diff options
author | BlackNoxis <steven.darklight@gmail.com> | 2014-02-15 23:24:26 +0200 |
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committer | BlackNoxis <steven.darklight@gmail.com> | 2014-02-15 23:24:26 +0200 |
commit | 7224c1253228e5c29c78cb3f0f26ce34770f2356 (patch) | |
tree | 1684924656132935256e034f35f92abee6623265 /sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch |
Added ebuilds for kogaion desktop
Diffstat (limited to 'sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch')
-rw-r--r-- | sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch | 8732 |
1 files changed, 8732 insertions, 0 deletions
diff --git a/sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch b/sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch new file mode 100644 index 00000000..1a9feb96 --- /dev/null +++ b/sys-kernel/kogaion-sources/files/desktop/3.10-ck1.patch @@ -0,0 +1,8732 @@ +// patch-3.10-ck1.patch +Index: linux-3.10-ck1/arch/powerpc/platforms/cell/spufs/sched.c +=================================================================== +--- linux-3.10-ck1.orig/arch/powerpc/platforms/cell/spufs/sched.c 2013-07-09 17:28:57.209502080 +1000 ++++ linux-3.10-ck1/arch/powerpc/platforms/cell/spufs/sched.c 2013-07-09 17:29:00.837501924 +1000 +@@ -64,11 +64,6 @@ + static struct timer_list spuloadavg_timer; + + /* +- * Priority of a normal, non-rt, non-niced'd process (aka nice level 0). +- */ +-#define NORMAL_PRIO 120 +- +-/* + * Frequency of the spu scheduler tick. By default we do one SPU scheduler + * tick for every 10 CPU scheduler ticks. + */ +Index: linux-3.10-ck1/Documentation/scheduler/sched-BFS.txt +=================================================================== +--- /dev/null 1970-01-01 00:00:00.000000000 +0000 ++++ linux-3.10-ck1/Documentation/scheduler/sched-BFS.txt 2013-07-09 17:29:00.837501924 +1000 +@@ -0,0 +1,347 @@ ++BFS - The Brain Fuck Scheduler by Con Kolivas. ++ ++Goals. ++ ++The goal of the Brain Fuck Scheduler, referred to as BFS from here on, is to ++completely do away with the complex designs of the past for the cpu process ++scheduler and instead implement one that is very simple in basic design. ++The main focus of BFS is to achieve excellent desktop interactivity and ++responsiveness without heuristics and tuning knobs that are difficult to ++understand, impossible to model and predict the effect of, and when tuned to ++one workload cause massive detriment to another. ++ ++ ++Design summary. ++ ++BFS is best described as a single runqueue, O(n) lookup, earliest effective ++virtual deadline first design, loosely based on EEVDF (earliest eligible virtual ++deadline first) and my previous Staircase Deadline scheduler. Each component ++shall be described in order to understand the significance of, and reasoning for ++it. The codebase when the first stable version was released was approximately ++9000 lines less code than the existing mainline linux kernel scheduler (in ++2.6.31). This does not even take into account the removal of documentation and ++the cgroups code that is not used. ++ ++Design reasoning. ++ ++The single runqueue refers to the queued but not running processes for the ++entire system, regardless of the number of CPUs. The reason for going back to ++a single runqueue design is that once multiple runqueues are introduced, ++per-CPU or otherwise, there will be complex interactions as each runqueue will ++be responsible for the scheduling latency and fairness of the tasks only on its ++own runqueue, and to achieve fairness and low latency across multiple CPUs, any ++advantage in throughput of having CPU local tasks causes other disadvantages. ++This is due to requiring a very complex balancing system to at best achieve some ++semblance of fairness across CPUs and can only maintain relatively low latency ++for tasks bound to the same CPUs, not across them. To increase said fairness ++and latency across CPUs, the advantage of local runqueue locking, which makes ++for better scalability, is lost due to having to grab multiple locks. ++ ++A significant feature of BFS is that all accounting is done purely based on CPU ++used and nowhere is sleep time used in any way to determine entitlement or ++interactivity. Interactivity "estimators" that use some kind of sleep/run ++algorithm are doomed to fail to detect all interactive tasks, and to falsely tag ++tasks that aren't interactive as being so. The reason for this is that it is ++close to impossible to determine that when a task is sleeping, whether it is ++doing it voluntarily, as in a userspace application waiting for input in the ++form of a mouse click or otherwise, or involuntarily, because it is waiting for ++another thread, process, I/O, kernel activity or whatever. Thus, such an ++estimator will introduce corner cases, and more heuristics will be required to ++cope with those corner cases, introducing more corner cases and failed ++interactivity detection and so on. Interactivity in BFS is built into the design ++by virtue of the fact that tasks that are waking up have not used up their quota ++of CPU time, and have earlier effective deadlines, thereby making it very likely ++they will preempt any CPU bound task of equivalent nice level. See below for ++more information on the virtual deadline mechanism. Even if they do not preempt ++a running task, because the rr interval is guaranteed to have a bound upper ++limit on how long a task will wait for, it will be scheduled within a timeframe ++that will not cause visible interface jitter. ++ ++ ++Design details. ++ ++Task insertion. ++ ++BFS inserts tasks into each relevant queue as an O(1) insertion into a double ++linked list. On insertion, *every* running queue is checked to see if the newly ++queued task can run on any idle queue, or preempt the lowest running task on the ++system. This is how the cross-CPU scheduling of BFS achieves significantly lower ++latency per extra CPU the system has. In this case the lookup is, in the worst ++case scenario, O(n) where n is the number of CPUs on the system. ++ ++Data protection. ++ ++BFS has one single lock protecting the process local data of every task in the ++global queue. Thus every insertion, removal and modification of task data in the ++global runqueue needs to grab the global lock. However, once a task is taken by ++a CPU, the CPU has its own local data copy of the running process' accounting ++information which only that CPU accesses and modifies (such as during a ++timer tick) thus allowing the accounting data to be updated lockless. Once a ++CPU has taken a task to run, it removes it from the global queue. Thus the ++global queue only ever has, at most, ++ ++ (number of tasks requesting cpu time) - (number of logical CPUs) + 1 ++ ++tasks in the global queue. This value is relevant for the time taken to look up ++tasks during scheduling. This will increase if many tasks with CPU affinity set ++in their policy to limit which CPUs they're allowed to run on if they outnumber ++the number of CPUs. The +1 is because when rescheduling a task, the CPU's ++currently running task is put back on the queue. Lookup will be described after ++the virtual deadline mechanism is explained. ++ ++Virtual deadline. ++ ++The key to achieving low latency, scheduling fairness, and "nice level" ++distribution in BFS is entirely in the virtual deadline mechanism. The one ++tunable in BFS is the rr_interval, or "round robin interval". This is the ++maximum time two SCHED_OTHER (or SCHED_NORMAL, the common scheduling policy) ++tasks of the same nice level will be running for, or looking at it the other ++way around, the longest duration two tasks of the same nice level will be ++delayed for. When a task requests cpu time, it is given a quota (time_slice) ++equal to the rr_interval and a virtual deadline. The virtual deadline is ++offset from the current time in jiffies by this equation: ++ ++ jiffies + (prio_ratio * rr_interval) ++ ++The prio_ratio is determined as a ratio compared to the baseline of nice -20 ++and increases by 10% per nice level. The deadline is a virtual one only in that ++no guarantee is placed that a task will actually be scheduled by this time, but ++it is used to compare which task should go next. There are three components to ++how a task is next chosen. First is time_slice expiration. If a task runs out ++of its time_slice, it is descheduled, the time_slice is refilled, and the ++deadline reset to that formula above. Second is sleep, where a task no longer ++is requesting CPU for whatever reason. The time_slice and deadline are _not_ ++adjusted in this case and are just carried over for when the task is next ++scheduled. Third is preemption, and that is when a newly waking task is deemed ++higher priority than a currently running task on any cpu by virtue of the fact ++that it has an earlier virtual deadline than the currently running task. The ++earlier deadline is the key to which task is next chosen for the first and ++second cases. Once a task is descheduled, it is put back on the queue, and an ++O(n) lookup of all queued-but-not-running tasks is done to determine which has ++the earliest deadline and that task is chosen to receive CPU next. ++ ++The CPU proportion of different nice tasks works out to be approximately the ++ ++ (prio_ratio difference)^2 ++ ++The reason it is squared is that a task's deadline does not change while it is ++running unless it runs out of time_slice. Thus, even if the time actually ++passes the deadline of another task that is queued, it will not get CPU time ++unless the current running task deschedules, and the time "base" (jiffies) is ++constantly moving. ++ ++Task lookup. ++ ++BFS has 103 priority queues. 100 of these are dedicated to the static priority ++of realtime tasks, and the remaining 3 are, in order of best to worst priority, ++SCHED_ISO (isochronous), SCHED_NORMAL, and SCHED_IDLEPRIO (idle priority ++scheduling). When a task of these priorities is queued, a bitmap of running ++priorities is set showing which of these priorities has tasks waiting for CPU ++time. When a CPU is made to reschedule, the lookup for the next task to get ++CPU time is performed in the following way: ++ ++First the bitmap is checked to see what static priority tasks are queued. If ++any realtime priorities are found, the corresponding queue is checked and the ++first task listed there is taken (provided CPU affinity is suitable) and lookup ++is complete. If the priority corresponds to a SCHED_ISO task, they are also ++taken in FIFO order (as they behave like SCHED_RR). If the priority corresponds ++to either SCHED_NORMAL or SCHED_IDLEPRIO, then the lookup becomes O(n). At this ++stage, every task in the runlist that corresponds to that priority is checked ++to see which has the earliest set deadline, and (provided it has suitable CPU ++affinity) it is taken off the runqueue and given the CPU. If a task has an ++expired deadline, it is taken and the rest of the lookup aborted (as they are ++chosen in FIFO order). ++ ++Thus, the lookup is O(n) in the worst case only, where n is as described ++earlier, as tasks may be chosen before the whole task list is looked over. ++ ++ ++Scalability. ++ ++The major limitations of BFS will be that of scalability, as the separate ++runqueue designs will have less lock contention as the number of CPUs rises. ++However they do not scale linearly even with separate runqueues as multiple ++runqueues will need to be locked concurrently on such designs to be able to ++achieve fair CPU balancing, to try and achieve some sort of nice-level fairness ++across CPUs, and to achieve low enough latency for tasks on a busy CPU when ++other CPUs would be more suited. BFS has the advantage that it requires no ++balancing algorithm whatsoever, as balancing occurs by proxy simply because ++all CPUs draw off the global runqueue, in priority and deadline order. Despite ++the fact that scalability is _not_ the prime concern of BFS, it both shows very ++good scalability to smaller numbers of CPUs and is likely a more scalable design ++at these numbers of CPUs. ++ ++It also has some very low overhead scalability features built into the design ++when it has been deemed their overhead is so marginal that they're worth adding. ++The first is the local copy of the running process' data to the CPU it's running ++on to allow that data to be updated lockless where possible. Then there is ++deference paid to the last CPU a task was running on, by trying that CPU first ++when looking for an idle CPU to use the next time it's scheduled. Finally there ++is the notion of "sticky" tasks that are flagged when they are involuntarily ++descheduled, meaning they still want further CPU time. This sticky flag is ++used to bias heavily against those tasks being scheduled on a different CPU ++unless that CPU would be otherwise idle. When a cpu frequency governor is used ++that scales with CPU load, such as ondemand, sticky tasks are not scheduled ++on a different CPU at all, preferring instead to go idle. This means the CPU ++they were bound to is more likely to increase its speed while the other CPU ++will go idle, thus speeding up total task execution time and likely decreasing ++power usage. This is the only scenario where BFS will allow a CPU to go idle ++in preference to scheduling a task on the earliest available spare CPU. ++ ++The real cost of migrating a task from one CPU to another is entirely dependant ++on the cache footprint of the task, how cache intensive the task is, how long ++it's been running on that CPU to take up the bulk of its cache, how big the CPU ++cache is, how fast and how layered the CPU cache is, how fast a context switch ++is... and so on. In other words, it's close to random in the real world where we ++do more than just one sole workload. The only thing we can be sure of is that ++it's not free. So BFS uses the principle that an idle CPU is a wasted CPU and ++utilising idle CPUs is more important than cache locality, and cache locality ++only plays a part after that. ++ ++When choosing an idle CPU for a waking task, the cache locality is determined ++according to where the task last ran and then idle CPUs are ranked from best ++to worst to choose the most suitable idle CPU based on cache locality, NUMA ++node locality and hyperthread sibling business. They are chosen in the ++following preference (if idle): ++ ++* Same core, idle or busy cache, idle threads ++* Other core, same cache, idle or busy cache, idle threads. ++* Same node, other CPU, idle cache, idle threads. ++* Same node, other CPU, busy cache, idle threads. ++* Same core, busy threads. ++* Other core, same cache, busy threads. ++* Same node, other CPU, busy threads. ++* Other node, other CPU, idle cache, idle threads. ++* Other node, other CPU, busy cache, idle threads. ++* Other node, other CPU, busy threads. ++ ++This shows the SMT or "hyperthread" awareness in the design as well which will ++choose a real idle core first before a logical SMT sibling which already has ++tasks on the physical CPU. ++ ++Early benchmarking of BFS suggested scalability dropped off at the 16 CPU mark. ++However this benchmarking was performed on an earlier design that was far less ++scalable than the current one so it's hard to know how scalable it is in terms ++of both CPUs (due to the global runqueue) and heavily loaded machines (due to ++O(n) lookup) at this stage. Note that in terms of scalability, the number of ++_logical_ CPUs matters, not the number of _physical_ CPUs. Thus, a dual (2x) ++quad core (4X) hyperthreaded (2X) machine is effectively a 16X. Newer benchmark ++results are very promising indeed, without needing to tweak any knobs, features ++or options. Benchmark contributions are most welcome. ++ ++ ++Features ++ ++As the initial prime target audience for BFS was the average desktop user, it ++was designed to not need tweaking, tuning or have features set to obtain benefit ++from it. Thus the number of knobs and features has been kept to an absolute ++minimum and should not require extra user input for the vast majority of cases. ++There are precisely 2 tunables, and 2 extra scheduling policies. The rr_interval ++and iso_cpu tunables, and the SCHED_ISO and SCHED_IDLEPRIO policies. In addition ++to this, BFS also uses sub-tick accounting. What BFS does _not_ now feature is ++support for CGROUPS. The average user should neither need to know what these ++are, nor should they need to be using them to have good desktop behaviour. ++ ++rr_interval ++ ++There is only one "scheduler" tunable, the round robin interval. This can be ++accessed in ++ ++ /proc/sys/kernel/rr_interval ++ ++The value is in milliseconds, and the default value is set to 6ms. Valid values ++are from 1 to 1000. Decreasing the value will decrease latencies at the cost of ++decreasing throughput, while increasing it will improve throughput, but at the ++cost of worsening latencies. The accuracy of the rr interval is limited by HZ ++resolution of the kernel configuration. Thus, the worst case latencies are ++usually slightly higher than this actual value. BFS uses "dithering" to try and ++minimise the effect the Hz limitation has. The default value of 6 is not an ++arbitrary one. It is based on the fact that humans can detect jitter at ++approximately 7ms, so aiming for much lower latencies is pointless under most ++circumstances. It is worth noting this fact when comparing the latency ++performance of BFS to other schedulers. Worst case latencies being higher than ++7ms are far worse than average latencies not being in the microsecond range. ++Experimentation has shown that rr intervals being increased up to 300 can ++improve throughput but beyond that, scheduling noise from elsewhere prevents ++further demonstrable throughput. ++ ++Isochronous scheduling. ++ ++Isochronous scheduling is a unique scheduling policy designed to provide ++near-real-time performance to unprivileged (ie non-root) users without the ++ability to starve the machine indefinitely. Isochronous tasks (which means ++"same time") are set using, for example, the schedtool application like so: ++ ++ schedtool -I -e amarok ++ ++This will start the audio application "amarok" as SCHED_ISO. How SCHED_ISO works ++is that it has a priority level between true realtime tasks and SCHED_NORMAL ++which would allow them to preempt all normal tasks, in a SCHED_RR fashion (ie, ++if multiple SCHED_ISO tasks are running, they purely round robin at rr_interval ++rate). However if ISO tasks run for more than a tunable finite amount of time, ++they are then demoted back to SCHED_NORMAL scheduling. This finite amount of ++time is the percentage of _total CPU_ available across the machine, configurable ++as a percentage in the following "resource handling" tunable (as opposed to a ++scheduler tunable): ++ ++ /proc/sys/kernel/iso_cpu ++ ++and is set to 70% by default. It is calculated over a rolling 5 second average ++Because it is the total CPU available, it means that on a multi CPU machine, it ++is possible to have an ISO task running as realtime scheduling indefinitely on ++just one CPU, as the other CPUs will be available. Setting this to 100 is the ++equivalent of giving all users SCHED_RR access and setting it to 0 removes the ++ability to run any pseudo-realtime tasks. ++ ++A feature of BFS is that it detects when an application tries to obtain a ++realtime policy (SCHED_RR or SCHED_FIFO) and the caller does not have the ++appropriate privileges to use those policies. When it detects this, it will ++give the task SCHED_ISO policy instead. Thus it is transparent to the user. ++Because some applications constantly set their policy as well as their nice ++level, there is potential for them to undo the override specified by the user ++on the command line of setting the policy to SCHED_ISO. To counter this, once ++a task has been set to SCHED_ISO policy, it needs superuser privileges to set ++it back to SCHED_NORMAL. This will ensure the task remains ISO and all child ++processes and threads will also inherit the ISO policy. ++ ++Idleprio scheduling. ++ ++Idleprio scheduling is a scheduling policy designed to give out CPU to a task ++_only_ when the CPU would be otherwise idle. The idea behind this is to allow ++ultra low priority tasks to be run in the background that have virtually no ++effect on the foreground tasks. This is ideally suited to distributed computing ++clients (like setiathome, folding, mprime etc) but can also be used to start ++a video encode or so on without any slowdown of other tasks. To avoid this ++policy from grabbing shared resources and holding them indefinitely, if it ++detects a state where the task is waiting on I/O, the machine is about to ++suspend to ram and so on, it will transiently schedule them as SCHED_NORMAL. As ++per the Isochronous task management, once a task has been scheduled as IDLEPRIO, ++it cannot be put back to SCHED_NORMAL without superuser privileges. Tasks can ++be set to start as SCHED_IDLEPRIO with the schedtool command like so: ++ ++ schedtool -D -e ./mprime ++ ++Subtick accounting. ++ ++It is surprisingly difficult to get accurate CPU accounting, and in many cases, ++the accounting is done by simply determining what is happening at the precise ++moment a timer tick fires off. This becomes increasingly inaccurate as the ++timer tick frequency (HZ) is lowered. It is possible to create an application ++which uses almost 100% CPU, yet by being descheduled at the right time, records ++zero CPU usage. While the main problem with this is that there are possible ++security implications, it is also difficult to determine how much CPU a task ++really does use. BFS tries to use the sub-tick accounting from the TSC clock, ++where possible, to determine real CPU usage. This is not entirely reliable, but ++is far more likely to produce accurate CPU usage data than the existing designs ++and will not show tasks as consuming no CPU usage when they actually are. Thus, ++the amount of CPU reported as being used by BFS will more accurately represent ++how much CPU the task itself is using (as is shown for example by the 'time' ++application), so the reported values may be quite different to other schedulers. ++Values reported as the 'load' are more prone to problems with this design, but ++per process values are closer to real usage. When comparing throughput of BFS ++to other designs, it is important to compare the actual completed work in terms ++of total wall clock time taken and total work done, rather than the reported ++"cpu usage". ++ ++ ++Con Kolivas <kernel@kolivas.org> Tue, 5 Apr 2011 +Index: linux-3.10-ck1/Documentation/sysctl/kernel.txt +=================================================================== +--- linux-3.10-ck1.orig/Documentation/sysctl/kernel.txt 2013-07-09 17:28:57.123502084 +1000 ++++ linux-3.10-ck1/Documentation/sysctl/kernel.txt 2013-07-09 17:29:00.837501924 +1000 +@@ -33,6 +33,7 @@ + - domainname + - hostname + - hotplug ++- iso_cpu + - kptr_restrict + - kstack_depth_to_print [ X86 only ] + - l2cr [ PPC only ] +@@ -60,6 +61,7 @@ + - randomize_va_space + - real-root-dev ==> Documentation/initrd.txt + - reboot-cmd [ SPARC only ] ++- rr_interval + - rtsig-max + - rtsig-nr + - sem +@@ -306,6 +308,16 @@ + + ============================================================== + ++iso_cpu: (BFS CPU scheduler only). ++ ++This sets the percentage cpu that the unprivileged SCHED_ISO tasks can ++run effectively at realtime priority, averaged over a rolling five ++seconds over the -whole- system, meaning all cpus. ++ ++Set to 70 (percent) by default. ++ ++============================================================== ++ + l2cr: (PPC only) + + This flag controls the L2 cache of G3 processor boards. If +@@ -538,6 +550,20 @@ + + ============================================================== + ++rr_interval: (BFS CPU scheduler only) ++ ++This is the smallest duration that any cpu process scheduling unit ++will run for. Increasing this value can increase throughput of cpu ++bound tasks substantially but at the expense of increased latencies ++overall. Conversely decreasing it will decrease average and maximum ++latencies but at the expense of throughput. This value is in ++milliseconds and the default value chosen depends on the number of ++cpus available at scheduler initialisation with a minimum of 6. ++ ++Valid values are from 1-1000. ++ ++============================================================== ++ + rtsig-max & rtsig-nr: + + The file rtsig-max can be used to tune the maximum number +Index: linux-3.10-ck1/fs/proc/base.c +=================================================================== +--- linux-3.10-ck1.orig/fs/proc/base.c 2013-07-09 17:28:57.169502082 +1000 ++++ linux-3.10-ck1/fs/proc/base.c 2013-07-09 17:29:00.838501924 +1000 +@@ -339,7 +339,7 @@ + static int proc_pid_schedstat(struct task_struct *task, char *buffer) + { + return sprintf(buffer, "%llu %llu %lu\n", +- (unsigned long long)task->se.sum_exec_runtime, ++ (unsigned long long)tsk_seruntime(task), + (unsigned long long)task->sched_info.run_delay, + task->sched_info.pcount); + } +Index: linux-3.10-ck1/include/linux/init_task.h +=================================================================== +--- linux-3.10-ck1.orig/include/linux/init_task.h 2013-07-09 17:28:57.154502083 +1000 ++++ linux-3.10-ck1/include/linux/init_task.h 2013-07-09 17:29:00.838501924 +1000 +@@ -152,12 +152,70 @@ + # define INIT_VTIME(tsk) + #endif + +-#define INIT_TASK_COMM "swapper" +- + /* + * INIT_TASK is used to set up the first task table, touch at + * your own risk!. Base=0, limit=0x1fffff (=2MB) + */ ++#ifdef CONFIG_SCHED_BFS ++#define INIT_TASK_COMM "BFS" ++#define INIT_TASK(tsk) \ ++{ \ ++ .state = 0, \ ++ .stack = &init_thread_info, \ ++ .usage = ATOMIC_INIT(2), \ ++ .flags = PF_KTHREAD, \ ++ .prio = NORMAL_PRIO, \ ++ .static_prio = MAX_PRIO-20, \ ++ .normal_prio = NORMAL_PRIO, \ ++ .deadline = 0, \ ++ .policy = SCHED_NORMAL, \ ++ .cpus_allowed = CPU_MASK_ALL, \ ++ .mm = NULL, \ ++ .active_mm = &init_mm, \ ++ .run_list = LIST_HEAD_INIT(tsk.run_list), \ ++ .time_slice = HZ, \ ++ .tasks = LIST_HEAD_INIT(tsk.tasks), \ ++ INIT_PUSHABLE_TASKS(tsk) \ ++ .ptraced = LIST_HEAD_INIT(tsk.ptraced), \ ++ .ptrace_entry = LIST_HEAD_INIT(tsk.ptrace_entry), \ ++ .real_parent = &tsk, \ ++ .parent = &tsk, \ ++ .children = LIST_HEAD_INIT(tsk.children), \ ++ .sibling = LIST_HEAD_INIT(tsk.sibling), \ ++ .group_leader = &tsk, \ ++ RCU_POINTER_INITIALIZER(real_cred, &init_cred), \ ++ RCU_POINTER_INITIALIZER(cred, &init_cred), \ ++ .comm = INIT_TASK_COMM, \ ++ .thread = INIT_THREAD, \ ++ .fs = &init_fs, \ ++ .files = &init_files, \ ++ .signal = &init_signals, \ ++ .sighand = &init_sighand, \ ++ .nsproxy = &init_nsproxy, \ ++ .pending = { \ ++ .list = LIST_HEAD_INIT(tsk.pending.list), \ ++ .signal = {{0}}}, \ ++ .blocked = {{0}}, \ ++ .alloc_lock = __SPIN_LOCK_UNLOCKED(tsk.alloc_lock), \ ++ .journal_info = NULL, \ ++ .cpu_timers = INIT_CPU_TIMERS(tsk.cpu_timers), \ ++ .pi_lock = __RAW_SPIN_LOCK_UNLOCKED(tsk.pi_lock), \ ++ .timer_slack_ns = 50000, /* 50 usec default slack */ \ ++ .pids = { \ ++ [PIDTYPE_PID] = INIT_PID_LINK(PIDTYPE_PID), \ ++ [PIDTYPE_PGID] = INIT_PID_LINK(PIDTYPE_PGID), \ ++ [PIDTYPE_SID] = INIT_PID_LINK(PIDTYPE_SID), \ ++ }, \ ++ INIT_IDS \ ++ INIT_PERF_EVENTS(tsk) \ ++ INIT_TRACE_IRQFLAGS \ ++ INIT_LOCKDEP \ ++ INIT_FTRACE_GRAPH \ ++ INIT_TRACE_RECURSION \ ++ INIT_TASK_RCU_PREEMPT(tsk) \ ++} ++#else /* CONFIG_SCHED_BFS */ ++#define INIT_TASK_COMM "swapper" + #define INIT_TASK(tsk) \ + { \ + .state = 0, \ +@@ -223,7 +281,7 @@ + INIT_CPUSET_SEQ \ + INIT_VTIME(tsk) \ + } +- ++#endif /* CONFIG_SCHED_BFS */ + + #define INIT_CPU_TIMERS(cpu_timers) \ + { \ +Index: linux-3.10-ck1/include/linux/ioprio.h +=================================================================== +--- linux-3.10-ck1.orig/include/linux/ioprio.h 2013-07-09 17:28:57.146502083 +1000 ++++ linux-3.10-ck1/include/linux/ioprio.h 2013-07-09 17:29:00.838501924 +1000 +@@ -52,6 +52,8 @@ + */ + static inline int task_nice_ioprio(struct task_struct *task) + { ++ if (iso_task(task)) ++ return 0; + return (task_nice(task) + 20) / 5; + } + +Index: linux-3.10-ck1/include/linux/sched.h +=================================================================== +--- linux-3.10-ck1.orig/include/linux/sched.h 2013-07-09 17:28:57.163502082 +1000 ++++ linux-3.10-ck1/include/linux/sched.h 2013-07-09 17:29:00.839501924 +1000 +@@ -229,8 +229,6 @@ + extern void init_idle(struct task_struct *idle, int cpu); + extern void init_idle_bootup_task(struct task_struct *idle); + +-extern int runqueue_is_locked(int cpu); +- + #if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ_COMMON) + extern void nohz_balance_enter_idle(int cpu); + extern void set_cpu_sd_state_idle(void); +@@ -1040,18 +1038,35 @@ + + #ifdef CONFIG_SMP + struct llist_node wake_entry; +- int on_cpu; + #endif +- int on_rq; ++#if defined(CONFIG_SMP) || defined(CONFIG_SCHED_BFS) ++ bool on_cpu; ++#endif ++#ifndef CONFIG_SCHED_BFS ++ bool on_rq; ++#endif + + int prio, static_prio, normal_prio; + unsigned int rt_priority; ++#ifdef CONFIG_SCHED_BFS ++ int time_slice; ++ u64 deadline; ++ struct list_head run_list; ++ u64 last_ran; ++ u64 sched_time; /* sched_clock time spent running */ ++#ifdef CONFIG_SMP ++ bool sticky; /* Soft affined flag */ ++#endif ++ unsigned long rt_timeout; ++#else /* CONFIG_SCHED_BFS */ + const struct sched_class *sched_class; + struct sched_entity se; + struct sched_rt_entity rt; ++ + #ifdef CONFIG_CGROUP_SCHED + struct task_group *sched_task_group; + #endif ++#endif + + #ifdef CONFIG_PREEMPT_NOTIFIERS + /* list of struct preempt_notifier: */ +@@ -1162,6 +1177,9 @@ + int __user *clear_child_tid; /* CLONE_CHILD_CLEARTID */ + + cputime_t utime, stime, utimescaled, stimescaled; ++#ifdef CONFIG_SCHED_BFS ++ unsigned long utime_pc, stime_pc; ++#endif + cputime_t gtime; + #ifndef CONFIG_VIRT_CPU_ACCOUNTING_NATIVE + struct cputime prev_cputime; +@@ -1418,6 +1436,64 @@ + #endif + }; + ++#ifdef CONFIG_SCHED_BFS ++bool grunqueue_is_locked(void); ++void grq_unlock_wait(void); ++void cpu_scaling(int cpu); ++void cpu_nonscaling(int cpu); ++bool above_background_load(void); ++#define tsk_seruntime(t) ((t)->sched_time) ++#define tsk_rttimeout(t) ((t)->rt_timeout) ++ ++static inline void tsk_cpus_current(struct task_struct *p) ++{ ++} ++ ++static inline int runqueue_is_locked(int cpu) ++{ ++ return grunqueue_is_locked(); ++} ++ ++void print_scheduler_version(void); ++ ++static inline bool iso_task(struct task_struct *p) ++{ ++ return (p->policy == SCHED_ISO); ++} ++#else /* CFS */ ++extern int runqueue_is_locked(int cpu); ++static inline void cpu_scaling(int cpu) ++{ ++} ++ ++static inline void cpu_nonscaling(int cpu) ++{ ++} ++#define tsk_seruntime(t) ((t)->se.sum_exec_runtime) ++#define tsk_rttimeout(t) ((t)->rt.timeout) ++ ++static inline void tsk_cpus_current(struct task_struct *p) ++{ ++ p->nr_cpus_allowed = current->nr_cpus_allowed; ++} ++ ++static inline void print_scheduler_version(void) ++{ ++ printk(KERN_INFO"CFS CPU scheduler.\n"); ++} ++ ++static inline bool iso_task(struct task_struct *p) ++{ ++ return false; ++} ++ ++/* Anyone feel like implementing this? */ ++static inline bool above_background_load(void) ++{ ++ return false; ++} ++#endif /* CONFIG_SCHED_BFS */ ++ + /* Future-safe accessor for struct task_struct's cpus_allowed. */ + #define tsk_cpus_allowed(tsk) (&(tsk)->cpus_allowed) + +@@ -1844,7 +1920,7 @@ + task_sched_runtime(struct task_struct *task); + + /* sched_exec is called by processes performing an exec */ +-#ifdef CONFIG_SMP ++#if defined(CONFIG_SMP) && !defined(CONFIG_SCHED_BFS) + extern void sched_exec(void); + #else + #define sched_exec() {} +@@ -2549,7 +2625,7 @@ + return 0; + } + +-static inline void set_task_cpu(struct task_struct *p, unsigned int cpu) ++static inline void set_task_cpu(struct task_struct *p, int cpu) + { + } + +Index: linux-3.10-ck1/init/Kconfig +=================================================================== +--- linux-3.10-ck1.orig/init/Kconfig 2013-07-09 17:28:57.132502084 +1000 ++++ linux-3.10-ck1/init/Kconfig 2013-07-09 17:29:00.839501924 +1000 +@@ -28,6 +28,20 @@ + + menu "General setup" + ++config SCHED_BFS ++ bool "BFS cpu scheduler" ++ ---help--- ++ The Brain Fuck CPU Scheduler for excellent interactivity and ++ responsiveness on the desktop and solid scalability on normal ++ hardware and commodity servers. Not recommended for 4096 CPUs. ++ ++ Currently incompatible with the Group CPU scheduler, and RCU TORTURE ++ TEST so these options are disabled. ++ ++ Say Y here. ++ default y ++ ++ + config BROKEN + bool + +@@ -302,7 +316,7 @@ + # Kind of a stub config for the pure tick based cputime accounting + config TICK_CPU_ACCOUNTING + bool "Simple tick based cputime accounting" +- depends on !S390 && !NO_HZ_FULL ++ depends on !S390 && !NO_HZ_FULL && !SCHED_BFS + help + This is the basic tick based cputime accounting that maintains + statistics about user, system and idle time spent on per jiffies +@@ -325,7 +339,7 @@ + + config VIRT_CPU_ACCOUNTING_GEN + bool "Full dynticks CPU time accounting" +- depends on HAVE_CONTEXT_TRACKING && 64BIT ++ depends on HAVE_CONTEXT_TRACKING && 64BIT && !SCHED_BFS + select VIRT_CPU_ACCOUNTING + select CONTEXT_TRACKING + help +@@ -795,6 +809,7 @@ + depends on ARCH_SUPPORTS_NUMA_BALANCING + depends on !ARCH_WANT_NUMA_VARIABLE_LOCALITY + depends on SMP && NUMA && MIGRATION ++ depends on !SCHED_BFS + help + This option adds support for automatic NUMA aware memory/task placement. + The mechanism is quite primitive and is based on migrating memory when +@@ -857,6 +872,7 @@ + + config CGROUP_CPUACCT + bool "Simple CPU accounting cgroup subsystem" ++ depends on !SCHED_BFS + help + Provides a simple Resource Controller for monitoring the + total CPU consumed by the tasks in a cgroup. +@@ -959,6 +975,7 @@ + + menuconfig CGROUP_SCHED + bool "Group CPU scheduler" ++ depends on !SCHED_BFS + default n + help + This feature lets CPU scheduler recognize task groups and control CPU +@@ -1123,6 +1140,7 @@ + + config SCHED_AUTOGROUP + bool "Automatic process group scheduling" ++ depends on !SCHED_BFS + select EVENTFD + select CGROUPS + select CGROUP_SCHED +@@ -1526,38 +1544,8 @@ + + On non-ancient distros (post-2000 ones) N is usually a safe choice. + +-choice +- prompt "Choose SLAB allocator" +- default SLUB +- help +- This option allows to select a slab allocator. +- +-config SLAB +- bool "SLAB" +- help +- The regular slab allocator that is established and known to work +- well in all environments. It organizes cache hot objects in +- per cpu and per node queues. +- + config SLUB +- bool "SLUB (Unqueued Allocator)" +- help +- SLUB is a slab allocator that minimizes cache line usage +- instead of managing queues of cached objects (SLAB approach). +- Per cpu caching is realized using slabs of objects instead +- of queues of objects. SLUB can use memory efficiently +- and has enhanced diagnostics. SLUB is the default choice for +- a slab allocator. +- +-config SLOB +- depends on EXPERT +- bool "SLOB (Simple Allocator)" +- help +- SLOB replaces the stock allocator with a drastically simpler +- allocator. SLOB is generally more space efficient but +- does not perform as well on large systems. +- +-endchoice ++ def_bool y + + config MMAP_ALLOW_UNINITIALIZED + bool "Allow mmapped anonymous memory to be uninitialized" +Index: linux-3.10-ck1/init/main.c +=================================================================== +--- linux-3.10-ck1.orig/init/main.c 2013-07-09 17:28:57.127502084 +1000 ++++ linux-3.10-ck1/init/main.c 2013-07-09 17:29:00.839501924 +1000 +@@ -700,7 +700,6 @@ + return ret; + } + +- + extern initcall_t __initcall_start[]; + extern initcall_t __initcall0_start[]; + extern initcall_t __initcall1_start[]; +@@ -820,6 +819,8 @@ + + flush_delayed_fput(); + ++ print_scheduler_version(); ++ + if (ramdisk_execute_command) { + if (!run_init_process(ramdisk_execute_command)) + return 0; +Index: linux-3.10-ck1/kernel/delayacct.c +=================================================================== +--- linux-3.10-ck1.orig/kernel/delayacct.c 2013-07-09 17:28:57.202502081 +1000 ++++ linux-3.10-ck1/kernel/delayacct.c 2013-07-09 17:29:00.839501924 +1000 +@@ -133,7 +133,7 @@ + */ + t1 = tsk->sched_info.pcount; + t2 = tsk->sched_info.run_delay; +- t3 = tsk->se.sum_exec_runtime; ++ t3 = tsk_seruntime(tsk); + + d->cpu_count += t1; + +Index: linux-3.10-ck1/kernel/exit.c +=================================================================== +--- linux-3.10-ck1.orig/kernel/exit.c 2013-07-09 17:28:57.186502081 +1000 ++++ linux-3.10-ck1/kernel/exit.c 2013-07-09 17:29:00.839501924 +1000 +@@ -135,7 +135,7 @@ + sig->inblock += task_io_get_inblock(tsk); + sig->oublock += task_io_get_oublock(tsk); + task_io_accounting_add(&sig->ioac, &tsk->ioac); +- sig->sum_sched_runtime += tsk->se.sum_exec_runtime; ++ sig->sum_sched_runtime += tsk_seruntime(tsk); + } + + sig->nr_threads--; +Index: linux-3.10-ck1/kernel/posix-cpu-timers.c +=================================================================== +--- linux-3.10-ck1.orig/kernel/posix-cpu-timers.c 2013-07-09 17:28:57.182502082 +1000 ++++ linux-3.10-ck1/kernel/posix-cpu-timers.c 2013-07-09 17:29:00.840501924 +1000 +@@ -498,11 +498,11 @@ + { + cputime_t utime, stime; + +- add_device_randomness((const void*) &tsk->se.sum_exec_runtime, ++ add_device_randomness((const void*) &tsk_seruntime(tsk), + sizeof(unsigned long long)); + task_cputime(tsk, &utime, &stime); + cleanup_timers(tsk->cpu_timers, +- utime, stime, tsk->se.sum_exec_runtime); ++ utime, stime, tsk_seruntime(tsk)); + + } + void posix_cpu_timers_exit_group(struct task_struct *tsk) +@@ -513,7 +513,7 @@ + task_cputime(tsk, &utime, &stime); + cleanup_timers(tsk->signal->cpu_timers, + utime + sig->utime, stime + sig->stime, +- tsk->se.sum_exec_runtime + sig->sum_sched_runtime); ++ tsk_seruntime(tsk) + sig->sum_sched_runtime); + } + + static void clear_dead_task(struct k_itimer *timer, union cpu_time_count now) +@@ -976,7 +976,7 @@ + struct cpu_timer_list *t = list_first_entry(timers, + struct cpu_timer_list, + entry); +- if (!--maxfire || tsk->se.sum_exec_runtime < t->expires.sched) { ++ if (!--maxfire || tsk_seruntime(tsk) < t->expires.sched) { + tsk->cputime_expires.sched_exp = t->expires.sched; + break; + } +@@ -993,7 +993,7 @@ + ACCESS_ONCE(sig->rlim[RLIMIT_RTTIME].rlim_max); + + if (hard != RLIM_INFINITY && +- tsk->rt.timeout > DIV_ROUND_UP(hard, USEC_PER_SEC/HZ)) { ++ tsk_rttimeout(tsk) > DIV_ROUND_UP(hard, USEC_PER_SEC/HZ)) { + /* + * At the hard limit, we just die. + * No need to calculate anything else now. +@@ -1001,7 +1001,7 @@ + __group_send_sig_info(SIGKILL, SEND_SIG_PRIV, tsk); + return; + } +- if (tsk->rt.timeout > DIV_ROUND_UP(soft, USEC_PER_SEC/HZ)) { ++ if (tsk_rttimeout(tsk) > DIV_ROUND_UP(soft, USEC_PER_SEC/HZ)) { + /* + * At the soft limit, send a SIGXCPU every second. + */ +@@ -1282,7 +1282,7 @@ + struct task_cputime task_sample = { + .utime = utime, + .stime = stime, +- .sum_exec_runtime = tsk->se.sum_exec_runtime ++ .sum_exec_runtime = tsk_seruntime(tsk) + }; + + if (task_cputime_expired(&task_sample, &tsk->cputime_expires)) +Index: linux-3.10-ck1/kernel/sysctl.c +=================================================================== +--- linux-3.10-ck1.orig/kernel/sysctl.c 2013-07-09 17:28:57.173502082 +1000 ++++ linux-3.10-ck1/kernel/sysctl.c 2013-07-09 17:29:00.840501924 +1000 +@@ -128,7 +128,12 @@ + static int __maybe_unused two = 2; + static int __maybe_unused three = 3; + static unsigned long one_ul = 1; +-static int one_hundred = 100; ++static int __maybe_unused one_hundred = 100; ++#ifdef CONFIG_SCHED_BFS ++extern int rr_interval; ++extern int sched_iso_cpu; ++static int __read_mostly one_thousand = 1000; ++#endif + #ifdef CONFIG_PRINTK + static int ten_thousand = 10000; + #endif +@@ -256,7 +261,7 @@ + { } + }; + +-#ifdef CONFIG_SCHED_DEBUG ++#if defined(CONFIG_SCHED_DEBUG) && !defined(CONFIG_SCHED_BFS) + static int min_sched_granularity_ns = 100000; /* 100 usecs */ + static int max_sched_granularity_ns = NSEC_PER_SEC; /* 1 second */ + static int min_wakeup_granularity_ns; /* 0 usecs */ +@@ -273,6 +278,7 @@ + #endif + + static struct ctl_table kern_table[] = { ++#ifndef CONFIG_SCHED_BFS + { + .procname = "sched_child_runs_first", + .data = &sysctl_sched_child_runs_first, +@@ -436,6 +442,7 @@ + .extra1 = &one, + }, + #endif ++#endif /* !CONFIG_SCHED_BFS */ + #ifdef CONFIG_PROVE_LOCKING + { + .procname = "prove_locking", +@@ -907,6 +914,26 @@ + .proc_handler = proc_dointvec, + }, + #endif ++#ifdef CONFIG_SCHED_BFS ++ { ++ .procname = "rr_interval", ++ .data = &rr_interval, ++ .maxlen = sizeof (int), ++ .mode = 0644, ++ .proc_handler = &proc_dointvec_minmax, ++ .extra1 = &one, ++ .extra2 = &one_thousand, ++ }, ++ { ++ .procname = "iso_cpu", ++ .data = &sched_iso_cpu, ++ .maxlen = sizeof (int), ++ .mode = 0644, ++ .proc_handler = &proc_dointvec_minmax, ++ .extra1 = &zero, ++ .extra2 = &one_hundred, ++ }, ++#endif + #if defined(CONFIG_S390) && defined(CONFIG_SMP) + { + .procname = "spin_retry", +Index: linux-3.10-ck1/lib/Kconfig.debug +=================================================================== +--- linux-3.10-ck1.orig/lib/Kconfig.debug 2013-07-09 17:28:57.137502083 +1000 ++++ linux-3.10-ck1/lib/Kconfig.debug 2013-07-09 17:29:00.840501924 +1000 +@@ -940,7 +940,7 @@ + + config RCU_TORTURE_TEST + tristate "torture tests for RCU" +- depends on DEBUG_KERNEL ++ depends on DEBUG_KERNEL && !SCHED_BFS + default n + help + This option provides a kernel module that runs torture tests +Index: linux-3.10-ck1/include/linux/jiffies.h +=================================================================== +--- linux-3.10-ck1.orig/include/linux/jiffies.h 2013-07-09 17:28:57.150502083 +1000 ++++ linux-3.10-ck1/include/linux/jiffies.h 2013-07-09 17:29:00.840501924 +1000 +@@ -159,7 +159,7 @@ + * Have the 32 bit jiffies value wrap 5 minutes after boot + * so jiffies wrap bugs show up earlier. + */ +-#define INITIAL_JIFFIES ((unsigned long)(unsigned int) (-300*HZ)) ++#define INITIAL_JIFFIES ((unsigned long)(unsigned int) (-10*HZ)) + + /* + * Change timeval to jiffies, trying to avoid the +Index: linux-3.10-ck1/drivers/cpufreq/cpufreq.c +=================================================================== +--- linux-3.10-ck1.orig/drivers/cpufreq/cpufreq.c 2013-07-09 17:28:57.224502080 +1000 ++++ linux-3.10-ck1/drivers/cpufreq/cpufreq.c 2013-07-09 17:29:00.841501924 +1000 +@@ -30,6 +30,7 @@ + #include <linux/cpu.h> + #include <linux/completion.h> + #include <linux/mutex.h> ++#include <linux/sched.h> + #include <linux/syscore_ops.h> + + #include <trace/events/power.h> +@@ -1473,6 +1474,12 @@ + + if (cpufreq_driver->target) + retval = cpufreq_driver->target(policy, target_freq, relation); ++ if (likely(retval != -EINVAL)) { ++ if (target_freq == policy->max) ++ cpu_nonscaling(policy->cpu); ++ else ++ cpu_scaling(policy->cpu); ++ } + + return retval; + } +Index: linux-3.10-ck1/drivers/cpufreq/cpufreq_ondemand.c +=================================================================== +--- linux-3.10-ck1.orig/drivers/cpufreq/cpufreq_ondemand.c 2013-07-09 17:28:57.214502080 +1000 ++++ linux-3.10-ck1/drivers/cpufreq/cpufreq_ondemand.c 2013-07-09 17:29:00.841501924 +1000 +@@ -29,8 +29,8 @@ + #include "cpufreq_governor.h" + + /* On-demand governor macros */ +-#define DEF_FREQUENCY_DOWN_DIFFERENTIAL (10) +-#define DEF_FREQUENCY_UP_THRESHOLD (80) ++#define DEF_FREQUENCY_DOWN_DIFFERENTIAL (26) ++#define DEF_FREQUENCY_UP_THRESHOLD (63) + #define DEF_SAMPLING_DOWN_FACTOR (1) + #define MAX_SAMPLING_DOWN_FACTOR (100000) + #define MICRO_FREQUENCY_DOWN_DIFFERENTIAL (3) +@@ -160,10 +160,10 @@ + } + + /* +- * Every sampling_rate, we check, if current idle time is less than 20% ++ * Every sampling_rate, we check, if current idle time is less than 37% + * (default), then we try to increase frequency. Every sampling_rate, we look + * for the lowest frequency which can sustain the load while keeping idle time +- * over 30%. If such a frequency exist, we try to decrease to this frequency. ++ * over 63%. If such a frequency exist, we try to decrease to this frequency. + * + * Any frequency increase takes it to the maximum frequency. Frequency reduction + * happens at minimum steps of 5% (default) of current frequency +Index: linux-3.10-ck1/kernel/sched/bfs.c +=================================================================== +--- /dev/null 1970-01-01 00:00:00.000000000 +0000 ++++ linux-3.10-ck1/kernel/sched/bfs.c 2013-07-09 17:29:00.843501924 +1000 +@@ -0,0 +1,7423 @@ ++/* ++ * kernel/sched/bfs.c, was kernel/sched.c ++ * ++ * Kernel scheduler and related syscalls ++ * ++ * Copyright (C) 1991-2002 Linus Torvalds ++ * ++ * 1996-12-23 Modified by Dave Grothe to fix bugs in semaphores and ++ * make semaphores SMP safe ++ * 1998-11-19 Implemented schedule_timeout() and related stuff ++ * by Andrea Arcangeli ++ * 2002-01-04 New ultra-scalable O(1) scheduler by Ingo Molnar: ++ * hybrid priority-list and round-robin design with ++ * an array-switch method of distributing timeslices ++ * and per-CPU runqueues. Cleanups and useful suggestions ++ * by Davide Libenzi, preemptible kernel bits by Robert Love. ++ * 2003-09-03 Interactivity tuning by Con Kolivas. ++ * 2004-04-02 Scheduler domains code by Nick Piggin ++ * 2007-04-15 Work begun on replacing all interactivity tuning with a ++ * fair scheduling design by Con Kolivas. ++ * 2007-05-05 Load balancing (smp-nice) and other improvements ++ * by Peter Williams ++ * 2007-05-06 Interactivity improvements to CFS by Mike Galbraith ++ * 2007-07-01 Group scheduling enhancements by Srivatsa Vaddagiri ++ * 2007-11-29 RT balancing improvements by Steven Rostedt, Gregory Haskins, ++ * Thomas Gleixner, Mike Kravetz ++ * now Brainfuck deadline scheduling policy by Con Kolivas deletes ++ * a whole lot of those previous things. ++ */ ++ ++#include <linux/mm.h> ++#include <linux/module.h> ++#include <linux/nmi.h> ++#include <linux/init.h> ++#include <asm/uaccess.h> ++#include <linux/highmem.h> ++#include <asm/mmu_context.h> ++#include <linux/interrupt.h> ++#include <linux/capability.h> ++#include <linux/completion.h> ++#include <linux/kernel_stat.h> ++#include <linux/debug_locks.h> ++#include <linux/perf_event.h> ++#include <linux/security.h> ++#include <linux/notifier.h> ++#include <linux/profile.h> ++#include <linux/freezer.h> ++#include <linux/vmalloc.h> ++#include <linux/blkdev.h> ++#include <linux/delay.h> ++#include <linux/smp.h> ++#include <linux/threads.h> ++#include <linux/timer.h> ++#include <linux/rcupdate.h> ++#include <linux/cpu.h> ++#include <linux/cpuset.h> ++#include <linux/cpumask.h> ++#include <linux/percpu.h> ++#include <linux/proc_fs.h> ++#include <linux/seq_file.h> ++#include <linux/syscalls.h> ++#include <linux/times.h> ++#include <linux/tsacct_kern.h> ++#include <linux/kprobes.h> ++#include <linux/delayacct.h> ++#include <linux/log2.h> ++#include <linux/bootmem.h> ++#include <linux/ftrace.h> ++#include <linux/slab.h> ++#include <linux/init_task.h> ++#include <linux/binfmts.h> ++#include <linux/context_tracking.h> ++ ++#include <asm/switch_to.h> ++#include <asm/tlb.h> ++#include <asm/unistd.h> ++#include <asm/mutex.h> ++#ifdef CONFIG_PARAVIRT ++#include <asm/paravirt.h> ++#endif ++ ++#include "cpupri.h" ++#include "../workqueue_internal.h" ++#include "../smpboot.h" ++ ++#define CREATE_TRACE_POINTS ++#include <trace/events/sched.h> ++ ++#define rt_prio(prio) unlikely((prio) < MAX_RT_PRIO) ++#define rt_task(p) rt_prio((p)->prio) ++#define rt_queue(rq) rt_prio((rq)->rq_prio) ++#define batch_task(p) (unlikely((p)->policy == SCHED_BATCH)) ++#define is_rt_policy(policy) ((policy) == SCHED_FIFO || \ ++ (policy) == SCHED_RR) ++#define has_rt_policy(p) unlikely(is_rt_policy((p)->policy)) ++#define idleprio_task(p) unlikely((p)->policy == SCHED_IDLEPRIO) ++#define iso_task(p) unlikely((p)->policy == SCHED_ISO) ++#define iso_queue(rq) unlikely((rq)->rq_policy == SCHED_ISO) ++#define rq_running_iso(rq) ((rq)->rq_prio == ISO_PRIO) ++ ++#define ISO_PERIOD ((5 * HZ * grq.noc) + 1) ++ ++/* ++ * Convert user-nice values [ -20 ... 0 ... 19 ] ++ * to static priority [ MAX_RT_PRIO..MAX_PRIO-1 ], ++ * and back. ++ */ ++#define NICE_TO_PRIO(nice) (MAX_RT_PRIO + (nice) + 20) ++#define PRIO_TO_NICE(prio) ((prio) - MAX_RT_PRIO - 20) ++#define TASK_NICE(p) PRIO_TO_NICE((p)->static_prio) ++ ++/* ++ * 'User priority' is the nice value converted to something we ++ * can work with better when scaling various scheduler parameters, ++ * it's a [ 0 ... 39 ] range. ++ */ ++#define USER_PRIO(p) ((p) - MAX_RT_PRIO) ++#define TASK_USER_PRIO(p) USER_PRIO((p)->static_prio) ++#define MAX_USER_PRIO (USER_PRIO(MAX_PRIO)) ++#define SCHED_PRIO(p) ((p) + MAX_RT_PRIO) ++#define STOP_PRIO (MAX_RT_PRIO - 1) ++ ++/* ++ * Some helpers for converting to/from various scales. Use shifts to get ++ * approximate multiples of ten for less overhead. ++ */ ++#define JIFFIES_TO_NS(TIME) ((TIME) * (1000000000 / HZ)) ++#define JIFFY_NS (1000000000 / HZ) ++#define HALF_JIFFY_NS (1000000000 / HZ / 2) ++#define HALF_JIFFY_US (1000000 / HZ / 2) ++#define MS_TO_NS(TIME) ((TIME) << 20) ++#define MS_TO_US(TIME) ((TIME) << 10) ++#define NS_TO_MS(TIME) ((TIME) >> 20) ++#define NS_TO_US(TIME) ((TIME) >> 10) ++ ++#define RESCHED_US (100) /* Reschedule if less than this many μs left */ ++ ++void print_scheduler_version(void) ++{ ++ printk(KERN_INFO "BFS CPU scheduler v0.440 by Con Kolivas.\n"); ++} ++ ++/* ++ * This is the time all tasks within the same priority round robin. ++ * Value is in ms and set to a minimum of 6ms. Scales with number of cpus. ++ * Tunable via /proc interface. ++ */ ++int rr_interval __read_mostly = 6; ++ ++/* ++ * sched_iso_cpu - sysctl which determines the cpu percentage SCHED_ISO tasks ++ * are allowed to run five seconds as real time tasks. This is the total over ++ * all online cpus. ++ */ ++int sched_iso_cpu __read_mostly = 70; ++ ++/* ++ * The relative length of deadline for each priority(nice) level. ++ */ ++static int prio_ratios[PRIO_RANGE] __read_mostly; ++ ++/* ++ * The quota handed out to tasks of all priority levels when refilling their ++ * time_slice. ++ */ ++static inline int timeslice(void) ++{ ++ return MS_TO_US(rr_interval); ++} ++ ++/* ++ * The global runqueue data that all CPUs work off. Data is protected either ++ * by the global grq lock, or the discrete lock that precedes the data in this ++ * struct. ++ */ ++struct global_rq { ++ raw_spinlock_t lock; ++ unsigned long nr_running; ++ unsigned long nr_uninterruptible; ++ unsigned long long nr_switches; ++ struct list_head queue[PRIO_LIMIT]; ++ DECLARE_BITMAP(prio_bitmap, PRIO_LIMIT + 1); ++#ifdef CONFIG_SMP ++ unsigned long qnr; /* queued not running */ ++ cpumask_t cpu_idle_map; ++ bool idle_cpus; ++#endif ++ int noc; /* num_online_cpus stored and updated when it changes */ ++ u64 niffies; /* Nanosecond jiffies */ ++ unsigned long last_jiffy; /* Last jiffy we updated niffies */ ++ ++ raw_spinlock_t iso_lock; ++ int iso_ticks; ++ bool iso_refractory; ++}; ++ ++#ifdef CONFIG_SMP ++ ++/* ++ * We add the notion of a root-domain which will be used to define per-domain ++ * variables. Each exclusive cpuset essentially defines an island domain by ++ * fully partitioning the member cpus from any other cpuset. Whenever a new ++ * exclusive cpuset is created, we also create and attach a new root-domain ++ * object. ++ * ++ */ ++struct root_domain { ++ atomic_t refcount; ++ atomic_t rto_count; ++ struct rcu_head rcu; ++ cpumask_var_t span; ++ cpumask_var_t online; ++ ++ /* ++ * The "RT overload" flag: it gets set if a CPU has more than ++ * one runnable RT task. ++ */ ++ cpumask_var_t rto_mask; ++ struct cpupri cpupri; ++}; ++ ++/* ++ * By default the system creates a single root-domain with all cpus as ++ * members (mimicking the global state we have today). ++ */ ++static struct root_domain def_root_domain; ++ ++#endif /* CONFIG_SMP */ ++ ++/* There can be only one */ ++static struct global_rq grq; ++ ++/* ++ * This is the main, per-CPU runqueue data structure. ++ * This data should only be modified by the local cpu. ++ */ ++struct rq { ++ struct task_struct *curr, *idle, *stop; ++ struct mm_struct *prev_mm; ++ ++ /* Stored data about rq->curr to work outside grq lock */ ++ u64 rq_deadline; ++ unsigned int rq_policy; ++ int rq_time_slice; ++ u64 rq_last_ran; ++ int rq_prio; ++ bool rq_running; /* There is a task running */ ++ ++ /* Accurate timekeeping data */ ++ u64 timekeep_clock; ++ unsigned long user_pc, nice_pc, irq_pc, softirq_pc, system_pc, ++ iowait_pc, idle_pc; ++ atomic_t nr_iowait; ++ ++#ifdef CONFIG_SMP ++ int cpu; /* cpu of this runqueue */ ++ bool online; ++ bool scaling; /* This CPU is managed by a scaling CPU freq governor */ ++ struct task_struct *sticky_task; ++ ++ struct root_domain *rd; ++ struct sched_domain *sd; ++ int *cpu_locality; /* CPU relative cache distance */ ++#ifdef CONFIG_SCHED_SMT ++ bool (*siblings_idle)(int cpu); ++ /* See if all smt siblings are idle */ ++ cpumask_t smt_siblings; ++#endif /* CONFIG_SCHED_SMT */ ++#ifdef CONFIG_SCHED_MC ++ bool (*cache_idle)(int cpu); ++ /* See if all cache siblings are idle */ ++ cpumask_t cache_siblings; ++#endif /* CONFIG_SCHED_MC */ ++ u64 last_niffy; /* Last time this RQ updated grq.niffies */ ++#endif /* CONFIG_SMP */ ++#ifdef CONFIG_IRQ_TIME_ACCOUNTING ++ u64 prev_irq_time; ++#endif /* CONFIG_IRQ_TIME_ACCOUNTING */ ++#ifdef CONFIG_PARAVIRT ++ u64 prev_steal_time; ++#endif /* CONFIG_PARAVIRT */ ++#ifdef CONFIG_PARAVIRT_TIME_ACCOUNTING ++ u64 prev_steal_time_rq; ++#endif /* CONFIG_PARAVIRT_TIME_ACCOUNTING */ ++ ++ u64 clock, old_clock, last_tick; ++ u64 clock_task; ++ bool dither; ++ ++#ifdef CONFIG_SCHEDSTATS ++ ++ /* latency stats */ ++ struct sched_info rq_sched_info; ++ unsigned long long rq_cpu_time; ++ /* could above be rq->cfs_rq.exec_clock + rq->rt_rq.rt_runtime ? */ ++ ++ /* sys_sched_yield() stats */ ++ unsigned int yld_count; ++ ++ /* schedule() stats */ ++ unsigned int sched_switch; ++ unsigned int sched_count; ++ unsigned int sched_goidle; ++ ++ /* try_to_wake_up() stats */ ++ unsigned int ttwu_count; ++ unsigned int ttwu_local; ++#endif /* CONFIG_SCHEDSTATS */ ++}; ++ ++DEFINE_PER_CPU_SHARED_ALIGNED(struct rq, runqueues); ++static DEFINE_MUTEX(sched_hotcpu_mutex); ++ ++#ifdef CONFIG_SMP ++#define cpu_rq(cpu) (&per_cpu(runqueues, (cpu))) ++#define this_rq() (&__get_cpu_var(runqueues)) ++#define task_rq(p) cpu_rq(task_cpu(p)) ++#define cpu_curr(cpu) (cpu_rq(cpu)->curr) ++/* ++ * sched_domains_mutex serialises calls to init_sched_domains, ++ * detach_destroy_domains and partition_sched_domains. ++ */ ++static DEFINE_MUTEX(sched_domains_mutex); ++ ++/* ++ * By default the system creates a single root-domain with all cpus as ++ * members (mimicking the global state we have today). ++ */ ++static struct root_domain def_root_domain; ++ ++int __weak arch_sd_sibling_asym_packing(void) ++{ ++ return 0*SD_ASYM_PACKING; ++} ++#endif /* CONFIG_SMP */ ++ ++#define rcu_dereference_check_sched_domain(p) \ ++ rcu_dereference_check((p), \ ++ lockdep_is_held(&sched_domains_mutex)) ++ ++/* ++ * The domain tree (rq->sd) is protected by RCU's quiescent state transition. ++ * See detach_destroy_domains: synchronize_sched for details. ++ * ++ * The domain tree of any CPU may only be accessed from within ++ * preempt-disabled sections. ++ */ ++#define for_each_domain(cpu, __sd) \ ++ for (__sd = rcu_dereference_check_sched_domain(cpu_rq(cpu)->sd); __sd; __sd = __sd->parent) ++ ++static inline void update_rq_clock(struct rq *rq); ++ ++/* ++ * Sanity check should sched_clock return bogus values. We make sure it does ++ * not appear to go backwards, and use jiffies to determine the maximum and ++ * minimum it could possibly have increased, and round down to the nearest ++ * jiffy when it falls outside this. ++ */ ++static inline void niffy_diff(s64 *niff_diff, int jiff_diff) ++{ ++ unsigned long min_diff, max_diff; ++ ++ if (jiff_diff > 1) ++ min_diff = JIFFIES_TO_NS(jiff_diff - 1); ++ else ++ min_diff = 1; ++ /* Round up to the nearest tick for maximum */ ++ max_diff = JIFFIES_TO_NS(jiff_diff + 1); ++ ++ if (unlikely(*niff_diff < min_diff || *niff_diff > max_diff)) ++ *niff_diff = min_diff; ++} ++ ++#ifdef CONFIG_SMP ++static inline int cpu_of(struct rq *rq) ++{ ++ return rq->cpu; ++} ++ ++/* ++ * Niffies are a globally increasing nanosecond counter. Whenever a runqueue ++ * clock is updated with the grq.lock held, it is an opportunity to update the ++ * niffies value. Any CPU can update it by adding how much its clock has ++ * increased since it last updated niffies, minus any added niffies by other ++ * CPUs. ++ */ ++static inline void update_clocks(struct rq *rq) ++{ ++ s64 ndiff; ++ long jdiff; ++ ++ update_rq_clock(rq); ++ ndiff = rq->clock - rq->old_clock; ++ /* old_clock is only updated when we are updating niffies */ ++ rq->old_clock = rq->clock; ++ ndiff -= grq.niffies - rq->last_niffy; ++ jdiff = jiffies - grq.last_jiffy; ++ niffy_diff(&ndiff, jdiff); ++ grq.last_jiffy += jdiff; ++ grq.niffies += ndiff; ++ rq->last_niffy = grq.niffies; ++} ++#else /* CONFIG_SMP */ ++static struct rq *uprq; ++#define cpu_rq(cpu) (uprq) ++#define this_rq() (uprq) ++#define task_rq(p) (uprq) ++#define cpu_curr(cpu) ((uprq)->curr) ++static inline int cpu_of(struct rq *rq) ++{ ++ return 0; ++} ++ ++static inline void update_clocks(struct rq *rq) ++{ ++ s64 ndiff; ++ long jdiff; ++ ++ update_rq_clock(rq); ++ ndiff = rq->clock - rq->old_clock; ++ rq->old_clock = rq->clock; ++ jdiff = jiffies - grq.last_jiffy; ++ niffy_diff(&ndiff, jdiff); ++ grq.last_jiffy += jdiff; ++ grq.niffies += ndiff; ++} ++#endif ++#define raw_rq() (&__raw_get_cpu_var(runqueues)) ++ ++#include "stats.h" ++ ++#ifndef prepare_arch_switch ++# define prepare_arch_switch(next) do { } while (0) ++#endif ++#ifndef finish_arch_switch ++# define finish_arch_switch(prev) do { } while (0) ++#endif ++#ifndef finish_arch_post_lock_switch ++# define finish_arch_post_lock_switch() do { } while (0) ++#endif ++ ++/* ++ * All common locking functions performed on grq.lock. rq->clock is local to ++ * the CPU accessing it so it can be modified just with interrupts disabled ++ * when we're not updating niffies. ++ * Looking up task_rq must be done under grq.lock to be safe. ++ */ ++static void update_rq_clock_task(struct rq *rq, s64 delta); ++ ++static inline void update_rq_clock(struct rq *rq) ++{ ++ s64 delta = sched_clock_cpu(cpu_of(rq)) - rq->clock; ++ ++ rq->clock += delta; ++ update_rq_clock_task(rq, delta); ++} ++ ++static inline bool task_running(struct task_struct *p) ++{ ++ return p->on_cpu; ++} ++ ++static inline void grq_lock(void) ++ __acquires(grq.lock) ++{ ++ raw_spin_lock(&grq.lock); ++} ++ ++static inline void grq_unlock(void) ++ __releases(grq.lock) ++{ ++ raw_spin_unlock(&grq.lock); ++} ++ ++static inline void grq_lock_irq(void) ++ __acquires(grq.lock) ++{ ++ raw_spin_lock_irq(&grq.lock); ++} ++ ++static inline void time_lock_grq(struct rq *rq) ++ __acquires(grq.lock) ++{ ++ grq_lock(); ++ update_clocks(rq); ++} ++ ++static inline void grq_unlock_irq(void) ++ __releases(grq.lock) ++{ ++ raw_spin_unlock_irq(&grq.lock); ++} ++ ++static inline void grq_lock_irqsave(unsigned long *flags) ++ __acquires(grq.lock) ++{ ++ raw_spin_lock_irqsave(&grq.lock, *flags); ++} ++ ++static inline void grq_unlock_irqrestore(unsigned long *flags) ++ __releases(grq.lock) ++{ ++ raw_spin_unlock_irqrestore(&grq.lock, *flags); ++} ++ ++static inline struct rq ++*task_grq_lock(struct task_struct *p, unsigned long *flags) ++ __acquires(grq.lock) ++{ ++ grq_lock_irqsave(flags); ++ return task_rq(p); ++} ++ ++static inline struct rq ++*time_task_grq_lock(struct task_struct *p, unsigned long *flags) ++ __acquires(grq.lock) ++{ ++ struct rq *rq = task_grq_lock(p, flags); ++ update_clocks(rq); ++ return rq; ++} ++ ++static inline struct rq *task_grq_lock_irq(struct task_struct *p) ++ __acquires(grq.lock) ++{ ++ grq_lock_irq(); ++ return task_rq(p); ++} ++ ++static inline void time_task_grq_lock_irq(struct task_struct *p) ++ __acquires(grq.lock) ++{ ++ struct rq *rq = task_grq_lock_irq(p); ++ update_clocks(rq); ++} ++ ++static inline void task_grq_unlock_irq(void) ++ __releases(grq.lock) ++{ ++ grq_unlock_irq(); ++} ++ ++static inline void task_grq_unlock(unsigned long *flags) ++ __releases(grq.lock) ++{ ++ grq_unlock_irqrestore(flags); ++} ++ ++/** ++ * grunqueue_is_locked ++ * ++ * Returns true if the global runqueue is locked. ++ * This interface allows printk to be called with the runqueue lock ++ * held and know whether or not it is OK to wake up the klogd. ++ */ ++bool grunqueue_is_locked(void) ++{ ++ return raw_spin_is_locked(&grq.lock); ++} ++ ++void grq_unlock_wait(void) ++ __releases(grq.lock) ++{ ++ smp_mb(); /* spin-unlock-wait is not a full memory barrier */ ++ raw_spin_unlock_wait(&grq.lock); ++} ++ ++static inline void time_grq_lock(struct rq *rq, unsigned long *flags) ++ __acquires(grq.lock) ++{ ++ local_irq_save(*flags); ++ time_lock_grq(rq); ++} ++ ++static inline struct rq *__task_grq_lock(struct task_struct *p) ++ __acquires(grq.lock) ++{ ++ grq_lock(); ++ return task_rq(p); ++} ++ ++static inline void __task_grq_unlock(void) ++ __releases(grq.lock) ++{ ++ grq_unlock(); ++} ++ ++/* ++ * Look for any tasks *anywhere* that are running nice 0 or better. We do ++ * this lockless for overhead reasons since the occasional wrong result ++ * is harmless. ++ */ ++bool above_background_load(void) ++{ ++ int cpu; ++ ++ for_each_online_cpu(cpu) { ++ struct task_struct *cpu_curr = cpu_rq(cpu)->curr; ++ ++ if (unlikely(!cpu_curr)) ++ continue; ++ if (PRIO_TO_NICE(cpu_curr->static_prio) < 1) { ++ return true; ++ } ++ } ++ return false; ++} ++ ++#ifndef __ARCH_WANT_UNLOCKED_CTXSW ++static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next) ++{ ++} ++ ++static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev) ++{ ++#ifdef CONFIG_DEBUG_SPINLOCK ++ /* this is a valid case when another task releases the spinlock */ ++ grq.lock.owner = current; ++#endif ++ /* ++ * If we are tracking spinlock dependencies then we have to ++ * fix up the runqueue lock - which gets 'carried over' from ++ * prev into current: ++ */ ++ spin_acquire(&grq.lock.dep_map, 0, 0, _THIS_IP_); ++ ++ grq_unlock_irq(); ++} ++ ++#else /* __ARCH_WANT_UNLOCKED_CTXSW */ ++ ++static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next) ++{ ++#ifdef __ARCH_WANT_INTERRUPTS_ON_CTXSW ++ grq_unlock_irq(); ++#else ++ grq_unlock(); ++#endif ++} ++ ++static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev) ++{ ++ smp_wmb(); ++#ifndef __ARCH_WANT_INTERRUPTS_ON_CTXSW ++ local_irq_enable(); ++#endif ++} ++#endif /* __ARCH_WANT_UNLOCKED_CTXSW */ ++ ++static inline bool deadline_before(u64 deadline, u64 time) ++{ ++ return (deadline < time); ++} ++ ++static inline bool deadline_after(u64 deadline, u64 time) ++{ ++ return (deadline > time); ++} ++ ++/* ++ * A task that is queued but not running will be on the grq run list. ++ * A task that is not running or queued will not be on the grq run list. ++ * A task that is currently running will have ->on_cpu set but not on the ++ * grq run list. ++ */ ++static inline bool task_queued(struct task_struct *p) ++{ ++ return (!list_empty(&p->run_list)); ++} ++ ++/* ++ * Removing from the global runqueue. Enter with grq locked. ++ */ ++static void dequeue_task(struct task_struct *p) ++{ ++ list_del_init(&p->run_list); ++ if (list_empty(grq.queue + p->prio)) ++ __clear_bit(p->prio, grq.prio_bitmap); ++} ++ ++/* ++ * To determine if it's safe for a task of SCHED_IDLEPRIO to actually run as ++ * an idle task, we ensure none of the following conditions are met. ++ */ ++static bool idleprio_suitable(struct task_struct *p) ++{ ++ return (!freezing(p) && !signal_pending(p) && ++ !(task_contributes_to_load(p)) && !