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--- a/bfast/AlignNTSpace.c
+++ b/bfast/AlignNTSpace.c
@@ -478,7 +478,7 @@
}
}
-inline void AlignNTSpaceFillInCell(char *read,
+void AlignNTSpaceFillInCell(char *read,
int32_t readLength,
char *reference,
int32_t referenceLength,
--- a/bfast/AlignNTSpace.h
+++ b/bfast/AlignNTSpace.h
@@ -10,5 +10,5 @@
void AlignNTSpaceRecoverAlignmentFromMatrix(AlignedEntry*, AlignMatrix*, char*, int, char*, int, int32_t, int32_t, int, int32_t, char, int);
void AlignNTSpaceInitializeAtStart(AlignMatrix*, ScoringMatrix*, int32_t, int32_t);
void AlignNTSpaceInitializeToExtend(AlignMatrix*, ScoringMatrix*, int32_t, int32_t, int32_t, int32_t);
-inline void AlignNTSpaceFillInCell(char*, int32_t, char*, int32_t, ScoringMatrix*, AlignMatrix*, int32_t, int32_t, int32_t, int32_t);
+void AlignNTSpaceFillInCell(char*, int32_t, char*, int32_t, ScoringMatrix*, AlignMatrix*, int32_t, int32_t, int32_t, int32_t);
#endif
--- a/bfast/BLib.c
+++ b/bfast/BLib.c
@@ -90,7 +90,7 @@
}
/* TODO */
-inline char ToUpper(char a)
+char ToUpper(char a)
{
if(97 <= a && a < 122) return (char)(a - 32);
return a;
--- a/bfast/BLib.h
+++ b/bfast/BLib.h
@@ -16,7 +16,7 @@
int ParseFastaHeaderLine(char*);
char ToLower(char);
void ToLowerRead(char*, int);
-inline char ToUpper(char);
+char ToUpper(char);
void ToUpperRead(char*, int);
void ReverseRead(char*, char*, int);
void ReverseReadFourBit(int8_t*, int8_t*, int);
--- a/bfast/ScoringMatrix.c
+++ b/bfast/ScoringMatrix.c
@@ -98,14 +98,14 @@
return 1;
}
-inline int32_t ScoringMatrixGetNTScore(char a,
+int32_t ScoringMatrixGetNTScore(char a,
char b,
ScoringMatrix *sm)
{
return (ToUpper(a) == ToUpper(b)) ? sm->ntMatch : sm->ntMismatch;
}
-inline int32_t ScoringMatrixGetColorScore(char a,
+int32_t ScoringMatrixGetColorScore(char a,
char b,
ScoringMatrix *sm)
{
--- a/bfast/ScoringMatrix.h
+++ b/bfast/ScoringMatrix.h
@@ -3,8 +3,8 @@
#include "BLibDefinitions.h"
-inline int32_t ScoringMatrixGetNTScore(char, char, ScoringMatrix*);
-inline int32_t ScoringMatrixGetColorScore(char, char, ScoringMatrix*);
+int32_t ScoringMatrixGetNTScore(char, char, ScoringMatrix*);
+int32_t ScoringMatrixGetColorScore(char, char, ScoringMatrix*);
int ScoringMatrixRead(char*, ScoringMatrix*, int);
void ScoringMatrixInitialize(ScoringMatrix*);
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