78c940caaf7adc5d31ad895d02a44f82b1e72a
-EBUILD dragonhunt-3.56-r1.ebuild 2237 BLAKE2B 7733a1db8b5f22973190509a47dc63c42d1ce9abbf509c591dfb21cb42eea830262f75b3ef813b62b0b82430cb2337f8527435a262089f8c4e38521f4230b695 SHA512 ecf1133f2be4da5f20b3576708665545db9fa08ed37de4b03d574a82d0c6f43e043cce9224ff370aa61f8bef1e87ec08412bf61d33a1be3c01ad5fd0651a88aa
EBUILD dragonhunt-3.56-r2.ebuild 2110 BLAKE2B dcfe8c5410797eaf81b0e53f6264b916928ec06aaf6701e3cbee8fb27e2a9db8992ed27969f3dee96e98c8ed7ef3fa4fad650abeda8430227788c6a19df20dda SHA512 12562488edba40cbc108d8ebdd956b842be85c17b7e5baeaf3594a5c0fbdc79dfd7b592c862d8a7cebce5a1e32b5e6bfe2b7c429dee69426042c70ce624ba199
MISC metadata.xml 249 BLAKE2B 7113a758d7abc93accec998a8843d8ef51ca8b72d72e659e224d5cec2a1a6a63e6c0605958091532ac6e51fa0d501ca4fd9f3f4a9e55baeb31519a02971b465f SHA512 895577c3a805c40581da03057b94e3f28f05f23012bf350c1e3575847d1a0fe40bb044a46f909012a200d991a400f6389358a60e9c2b5bef0da01fb26f846118
diff --git a/games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild b/games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild
deleted file mode 100644
index a75bc878dfd0..000000000000
--- a/games-rpg/dragonhunt/dragonhunt-3.56-r1.ebuild
+++ /dev/null
@@ -1,88 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-PYTHON_COMPAT=( python2_7 )
-inherit eutils python-single-r1 games
-
-MY_P="Dragon_Hunt-${PV}"
-DESCRIPTION="A simple graphical RPG"
-HOMEPAGE="http://emhsoft.com/dh.html"
-SRC_URI="http://emhsoft.com/dh/${MY_P}.tar.gz"
-
-LICENSE="GPL-2 CC-SA-1.0"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-REQUIRED_USE="${PYTHON_REQUIRED_USE}"
-
-DEPEND="${PYTHON_DEPS}"
-RDEPEND="${DEPEND}
- dev-python/pygame[${PYTHON_USEDEP}]"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
- games_pkg_setup
- python-single-r1_pkg_setup
-}
-
-src_prepare() {
- # Where to look for modules to load.
- sed -i "s:\.\./modules/:${GAMES_DATADIR}/${PN}/:" \
- code/g.py \
- code/map_editor.py \
- code/rpg.py || die
-
- # Where to look for keybinding
- sed -i "s:\.\./settings:${GAMES_SYSCONFDIR}/${PN}/settings:" \
- code/g.py || die
-
- # Save games in ~/.${PN}/.
- sed -i \
- -e "s:^\(from os import.*\):\1\, environ:" \
- -e "s:g.mod_dir.*\"/saves/\?\":environ[\"HOME\"] + \"/.${PN}/\":" \
- code/g.py code/loadgame.py || die
-
- # Save maps in ~/.
- sed -i \
- -e "s:^\(from os import.*\):\1\, environ:" \
- -e "s:g.mod_dir.*\"map\.txt\":environ[\"HOME\"]\ +\ \"/dh_map.txt\":" \
- code/map_editor.py || die
-}
-
-src_install() {
- insinto "${GAMES_DATADIR}"/${PN}
- doins -r modules/*
-
- insinto "${GAMES_SYSCONFDIR}"/${PN}
- doins settings.txt
-
- insinto "$(games_get_libdir)"/${PN}
- doins code/*.py
-
- games_make_wrapper ${PN} "${EPYTHON} ./rpg.py" "$(games_get_libdir)"/${PN}
- games_make_wrapper ${PN}-mapeditor "${EPYTHON} ./map_editor.py" \
- "$(games_get_libdir)"/${PN}
-
- newicon modules/default/images/buttons/icon.png ${PN}.png
- make_desktop_entry ${PN} "Dragon Hunt"
- make_desktop_entry ${PN}-mapeditor "Dragon Hunt - Editor"
-
- dodoc README.txt docs/{Changelog,Items.txt,example_map.txt,tiles.txt}
- dohtml docs/*.html
-
- python_optimize "${ED}$(games_get_libdir)"/${PN} \
- "${ED}${GAMES_DATADIR}/${PN}/Dark Ages/data/make_map.py"
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- echo
- elog "If you use the map editor then note that maps will be saved as"
- elog "~/dh_map.txt and must be move to the correct module directory"
- elog "(within ${GAMES_DATADIR}/${PN}) by hand."
- echo
-}