(p->flags & (PF_EXITING))); ++} ++ ++/* ++ * To determine if a task of SCHED_ISO can run in pseudo-realtime, we check ++ * that the iso_refractory flag is not set. ++ */ ++static bool isoprio_suitable(void) ++{ ++ return !grq.iso_refractory; ++} ++ ++/* ++ * Adding to the global runqueue. Enter with grq locked. ++ */ ++static void enqueue_task(struct task_struct *p) ++{ ++ if (!rt_task(p)) { ++ /* Check it hasn't gotten rt from PI */ ++ if ((idleprio_task(p) && idleprio_suitable(p)) || ++ (iso_task(p) && isoprio_suitable())) ++ p->prio = p->normal_prio; ++ else ++ p->prio = NORMAL_PRIO; ++ } ++ __set_bit(p->prio, grq.prio_bitmap); ++ list_add_tail(&p->run_list, grq.queue + p->prio); ++ sched_info_queued(p); ++} ++ ++/* Only idle task does this as a real time task*/ ++static inline void enqueue_task_head(struct task_struct *p) ++{ ++ __set_bit(p->prio, grq.prio_bitmap); ++ list_add(&p->run_list, grq.queue + p->prio); ++ sched_info_queued(p); ++} ++ ++static inline void requeue_task(struct task_struct *p) ++{ ++ sched_info_queued(p); ++} ++ ++/* ++ * Returns the relative length of deadline all compared to the shortest ++ * deadline which is that of nice -20. ++ */ ++static inline int task_prio_ratio(struct task_struct *p) ++{ ++ return prio_ratios[TASK_USER_PRIO(p)]; ++} ++ ++/* ++ * task_timeslice - all tasks of all priorities get the exact same timeslice ++ * length. CPU distribution is handled by giving different deadlines to ++ * tasks of different priorities. Use 128 as the base value for fast shifts. ++ */ ++static inline int task_timeslice(struct task_struct *p) ++{ ++ return (rr_interval * task_prio_ratio(p) / 128); ++} ++ ++#ifdef CONFIG_SMP ++/* ++ * qnr is the "queued but not running" count which is the total number of ++ * tasks on the global runqueue list waiting for cpu time but not actually ++ * currently running on a cpu. ++ */ ++static inline void inc_qnr(void) ++{ ++ grq.qnr++; ++} ++ ++static inline void dec_qnr(void) ++{ ++ grq.qnr--; ++} ++ ++static inline int queued_notrunning(void) ++{ ++ return grq.qnr; ++} ++ ++/* ++ * The cpu_idle_map stores a bitmap of all the CPUs currently idle to ++ * allow easy lookup of whether any suitable idle CPUs are available. ++ * It's cheaper to maintain a binary yes/no if there are any idle CPUs on the ++ * idle_cpus variable than to do a full bitmask check when we are busy. ++ */ ++static inline void set_cpuidle_map(int cpu) ++{ ++ if (likely(cpu_online(cpu))) { ++ cpu_set(cpu, grq.cpu_idle_map); ++ grq.idle_cpus = true; ++ } ++} ++ ++static inline void clear_cpuidle_map(int cpu) ++{ ++ cpu_clear(cpu, grq.cpu_idle_map); ++ if (cpus_empty(grq.cpu_idle_map)) ++ grq.idle_cpus = false; ++} ++ ++static bool suitable_idle_cpus(struct task_struct *p) ++{ ++ if (!grq.idle_cpus) ++ return false; ++ return (cpus_intersects(p->cpus_allowed, grq.cpu_idle_map)); ++} ++ ++#define CPUIDLE_DIFF_THREAD (1) ++#define CPUIDLE_DIFF_CORE (2) ++#define CPUIDLE_CACHE_BUSY (4) ++#define CPUIDLE_DIFF_CPU (8) ++#define CPUIDLE_THREAD_BUSY (16) ++#define CPUIDLE_DIFF_NODE (32) ++ ++static void resched_task(struct task_struct *p); ++ ++/* ++ * The best idle CPU is chosen according to the CPUIDLE ranking above where the ++ * lowest value would give the most suitable CPU to schedule p onto next. The ++ * order works out to be the following: ++ * ++ * Same core, idle or busy cache, idle or busy threads ++ * Other core, same cache, idle or busy cache, idle threads. ++ * Same node, other CPU, idle cache, idle threads. ++ * Same node, other CPU, busy cache, idle threads. ++ * Other core, same cache, busy threads. ++ * Same node, other CPU, busy threads. ++ * Other node, other CPU, idle cache, idle threads. ++ * Other node, other CPU, busy cache, idle threads. ++ * Other node, other CPU, busy threads. ++ */ ++static void ++resched_best_mask(int best_cpu, struct rq *rq, cpumask_t *tmpmask) ++{ ++ unsigned int best_ranking = CPUIDLE_DIFF_NODE | CPUIDLE_THREAD_BUSY | ++ CPUIDLE_DIFF_CPU | CPUIDLE_CACHE_BUSY | CPUIDLE_DIFF_CORE | ++ CPUIDLE_DIFF_THREAD; ++ int cpu_tmp; ++ ++ if (cpu_isset(best_cpu, *tmpmask)) ++ goto out; ++ ++ for_each_cpu_mask(cpu_tmp, *tmpmask) { ++ unsigned int ranking; ++ struct rq *tmp_rq; ++ ++ ranking = 0; ++ tmp_rq = cpu_rq(cpu_tmp); ++ ++#ifdef CONFIG_NUMA ++ if (rq->cpu_locality[cpu_tmp] > 3) ++ ranking |= CPUIDLE_DIFF_NODE; ++ else ++#endif ++ if (rq->cpu_locality[cpu_tmp] > 2) ++ ranking |= CPUIDLE_DIFF_CPU; ++#ifdef CONFIG_SCHED_MC ++ if (rq->cpu_locality[cpu_tmp] == 2) ++ ranking |= CPUIDLE_DIFF_CORE; ++ if (!(tmp_rq->cache_idle(cpu_tmp))) ++ ranking |= CPUIDLE_CACHE_BUSY; ++#endif ++#ifdef CONFIG_SCHED_SMT ++ if (rq->cpu_locality[cpu_tmp] == 1) ++ ranking |= CPUIDLE_DIFF_THREAD; ++ if (!(tmp_rq->siblings_idle(cpu_tmp))) ++ ranking |= CPUIDLE_THREAD_BUSY; ++#endif ++ if (ranking < best_ranking) { ++ best_cpu = cpu_tmp; ++ best_ranking = ranking; ++ } ++ } ++out: ++ resched_task(cpu_rq(best_cpu)->curr); ++} ++ ++bool cpus_share_cache(int this_cpu, int that_cpu) ++{ ++ struct rq *this_rq = cpu_rq(this_cpu); ++ ++ return (this_rq->cpu_locality[that_cpu] < 3); ++} ++ ++static void resched_best_idle(struct task_struct *p) ++{ ++ cpumask_t tmpmask; ++ ++ cpus_and(tmpmask, p->cpus_allowed, grq.cpu_idle_map); ++ resched_best_mask(task_cpu(p), task_rq(p), &tmpmask); ++} ++ ++static inline void resched_suitable_idle(struct task_struct *p) ++{ ++ if (suitable_idle_cpus(p)) ++ resched_best_idle(p); ++} ++/* ++ * Flags to tell us whether this CPU is running a CPU frequency governor that ++ * has slowed its speed or not. No locking required as the very rare wrongly ++ * read value would be harmless. ++ */ ++void cpu_scaling(int cpu) ++{ ++ cpu_rq(cpu)->scaling = true; ++} ++ ++void cpu_nonscaling(int cpu) ++{ ++ cpu_rq(cpu)->scaling = false; ++} ++ ++static inline bool scaling_rq(struct rq *rq) ++{ ++ return rq->scaling; ++} ++ ++static inline int locality_diff(struct task_struct *p, struct rq *rq) ++{ ++ return rq->cpu_locality[task_cpu(p)]; ++} ++#else /* CONFIG_SMP */ ++static inline void inc_qnr(void) ++{ ++} ++ ++static inline void dec_qnr(void) ++{ ++} ++ ++static inline int queued_notrunning(void) ++{ ++ return grq.nr_running; ++} ++ ++static inline void set_cpuidle_map(int cpu) ++{ ++} ++ ++static inline void clear_cpuidle_map(int cpu) ++{ ++} ++ ++static inline bool suitable_idle_cpus(struct task_struct *p) ++{ ++ return uprq->curr == uprq->idle; ++} ++ ++static inline void resched_suitable_idle(struct task_struct *p) ++{ ++} ++ ++void cpu_scaling(int __unused) ++{ ++} ++ ++void cpu_nonscaling(int __unused) ++{ ++} ++ ++/* ++ * Although CPUs can scale in UP, there is nowhere else for tasks to go so this ++ * always returns 0. ++ */ ++static inline bool scaling_rq(struct rq *rq) ++{ ++ return false; ++} ++ ++static inline int locality_diff(struct task_struct *p, struct rq *rq) ++{ ++ return 0; ++} ++#endif /* CONFIG_SMP */ ++EXPORT_SYMBOL_GPL(cpu_scaling); ++EXPORT_SYMBOL_GPL(cpu_nonscaling); ++ ++/* ++ * activate_idle_task - move idle task to the _front_ of runqueue. ++ */ ++static inline void activate_idle_task(struct task_struct *p) ++{ ++ enqueue_task_head(p); ++ grq.nr_running++; ++ inc_qnr(); ++} ++ ++static inline int normal_prio(struct task_struct *p) ++{ ++ if (has_rt_policy(p)) ++ return MAX_RT_PRIO - 1 - p->rt_priority; ++ if (idleprio_task(p)) ++ return IDLE_PRIO; ++ if (iso_task(p)) ++ return ISO_PRIO; ++ return NORMAL_PRIO; ++} ++ ++/* ++ * Calculate the current priority, i.e. the priority ++ * taken into account by the scheduler. This value might ++ * be boosted by RT tasks as it will be RT if the task got ++ * RT-boosted. If not then it returns p->normal_prio. ++ */ ++static int effective_prio(struct task_struct *p) ++{ ++ p->normal_prio = normal_prio(p); ++ /* ++ * If we are RT tasks or we were boosted to RT priority, ++ * keep the priority unchanged. Otherwise, update priority ++ * to the normal priority: ++ */ ++ if (!rt_prio(p->prio)) ++ return p->normal_prio; ++ return p->prio; ++} ++ ++/* ++ * activate_task - move a task to the runqueue. Enter with grq locked. ++ */ ++static void activate_task(struct task_struct *p, struct rq *rq) ++{ ++ update_clocks(rq); ++ ++ /* ++ * Sleep time is in units of nanosecs, so shift by 20 to get a ++ * milliseconds-range estimation of the amount of time that the task ++ * spent sleeping: ++ */ ++ if (unlikely(prof_on == SLEEP_PROFILING)) { ++ if (p->state == TASK_UNINTERRUPTIBLE) ++ profile_hits(SLEEP_PROFILING, (void *)get_wchan(p), ++ (rq->clock_task - p->last_ran) >> 20); ++ } ++ ++ p->prio = effective_prio(p); ++ if (task_contributes_to_load(p)) ++ grq.nr_uninterruptible--; ++ enqueue_task(p); ++ grq.nr_running++; ++ inc_qnr(); ++} ++ ++static inline void clear_sticky(struct task_struct *p); ++ ++/* ++ * deactivate_task - If it's running, it's not on the grq and we can just ++ * decrement the nr_running. Enter with grq locked. ++ */ ++static inline void deactivate_task(struct task_struct *p) ++{ ++ if (task_contributes_to_load(p)) ++ grq.nr_uninterruptible++; ++ grq.nr_running--; ++ clear_sticky(p); ++} ++ ++static ATOMIC_NOTIFIER_HEAD(task_migration_notifier); ++ ++void register_task_migration_notifier(struct notifier_block *n) ++{ ++ atomic_notifier_chain_register(&task_migration_notifier, n); ++} ++ ++#ifdef CONFIG_SMP ++void set_task_cpu(struct task_struct *p, unsigned int cpu) ++{ ++#ifdef CONFIG_LOCKDEP ++ /* ++ * The caller should hold grq lock. ++ */ ++ WARN_ON_ONCE(debug_locks && !lockdep_is_held(&grq.lock)); ++#endif ++ trace_sched_migrate_task(p, cpu); ++ if (task_cpu(p) != cpu) ++ perf_sw_event(PERF_COUNT_SW_CPU_MIGRATIONS, 1, NULL, 0); ++ ++ /* ++ * After ->cpu is set up to a new value, task_grq_lock(p, ...) can be ++ * successfully executed on another CPU. We must ensure that updates of ++ * per-task data have been completed by this moment. ++ */ ++ smp_wmb(); ++ task_thread_info(p)->cpu = cpu; ++} ++ ++static inline void clear_sticky(struct task_struct *p) ++{ ++ p->sticky = false; ++} ++ ++static inline bool task_sticky(struct task_struct *p) ++{ ++ return p->sticky; ++} ++ ++/* Reschedule the best idle CPU that is not this one. */ ++static void ++resched_closest_idle(struct rq *rq, int cpu, struct task_struct *p) ++{ ++ cpumask_t tmpmask; ++ ++ cpus_and(tmpmask, p->cpus_allowed, grq.cpu_idle_map); ++ cpu_clear(cpu, tmpmask); ++ if (cpus_empty(tmpmask)) ++ return; ++ resched_best_mask(cpu, rq, &tmpmask); ++} ++ ++/* ++ * We set the sticky flag on a task that is descheduled involuntarily meaning ++ * it is awaiting further CPU time. If the last sticky task is still sticky ++ * but unlucky enough to not be the next task scheduled, we unstick it and try ++ * to find it an idle CPU. Realtime tasks do not stick to minimise their ++ * latency at all times. ++ */ ++static inline void ++swap_sticky(struct rq *rq, int cpu, struct task_struct *p) ++{ ++ if (rq->sticky_task) { ++ if (rq->sticky_task == p) { ++ p->sticky = true; ++ return; ++ } ++ if (task_sticky(rq->sticky_task)) { ++ clear_sticky(rq->sticky_task); ++ resched_closest_idle(rq, cpu, rq->sticky_task); ++ } ++ } ++ if (!rt_task(p)) { ++ p->sticky = true; ++ rq->sticky_task = p; ++ } else { ++ resched_closest_idle(rq, cpu, p); ++ rq->sticky_task = NULL; ++ } ++} ++ ++static inline void unstick_task(struct rq *rq, struct task_struct *p) ++{ ++ rq->sticky_task = NULL; ++ clear_sticky(p); ++} ++#else ++static inline void clear_sticky(struct task_struct *p) ++{ ++} ++ ++static inline bool task_sticky(struct task_struct *p) ++{ ++ return false; ++} ++ ++static inline void ++swap_sticky(struct rq *rq, int cpu, struct task_struct *p) ++{ ++} ++ ++static inline void unstick_task(struct rq *rq, struct task_struct *p) ++{ ++} ++#endif ++ ++/* ++ * Move a task off the global queue and take it to a cpu for it will ++ * become the running task. ++ */ ++static inline void take_task(int cpu, struct task_struct *p) ++{ ++ set_task_cpu(p, cpu); ++ dequeue_task(p); ++ clear_sticky(p); ++ dec_qnr(); ++} ++ ++/* ++ * Returns a descheduling task to the grq runqueue unless it is being ++ * deactivated. ++ */ ++static inline void return_task(struct task_struct *p, bool deactivate) ++{ ++ if (deactivate) ++ deactivate_task(p); ++ else { ++ inc_qnr(); ++ enqueue_task(p); ++ } ++} ++ ++/* ++ * resched_task - mark a task 'to be rescheduled now'. ++ * ++ * On UP this means the setting of the need_resched flag, on SMP it ++ * might also involve a cross-CPU call to trigger the scheduler on ++ * the target CPU. ++ */ ++#ifdef CONFIG_SMP ++ ++#ifndef tsk_is_polling ++#define tsk_is_polling(t) 0 ++#endif ++ ++static void resched_task(struct task_struct *p) ++{ ++ int cpu; ++ ++ assert_raw_spin_locked(&grq.lock); ++ ++ if (unlikely(test_tsk_thread_flag(p, TIF_NEED_RESCHED))) ++ return; ++ ++ set_tsk_thread_flag(p, TIF_NEED_RESCHED); ++ ++ cpu = task_cpu(p); ++ if (cpu == smp_processor_id()) ++ return; ++ ++ /* NEED_RESCHED must be visible before we test polling */ ++ smp_mb(); ++ if (!tsk_is_polling(p)) ++ smp_send_reschedule(cpu); ++} ++ ++#else ++static inline void resched_task(struct task_struct *p) ++{ ++ assert_raw_spin_locked(&grq.lock); ++ set_tsk_need_resched(p); ++} ++#endif ++ ++/** ++ * task_curr - is this task currently executing on a CPU? ++ * @p: the task in question. ++ */ ++inline int task_curr(const struct task_struct *p) ++{ ++ return cpu_curr(task_cpu(p)) == p; ++} ++ ++#ifdef CONFIG_SMP ++struct migration_req { ++ struct task_struct *task; ++ int dest_cpu; ++}; ++ ++/* ++ * wait_task_inactive - wait for a thread to unschedule. ++ * ++ * If @match_state is nonzero, it's the @p->state value just checked and ++ * not expected to change. If it changes, i.e. @p might have woken up, ++ * then return zero. When we succeed in waiting for @p to be off its CPU, ++ * we return a positive number (its total switch count). If a second call ++ * a short while later returns the same number, the caller can be sure that ++ * @p has remained unscheduled the whole time. ++ * ++ * The caller must ensure that the task *will* unschedule sometime soon, ++ * else this function might spin for a *long* time. This function can't ++ * be called with interrupts off, or it may introduce deadlock with ++ * smp_call_function() if an IPI is sent by the same process we are ++ * waiting to become inactive. ++ */ ++unsigned long wait_task_inactive(struct task_struct *p, long match_state) ++{ ++ unsigned long flags; ++ bool running, on_rq; ++ unsigned long ncsw; ++ struct rq *rq; ++ ++ for (;;) { ++ /* ++ * We do the initial early heuristics without holding ++ * any task-queue locks at all. We'll only try to get ++ * the runqueue lock when things look like they will ++ * work out! In the unlikely event rq is dereferenced ++ * since we're lockless, grab it again. ++ */ ++#ifdef CONFIG_SMP ++retry_rq: ++ rq = task_rq(p); ++ if (unlikely(!rq)) ++ goto retry_rq; ++#else /* CONFIG_SMP */ ++ rq = task_rq(p); ++#endif ++ /* ++ * If the task is actively running on another CPU ++ * still, just relax and busy-wait without holding ++ * any locks. ++ * ++ * NOTE! Since we don't hold any locks, it's not ++ * even sure that "rq" stays as the right runqueue! ++ * But we don't care, since this will return false ++ * if the runqueue has changed and p is actually now ++ * running somewhere else! ++ */ ++ while (task_running(p) && p == rq->curr) { ++ if (match_state && unlikely(p->state != match_state)) ++ return 0; ++ cpu_relax(); ++ } ++ ++ /* ++ * Ok, time to look more closely! We need the grq ++ * lock now, to be *sure*. If we're wrong, we'll ++ * just go back and repeat. ++ */ ++ rq = task_grq_lock(p, &flags); ++ trace_sched_wait_task(p); ++ running = task_running(p); ++ on_rq = task_queued(p); ++ ncsw = 0; ++ if (!match_state || p->state == match_state) ++ ncsw = p->nvcsw | LONG_MIN; /* sets MSB */ ++ task_grq_unlock(&flags); ++ ++ /* ++ * If it changed from the expected state, bail out now. ++ */ ++ if (unlikely(!ncsw)) ++ break; ++ ++ /* ++ * Was it really running after all now that we ++ * checked with the proper locks actually held? ++ * ++ * Oops. Go back and try again.. ++ */ ++ if (unlikely(running)) { ++ cpu_relax(); ++ continue; ++ } ++ ++ /* ++ * It's not enough that it's not actively running, ++ * it must be off the runqueue _entirely_, and not ++ * preempted! ++ * ++ * So if it was still runnable (but just not actively ++ * running right now), it's preempted, and we should ++ * yield - it could be a while. ++ */ ++ if (unlikely(on_rq)) { ++ ktime_t to = ktime_set(0, NSEC_PER_SEC / HZ); ++ ++ set_current_state(TASK_UNINTERRUPTIBLE); ++ schedule_hrtimeout(&to, HRTIMER_MODE_REL); ++ continue; ++ } ++ ++ /* ++ * Ahh, all good. It wasn't running, and it wasn't ++ * runnable, which means that it will never become ++ * running in the future either. We're all done! ++ */ ++ break; ++ } ++ ++ return ncsw; ++} ++ ++/*** ++ * kick_process - kick a running thread to enter/exit the kernel ++ * @p: the to-be-kicked thread ++ * ++ * Cause a process which is running on another CPU to enter ++ * kernel-mode, without any delay. (to get signals handled.) ++ * ++ * NOTE: this function doesn't have to take the runqueue lock, ++ * because all it wants to ensure is that the remote task enters ++ * the kernel. If the IPI races and the task has been migrated ++ * to another CPU then no harm is done and the purpose has been ++ * achieved as well. ++ */ ++void kick_process(struct task_struct *p) ++{ ++ int cpu; ++ ++ preempt_disable(); ++ cpu = task_cpu(p); ++ if ((cpu != smp_processor_id()) && task_curr(p)) ++ smp_send_reschedule(cpu); ++ preempt_enable(); ++} ++EXPORT_SYMBOL_GPL(kick_process); ++#endif ++ ++#define rq_idle(rq) ((rq)->rq_prio == PRIO_LIMIT) ++ ++/* ++ * RT tasks preempt purely on priority. SCHED_NORMAL tasks preempt on the ++ * basis of earlier deadlines. SCHED_IDLEPRIO don't preempt anything else or ++ * between themselves, they cooperatively multitask. An idle rq scores as ++ * prio PRIO_LIMIT so it is always preempted. ++ */ ++static inline bool ++can_preempt(struct task_struct *p, int prio, u64 deadline) ++{ ++ /* Better static priority RT task or better policy preemption */ ++ if (p->prio < prio) ++ return true; ++ if (p->prio > prio) ++ return false; ++ /* SCHED_NORMAL, BATCH and ISO will preempt based on deadline */ ++ if (!deadline_before(p->deadline, deadline)) ++ return false; ++ return true; ++} ++ ++#ifdef CONFIG_SMP ++#define cpu_online_map (*(cpumask_t *)cpu_online_mask) ++#ifdef CONFIG_HOTPLUG_CPU ++/* ++ * Check to see if there is a task that is affined only to offline CPUs but ++ * still wants runtime. This happens to kernel threads during suspend/halt and ++ * disabling of CPUs. ++ */ ++static inline bool online_cpus(struct task_struct *p) ++{ ++ return (likely(cpus_intersects(cpu_online_map, p->cpus_allowed))); ++} ++#else /* CONFIG_HOTPLUG_CPU */ ++/* All available CPUs are always online without hotplug. */ ++static inline bool online_cpus(struct task_struct *p) ++{ ++ return true; ++} ++#endif ++ ++/* ++ * Check to see if p can run on cpu, and if not, whether there are any online ++ * CPUs it can run on instead. ++ */ ++static inline bool needs_other_cpu(struct task_struct *p, int cpu) ++{ ++ if (unlikely(!cpu_isset(cpu, p->cpus_allowed))) ++ return true; ++ return false; ++} ++ ++/* ++ * When all else is equal, still prefer this_rq. ++ */ ++static void try_preempt(struct task_struct *p, struct rq *this_rq) ++{ ++ struct rq *highest_prio_rq = NULL; ++ int cpu, highest_prio; ++ u64 latest_deadline; ++ cpumask_t tmp; ++ ++ /* ++ * We clear the sticky flag here because for a task to have called ++ * try_preempt with the sticky flag enabled means some complicated ++ * re-scheduling has occurred and we should ignore the sticky flag. ++ */ ++ clear_sticky(p); ++ ++ if (suitable_idle_cpus(p)) { ++ resched_best_idle(p); ++ return; ++ } ++ ++ /* IDLEPRIO tasks never preempt anything but idle */ ++ if (p->policy == SCHED_IDLEPRIO) ++ return; ++ ++ if (likely(online_cpus(p))) ++ cpus_and(tmp, cpu_online_map, p->cpus_allowed); ++ else ++ return; ++ ++ highest_prio = latest_deadline = 0; ++ ++ for_each_cpu_mask(cpu, tmp) { ++ struct rq *rq; ++ int rq_prio; ++ ++ rq = cpu_rq(cpu); ++ rq_prio = rq->rq_prio; ++ if (rq_prio < highest_prio) ++ continue; ++ ++ if (rq_prio > highest_prio || ++ deadline_after(rq->rq_deadline, latest_deadline)) { ++ latest_deadline = rq->rq_deadline; ++ highest_prio = rq_prio; ++ highest_prio_rq = rq; ++ } ++ } ++ ++ if (likely(highest_prio_rq)) { ++ if (can_preempt(p, highest_prio, highest_prio_rq->rq_deadline)) ++ resched_task(highest_prio_rq->curr); ++ } ++} ++#else /* CONFIG_SMP */ ++static inline bool needs_other_cpu(struct task_struct *p, int cpu) ++{ ++ return false; ++} ++ ++static void try_preempt(struct task_struct *p, struct rq *this_rq) ++{ ++ if (p->policy == SCHED_IDLEPRIO) ++ return; ++ if (can_preempt(p, uprq->rq_prio, uprq->rq_deadline)) ++ resched_task(uprq->curr); ++} ++#endif /* CONFIG_SMP */ ++ ++static void ++ttwu_stat(struct task_struct *p, int cpu, int wake_flags) ++{ ++#ifdef CONFIG_SCHEDSTATS ++ struct rq *rq = this_rq(); ++ ++#ifdef CONFIG_SMP ++ int this_cpu = smp_processor_id(); ++ ++ if (cpu == this_cpu) ++ schedstat_inc(rq, ttwu_local); ++ else { ++ struct sched_domain *sd; ++ ++ rcu_read_lock(); ++ for_each_domain(this_cpu, sd) { ++ if (cpumask_test_cpu(cpu, sched_domain_span(sd))) { ++ schedstat_inc(sd, ttwu_wake_remote); ++ break; ++ } ++ } ++ rcu_read_unlock(); ++ } ++ ++#endif /* CONFIG_SMP */ ++ ++ schedstat_inc(rq, ttwu_count); ++#endif /* CONFIG_SCHEDSTATS */ ++} ++ ++static inline void ttwu_activate(struct task_struct *p, struct rq *rq, ++ bool is_sync) ++{ ++ activate_task(p, rq); ++ ++ /* ++ * Sync wakeups (i.e. those types of wakeups where the waker ++ * has indicated that it will leave the CPU in short order) ++ * don't trigger a preemption if there are no idle cpus, ++ * instead waiting for current to deschedule. ++ */ ++ if (!is_sync || suitable_idle_cpus(p)) ++ try_preempt(p, rq); ++} ++ ++static inline void ttwu_post_activation(struct task_struct *p, struct rq *rq, ++ bool success) ++{ ++ trace_sched_wakeup(p, success); ++ p->state = TASK_RUNNING; ++ ++ /* ++ * if a worker is waking up, notify workqueue. Note that on BFS, we ++ * don't really know what cpu it will be, so we fake it for ++ * wq_worker_waking_up :/ ++ */ ++ if ((p->flags & PF_WQ_WORKER) && success) ++ wq_worker_waking_up(p, cpu_of(rq)); ++} ++ ++#ifdef CONFIG_SMP ++void scheduler_ipi(void) ++{ ++} ++#endif /* CONFIG_SMP */ ++ ++/* ++ * wake flags ++ */ ++#define WF_SYNC 0x01 /* waker goes to sleep after wakeup */ ++#define WF_FORK 0x02 /* child wakeup after fork */ ++#define WF_MIGRATED 0x4 /* internal use, task got migrated */ ++ ++/*** ++ * try_to_wake_up - wake up a thread ++ * @p: the thread to be awakened ++ * @state: the mask of task states that can be woken ++ * @wake_flags: wake modifier flags (WF_*) ++ * ++ * Put it on the run-queue if it's not already there. The "current" ++ * thread is always on the run-queue (except when the actual ++ * re-schedule is in progress), and as such you're allowed to do ++ * the simpler "current->state = TASK_RUNNING" to mark yourself ++ * runnable without the overhead of this. ++ * ++ * Returns %true if @p was woken up, %false if it was already running ++ * or @state didn't match @p's state. ++ */ ++static bool try_to_wake_up(struct task_struct *p, unsigned int state, ++ int wake_flags) ++{ ++ bool success = false; ++ unsigned long flags; ++ struct rq *rq; ++ int cpu; ++ ++ get_cpu(); ++ ++ /* This barrier is undocumented, probably for p->state? くそ */ ++ smp_wmb(); ++ ++ /* ++ * No need to do time_lock_grq as we only need to update the rq clock ++ * if we activate the task ++ */ ++ rq = task_grq_lock(p, &flags); ++ cpu = task_cpu(p); ++ ++ /* state is a volatile long, どうして、分からない */ ++ if (!