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path: root/games-emulation/pcsxr/files/pcsxr-1.9.94-ffmpeg3.patch
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--- a/libpcsxcore/cdriso.c	2013-11-09 16:24:14.000000000 +0100
+++ b/libpcsxcore/cdriso.c	2016-12-12 01:02:25.652521029 +0100
@@ -266,14 +266,14 @@
 		}
 
 		if (!decoded_frame) {
-			if (!(decoded_frame = avcodec_alloc_frame())) {
+			if (!(decoded_frame = av_frame_alloc())) {
 				SysMessage(_(" -> Error allocating audio frame buffer. This track will not be available."));
 				avformat_close_input(&inAudioFormat);
-				avcodec_free_frame(&decoded_frame);
+				av_frame_free(&decoded_frame);
 				return 1; // error decoding frame
 			}
 		} else {
-			avcodec_get_frame_defaults(decoded_frame);
+			av_frame_unref(decoded_frame);
 		}
 		len = avcodec_decode_audio4(c, decoded_frame, &got_frame, &avpkt);
 		if (len > 0 && got_frame) {
@@ -285,7 +285,7 @@
 			fwrite(decoded_frame->data[0], 1, data_size, outfile);
 		}
 		av_free_packet(&avpkt);
-		//avcodec_free_frame(&decoded_frame);
+		//av_frame_free(&decoded_frame);
 	} while (moreFrames >= 0); // TODO: check for possible leaks
 
 	// file will be closed later on, now just flush it
@@ -294,7 +294,7 @@
 	avformat_close_input(&inAudioFormat);
 	//avcodec_close(c);
 	//av_free(c);
-	avcodec_free_frame(&decoded_frame);
+	av_frame_free(&decoded_frame);
 	return 0;
 }
 #endif
@@ -340,12 +340,12 @@
 	while (avpkt.size > 0) {
 		int got_frame = 0;
 		if (!decoded_frame) {
-			if (!(decoded_frame = avcodec_alloc_frame())) {
+			if (!(decoded_frame = av_frame_alloc())) {
 				SysPrintf(" -> Error allocating audio frame buffer. Track will not be available.");
 				return 1; // error decoding frame
 			}
 		} else {
-			avcodec_get_frame_defaults(decoded_frame);
+			av_frame_unref(decoded_frame);
 		}
 
 		len = avcodec_decode_audio4(c, decoded_frame, &got_frame, &avpkt);
@@ -383,7 +383,7 @@
 
 	avcodec_close(c);
 	av_free(c);
-	avcodec_free_frame(&decoded_frame);
+	av_frame_free(&decoded_frame);
 	return 0;
 }
 #endif