1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
From: Teemu Ikonen <tpikonen@gmail.com>
Subject: Fix FTBFS with GCC-4.7
Git-Branch: p/gcc47
Git-Diff: 532bdd9a6bde03cf47da8fb63fee60..07a6c6cf991f44779236b31381a7ca
Closes: #667276
Thanks to Matej Vela for the patch.
meshlab/src/meshlabplugins/decorate_base/colorhistogram.h | 2 +-
.../vcg/complex/algorithms/local_optimization/tri_edge_flip.h | 8 ++++----
vcglib/vcg/space/index/grid_static_obj.h | 2 +-
vcglib/wrap/gl/trimesh.h | 2 +-
vcglib/wrap/ply/plystuff.h | 1 +
5 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/meshlab/src/meshlabplugins/decorate_base/colorhistogram.h b/meshlab/src/meshlabplugins/decorate_base/colorhistogram.h
index 2351b2a..90c6d76 100644
--- a/meshlab/src/meshlabplugins/decorate_base/colorhistogram.h
+++ b/meshlab/src/meshlabplugins/decorate_base/colorhistogram.h
@@ -40,7 +40,7 @@ public:
//! Reset histogram data.
void Clear() {
- this->::Clear();
+ Histogram<ScalarType>::Clear();
CV.clear();
}
/*
diff --git a/vcglib/vcg/complex/algorithms/local_optimization/tri_edge_flip.h b/vcglib/vcg/complex/algorithms/local_optimization/tri_edge_flip.h
index 9054166..f40f0dc 100644
--- a/vcglib/vcg/complex/algorithms/local_optimization/tri_edge_flip.h
+++ b/vcglib/vcg/complex/algorithms/local_optimization/tri_edge_flip.h
@@ -558,13 +558,13 @@ public:
// edges of the first face, except the flipped edge
for(int i = 0; i < 3; i++) if(i != flipped) {
PosType newpos(f1, i);
- Insert(heap, newpos, this->GlobalMark());
+ this->Insert(heap, newpos, this->GlobalMark());
}
// edges of the second face, except the flipped edge
for(int i = 0; i < 3; i++) if(i != f1->FFi(flipped)) {
PosType newpos(f2, i);
- Insert(heap, newpos, this->GlobalMark());
+ this->Insert(heap, newpos, this->GlobalMark());
}
// every edge with v0, v1 v3 of f1
@@ -583,7 +583,7 @@ public:
do {
VertexPointer v = pos.VFlip();
if(v != v0 && v != v1 && v != v2 && v != v3)
- Insert(heap, pos, this->GlobalMark());
+ this->Insert(heap, pos, this->GlobalMark());
pos.NextE();
} while(pos != startpos && !pos.IsBorder());
@@ -603,7 +603,7 @@ public:
do {
VertexPointer v = pos.VFlip();
if(v != v0 && v != v1 && v != v2 && v != v3)
- Insert(heap, pos, this->GlobalMark());
+ this->Insert(heap, pos, this->GlobalMark());
pos.NextE();
} while(pos != startpos && !pos.IsBorder());
diff --git a/vcglib/vcg/space/index/grid_static_obj.h b/vcglib/vcg/space/index/grid_static_obj.h
index 0554393..26608d5 100644
--- a/vcglib/vcg/space/index/grid_static_obj.h
+++ b/vcglib/vcg/space/index/grid_static_obj.h
@@ -72,7 +72,7 @@ class GridStaticObj : public BasicGrid<FLT>
inline ~GridStaticObj() { if(grid) delete[] grid; }
inline void Init(const ObjType &val)
{
- fill(grid,grid+size(),val);
+ std::fill(grid,grid+size(),val);
}
diff --git a/vcglib/wrap/gl/trimesh.h b/vcglib/wrap/gl/trimesh.h
index 5d40404..ba72456 100644
--- a/vcglib/wrap/gl/trimesh.h
+++ b/vcglib/wrap/gl/trimesh.h
@@ -1003,7 +1003,7 @@ void Crease(MESH_TYPE &m, typename MESH_TYPE::scalar_type angleRad)
}
}
- m.vert.math::Swap(newvert);
+ m.vert.swap(newvert);
m.vn=m.vert.size();
}
diff --git a/vcglib/wrap/ply/plystuff.h b/vcglib/wrap/ply/plystuff.h
index 3e41e63..4af9508 100644
--- a/vcglib/wrap/ply/plystuff.h
+++ b/vcglib/wrap/ply/plystuff.h
@@ -75,6 +75,7 @@ using namespace vcg;
#define pb_close _close
#define DIR_SEP "\\"
#else
+#include <unistd.h>
#define pb_mkdir(n) mkdir(n,0755)
#define pb_access access
#define pb_stat stat
|