((unsigned int)p->state & state)) ++ goto out_unlock; ++ ++ if (task_queued(p) || task_running(p)) ++ goto out_running; ++ ++ ttwu_activate(p, rq, wake_flags & WF_SYNC); ++ success = true; ++ ++out_running: ++ ttwu_post_activation(p, rq, success); ++out_unlock: ++ task_grq_unlock(&flags); ++ ++ ttwu_stat(p, cpu, wake_flags); ++ ++ put_cpu(); ++ ++ return success; ++} ++ ++/** ++ * try_to_wake_up_local - try to wake up a local task with grq lock held ++ * @p: the thread to be awakened ++ * ++ * Put @p on the run-queue if it's not already there. The caller must ++ * ensure that grq is locked and, @p is not the current task. ++ * grq stays locked over invocation. ++ */ ++static void try_to_wake_up_local(struct task_struct *p) ++{ ++ struct rq *rq = task_rq(p); ++ bool success = false; ++ ++ lockdep_assert_held(&grq.lock); ++ ++ if (!(p->state & TASK_NORMAL)) ++ return; ++ ++ if (!task_queued(p)) { ++ if (likely(!task_running(p))) { ++ schedstat_inc(rq, ttwu_count); ++ schedstat_inc(rq, ttwu_local); ++ } ++ ttwu_activate(p, rq, false); ++ ttwu_stat(p, smp_processor_id(), 0); ++ success = true; ++ } ++ ttwu_post_activation(p, rq, success); ++} ++ ++/** ++ * wake_up_process - Wake up a specific process ++ * @p: The process to be woken up. ++ * ++ * Attempt to wake up the nominated process and move it to the set of runnable ++ * processes. Returns 1 if the process was woken up, 0 if it was already ++ * running. ++ * ++ * It may be assumed that this function implies a write memory barrier before ++ * changing the task state if and only if any tasks are woken up. ++ */ ++int wake_up_process(struct task_struct *p) ++{ ++ WARN_ON(task_is_stopped_or_traced(p)); ++ return try_to_wake_up(p, TASK_NORMAL, 0); ++} ++EXPORT_SYMBOL(wake_up_process); ++ ++int wake_up_state(struct task_struct *p, unsigned int state) ++{ ++ return try_to_wake_up(p, state, 0); ++} ++ ++static void time_slice_expired(struct task_struct *p); ++ ++/* ++ * Perform scheduler related setup for a newly forked process p. ++ * p is forked by current. ++ */ ++void sched_fork(struct task_struct *p) ++{ ++#ifdef CONFIG_PREEMPT_NOTIFIERS ++ INIT_HLIST_HEAD(&p->preempt_notifiers); ++#endif ++ /* ++ * The process state is set to the same value of the process executing ++ * do_fork() code. That is running. This guarantees that nobody will ++ * actually run it, and a signal or other external event cannot wake ++ * it up and insert it on the runqueue either. ++ */ ++ ++ /* Should be reset in fork.c but done here for ease of bfs patching */ ++ p->utime = ++ p->stime = ++ p->utimescaled = ++ p->stimescaled = ++ p->sched_time = ++ p->stime_pc = ++ p->utime_pc = 0; ++ ++ /* ++ * Revert to default priority/policy on fork if requested. ++ */ ++ if (unlikely(p->sched_reset_on_fork)) { ++ if (p->policy == SCHED_FIFO || p->policy == SCHED_RR) { ++ p->policy = SCHED_NORMAL; ++ p->normal_prio = normal_prio(p); ++ } ++ ++ if (PRIO_TO_NICE(p->static_prio) < 0) { ++ p->static_prio = NICE_TO_PRIO(0); ++ p->normal_prio = p->static_prio; ++ } ++ ++ /* ++ * We don't need the reset flag anymore after the fork. It has ++ * fulfilled its duty: ++ */ ++ p->sched_reset_on_fork = 0; ++ } ++ ++ INIT_LIST_HEAD(&p->run_list); ++#if defined(CONFIG_SCHEDSTATS) || defined(CONFIG_TASK_DELAY_ACCT) ++ if (unlikely(sched_info_on())) ++ memset(&p->sched_info, 0, sizeof(p->sched_info)); ++#endif ++ p->on_cpu = false; ++ clear_sticky(p); ++ ++#ifdef CONFIG_PREEMPT_COUNT ++ /* Want to start with kernel preemption disabled. */ ++ task_thread_info(p)->preempt_count = 1; ++#endif ++} ++ ++/* ++ * wake_up_new_task - wake up a newly created task for the first time. ++ * ++ * This function will do some initial scheduler statistics housekeeping ++ * that must be done for every newly created context, then puts the task ++ * on the runqueue and wakes it. ++ */ ++void wake_up_new_task(struct task_struct *p) ++{ ++ struct task_struct *parent; ++ unsigned long flags; ++ struct rq *rq; ++ ++ parent = p->parent; ++ rq = task_grq_lock(p, &flags); ++ ++ /* ++ * Reinit new task deadline as its creator deadline could have changed ++ * since call to dup_task_struct(). ++ */ ++ p->deadline = rq->rq_deadline; ++ ++ /* ++ * If the task is a new process, current and parent are the same. If ++ * the task is a new thread in the thread group, it will have much more ++ * in common with current than with the parent. ++ */ ++ set_task_cpu(p, task_cpu(rq->curr)); ++ ++ /* ++ * Make sure we do not leak PI boosting priority to the child. ++ */ ++ p->prio = rq->curr->normal_prio; ++ ++ activate_task(p, rq); ++ trace_sched_wakeup_new(p, 1); ++ if (unlikely(p->policy == SCHED_FIFO)) ++ goto after_ts_init; ++ ++ /* ++ * Share the timeslice between parent and child, thus the ++ * total amount of pending timeslices in the system doesn't change, ++ * resulting in more scheduling fairness. If it's negative, it won't ++ * matter since that's the same as being 0. current's time_slice is ++ * actually in rq_time_slice when it's running, as is its last_ran ++ * value. rq->rq_deadline is only modified within schedule() so it ++ * is always equal to current->deadline. ++ */ ++ p->last_ran = rq->rq_last_ran; ++ if (likely(rq->rq_time_slice >= RESCHED_US * 2)) { ++ rq->rq_time_slice /= 2; ++ p->time_slice = rq->rq_time_slice; ++after_ts_init: ++ if (rq->curr == parent && !suitable_idle_cpus(p)) { ++ /* ++ * The VM isn't cloned, so we're in a good position to ++ * do child-runs-first in anticipation of an exec. This ++ * usually avoids a lot of COW overhead. ++ */ ++ set_tsk_need_resched(parent); ++ } else ++ try_preempt(p, rq); ++ } else { ++ if (rq->curr == parent) { ++ /* ++ * Forking task has run out of timeslice. Reschedule it and ++ * start its child with a new time slice and deadline. The ++ * child will end up running first because its deadline will ++ * be slightly earlier. ++ */ ++ rq->rq_time_slice = 0; ++ set_tsk_need_resched(parent); ++ } ++ time_slice_expired(p); ++ } ++ task_grq_unlock(&flags); ++} ++ ++#ifdef CONFIG_PREEMPT_NOTIFIERS ++ ++/** ++ * preempt_notifier_register - tell me when current is being preempted & rescheduled ++ * @notifier: notifier struct to register ++ */ ++void preempt_notifier_register(struct preempt_notifier *notifier) ++{ ++ hlist_add_head(¬ifier->link, ¤t->preempt_notifiers); ++} ++EXPORT_SYMBOL_GPL(preempt_notifier_register); ++ ++/** ++ * preempt_notifier_unregister - no longer interested in preemption notifications ++ * @notifier: notifier struct to unregister ++ * ++ * This is safe to call from within a preemption notifier. ++ */ ++void preempt_notifier_unregister(struct preempt_notifier *notifier) ++{ ++ hlist_del(¬ifier->link); ++} ++EXPORT_SYMBOL_GPL(preempt_notifier_unregister); ++ ++static void fire_sched_in_preempt_notifiers(struct task_struct *curr) ++{ ++ struct preempt_notifier *notifier; ++ ++ hlist_for_each_entry(notifier, &curr->preempt_notifiers, link) ++ notifier->ops->sched_in(notifier, raw_smp_processor_id()); ++} ++ ++static void ++fire_sched_out_preempt_notifiers(struct task_struct *curr, ++ struct task_struct *next) ++{ ++ struct preempt_notifier *notifier; ++ ++ hlist_for_each_entry(notifier, &curr->preempt_notifiers, link) ++ notifier->ops->sched_out(notifier, next); ++} ++ ++#else /* !CONFIG_PREEMPT_NOTIFIERS */ ++ ++static void fire_sched_in_preempt_notifiers(struct task_struct *curr) ++{ ++} ++ ++static void ++fire_sched_out_preempt_notifiers(struct task_struct *curr, ++ struct task_struct *next) ++{ ++} ++ ++#endif /* CONFIG_PREEMPT_NOTIFIERS */ ++ ++/** ++ * prepare_task_switch - prepare to switch tasks ++ * @rq: the runqueue preparing to switch ++ * @next: the task we are going to switch to. ++ * ++ * This is called with the rq lock held and interrupts off. It must ++ * be paired with a subsequent finish_task_switch after the context ++ * switch. ++ * ++ * prepare_task_switch sets up locking and calls architecture specific ++ * hooks. ++ */ ++static inline void ++prepare_task_switch(struct rq *rq, struct task_struct *prev, ++ struct task_struct *next) ++{ ++ sched_info_switch(prev, next); ++ perf_event_task_sched_out(prev, next); ++ fire_sched_out_preempt_notifiers(prev, next); ++ prepare_lock_switch(rq, next); ++ prepare_arch_switch(next); ++ trace_sched_switch(prev, next); ++} ++ ++/** ++ * finish_task_switch - clean up after a task-switch ++ * @rq: runqueue associated with task-switch ++ * @prev: the thread we just switched away from. ++ * ++ * finish_task_switch must be called after the context switch, paired ++ * with a prepare_task_switch call before the context switch. ++ * finish_task_switch will reconcile locking set up by prepare_task_switch, ++ * and do any other architecture-specific cleanup actions. ++ * ++ * Note that we may have delayed dropping an mm in context_switch(). If ++ * so, we finish that here outside of the runqueue lock. (Doing it ++ * with the lock held can cause deadlocks; see schedule() for ++ * details.) ++ */ ++static inline void finish_task_switch(struct rq *rq, struct task_struct *prev) ++ __releases(grq.lock) ++{ ++ struct mm_struct *mm = rq->prev_mm; ++ long prev_state; ++ ++ rq->prev_mm = NULL; ++ ++ /* ++ * A task struct has one reference for the use as "current". ++ * If a task dies, then it sets TASK_DEAD in tsk->state and calls ++ * schedule one last time. The schedule call will never return, and ++ * the scheduled task must drop that reference. ++ * The test for TASK_DEAD must occur while the runqueue locks are ++ * still held, otherwise prev could be scheduled on another cpu, die ++ * there before we look at prev->state, and then the reference would ++ * be dropped twice. ++ * Manfred Spraul <manfred@colorfullife.com> ++ */ ++ prev_state = prev->state; ++ vtime_task_switch(prev); ++ finish_arch_switch(prev); ++ perf_event_task_sched_in(prev, current); ++ finish_lock_switch(rq, prev); ++ finish_arch_post_lock_switch(); ++ ++ fire_sched_in_preempt_notifiers(current); ++ if (mm) ++ mmdrop(mm); ++ if (unlikely(prev_state == TASK_DEAD)) { ++ /* ++ * Remove function-return probe instances associated with this ++ * task and put them back on the free list. ++ */ ++ kprobe_flush_task(prev); ++ put_task_struct(prev); ++ } ++} ++ ++/** ++ * schedule_tail - first thing a freshly forked thread must call. ++ * @prev: the thread we just switched away from. ++ */ ++asmlinkage void schedule_tail(struct task_struct *prev) ++ __releases(grq.lock) ++{ ++ struct rq *rq = this_rq(); ++ ++ finish_task_switch(rq, prev); ++#ifdef __ARCH_WANT_UNLOCKED_CTXSW ++ /* In this case, finish_task_switch does not reenable preemption */ ++ preempt_enable(); ++#endif ++ if (current->set_child_tid) ++ put_user(current->pid, current->set_child_tid); ++} ++ ++/* ++ * context_switch - switch to the new MM and the new ++ * thread's register state. ++ */ ++static inline void ++context_switch(struct rq *rq, struct task_struct *prev, ++ struct task_struct *next) ++{ ++ struct mm_struct *mm, *oldmm; ++ ++ prepare_task_switch(rq, prev, next); ++ ++ mm = next->mm; ++ oldmm = prev->active_mm; ++ /* ++ * For paravirt, this is coupled with an exit in switch_to to ++ * combine the page table reload and the switch backend into ++ * one hypercall. ++ */ ++ arch_start_context_switch(prev); ++ ++ if (!mm) { ++ next->active_mm = oldmm; ++ atomic_inc(&oldmm->mm_count); ++ enter_lazy_tlb(oldmm, next); ++ } else ++ switch_mm(oldmm, mm, next); ++ ++ if (!prev->mm) { ++ prev->active_mm = NULL; ++ rq->prev_mm = oldmm; ++ } ++ /* ++ * Since the runqueue lock will be released by the next ++ * task (which is an invalid locking op but in the case ++ * of the scheduler it's an obvious special-case), so we ++ * do an early lockdep release here: ++ */ ++#ifndef __ARCH_WANT_UNLOCKED_CTXSW ++ spin_release(&grq.lock.dep_map, 1, _THIS_IP_); ++#endif ++ ++ /* Here we just switch the register state and the stack. */ ++ context_tracking_task_switch(prev, next); ++ switch_to(prev, next, prev); ++ ++ barrier(); ++ /* ++ * this_rq must be evaluated again because prev may have moved ++ * CPUs since it called schedule(), thus the 'rq' on its stack ++ * frame will be invalid. ++ */ ++ finish_task_switch(this_rq(), prev); ++} ++ ++/* ++ * nr_running, nr_uninterruptible and nr_context_switches: ++ * ++ * externally visible scheduler statistics: current number of runnable ++ * threads, total number of context switches performed since bootup. All are ++ * measured without grabbing the grq lock but the occasional inaccurate result ++ * doesn't matter so long as it's positive. ++ */ ++unsigned long nr_running(void) ++{ ++ long nr = grq.nr_running; ++ ++ if (unlikely(nr < 0)) ++ nr = 0; ++ return (unsigned long)nr; ++} ++ ++static unsigned long nr_uninterruptible(void) ++{ ++ long nu = grq.nr_uninterruptible; ++ ++ if (unlikely(nu < 0)) ++ nu = 0; ++ return nu; ++} ++ ++unsigned long long nr_context_switches(void) ++{ ++ long long ns = grq.nr_switches; ++ ++ /* This is of course impossible */ ++ if (unlikely(ns < 0)) ++ ns = 1; ++ return (unsigned long long)ns; ++} ++ ++unsigned long nr_iowait(void) ++{ ++ unsigned long i, sum = 0; ++ ++ for_each_possible_cpu(i) ++ sum += atomic_read(&cpu_rq(i)->nr_iowait); ++ ++ return sum; ++} ++ ++unsigned long nr_iowait_cpu(int cpu) ++{ ++ struct rq *this = cpu_rq(cpu); ++ return atomic_read(&this->nr_iowait); ++} ++ ++unsigned long nr_active(void) ++{ ++ return nr_running() + nr_uninterruptible(); ++} ++ ++/* Beyond a task running on this CPU, load is equal everywhere on BFS */ ++unsigned long this_cpu_load(void) ++{ ++ return this_rq()->rq_running + ++ ((queued_notrunning() + nr_uninterruptible()) / grq.noc); ++} ++ ++/* Variables and functions for calc_load */ ++static unsigned long calc_load_update; ++unsigned long avenrun[3]; ++EXPORT_SYMBOL(avenrun); ++ ++/** ++ * get_avenrun - get the load average array ++ * @loads: pointer to dest load array ++ * @offset: offset to add ++ * @shift: shift count to shift the result left ++ * ++ * These values are estimates at best, so no need for locking. ++ */ ++void get_avenrun(unsigned long *loads, unsigned long offset, int shift) ++{ ++ loads[0] = (avenrun[0] + offset) << shift; ++ loads[1] = (avenrun[1] + offset) << shift; ++ loads[2] = (avenrun[2] + offset) << shift; ++} ++ ++static unsigned long ++calc_load(unsigned long load, unsigned long exp, unsigned long active) ++{ ++ load *= exp; ++ load += active * (FIXED_1 - exp); ++ return load >> FSHIFT; ++} ++ ++/* ++ * calc_load - update the avenrun load estimates every LOAD_FREQ seconds. ++ */ ++void calc_global_load(unsigned long ticks) ++{ ++ long active; ++ ++ if (time_before(jiffies, calc_load_update)) ++ return; ++ active = nr_active() * FIXED_1; ++ ++ avenrun[0] = calc_load(avenrun[0], EXP_1, active); ++ avenrun[1] = calc_load(avenrun[1], EXP_5, active); ++ avenrun[2] = calc_load(avenrun[2], EXP_15, active); ++ ++ calc_load_update = jiffies + LOAD_FREQ; ++} ++ ++DEFINE_PER_CPU(struct kernel_stat, kstat); ++DEFINE_PER_CPU(struct kernel_cpustat, kernel_cpustat); ++ ++EXPORT_PER_CPU_SYMBOL(kstat); ++EXPORT_PER_CPU_SYMBOL(kernel_cpustat); ++ ++#ifdef CONFIG_IRQ_TIME_ACCOUNTING ++ ++/* ++ * There are no locks covering percpu hardirq/softirq time. ++ * They are only modified in account_system_vtime, on corresponding CPU ++ * with interrupts disabled. So, writes are safe. ++ * They are read and saved off onto struct rq in update_rq_clock(). ++ * This may result in other CPU reading this CPU's irq time and can ++ * race with irq/account_system_vtime on this CPU. We would either get old ++ * or new value with a side effect of accounting a slice of irq time to wrong ++ * task when irq is in progress while we read rq->clock. That is a worthy ++ * compromise in place of having locks on each irq in account_system_time. ++ */ ++static DEFINE_PER_CPU(u64, cpu_hardirq_time); ++static DEFINE_PER_CPU(u64, cpu_softirq_time); ++ ++static DEFINE_PER_CPU(u64, irq_start_time); ++static int sched_clock_irqtime; ++ ++void enable_sched_clock_irqtime(void) ++{ ++ sched_clock_irqtime = 1; ++} ++ ++void disable_sched_clock_irqtime(void) ++{ ++ sched_clock_irqtime = 0; ++} ++ ++#ifndef CONFIG_64BIT ++static DEFINE_PER_CPU(seqcount_t, irq_time_seq); ++ ++static inline void irq_time_write_begin(void) ++{ ++ __this_cpu_inc(irq_time_seq.sequence); ++ smp_wmb(); ++} ++ ++static inline void irq_time_write_end(void) ++{ ++ smp_wmb(); ++ __this_cpu_inc(irq_time_seq.sequence); ++} ++ ++static inline u64 irq_time_read(int cpu) ++{ ++ u64 irq_time; ++ unsigned seq; ++ ++ do { ++ seq = read_seqcount_begin(&per_cpu(irq_time_seq, cpu)); ++ irq_time = per_cpu(cpu_softirq_time, cpu) + ++ per_cpu(cpu_hardirq_time, cpu); ++ } while (read_seqcount_retry(&per_cpu(irq_time_seq, cpu), seq)); ++ ++ return irq_time; ++} ++#else /* CONFIG_64BIT */ ++static inline void irq_time_write_begin(void) ++{ ++} ++ ++static inline void irq_time_write_end(void) ++{ ++} ++ ++static inline u64 irq_time_read(int cpu) ++{ ++ return per_cpu(cpu_softirq_time, cpu) + per_cpu(cpu_hardirq_time, cpu); ++} ++#endif /* CONFIG_64BIT */ ++ ++/* ++ * Called before incrementing preempt_count on {soft,}irq_enter ++ * and before decrementing preempt_count on {soft,}irq_exit. ++ */ ++void irqtime_account_irq(struct task_struct *curr) ++{ ++ unsigned long flags; ++ s64 delta; ++ int cpu; ++ ++ if (!sched_clock_irqtime) ++ return; ++ ++ local_irq_save(flags); ++ ++ cpu = smp_processor_id(); ++ delta = sched_clock_cpu(cpu) - __this_cpu_read(irq_start_time); ++ __this_cpu_add(irq_start_time, delta); ++ ++ irq_time_write_begin(); ++ /* ++ * We do not account for softirq time from ksoftirqd here. ++ * We want to continue accounting softirq time to ksoftirqd thread ++ * in that case, so as not to confuse scheduler with a special task ++ * that do not consume any time, but still wants to run. ++ */ ++ if (hardirq_count()) ++ __this_cpu_add(cpu_hardirq_time, delta); ++ else if (in_serving_softirq() && curr != this_cpu_ksoftirqd()) ++ __this_cpu_add(cpu_softirq_time, delta); ++ ++ irq_time_write_end(); ++ local_irq_restore(flags); ++} ++EXPORT_SYMBOL_GPL(irqtime_account_irq); ++ ++#endif /* CONFIG_IRQ_TIME_ACCOUNTING */ ++ ++#ifdef CONFIG_PARAVIRT ++static inline u64 steal_ticks(u64 steal) ++{ ++ if (unlikely(steal > NSEC_PER_SEC)) ++ return div_u64(steal, TICK_NSEC); ++ ++ return __iter_div_u64_rem(steal, TICK_NSEC, &steal); ++} ++#endif ++ ++static void update_rq_clock_task(struct rq *rq, s64 delta) ++{ ++/* ++ * In theory, the compile should just see 0 here, and optimize out the call ++ * to sched_rt_avg_update. But I don't trust it... ++ */ ++#ifdef CONFIG_IRQ_TIME_ACCOUNTING ++ s64 irq_delta = irq_time_read(cpu_of(rq)) - rq->prev_irq_time; ++ ++ /* ++ * Since irq_time is only updated on {soft,}irq_exit, we might run into ++ * this case when a previous update_rq_clock() happened inside a ++ * {soft,}irq region. ++ * ++ * When this happens, we stop ->clock_task and only update the ++ * prev_irq_time stamp to account for the part that fit, so that a next ++ * update will consume the rest. This ensures ->clock_task is ++ * monotonic. ++ * ++ * It does however cause some slight miss-attribution of {soft,}irq ++ * time, a more accurate solution would be to update the irq_time using ++ * the current rq->clock timestamp, except that would require using ++ * atomic ops. ++ */ ++ if (irq_delta > delta) ++ irq_delta = delta; ++ ++ rq->prev_irq_time += irq_delta; ++ delta -= irq_delta; ++#endif ++#ifdef CONFIG_PARAVIRT_TIME_ACCOUNTING ++ if (static_key_false((¶virt_steal_rq_enabled))) { ++ s64 steal = paravirt_steal_clock(cpu_of(rq)); ++ u64 st; ++ ++ steal -= rq->prev_steal_time_rq; ++ ++ if (unlikely(steal > delta)) ++ steal = delta; ++ ++ st = steal_ticks(steal); ++ steal = st * TICK_NSEC; ++ ++ rq->prev_steal_time_rq += steal; ++ ++ delta -= steal; ++ } ++#endif ++ ++ rq->clock_task += delta; ++} ++ ++#ifndef nsecs_to_cputime ++# define nsecs_to_cputime(__nsecs) nsecs_to_jiffies(__nsecs) ++#endif ++ ++#ifdef CONFIG_IRQ_TIME_ACCOUNTING ++static void irqtime_account_hi_si(void) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ u64 latest_ns; ++ ++ latest_ns = nsecs_to_cputime64(this_cpu_read(cpu_hardirq_time)); ++ if (latest_ns > cpustat[CPUTIME_IRQ]) ++ cpustat[CPUTIME_IRQ] += (__force u64)cputime_one_jiffy; ++ ++ latest_ns = nsecs_to_cputime64(this_cpu_read(cpu_softirq_time)); ++ if (latest_ns > cpustat[CPUTIME_SOFTIRQ]) ++ cpustat[CPUTIME_SOFTIRQ] += (__force u64)cputime_one_jiffy; ++} ++#else /* CONFIG_IRQ_TIME_ACCOUNTING */ ++ ++#define sched_clock_irqtime (0) ++ ++static inline void irqtime_account_hi_si(void) ++{ ++} ++#endif /* CONFIG_IRQ_TIME_ACCOUNTING */ ++ ++static __always_inline bool steal_account_process_tick(void) ++{ ++#ifdef CONFIG_PARAVIRT ++ if (static_key_false(¶virt_steal_enabled)) { ++ u64 steal, st = 0; ++ ++ steal = paravirt_steal_clock(smp_processor_id()); ++ steal -= this_rq()->prev_steal_time; ++ ++ st = steal_ticks(steal); ++ this_rq()->prev_steal_time += st * TICK_NSEC; ++ ++ account_steal_time(st); ++ return st; ++ } ++#endif ++ return false; ++} ++ ++/* ++ * Accumulate raw cputime values of dead tasks (sig->[us]time) and live ++ * tasks (sum on group iteration) belonging to @tsk's group. ++ */ ++void thread_group_cputime(struct task_struct *tsk, struct task_cputime *times) ++{ ++ struct signal_struct *sig = tsk->signal; ++ cputime_t utime, stime; ++ struct task_struct *t; ++ ++ times->utime = sig->utime; ++ times->stime = sig->stime; ++ times->sum_exec_runtime = sig->sum_sched_runtime; ++ ++ rcu_read_lock(); ++ /* make sure we can trust tsk->thread_group list */ ++ if (!likely(pid_alive(tsk))) ++ goto out; ++ ++ t = tsk; ++ do { ++ task_cputime(t, &utime, &stime); ++ times->utime += utime; ++ times->stime += stime; ++ times->sum_exec_runtime += task_sched_runtime(t); ++ } while_each_thread(tsk, t); ++out: ++ rcu_read_unlock(); ++} ++ ++/* ++ * On each tick, see what percentage of that tick was attributed to each ++ * component and add the percentage to the _pc values. Once a _pc value has ++ * accumulated one tick's worth, account for that. This means the total ++ * percentage of load components will always be 128 (pseudo 100) per tick. ++ */ ++static void pc_idle_time(struct rq *rq, struct task_struct *idle, unsigned long pc) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ ++ if (atomic_read(&rq->nr_iowait) > 0) { ++ rq->iowait_pc += pc; ++ if (rq->iowait_pc >= 128) { ++ cpustat[CPUTIME_IOWAIT] += (__force u64)cputime_one_jiffy * rq->iowait_pc / 128; ++ rq->iowait_pc %= 128; ++ } ++ } else { ++ rq->idle_pc += pc; ++ if (rq->idle_pc >= 128) { ++ cpustat[CPUTIME_IDLE] += (__force u64)cputime_one_jiffy * rq->idle_pc / 128; ++ rq->idle_pc %= 128; ++ } ++ } ++ acct_update_integrals(idle); ++} ++ ++static void ++pc_system_time(struct rq *rq, struct task_struct *p, int hardirq_offset, ++ unsigned long pc, unsigned long ns) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ cputime_t one_jiffy_scaled = cputime_to_scaled(cputime_one_jiffy); ++ ++ p->stime_pc += pc; ++ if (p->stime_pc >= 128) { ++ int jiffs = p->stime_pc / 128; ++ ++ p->stime_pc %= 128; ++ p->stime += (__force u64)cputime_one_jiffy * jiffs; ++ p->stimescaled += one_jiffy_scaled * jiffs; ++ account_group_system_time(p, cputime_one_jiffy * jiffs); ++ } ++ p->sched_time += ns; ++ /* ++ * Do not update the cputimer if the task is already released by ++ * release_task(). ++ * ++ * This could be executed if a tick happens when a task is inside ++ * do_exit() between the call to release_task() and its final ++ * schedule() call for autoreaping tasks. ++ */ ++ if (likely(p->sighand)) ++ account_group_exec_runtime(p, ns); ++ ++ if (hardirq_count() - hardirq_offset) { ++ rq->irq_pc += pc; ++ if (rq->irq_pc >= 128) { ++ cpustat[CPUTIME_IRQ] += (__force u64)cputime_one_jiffy * rq->irq_pc / 128; ++ rq->irq_pc %= 128; ++ } ++ } else if (in_serving_softirq()) { ++ rq->softirq_pc += pc; ++ if (rq->softirq_pc >= 128) { ++ cpustat[CPUTIME_SOFTIRQ] += (__force u64)cputime_one_jiffy * rq->softirq_pc / 128; ++ rq->softirq_pc %= 128; ++ } ++ } else { ++ rq->system_pc += pc; ++ if (rq->system_pc >= 128) { ++ cpustat[CPUTIME_SYSTEM] += (__force u64)cputime_one_jiffy * rq->system_pc / 128; ++ rq->system_pc %= 128; ++ } ++ } ++ acct_update_integrals(p); ++} ++ ++static void pc_user_time(struct rq *rq, struct task_struct *p, ++ unsigned long pc, unsigned long ns) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ cputime_t one_jiffy_scaled = cputime_to_scaled(cputime_one_jiffy); ++ ++ p->utime_pc += pc; ++ if (p->utime_pc >= 128) { ++ int jiffs = p->utime_pc / 128; ++ ++ p->utime_pc %= 128; ++ p->utime += (__force u64)cputime_one_jiffy * jiffs; ++ p->utimescaled += one_jiffy_scaled * jiffs; ++ account_group_user_time(p, cputime_one_jiffy * jiffs); ++ } ++ p->sched_time += ns; ++ /* ++ * Do not update the cputimer if the task is already released by ++ * release_task(). ++ * ++ * it would preferable to defer the autoreap release_task ++ * after the last context switch but harder to do. ++ */ ++ if (likely(p->sighand)) ++ account_group_exec_runtime(p, ns); ++ ++ if (this_cpu_ksoftirqd() == p) { ++ /* ++ * ksoftirqd time do not get accounted in cpu_softirq_time. ++ * So, we have to handle it separately here. ++ */ ++ rq->softirq_pc += pc; ++ if (rq->softirq_pc >= 128) { ++ cpustat[CPUTIME_SOFTIRQ] += (__force u64)cputime_one_jiffy * rq->softirq_pc / 128; ++ rq->softirq_pc %= 128; ++ } ++ } ++ ++ if (TASK_NICE(p) > 0 || idleprio_task(p)) { ++ rq->nice_pc += pc; ++ if (rq->nice_pc >= 128) { ++ cpustat[CPUTIME_NICE] += (__force u64)cputime_one_jiffy * rq->nice_pc / 128; ++ rq->nice_pc %= 128; ++ } ++ } else { ++ rq->user_pc += pc; ++ if (rq->user_pc >= 128) { ++ cpustat[CPUTIME_USER] += (__force u64)cputime_one_jiffy * rq->user_pc / 128; ++ rq->user_pc %= 128; ++ } ++ } ++ acct_update_integrals(p); ++} ++ ++/* ++ * Convert nanoseconds to pseudo percentage of one tick. Use 128 for fast ++ * shifts instead of 100 ++ */ ++#define NS_TO_PC(NS) (NS * 128 / JIFFY_NS) ++ ++/* ++ * This is called on clock ticks. ++ * Bank in p->sched_time the ns elapsed since the last tick or switch. ++ * CPU scheduler quota accounting is also performed here in microseconds. ++ */ ++static void ++update_cpu_clock_tick(struct rq *rq, struct task_struct *p) ++{ ++ long account_ns = rq->clock_task - rq->rq_last_ran; ++ struct task_struct *idle = rq->idle; ++ unsigned long account_pc; ++ ++ if (unlikely(account_ns < 0) || steal_account_process_tick()) ++ goto ts_account; ++ ++ account_pc = NS_TO_PC(account_ns); ++ ++ /* Accurate tick timekeeping */ ++ if (user_mode(get_irq_regs())) ++ pc_user_time(rq, p, account_pc, account_ns); ++ else if (p != idle || (irq_count() != HARDIRQ_OFFSET)) ++ pc_system_time(rq, p, HARDIRQ_OFFSET, ++ account_pc, account_ns); ++ else ++ pc_idle_time(rq, idle, account_pc); ++ ++ if (sched_clock_irqtime) ++ irqtime_account_hi_si(); ++ ++ts_account: ++ /* time_slice accounting is done in usecs to avoid overflow on 32bit */ ++ if (rq->rq_policy != SCHED_FIFO && p != idle) { ++ s64 time_diff = rq->clock - rq->timekeep_clock; ++ ++ niffy_diff(&time_diff, 1); ++ rq->rq_time_slice -= NS_TO_US(time_diff); ++ } ++ ++ rq->rq_last_ran = rq->clock_task; ++ rq->timekeep_clock = rq->clock; ++} ++ ++/* ++ * This is called on context switches. ++ * Bank in p->sched_time the ns elapsed since the last tick or switch. ++ * CPU scheduler quota accounting is also performed here in microseconds. ++ */ ++static void ++update_cpu_clock_switch(struct rq *rq, struct task_struct *p) ++{ ++ long account_ns = rq->clock_task - rq->rq_last_ran; ++ struct task_struct *idle = rq->idle; ++ unsigned long account_pc; ++ ++ if (unlikely(account_ns < 0)) ++ goto ts_account; ++ ++ account_pc = NS_TO_PC(account_ns); ++ ++ /* Accurate subtick timekeeping */ ++ if (p != idle) { ++ pc_user_time(rq, p, account_pc, account_ns); ++ } ++ else ++ pc_idle_time(rq, idle, account_pc); ++ ++ts_account: ++ /* time_slice accounting is done in usecs to avoid overflow on 32bit */ ++ if (rq->rq_policy != SCHED_FIFO && p != idle) { ++ s64 time_diff = rq->clock - rq->timekeep_clock; ++ ++ niffy_diff(&time_diff, 1); ++ rq->rq_time_slice -= NS_TO_US(time_diff); ++ } ++ ++ rq->rq_last_ran = rq->clock_task; ++ rq->timekeep_clock = rq->clock; ++} ++ ++/* ++ * Return any ns on the sched_clock that have not yet been accounted in ++ * @p in case that task is currently running. ++ * ++ * Called with task_grq_lock() held. ++ */ ++static u64 do_task_delta_exec(struct task_struct *p, struct rq *rq) ++{ ++ u64 ns = 0; ++ ++ if (p == rq->curr) { ++ update_clocks(rq); ++ ns = rq->clock_task - rq->rq_last_ran; ++ if (unlikely((s64)ns < 0)) ++ ns = 0; ++ } ++ ++ return ns; ++} ++ ++unsigned long long task_delta_exec(struct task_struct *p) ++{ ++ unsigned long flags; ++ struct rq *rq; ++ u64 ns; ++ ++ rq = task_grq_lock(p, &flags); ++ ns = do_task_delta_exec(p, rq); ++ task_grq_unlock(&flags); ++ ++ return ns; ++} ++ ++/* ++ * Return accounted runtime for the task. ++ * Return separately the current's pending runtime that have not been ++ * accounted yet. ++ * ++ * grq lock already acquired. ++ */ ++unsigned long long task_sched_runtime(struct task_struct *p) ++{ ++ unsigned long flags; ++ struct rq *rq; ++ u64 ns; ++ ++ rq = task_grq_lock(p, &flags); ++ ns = p->sched_time + do_task_delta_exec(p, rq); ++ task_grq_unlock(&flags); ++ ++ return ns; ++} ++ ++/* ++ * Return accounted runtime for the task. ++ * Return separately the current's pending runtime that have not been ++ * accounted yet. ++ */ ++unsigned long long task_sched_runtime_nodelta(struct task_struct *p, unsigned long long *delta) ++{ ++ unsigned long flags; ++ struct rq *rq; ++ u64 ns; ++ ++ rq = task_grq_lock(p, &flags); ++ ns = p->sched_time; ++ *delta = do_task_delta_exec(p, rq); ++ task_grq_unlock(&flags); ++ ++ return ns; ++} ++ ++/* Compatibility crap */ ++void account_user_time(struct task_struct *p, cputime_t cputime, ++ cputime_t cputime_scaled) ++{ ++} ++ ++void account_idle_time(cputime_t cputime) ++{ ++} ++ ++void update_cpu_load_nohz(void) ++{ ++} ++ ++#ifdef CONFIG_NO_HZ_COMMON ++void calc_load_enter_idle(void) ++{ ++} ++ ++void calc_load_exit_idle(void) ++{ ++} ++#endif /* CONFIG_NO_HZ_COMMON */ ++ ++/* ++ * Account guest cpu time to a process. ++ * @p: the process that the cpu time gets accounted to ++ * @cputime: the cpu time spent in virtual machine since the last update ++ * @cputime_scaled: cputime scaled by cpu frequency ++ */ ++static void account_guest_time(struct task_struct *p, cputime_t cputime, ++ cputime_t cputime_scaled) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ ++ /* Add guest time to process. */ ++ p->utime += (__force u64)cputime; ++ p->utimescaled += (__force u64)cputime_scaled; ++ account_group_user_time(p, cputime); ++ p->gtime += (__force u64)cputime; ++ ++ /* Add guest time to cpustat. */ ++ if (TASK_NICE(p) > 0) { ++ cpustat[CPUTIME_NICE] += (__force u64)cputime; ++ cpustat[CPUTIME_GUEST_NICE] += (__force u64)cputime; ++ } else { ++ cpustat[CPUTIME_USER] += (__force u64)cputime; ++ cpustat[CPUTIME_GUEST] += (__force u64)cputime; ++ } ++} ++ ++/* ++ * Account system cpu time to a process and desired cpustat field ++ * @p: the process that the cpu time gets accounted to ++ * @cputime: the cpu time spent in kernel space since the last update ++ * @cputime_scaled: cputime scaled by cpu frequency ++ * @target_cputime64: pointer to cpustat field that has to be updated ++ */ ++static inline ++void __account_system_time(struct task_struct *p, cputime_t cputime, ++ cputime_t cputime_scaled, cputime64_t *target_cputime64) ++{ ++ /* Add system time to process. */ ++ p->stime += (__force u64)cputime; ++ p->stimescaled += (__force u64)cputime_scaled; ++ account_group_system_time(p, cputime); ++ ++ /* Add system time to cpustat. */ ++ *target_cputime64 += (__force u64)cputime; ++ ++ /* Account for system time used */ ++ acct_update_integrals(p); ++} ++ ++/* ++ * Account system cpu time to a process. ++ * @p: the process that the cpu time gets accounted to ++ * @hardirq_offset: the offset to subtract from hardirq_count() ++ * @cputime: the cpu time spent in kernel space since the last update ++ * @cputime_scaled: cputime scaled by cpu frequency ++ * This is for guest only now. ++ */ ++void account_system_time(struct task_struct *p, int hardirq_offset, ++ cputime_t cputime, cputime_t cputime_scaled) ++{ ++ ++ if ((p->flags & PF_VCPU) && (irq_count() - hardirq_offset == 0)) ++ account_guest_time(p, cputime, cputime_scaled); ++} ++ ++/* ++ * Account for involuntary wait time. ++ * @steal: the cpu time spent in involuntary wait ++ */ ++void account_steal_time(cputime_t cputime) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ ++ cpustat[CPUTIME_STEAL] += (__force u64)cputime; ++} ++ ++/* ++ * Account for idle time. ++ * @cputime: the cpu time spent in idle wait ++ */ ++static void account_idle_times(cputime_t cputime) ++{ ++ u64 *cpustat = kcpustat_this_cpu->cpustat; ++ struct rq *rq = this_rq(); ++ ++ if (atomic_read(&rq->nr_iowait) > 0) ++ cpustat[CPUTIME_IOWAIT] += (__force u64)cputime; ++ else ++ cpustat[CPUTIME_IDLE] += (__force u64)cputime; ++} ++ ++#ifndef CONFIG_VIRT_CPU_ACCOUNTING_NATIVE ++ ++void account_process_tick(struct task_struct *p, int user_tick) ++{ ++} ++ ++/* ++ * Account multiple ticks of steal time. ++ * @p: the process from which the cpu time has been stolen ++ * @ticks: number of stolen ticks ++ */ ++void account_steal_ticks(unsigned long ticks) ++{ ++ account_steal_time(jiffies_to_cputime(ticks)); ++} ++ ++/* ++ * Account multiple ticks of idle time. ++ * @ticks: number of stolen ticks ++ */ ++void account_idle_ticks(unsigned long ticks) ++{ ++ account_idle_times(jiffies_to_cputime(ticks)); ++} ++#endif ++ ++static inline void grq_iso_lock(void) ++ __acquires(grq.iso_lock) ++{ ++ raw_spin_lock(&grq.iso_lock); ++} ++ ++static inline void grq_iso_unlock(void) ++ __releases(grq.iso_lock) ++{ ++ raw_spin_unlock(&grq.iso_lock); ++} ++ ++/* ++ * Functions to test for when SCHED_ISO tasks have used their allocated ++ * quota as real time scheduling and convert them back to SCHED_NORMAL. ++ * Where possible, the data is tested lockless, to avoid grabbing iso_lock ++ * because the occasional inaccurate result won't matter. However the ++ * tick data is only ever modified under lock. iso_refractory is only simply ++ * set to 0 or 1 so it's not worth grabbing the lock yet again for that. ++ */ ++static bool set_iso_refractory(void) ++{ ++ grq.iso_refractory = true; ++ return grq.iso_refractory; ++} ++ ++static bool clear_iso_refractory(void) ++{ ++ grq.iso_refractory = false; ++ return grq.iso_refractory; ++} ++ ++/* ++ * Test if SCHED_ISO tasks have run longer than their alloted period as RT ++ * tasks and set the refractory flag if necessary. There is 10% hysteresis ++ * for unsetting the flag. 115/128 is ~90/100 as a fast shift instead of a ++ * slow division. ++ */ ++static bool test_ret_isorefractory(struct rq *rq) ++{ ++ if (likely(!grq.iso_refractory)) { ++ if (grq.iso_ticks > ISO_PERIOD * sched_iso_cpu) ++ return set_iso_refractory(); ++ } else { ++ if (grq.iso_ticks < ISO_PERIOD * (sched_iso_cpu * 115 / 128)) ++ return clear_iso_refractory(); ++ } ++ return grq.iso_refractory; ++} ++ ++static void iso_tick(void) ++{ ++ grq_iso_lock(); ++ grq.iso_ticks += 100; ++ grq_iso_unlock(); ++} ++ ++/* No SCHED_ISO task was running so decrease rq->iso_ticks */ ++static inline void no_iso_tick(void) ++{ ++ if (grq.iso_ticks) { ++ grq_iso_lock(); ++ grq.iso_ticks -= grq.iso_ticks / ISO_PERIOD + 1; ++ if (unlikely(grq.iso_refractory && grq.iso_ticks < ++ ISO_PERIOD * (sched_iso_cpu * 115 / 128))) ++ clear_iso_refractory(); ++ grq_iso_unlock(); ++ } ++} ++ ++/* This manages tasks that have run out of timeslice during a scheduler_tick */ ++static void task_running_tick(struct rq *rq) ++{ ++ struct task_struct *p; ++ ++ /* ++ * If a SCHED_ISO task is running we increment the iso_ticks. In ++ * order to prevent SCHED_ISO tasks from causing starvation in the ++ * presence of true RT tasks we account those as iso_ticks as well. ++ */ ++ if ((rt_queue(rq) || (iso_queue(rq) && !grq.iso_refractory))) { ++ if (grq.iso_ticks <= (ISO_PERIOD * 128) - 128) ++ iso_tick(); ++ } else ++ no_iso_tick(); ++ ++ if (iso_queue(rq)) { ++ if (unlikely(test_ret_isorefractory(rq))) { ++ if (rq_running_iso(rq)) { ++ /* ++ * SCHED_ISO task is running as RT and limit ++ * has been hit. Force it to reschedule as ++ * SCHED_NORMAL by zeroing its time_slice ++ */ ++ rq->rq_time_slice = 0; ++ } ++ } ++ } ++ ++ /* SCHED_FIFO tasks never run out of timeslice. */ ++ if (rq->rq_policy == SCHED_FIFO) ++ return; ++ /* ++ * Tasks that were scheduled in the first half of a tick are not ++ * allowed to run into the 2nd half of the next tick if they will ++ * run out of time slice in the interim. Otherwise, if they have ++ * less than RESCHED_US μs of time slice left they will be rescheduled. ++ */ ++ if (rq->dither) { ++ if (rq->rq_time_slice > HALF_JIFFY_US) ++ return; ++ else ++ rq->rq_time_slice = 0; ++ } else if (rq->rq_time_slice >= RESCHED_US) ++ return; ++ ++ /* p->time_slice < RESCHED_US. We only modify task_struct under grq lock */ ++ p = rq->curr; ++ grq_lock(); ++ requeue_task(p); ++ set_tsk_need_resched(p); ++ grq_unlock(); ++} ++ ++/* ++ * This function gets called by the timer code, with HZ frequency. ++ * We call it with interrupts disabled. The data modified is all ++ * local to struct rq so we don't need to grab grq lock. ++ */ ++void scheduler_tick(void) ++{ ++ int cpu __maybe_unused = smp_processor_id(); ++ struct rq *rq = cpu_rq(cpu); ++ ++ sched_clock_tick(); ++ /* grq lock not grabbed, so only update rq clock */ ++ update_rq_clock(rq); ++ update_cpu_clock_tick(rq, rq->curr); ++ if (!rq_idle(rq)) ++ task_running_tick(rq); ++ else ++ no_iso_tick(); ++ rq->last_tick = rq->clock; ++ perf_event_task_tick(); ++} ++ ++notrace unsigned long get_parent_ip(unsigned long addr) ++{ ++ if (in_lock_functions(addr)) { ++ addr = CALLER_ADDR2; ++ if (in_lock_functions(addr)) ++ addr = CALLER_ADDR3; ++ } ++ return addr; ++} ++ ++#if defined(CONFIG_PREEMPT) && (defined(CONFIG_DEBUG_PREEMPT) || \ ++ defined(CONFIG_PREEMPT_TRACER)) ++void __kprobes add_preempt_count(int val) ++{ ++#ifdef CONFIG_DEBUG_PREEMPT ++ /* ++ * Underflow? ++ */ ++ if (DEBUG_LOCKS_WARN_ON((preempt_count() < 0))) ++ return; ++#endif ++ preempt_count() += val; ++#ifdef CONFIG_DEBUG_PREEMPT ++ /* ++ * Spinlock count overflowing soon? ++ */ ++ DEBUG_LOCKS_WARN_ON((preempt_count() & PREEMPT_MASK) >= ++ PREEMPT_MASK - 10); ++#endif ++ if (preempt_count() == val) ++ trace_preempt_off(CALLER_ADDR0, get_parent_ip(CALLER_ADDR1)); ++} ++EXPORT_SYMBOL(add_preempt_count); ++ ++void __kprobes sub_preempt_count(int val) ++{ ++#ifdef CONFIG_DEBUG_PREEMPT ++ /* ++ * Underflow? ++ */ ++ if (DEBUG_LOCKS_WARN_ON(val > preempt_count())) ++ return; ++ /* ++ * Is the spinlock portion underflowing? ++ */ ++ if (DEBUG_LOCKS_WARN_ON((val < PREEMPT_MASK) && ++ !