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path: root/games-arcade/jvgs/files/jvgs-0.5-path.patch
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--- a/src/main.cpp
+++ b/src/main.cpp
@@ -6,6 +6,7 @@
 
 #include <string>
 using namespace std;
+#include <unistd.h>
 
 /* Needed on windows to link main with SDLmain. */
 #include <SDL/SDL.h>
@@ -20,9 +21,20 @@
 
     if(argc < 2) {
         /* Some default. */
+	chdir("/usr/share/jvgs/");
         fileName = "main.lua";
     } else {
-        fileName = argv[1];
+    	char *pos;
+	pos = strrchr(argv[1],'/');
+	if(pos) {
+		*pos='\0';
+		pos++;
+		chdir(argv[1]);
+		fileName=pos;
+	}
+	else {
+		fileName = argv[1];
+	}
     }
 
     scriptManager->runScript(fileName);