(preempt_count() & PREEMPT_MASK))) ++ return; ++#endif ++ ++ if (preempt_count() == val) ++ trace_preempt_on(CALLER_ADDR0, get_parent_ip(CALLER_ADDR1)); ++ preempt_count() -= val; ++} ++EXPORT_SYMBOL(sub_preempt_count); ++#endif ++ ++/* ++ * Deadline is "now" in niffies + (offset by priority). Setting the deadline ++ * is the key to everything. It distributes cpu fairly amongst tasks of the ++ * same nice value, it proportions cpu according to nice level, it means the ++ * task that last woke up the longest ago has the earliest deadline, thus ++ * ensuring that interactive tasks get low latency on wake up. The CPU ++ * proportion works out to the square of the virtual deadline difference, so ++ * this equation will give nice 19 3% CPU compared to nice 0. ++ */ ++static inline u64 prio_deadline_diff(int user_prio) ++{ ++ return (prio_ratios[user_prio] * rr_interval * (MS_TO_NS(1) / 128)); ++} ++ ++static inline u64 task_deadline_diff(struct task_struct *p) ++{ ++ return prio_deadline_diff(TASK_USER_PRIO(p)); ++} ++ ++static inline u64 static_deadline_diff(int static_prio) ++{ ++ return prio_deadline_diff(USER_PRIO(static_prio)); ++} ++ ++static inline int longest_deadline_diff(void) ++{ ++ return prio_deadline_diff(39); ++} ++ ++static inline int ms_longest_deadline_diff(void) ++{ ++ return NS_TO_MS(longest_deadline_diff()); ++} ++ ++/* ++ * The time_slice is only refilled when it is empty and that is when we set a ++ * new deadline. ++ */ ++static void time_slice_expired(struct task_struct *p) ++{ ++ p->time_slice = timeslice(); ++ p->deadline = grq.niffies + task_deadline_diff(p); ++} ++ ++/* ++ * Timeslices below RESCHED_US are considered as good as expired as there's no ++ * point rescheduling when there's so little time left. SCHED_BATCH tasks ++ * have been flagged be not latency sensitive and likely to be fully CPU ++ * bound so every time they're rescheduled they have their time_slice ++ * refilled, but get a new later deadline to have little effect on ++ * SCHED_NORMAL tasks. ++ ++ */ ++static inline void check_deadline(struct task_struct *p) ++{ ++ if (p->time_slice < RESCHED_US || batch_task(p)) ++ time_slice_expired(p); ++} ++ ++#define BITOP_WORD(nr) ((nr) / BITS_PER_LONG) ++ ++/* ++ * Scheduler queue bitmap specific find next bit. ++ */ ++static inline unsigned long ++next_sched_bit(const unsigned long *addr, unsigned long offset) ++{ ++ const unsigned long *p; ++ unsigned long result; ++ unsigned long size; ++ unsigned long tmp; ++ ++ size = PRIO_LIMIT; ++ if (offset >= size) ++ return size; ++ ++ p = addr + BITOP_WORD(offset); ++ result = offset & ~(BITS_PER_LONG-1); ++ size -= result; ++ offset %= BITS_PER_LONG; ++ if (offset) { ++ tmp = *(p++); ++ tmp &= (~0UL << offset); ++ if (size < BITS_PER_LONG) ++ goto found_first; ++ if (tmp) ++ goto found_middle; ++ size -= BITS_PER_LONG; ++ result += BITS_PER_LONG; ++ } ++ while (size & ~(BITS_PER_LONG-1)) { ++ if ((tmp = *(p++))) ++ goto found_middle; ++ result += BITS_PER_LONG; ++ size -= BITS_PER_LONG; ++ } ++ if (!size) ++ return result; ++ tmp = *p; ++ ++found_first: ++ tmp &= (~0UL >> (BITS_PER_LONG - size)); ++ if (tmp == 0UL) /* Are any bits set? */ ++ return result + size; /* Nope. */ ++found_middle: ++ return result + __ffs(tmp); ++} ++ ++/* ++ * O(n) lookup of all tasks in the global runqueue. The real brainfuck ++ * of lock contention and O(n). It's not really O(n) as only the queued, ++ * but not running tasks are scanned, and is O(n) queued in the worst case ++ * scenario only because the right task can be found before scanning all of ++ * them. ++ * Tasks are selected in this order: ++ * Real time tasks are selected purely by their static priority and in the ++ * order they were queued, so the lowest value idx, and the first queued task ++ * of that priority value is chosen. ++ * If no real time tasks are found, the SCHED_ISO priority is checked, and ++ * all SCHED_ISO tasks have the same priority value, so they're selected by ++ * the earliest deadline value. ++ * If no SCHED_ISO tasks are found, SCHED_NORMAL tasks are selected by the ++ * earliest deadline. ++ * Finally if no SCHED_NORMAL tasks are found, SCHED_IDLEPRIO tasks are ++ * selected by the earliest deadline. ++ */ ++static inline struct ++task_struct *earliest_deadline_task(struct rq *rq, int cpu, struct task_struct *idle) ++{ ++ struct task_struct *edt = NULL; ++ unsigned long idx = -1; ++ ++ do { ++ struct list_head *queue; ++ struct task_struct *p; ++ u64 earliest_deadline; ++ ++ idx = next_sched_bit(grq.prio_bitmap, ++idx); ++ if (idx >= PRIO_LIMIT) ++ return idle; ++ queue = grq.queue + idx; ++ ++ if (idx < MAX_RT_PRIO) { ++ /* We found an rt task */ ++ list_for_each_entry(p, queue, run_list) { ++ /* Make sure cpu affinity is ok */ ++ if (needs_other_cpu(p, cpu)) ++ continue; ++ edt = p; ++ goto out_take; ++ } ++ /* ++ * None of the RT tasks at this priority can run on ++ * this cpu ++ */ ++ continue; ++ } ++ ++ /* ++ * No rt tasks. Find the earliest deadline task. Now we're in ++ * O(n) territory. ++ */ ++ earliest_deadline = ~0ULL; ++ list_for_each_entry(p, queue, run_list) { ++ u64 dl; ++ ++ /* Make sure cpu affinity is ok */ ++ if (needs_other_cpu(p, cpu)) ++ continue; ++ ++ /* ++ * Soft affinity happens here by not scheduling a task ++ * with its sticky flag set that ran on a different CPU ++ * last when the CPU is scaling, or by greatly biasing ++ * against its deadline when not, based on cpu cache ++ * locality. ++ */ ++ if (task_sticky(p) && task_rq(p) != rq) { ++ if (scaling_rq(rq)) ++ continue; ++ dl = p->deadline << locality_diff(p, rq); ++ } else ++ dl = p->deadline; ++ ++ if (deadline_before(dl, earliest_deadline)) { ++ earliest_deadline = dl; ++ edt = p; ++ } ++ } ++ } while (!edt); ++ ++out_take: ++ take_task(cpu, edt); ++ return edt; ++} ++ ++ ++/* ++ * Print scheduling while atomic bug: ++ */ ++static noinline void __schedule_bug(struct task_struct *prev) ++{ ++ if (oops_in_progress) ++ return; ++ ++ printk(KERN_ERR "BUG: scheduling while atomic: %s/%d/0x%08x\n", ++ prev->comm, prev->pid, preempt_count()); ++ ++ debug_show_held_locks(prev); ++ print_modules(); ++ if (irqs_disabled()) ++ print_irqtrace_events(prev); ++ dump_stack(); ++ add_taint(TAINT_WARN, LOCKDEP_STILL_OK); ++} ++ ++/* ++ * Various schedule()-time debugging checks and statistics: ++ */ ++static inline void schedule_debug(struct task_struct *prev) ++{ ++ /* ++ * Test if we are atomic. Since do_exit() needs to call into ++ * schedule() atomically, we ignore that path for now. ++ * Otherwise, whine if we are scheduling when we should not be. ++ */ ++ if (unlikely(in_atomic_preempt_off() && !prev->exit_state)) ++ __schedule_bug(prev); ++ rcu_sleep_check(); ++ ++ profile_hit(SCHED_PROFILING, __builtin_return_address(0)); ++ ++ schedstat_inc(this_rq(), sched_count); ++} ++ ++/* ++ * The currently running task's information is all stored in rq local data ++ * which is only modified by the local CPU, thereby allowing the data to be ++ * changed without grabbing the grq lock. ++ */ ++static inline void set_rq_task(struct rq *rq, struct task_struct *p) ++{ ++ rq->rq_time_slice = p->time_slice; ++ rq->rq_deadline = p->deadline; ++ rq->rq_last_ran = p->last_ran = rq->clock_task; ++ rq->rq_policy = p->policy; ++ rq->rq_prio = p->prio; ++ if (p != rq->idle) ++ rq->rq_running = true; ++ else ++ rq->rq_running = false; ++} ++ ++static void reset_rq_task(struct rq *rq, struct task_struct *p) ++{ ++ rq->rq_policy = p->policy; ++ rq->rq_prio = p->prio; ++} ++ ++/* ++ * schedule() is the main scheduler function. ++ * ++ * The main means of driving the scheduler and thus entering this function are: ++ * ++ * 1. Explicit blocking: mutex, semaphore, waitqueue, etc. ++ * ++ * 2. TIF_NEED_RESCHED flag is checked on interrupt and userspace return ++ * paths. For example, see arch/x86/entry_64.S. ++ * ++ * To drive preemption between tasks, the scheduler sets the flag in timer ++ * interrupt handler scheduler_tick(). ++ * ++ * 3. Wakeups don't really cause entry into schedule(). They add a ++ * task to the run-queue and that's it. ++ * ++ * Now, if the new task added to the run-queue preempts the current ++ * task, then the wakeup sets TIF_NEED_RESCHED and schedule() gets ++ * called on the nearest possible occasion: ++ * ++ * - If the kernel is preemptible (CONFIG_PREEMPT=y): ++ * ++ * - in syscall or exception context, at the next outmost ++ * preempt_enable(). (this might be as soon as the wake_up()'s ++ * spin_unlock()!) ++ * ++ * - in IRQ context, return from interrupt-handler to ++ * preemptible context ++ * ++ * - If the kernel is not preemptible (CONFIG_PREEMPT is not set) ++ * then at the next: ++ * ++ * - cond_resched() call ++ * - explicit schedule() call ++ * - return from syscall or exception to user-space ++ * - return from interrupt-handler to user-space ++ */ ++asmlinkage void __sched schedule(void) ++{ ++ struct task_struct *prev, *next, *idle; ++ unsigned long *switch_count; ++ bool deactivate; ++ struct rq *rq; ++ int cpu; ++ ++need_resched: ++ preempt_disable(); ++ cpu = smp_processor_id(); ++ rq = cpu_rq(cpu); ++ rcu_note_context_switch(cpu); ++ prev = rq->curr; ++ ++ deactivate = false; ++ schedule_debug(prev); ++ ++ grq_lock_irq(); ++ ++ switch_count = &prev->nivcsw; ++ if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) { ++ if (unlikely(signal_pending_state(prev->state, prev))) { ++ prev->state = TASK_RUNNING; ++ } else { ++ deactivate = true; ++ /* ++ * If a worker is going to sleep, notify and ++ * ask workqueue whether it wants to wake up a ++ * task to maintain concurrency. If so, wake ++ * up the task. ++ */ ++ if (prev->flags & PF_WQ_WORKER) { ++ struct task_struct *to_wakeup; ++ ++ to_wakeup = wq_worker_sleeping(prev, cpu); ++ if (to_wakeup) { ++ /* This shouldn't happen, but does */ ++ if (unlikely(to_wakeup == prev)) ++ deactivate = false; ++ else ++ try_to_wake_up_local(to_wakeup); ++ } ++ } ++ } ++ switch_count = &prev->nvcsw; ++ } ++ ++ /* ++ * If we are going to sleep and we have plugged IO queued, make ++ * sure to submit it to avoid deadlocks. ++ */ ++ if (unlikely(deactivate && blk_needs_flush_plug(prev))) { ++ grq_unlock_irq(); ++ preempt_enable_no_resched(); ++ blk_schedule_flush_plug(prev); ++ goto need_resched; ++ } ++ ++ update_clocks(rq); ++ update_cpu_clock_switch(rq, prev); ++ if (rq->clock - rq->last_tick > HALF_JIFFY_NS) ++ rq->dither = false; ++ else ++ rq->dither = true; ++ ++ clear_tsk_need_resched(prev); ++ ++ idle = rq->idle; ++ if (idle != prev) { ++ /* Update all the information stored on struct rq */ ++ prev->time_slice = rq->rq_time_slice; ++ prev->deadline = rq->rq_deadline; ++ check_deadline(prev); ++ prev->last_ran = rq->clock_task; ++ ++ /* Task changed affinity off this CPU */ ++ if (needs_other_cpu(prev, cpu)) { ++ if (!deactivate) ++ resched_suitable_idle(prev); ++ } else if (!deactivate) { ++ if (!queued_notrunning()) { ++ /* ++ * We now know prev is the only thing that is ++ * awaiting CPU so we can bypass rechecking for ++ * the earliest deadline task and just run it ++ * again. ++ */ ++ set_rq_task(rq, prev); ++ grq_unlock_irq(); ++ goto rerun_prev_unlocked; ++ } else ++ swap_sticky(rq, cpu, prev); ++ } ++ return_task(prev, deactivate); ++ } ++ ++ if (unlikely(!queued_notrunning())) { ++ /* ++ * This CPU is now truly idle as opposed to when idle is ++ * scheduled as a high priority task in its own right. ++ */ ++ next = idle; ++ schedstat_inc(rq, sched_goidle); ++ set_cpuidle_map(cpu); ++ } else { ++ next = earliest_deadline_task(rq, cpu, idle); ++ if (likely(next->prio != PRIO_LIMIT)) ++ clear_cpuidle_map(cpu); ++ else ++ set_cpuidle_map(cpu); ++ } ++ ++ if (likely(prev != next)) { ++ resched_suitable_idle(prev); ++ /* ++ * Don't stick tasks when a real time task is going to run as ++ * they may literally get stuck. ++ */ ++ if (rt_task(next)) ++ unstick_task(rq, prev); ++ set_rq_task(rq, next); ++ grq.nr_switches++; ++ prev->on_cpu = false; ++ next->on_cpu = true; ++ rq->curr = next; ++ ++*switch_count; ++ ++ context_switch(rq, prev, next); /* unlocks the grq */ ++ /* ++ * The context switch have flipped the stack from under us ++ * and restored the local variables which were saved when ++ * this task called schedule() in the past. prev == current ++ * is still correct, but it can be moved to another cpu/rq. ++ */ ++ cpu = smp_processor_id(); ++ rq = cpu_rq(cpu); ++ idle = rq->idle; ++ } else ++ grq_unlock_irq(); ++ ++rerun_prev_unlocked: ++ sched_preempt_enable_no_resched(); ++ if (unlikely(need_resched())) ++ goto need_resched; ++} ++EXPORT_SYMBOL(schedule); ++ ++#ifdef CONFIG_RCU_USER_QS ++asmlinkage void __sched schedule_user(void) ++{ ++ /* ++ * If we come here after a random call to set_need_resched(), ++ * or we have been woken up remotely but the IPI has not yet arrived, ++ * we haven't yet exited the RCU idle mode. Do it here manually until ++ * we find a better solution. ++ */ ++ user_exit(); ++ schedule(); ++ user_enter(); ++} ++#endif ++ ++/** ++ * schedule_preempt_disabled - called with preemption disabled ++ * ++ * Returns with preemption disabled. Note: preempt_count must be 1 ++ */ ++void __sched schedule_preempt_disabled(void) ++{ ++ sched_preempt_enable_no_resched(); ++ schedule(); ++ preempt_disable(); ++} ++ ++#ifdef CONFIG_PREEMPT ++/* ++ * this is the entry point to schedule() from in-kernel preemption ++ * off of preempt_enable. Kernel preemptions off return from interrupt ++ * occur there and call schedule directly. ++ */ ++asmlinkage void __sched notrace preempt_schedule(void) ++{ ++ struct thread_info *ti = current_thread_info(); ++ ++ /* ++ * If there is a non-zero preempt_count or interrupts are disabled, ++ * we do not want to preempt the current task. Just return.. ++ */ ++ if (likely(ti->preempt_count || irqs_disabled())) ++ return; ++ ++ do { ++ add_preempt_count_notrace(PREEMPT_ACTIVE); ++ schedule(); ++ sub_preempt_count_notrace(PREEMPT_ACTIVE); ++ ++ /* ++ * Check again in case we missed a preemption opportunity ++ * between schedule and now. ++ */ ++ barrier(); ++ } while (need_resched()); ++} ++EXPORT_SYMBOL(preempt_schedule); ++ ++/* ++ * this is the entry point to schedule() from kernel preemption ++ * off of irq context. ++ * Note, that this is called and return with irqs disabled. This will ++ * protect us against recursive calling from irq. ++ */ ++asmlinkage void __sched preempt_schedule_irq(void) ++{ ++ struct thread_info *ti = current_thread_info(); ++ enum ctx_state prev_state; ++ ++ /* Catch callers which need to be fixed */ ++ BUG_ON(ti->preempt_count || !irqs_disabled()); ++ ++ prev_state = exception_enter(); ++ ++ do { ++ add_preempt_count(PREEMPT_ACTIVE); ++ local_irq_enable(); ++ schedule(); ++ local_irq_disable(); ++ sub_preempt_count(PREEMPT_ACTIVE); ++ ++ /* ++ * Check again in case we missed a preemption opportunity ++ * between schedule and now. ++ */ ++ barrier(); ++ } while (need_resched()); ++ ++ exception_exit(prev_state); ++} ++ ++#endif /* CONFIG_PREEMPT */ ++ ++int default_wake_function(wait_queue_t *curr, unsigned mode, int wake_flags, ++ void *key) ++{ ++ return try_to_wake_up(curr->private, mode, wake_flags); ++} ++EXPORT_SYMBOL(default_wake_function); ++ ++/* ++ * The core wakeup function. Non-exclusive wakeups (nr_exclusive == 0) just ++ * wake everything up. If it's an exclusive wakeup (nr_exclusive == small +ve ++ * number) then we wake all the non-exclusive tasks and one exclusive task. ++ * ++ * There are circumstances in which we can try to wake a task which has already ++ * started to run but is not in state TASK_RUNNING. try_to_wake_up() returns ++ * zero in this (rare) case, and we handle it by continuing to scan the queue. ++ */ ++static void __wake_up_common(wait_queue_head_t *q, unsigned int mode, ++ int nr_exclusive, int wake_flags, void *key) ++{ ++ struct list_head *tmp, *next; ++ ++ list_for_each_safe(tmp, next, &q->task_list) { ++ wait_queue_t *curr = list_entry(tmp, wait_queue_t, task_list); ++ unsigned int flags = curr->flags; ++ ++ if (curr->func(curr, mode, wake_flags, key) && ++ (flags & WQ_FLAG_EXCLUSIVE) && !--nr_exclusive) ++ break; ++ } ++} ++ ++/** ++ * __wake_up - wake up threads blocked on a waitqueue. ++ * @q: the waitqueue ++ * @mode: which threads ++ * @nr_exclusive: how many wake-one or wake-many threads to wake up ++ * @key: is directly passed to the wakeup function ++ * ++ * It may be assumed that this function implies a write memory barrier before ++ * changing the task state if and only if any tasks are woken up. ++ */ ++void __wake_up(wait_queue_head_t *q, unsigned int mode, ++ int nr_exclusive, void *key) ++{ ++ unsigned long flags; ++ ++ spin_lock_irqsave(&q->lock, flags); ++ __wake_up_common(q, mode, nr_exclusive, 0, key); ++ spin_unlock_irqrestore(&q->lock, flags); ++} ++EXPORT_SYMBOL(__wake_up); ++ ++/* ++ * Same as __wake_up but called with the spinlock in wait_queue_head_t held. ++ */ ++void __wake_up_locked(wait_queue_head_t *q, unsigned int mode, int nr) ++{ ++ __wake_up_common(q, mode, nr, 0, NULL); ++} ++EXPORT_SYMBOL_GPL(__wake_up_locked); ++ ++void __wake_up_locked_key(wait_queue_head_t *q, unsigned int mode, void *key) ++{ ++ __wake_up_common(q, mode, 1, 0, key); ++} ++EXPORT_SYMBOL_GPL(__wake_up_locked_key); ++ ++/** ++ * __wake_up_sync_key - wake up threads blocked on a waitqueue. ++ * @q: the waitqueue ++ * @mode: which threads ++ * @nr_exclusive: how many wake-one or wake-many threads to wake up ++ * @key: opaque value to be passed to wakeup targets ++ * ++ * The sync wakeup differs that the waker knows that it will schedule ++ * away soon, so while the target thread will be woken up, it will not ++ * be migrated to another CPU - ie. the two threads are 'synchronised' ++ * with each other. This can prevent needless bouncing between CPUs. ++ * ++ * On UP it can prevent extra preemption. ++ * ++ * It may be assumed that this function implies a write memory barrier before ++ * changing the task state if and only if any tasks are woken up. ++ */ ++void __wake_up_sync_key(wait_queue_head_t *q, unsigned int mode, ++ int nr_exclusive, void *key) ++{ ++ unsigned long flags; ++ int wake_flags = WF_SYNC; ++ ++ if (unlikely(!q)) ++ return; ++ ++ if (unlikely(!nr_exclusive)) ++ wake_flags = 0; ++ ++ spin_lock_irqsave(&q->lock, flags); ++ __wake_up_common(q, mode, nr_exclusive, wake_flags, key); ++ spin_unlock_irqrestore(&q->lock, flags); ++} ++EXPORT_SYMBOL_GPL(__wake_up_sync_key); ++ ++/** ++ * __wake_up_sync - wake up threads blocked on a waitqueue. ++ * @q: the waitqueue ++ * @mode: which threads ++ * @nr_exclusive: how many wake-one or wake-many threads to wake up ++ * ++ * The sync wakeup differs that the waker knows that it will schedule ++ * away soon, so while the target thread will be woken up, it will not ++ * be migrated to another CPU - ie. the two threads are 'synchronised' ++ * with each other. This can prevent needless bouncing between CPUs. ++ * ++ * On UP it can prevent extra preemption. ++ */ ++void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr_exclusive) ++{ ++ unsigned long flags; ++ int sync = 1; ++ ++ if (unlikely(!q)) ++ return; ++ ++ if (unlikely(!nr_exclusive)) ++ sync = 0; ++ ++ spin_lock_irqsave(&q->lock, flags); ++ __wake_up_common(q, mode, nr_exclusive, sync, NULL); ++ spin_unlock_irqrestore(&q->lock, flags); ++} ++EXPORT_SYMBOL_GPL(__wake_up_sync); /* For internal use only */ ++ ++/** ++ * complete: - signals a single thread waiting on this completion ++ * @x: holds the state of this particular completion ++ * ++ * This will wake up a single thread waiting on this completion. Threads will be ++ * awakened in the same order in which they were queued. ++ * ++ * See also complete_all(), wait_for_completion() and related routines. ++ * ++ * It may be assumed that this function implies a write memory barrier before ++ * changing the task state if and only if any tasks are woken up. ++ */ ++void complete(struct completion *x) ++{ ++ unsigned long flags; ++ ++ spin_lock_irqsave(&x->wait.lock, flags); ++ x->done++; ++ __wake_up_common(&x->wait, TASK_NORMAL, 1, 0, NULL); ++ spin_unlock_irqrestore(&x->wait.lock, flags); ++} ++EXPORT_SYMBOL(complete); ++ ++/** ++ * complete_all: - signals all threads waiting on this completion ++ * @x: holds the state of this particular completion ++ * ++ * This will wake up all threads waiting on this particular completion event. ++ * ++ * It may be assumed that this function implies a write memory barrier before ++ * changing the task state if and only if any tasks are woken up. ++ */ ++void complete_all(struct completion *x) ++{ ++ unsigned long flags; ++ ++ spin_lock_irqsave(&x->wait.lock, flags); ++ x->done += UINT_MAX/2; ++ __wake_up_common(&x->wait, TASK_NORMAL, 0, 0, NULL); ++ spin_unlock_irqrestore(&x->wait.lock, flags); ++} ++EXPORT_SYMBOL(complete_all); ++ ++static inline long __sched ++do_wait_for_common(struct completion *x, ++ long (*action)(long), long timeout, int state) ++{ ++ if (!x->done) { ++ DECLARE_WAITQUEUE(wait, current); ++ ++ __add_wait_queue_tail_exclusive(&x->wait, &wait); ++ do { ++ if (signal_pending_state(state, current)) { ++ timeout = -ERESTARTSYS; ++ break; ++ } ++ __set_current_state(state); ++ spin_unlock_irq(&x->wait.lock); ++ timeout = action(timeout); ++ spin_lock_irq(&x->wait.lock); ++ } while (!x->done && timeout); ++ __remove_wait_queue(&x->wait, &wait); ++ if (!x->done) ++ return timeout; ++ } ++ x->done--; ++ return timeout ?: 1; ++} ++ ++static inline long __sched ++__wait_for_common(struct completion *x, ++ long (*action)(long), long timeout, int state) ++{ ++ might_sleep(); ++ ++ spin_lock_irq(&x->wait.lock); ++ timeout = do_wait_for_common(x, action, timeout, state); ++ spin_unlock_irq(&x->wait.lock); ++ return timeout; ++} ++ ++static long __sched ++wait_for_common(struct completion *x, long timeout, int state) ++{ ++ return __wait_for_common(x, schedule_timeout, timeout, state); ++} ++ ++static long __sched ++wait_for_common_io(struct completion *x, long timeout, int state) ++{ ++ return __wait_for_common(x, io_schedule_timeout, timeout, state); ++} ++ ++/** ++ * wait_for_completion: - waits for completion of a task ++ * @x: holds the state of this particular completion ++ * ++ * This waits to be signaled for completion of a specific task. It is NOT ++ * interruptible and there is no timeout. ++ * ++ * See also similar routines (i.e. wait_for_completion_timeout()) with timeout ++ * and interrupt capability. Also see complete(). ++ */ ++void __sched wait_for_completion(struct completion *x) ++{ ++ wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE); ++} ++EXPORT_SYMBOL(wait_for_completion); ++ ++/** ++ * wait_for_completion_timeout: - waits for completion of a task (w/timeout) ++ * @x: holds the state of this particular completion ++ * @timeout: timeout value in jiffies ++ * ++ * This waits for either a completion of a specific task to be signaled or for a ++ * specified timeout to expire. The timeout is in jiffies. It is not ++ * interruptible. ++ * ++ * The return value is 0 if timed out, and positive (at least 1, or number of ++ * jiffies left till timeout) if completed. ++ */ ++unsigned long __sched ++wait_for_completion_timeout(struct completion *x, unsigned long timeout) ++{ ++ return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE); ++} ++EXPORT_SYMBOL(wait_for_completion_timeout); ++ ++ /** ++ * wait_for_completion_io: - waits for completion of a task ++ * @x: holds the state of this particular completion ++ * ++ * This waits to be signaled for completion of a specific task. It is NOT ++ * interruptible and there is no timeout. The caller is accounted as waiting ++ * for IO. ++ */ ++void __sched wait_for_completion_io(struct completion *x) ++{ ++ wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE); ++} ++EXPORT_SYMBOL(wait_for_completion_io); ++ ++/** ++ * wait_for_completion_io_timeout: - waits for completion of a task (w/timeout) ++ * @x: holds the state of this particular completion ++ * @timeout: timeout value in jiffies ++ * ++ * This waits for either a completion of a specific task to be signaled or for a ++ * specified timeout to expire. The timeout is in jiffies. It is not ++ * interruptible. The caller is accounted as waiting for IO. ++ * ++ * The return value is 0 if timed out, and positive (at least 1, or number of ++ * jiffies left till timeout) if completed. ++ */ ++unsigned long __sched ++wait_for_completion_io_timeout(struct completion *x, unsigned long timeout) ++{ ++ return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE); ++} ++EXPORT_SYMBOL(wait_for_completion_io_timeout); ++ ++/** ++ * wait_for_completion_interruptible: - waits for completion of a task (w/intr) ++ * @x: holds the state of this particular completion ++ * ++ * This waits for completion of a specific task to be signaled. It is ++ * interruptible. ++ * ++ * The return value is -ERESTARTSYS if interrupted, 0 if completed. ++ */ ++int __sched wait_for_completion_interruptible(struct completion *x) ++{ ++ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE); ++ if (t == -ERESTARTSYS) ++ return t; ++ return 0; ++} ++EXPORT_SYMBOL(wait_for_completion_interruptible); ++ ++/** ++ * wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr)) ++ * @x: holds the state of this particular completion ++ * @timeout: timeout value in jiffies ++ * ++ * This waits for either a completion of a specific task to be signaled or for a ++ * specified timeout to expire. It is interruptible. The timeout is in jiffies. ++ * ++ * The return value is -ERESTARTSYS if interrupted, 0 if timed out, ++ * positive (at least 1, or number of jiffies left till timeout) if completed. ++ */ ++long __sched ++wait_for_completion_interruptible_timeout(struct completion *x, ++ unsigned long timeout) ++{ ++ return wait_for_common(x, timeout, TASK_INTERRUPTIBLE); ++} ++EXPORT_SYMBOL(wait_for_completion_interruptible_timeout); ++ ++/** ++ * wait_for_completion_killable: - waits for completion of a task (killable) ++ * @x: holds the state of this particular completion ++ * ++ * This waits to be signaled for completion of a specific task. It can be ++ * interrupted by a kill signal. ++ * ++ * The return value is -ERESTARTSYS if interrupted, 0 if timed out, ++ * positive (at least 1, or number of jiffies left till timeout) if completed. ++ */ ++int __sched wait_for_completion_killable(struct completion *x) ++{ ++ long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE); ++ if (t == -ERESTARTSYS) ++ return t; ++ return 0; ++} ++EXPORT_SYMBOL(wait_for_completion_killable); ++ ++/** ++ * wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable)) ++ * @x: holds the state of this particular completion ++ * @timeout: timeout value in jiffies ++ * ++ * This waits for either a completion of a specific task to be ++ * signaled or for a specified timeout to expire. It can be ++ * interrupted by a kill signal. The timeout is in jiffies. ++ */ ++long __sched ++wait_for_completion_killable_timeout(struct completion *x, ++ unsigned long timeout) ++{ ++ return wait_for_common(x, timeout, TASK_KILLABLE); ++} ++EXPORT_SYMBOL(wait_for_completion_killable_timeout); ++ ++/** ++ * try_wait_for_completion - try to decrement a completion without blocking ++ * @x: completion structure ++ * ++ * Returns: 0 if a decrement cannot be done without blocking ++ * 1 if a decrement succeeded. ++ * ++ * If a completion is being used as a counting completion, ++ * attempt to decrement the counter without blocking. This ++ * enables us to avoid waiting if the resource the completion ++ * is protecting is not available. ++ */ ++bool try_wait_for_completion(struct completion *x) ++{ ++ unsigned long flags; ++ int ret = 1; ++ ++ spin_lock_irqsave(&x->wait.lock, flags); ++ if (!x->done) ++ ret = 0; ++ else ++ x->done--; ++ spin_unlock_irqrestore(&x->wait.lock, flags); ++ return ret; ++} ++EXPORT_SYMBOL(try_wait_for_completion); ++ ++/** ++ * completion_done - Test to see if a completion has any waiters ++ * @x: completion structure ++ * ++ * Returns: 0 if there are waiters (wait_for_completion() in progress) ++ * 1 if there are no waiters. ++ * ++ */ ++bool completion_done(struct completion *x) ++{ ++ unsigned long flags; ++ int ret = 1; ++ ++ spin_lock_irqsave(&x->wait.lock, flags); ++ if (!x->done) ++ ret = 0; ++ spin_unlock_irqrestore(&x->wait.lock, flags); ++ return ret; ++} ++EXPORT_SYMBOL(completion_done); ++ ++static long __sched ++sleep_on_common(wait_queue_head_t *q, int state, long timeout) ++{ ++ unsigned long flags; ++ wait_queue_t wait; ++ ++ init_waitqueue_entry(&wait, current); ++ ++ __set_current_state(state); ++ ++ spin_lock_irqsave(&q->lock, flags); ++ __add_wait_queue(q, &wait); ++ spin_unlock(&q->lock); ++ timeout = schedule_timeout(timeout); ++ spin_lock_irq(&q->lock); ++ __remove_wait_queue(q, &wait); ++ spin_unlock_irqrestore(&q->lock, flags); ++ ++ return timeout; ++} ++ ++void __sched interruptible_sleep_on(wait_queue_head_t *q) ++{ ++ sleep_on_common(q, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT); ++} ++EXPORT_SYMBOL(interruptible_sleep_on); ++ ++long __sched ++interruptible_sleep_on_timeout(wait_queue_head_t *q, long timeout) ++{ ++ return sleep_on_common(q, TASK_INTERRUPTIBLE, timeout); ++} ++EXPORT_SYMBOL(interruptible_sleep_on_timeout); ++ ++void __sched sleep_on(wait_queue_head_t *q) ++{ ++ sleep_on_common(q, TASK_UNINTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT); ++} ++EXPORT_SYMBOL(sleep_on); ++ ++long __sched sleep_on_timeout(wait_queue_head_t *q, long timeout) ++{ ++ return sleep_on_common(q, TASK_UNINTERRUPTIBLE, timeout); ++} ++EXPORT_SYMBOL(sleep_on_timeout); ++ ++#ifdef CONFIG_RT_MUTEXES ++ ++/* ++ * rt_mutex_setprio - set the current priority of a task ++ * @p: task ++ * @prio: prio value (kernel-internal form) ++ * ++ * This function changes the 'effective' priority of a task. It does ++ * not touch ->normal_prio like __setscheduler(). ++ * ++ * Used by the rt_mutex code to implement priority inheritance logic. ++ */ ++void rt_mutex_setprio(struct task_struct *p, int prio) ++{ ++ unsigned long flags; ++ int queued, oldprio; ++ struct rq *rq; ++ ++ BUG_ON(prio < 0 || prio > MAX_PRIO); ++ ++ rq = task_grq_lock(p, &flags); ++ ++ /* ++ * Idle task boosting is a nono in general. There is one ++ * exception, when PREEMPT_RT and NOHZ is active: ++ * ++ * The idle task calls get_next_timer_interrupt() and holds ++ * the timer wheel base->lock on the CPU and another CPU wants ++ * to access the timer (probably to cancel it). We can safely ++ * ignore the boosting request, as the idle CPU runs this code ++ * with interrupts disabled and will complete the lock ++ * protected section without being interrupted. So there is no ++ * real need to boost. ++ */ ++ if (unlikely(p == rq->idle)) { ++ WARN_ON(p != rq->curr); ++ WARN_ON(p->pi_blocked_on); ++ goto out_unlock; ++ } ++ ++ trace_sched_pi_setprio(p, prio); ++ oldprio = p->prio; ++ queued = task_queued(p); ++ if (queued) ++ dequeue_task(p); ++ p->prio = prio; ++ if (task_running(p) && prio > oldprio) ++ resched_task(p); ++ if (queued) { ++ enqueue_task(p); ++ try_preempt(p, rq); ++ } ++ ++out_unlock: ++ task_grq_unlock(&flags); ++} ++ ++#endif ++ ++/* ++ * Adjust the deadline for when the priority is to change, before it's ++ * changed. ++ */ ++static inline void adjust_deadline(struct task_struct *p, int new_prio) ++{ ++ p->deadline += static_deadline_diff(new_prio) - task_deadline_diff(p); ++} ++ ++void set_user_nice(struct task_struct *p, long nice) ++{ ++ int queued, new_static, old_static; ++ unsigned long flags; ++ struct rq *rq; ++ ++ if (TASK_NICE(p) == nice || nice < -20 || nice > 19) ++ return; ++ new_static = NICE_TO_PRIO(nice); ++ /* ++ * We have to be careful, if called from sys_setpriority(), ++ * the task might be in the middle of scheduling on another CPU. ++ */ ++ rq = time_task_grq_lock(p, &flags); ++ /* ++ * The RT priorities are set via sched_setscheduler(), but we still ++ * allow the 'normal' nice value to be set - but as expected ++ * it wont have any effect on scheduling until the task is ++ * not SCHED_NORMAL/SCHED_BATCH: ++ */ ++ if (has_rt_policy(p)) { ++ p->static_prio = new_static; ++ goto out_unlock; ++ } ++ queued = task_queued(p); ++ if (queued) ++ dequeue_task(p); ++ ++ adjust_deadline(p, new_static); ++ old_static = p->static_prio; ++ p->static_prio = new_static; ++ p->prio = effective_prio(p); ++ ++ if (queued) { ++ enqueue_task(p); ++ if (new_static < old_static) ++ try_preempt(p, rq); ++ } else if (task_running(p)) { ++ reset_rq_task(rq, p); ++ if (old_static < new_static) ++ resched_task(p); ++ } ++out_unlock: ++ task_grq_unlock(&flags); ++} ++EXPORT_SYMBOL(set_user_nice); ++ ++/* ++ * can_nice - check if a task can reduce its nice value ++ * @p: task ++ * @nice: nice value ++ */ ++int can_nice(const struct task_struct *p, const int nice) ++{ ++ /* convert nice value [19,-20] to rlimit style value [1,40] */ ++ int nice_rlim = 20 - nice; ++ ++ return (nice_rlim <= task_rlimit(p, RLIMIT_NICE) || ++ capable(CAP_SYS_NICE)); ++} ++ ++#ifdef __ARCH_WANT_SYS_NICE ++ ++/* ++ * sys_nice - change the priority of the current process. ++ * @increment: priority increment ++ * ++ * sys_setpriority is a more generic, but much slower function that ++ * does similar things. ++ */ ++SYSCALL_DEFINE1(nice, int, increment) ++{ ++ long nice, retval; ++ ++ /* ++ * Setpriority might change our priority at the same moment. ++ * We don't have to worry. Conceptually one call occurs first ++ * and we have a single winner. ++ */ ++ if (increment < -40) ++ increment = -40; ++ if (increment > 40) ++ increment = 40; ++ ++ nice = TASK_NICE(current) + increment; ++ if (nice < -20) ++ nice = -20; ++ if (nice > 19) ++ nice = 19; ++ ++ if (increment < 0 && !can_nice(current, nice)) ++ return -EPERM; ++ ++ retval = security_task_setnice(current, nice); ++ if (retval) ++ return retval; ++ ++ set_user_nice(current, nice); ++ return 0; ++} ++ ++#endif ++ ++/** ++ * task_prio - return the priority value of a given task. ++ * @p: the task in question. ++ * ++ * This is the priority value as seen by users in /proc. ++ * RT tasks are offset by -100. Normal tasks are centered around 1, value goes ++ * from 0 (SCHED_ISO) up to 82 (nice +19 SCHED_IDLEPRIO). ++ */ ++int task_prio(const struct task_struct *p) ++{ ++ int delta, prio = p->prio - MAX_RT_PRIO; ++ ++ /* rt tasks and iso tasks */ ++ if (prio <= 0) ++ goto out; ++ ++ /* Convert to ms to avoid overflows */ ++ delta = NS_TO_MS(p->deadline - grq.niffies); ++ delta = delta * 40 / ms_longest_deadline_diff(); ++ if (delta > 0 && delta <= 80) ++ prio += delta; ++ if (idleprio_task(p)) ++ prio += 40; ++out: ++ return prio; ++} ++ ++/** ++ * task_nice - return the nice value of a given task. ++ * @p: the task in question. ++ */ ++int task_nice(const struct task_struct *p) ++{ ++ return TASK_NICE(p); ++} ++EXPORT_SYMBOL_GPL(task_nice); ++ ++/** ++ * idle_cpu - is a given cpu idle currently? ++ * @cpu: the processor in question. ++ */ ++int idle_cpu(int cpu) ++{ ++ return cpu_curr(cpu) == cpu_rq(cpu)->idle; ++} ++ ++/** ++ * idle_task - return the idle task for a given cpu. ++ * @cpu: the processor in question. ++ */ ++struct task_struct *idle_task(int cpu) ++{ ++ return cpu_rq(cpu)->idle; ++} ++ ++/** ++ * find_process_by_pid - find a process with a matching PID value. ++ * @pid: the pid in question. ++ */ ++static inline struct task_struct *find_process_by_pid(pid_t pid) ++{ ++ return pid ? find_task_by_vpid(pid) : current; ++} ++ ++/* Actually do priority change: must hold grq lock. */ ++static void ++__setscheduler(struct task_struct *p, struct rq *rq, int policy, int prio) ++{ ++ int oldrtprio, oldprio; ++ ++ p->policy = policy; ++ oldrtprio = p->rt_priority; ++ p->rt_priority = prio; ++ p->normal_prio = normal_prio(p); ++ oldprio = p->prio; ++ /* we are holding p->pi_lock already */ ++ p->prio = rt_mutex_getprio(p); ++ if (task_running(p)) { ++ reset_rq_task(rq, p); ++ /* Resched only if we might now be preempted */ ++ if (p->prio > oldprio || p->rt_priority > oldrtprio) ++ resched_task(p); ++ } ++} ++ ++/* ++ * check the target process has a UID that matches the current process's ++ */ ++static bool check_same_owner(struct task_struct *p) ++{ ++ const struct cred *cred = current_cred(), *pcred; ++ bool match; ++ ++ rcu_read_lock(); ++ pcred = __task_cred(p); ++ match = (uid_eq(cred->euid, pcred->euid) || ++ uid_eq(cred->euid, pcred->uid)); ++ rcu_read_unlock(); ++ return match; ++} ++ ++static int __sched_setscheduler(struct task_struct *p, int policy, ++ const struct sched_param *param, bool user) ++{ ++ struct sched_param zero_param = { .sched_priority = 0 }; ++ int queued, retval, oldpolicy = -1; ++ unsigned long flags, rlim_rtprio = 0; ++ int reset_on_fork; ++ struct rq *rq; ++ ++ /* may grab non-irq protected spin_locks */ ++ BUG_ON(in_interrupt()); ++ ++ if (is_rt_policy(policy) && !capable(CAP_SYS_NICE)) { ++ unsigned long lflags; ++ ++ if (!lock_task_sighand(p, &lflags)) ++ return -ESRCH; ++ rlim_rtprio = task_rlimit(p, RLIMIT_RTPRIO); ++ unlock_task_sighand(p, &lflags); ++ if (rlim_rtprio) ++ goto recheck; ++ /* ++ * If the caller requested an RT policy without having the ++ * necessary rights, we downgrade the policy to SCHED_ISO. ++ * We also set the parameter to zero to pass the checks. ++ */ ++ policy = SCHED_ISO; ++ param = &zero_param; ++ } ++recheck: ++ /* double check policy once rq lock held */ ++ if (policy < 0) { ++ reset_on_fork = p->sched_reset_on_fork; ++ policy = oldpolicy = p->policy; ++ } else { ++ reset_on_fork = !!(policy & SCHED_RESET_ON_FORK); ++ policy &= ~SCHED_RESET_ON_FORK; ++ ++ if (!SCHED_RANGE(policy)) ++ return -EINVAL; ++ } ++ ++ /* ++ * Valid priorities for SCHED_FIFO and SCHED_RR are ++ * 1..MAX_USER_RT_PRIO-1, valid priority for SCHED_NORMAL and ++ * SCHED_BATCH is 0. ++ */ ++ if (param->sched_priority < 0 || ++ (p->mm && param->sched_priority > MAX_USER_RT_PRIO - 1) || ++ (!p->mm && param->sched_priority > MAX_RT_PRIO - 1)) ++ return -EINVAL; ++ if (is_rt_policy(policy) != (param->sched_priority != 0)) ++ return -EINVAL; ++ ++ /* ++ * Allow unprivileged RT tasks to decrease priority: ++ */ ++ if (user && !capable(CAP_SYS_NICE)) { ++ if (is_rt_policy(policy)) { ++ unsigned long rlim_rtprio = ++ task_rlimit(p, RLIMIT_RTPRIO); ++ ++ /* can't set/change the rt policy */ ++ if (policy != p->policy && !rlim_rtprio) ++ return -EPERM; ++ ++ /* can't increase priority */ ++ if (param->sched_priority > p->rt_priority && ++ param->sched_priority > rlim_rtprio) ++ return -EPERM; ++ } else { ++ switch (p->policy) { ++ /* ++ * Can only downgrade policies but not back to ++ * SCHED_NORMAL ++ */ ++ case SCHED_ISO: ++ if (policy == SCHED_ISO) ++ goto out; ++ if (policy == SCHED_NORMAL) ++ return -EPERM; ++ break; ++ case SCHED_BATCH: ++ if (policy == SCHED_BATCH) ++ goto out; ++ if (policy != SCHED_IDLEPRIO) ++ return -EPERM; ++ break; ++ case SCHED_IDLEPRIO: ++ if (policy == SCHED_IDLEPRIO) ++ goto out; ++ return -EPERM; ++ default: ++ break; ++ } ++ } ++ ++ /* can't change other user's priorities */ ++ if (!check_same_owner(p)) ++ return -EPERM; ++ ++ /* Normal users shall not reset the sched_reset_on_fork flag */ ++ if (p->sched_reset_on_fork && !reset_on_fork) ++ return -EPERM; ++ } ++ ++ if (user) { ++ retval = security_task_setscheduler(p); ++ if (retval) ++ return retval; ++ } ++ ++ /* ++ * make sure no PI-waiters arrive (or leave) while we are ++ * changing the priority of the task: ++ */ ++ raw_spin_lock_irqsave(&p->pi_lock, flags); ++ /* ++ * To be able to change p->policy safely, the grunqueue lock must be ++ * held. ++ */ ++ rq = __task_grq_lock(p); ++ ++ /* ++ * Changing the policy of the stop threads its a very bad idea ++ */ ++ if (p == rq->stop) { ++ __task_grq_unlock(); ++ raw_spin_unlock_irqrestore(&p->pi_lock, flags); ++ return -EINVAL; ++ } ++ ++ /* ++ * If not changing anything there's no need to proceed further: ++ */ ++ if (unlikely(policy == p->policy && (!is_rt_policy(policy) || ++ param->sched_priority == p->rt_priority))) { ++ ++ __task_grq_unlock(); ++ raw_spin_unlock_irqrestore(&p->pi_lock, flags); ++ return 0; ++ } ++ ++ /* recheck policy now with rq lock held */ ++ if (unlikely(oldpolicy != -1 && oldpolicy != p->policy)) { ++ policy = oldpolicy = -1; ++ __task_grq_unlock(); ++ raw_spin_unlock_irqrestore(&p->pi_lock, flags); ++ goto recheck; ++ } ++ update_clocks(rq); ++ p->sched_reset_on_fork = reset_on_fork; ++ ++ queued = task_queued(p); ++ if (queued) ++ dequeue_task(p); ++ __setscheduler(p, rq, policy, param->sched_priority); ++ if (queued) { ++ enqueue_task(p); ++ try_preempt(p, rq); ++ } ++ __task_grq_unlock(); ++ raw_spin_unlock_irqrestore(&p->pi_lock, flags); ++ ++ rt_mutex_adjust_pi(p); ++out: ++ return 0; ++} ++ ++/** ++ * sched_setscheduler - change the scheduling policy and/or RT priority of a thread. ++ * @p: the task in question. ++ * @policy: new policy. ++ * @param: structure containing the new RT priority. ++ * ++ * NOTE that the task may be already dead. ++ */ ++int sched_setscheduler(struct task_struct *p, int policy, ++ const struct sched_param *param) ++{ ++ return __sched_setscheduler(p, policy, param, true); ++} ++ ++EXPORT_SYMBOL_GPL(sched_setscheduler); ++ ++/** ++ * sched_setscheduler_nocheck - change the scheduling policy and/or RT priority of a thread from kernelspace. ++ * @p: the task in question. ++ * @policy: new policy. ++ * @param: structure containing the new RT priority. ++ * ++ * Just like sched_setscheduler, only don't bother checking if the ++ * current context has permission. For example, this is needed in ++ * stop_machine(): we create temporary high priority worker threads, ++ * but our caller might not have that capability. ++ */ ++int sched_setscheduler_nocheck(struct task_struct *p, int policy, ++ const struct sched_param *param) ++{ ++ return __sched_setscheduler(p, policy, param, false); ++} ++ ++static int ++do_sched_setscheduler(pid_t pid, int policy, struct sched_param __user *param) ++{ ++ struct sched_param lparam; ++ struct task_struct *p; ++ int retval; ++ ++ if (!param || pid < 0) ++ return -EINVAL; ++ if (copy_from_user(&lparam, param, sizeof(struct sched_param))) ++ return -EFAULT; ++ ++ rcu_read_lock(); ++ retval = -ESRCH; ++ p = find_process_by_pid(pid); ++ if (p != NULL) ++ retval = sched_setscheduler(p, policy, &lparam); ++ rcu_read_unlock(); ++ ++ return retval; ++} ++ ++/** ++ * sys_sched_setscheduler - set/change the scheduler policy and RT priority ++ * @pid: the pid in question. ++ * @policy: new policy. ++ * @param: structure containing the new RT priority. ++ */ ++asmlinkage long sys_sched_setscheduler(pid_t pid, int policy, ++ struct sched_param __user *param) ++{ ++ /* negative values for policy are not valid */ ++ if (policy < 0) ++ return -EINVAL; ++ ++ return do_sched_setscheduler(pid, policy, param); ++} ++ ++/** ++ * sys_sched_setparam - set/change the RT priority of a thread ++ * @pid: the pid in question. ++ * @param: structure containing the new RT priority. ++ */ ++SYSCALL_DEFINE2(sched_setparam, pid_t, pid, struct sched_param __user *, param) ++{ ++ return do_sched_setscheduler(pid, -1, param); ++} ++ ++/** ++ * sys_sched_getscheduler - get the policy (scheduling class) of a thread ++ * @pid: the pid in question. ++ */ ++SYSCALL_DEFINE1(sched_getscheduler, pid_t, pid) ++{ ++ struct task_struct *p; ++ int retval = -EINVAL; ++ ++ if (pid < 0) ++ goto out_nounlock; ++ ++ retval = -ESRCH; ++ rcu_read_lock(); ++ p = find_process_by_pid(pid); ++ if (p) { ++ retval = security_task_getscheduler(p); ++ if (!retval) ++ retval = p->policy; ++ } ++ rcu_read_unlock(); ++ ++out_nounlock: ++ return retval; ++} ++ ++/** ++ * sys_sched_getscheduler - get the RT priority of a thread ++ * @pid: the pid in question. ++ * @param: structure containing the RT priority. ++ */ ++SYSCALL_DEFINE2(sched_getparam, pid_t, pid, struct sched_param __user *, param) ++{ ++ struct sched_param lp; ++ struct task_struct *p; ++ int retval = -EINVAL; ++ ++ if (!param || pid < 0) ++ goto out_nounlock; ++ ++ rcu_read_lock(); ++ p = find_process_by_pid(pid); ++ retval = -ESRCH; ++ if (!p) ++ goto out_unlock; ++ ++ retval = security_task_getscheduler(p); ++ if (retval) ++ goto out_unlock; ++ ++ lp.sched_priority = p->rt_priority; ++ rcu_read_unlock(); ++ ++ /* ++ * This one might sleep, we cannot do it with a spinlock held ... ++ */ ++ retval = copy_to_user(param, &lp, sizeof(*param)) ? -EFAULT : 0; ++ ++out_nounlock: ++ return retval; ++ ++out_unlock: ++ rcu_read_unlock(); ++ return retval; ++} ++ ++long sched_setaffinity(pid_t pid, const struct cpumask *in_mask) ++{ ++ cpumask_var_t cpus_allowed, new_mask; ++ struct task_struct *p; ++ int retval; ++ ++ get_online_cpus(); ++ rcu_read_lock(); ++ ++ p = find_process_by_pid(pid); ++ if (!p) { ++ rcu_read_unlock(); ++ put_online_cpus(); ++ return -ESRCH; ++ } ++ ++ /* Prevent p going away */ ++ get_task_struct(p); ++ rcu_read_unlock(); ++ ++ if (p->flags & PF_NO_SETAFFINITY) { ++ retval = -EINVAL; ++ goto out_put_task; ++ } ++ if (!alloc_cpumask_var(&cpus_allowed, GFP_KERNEL)) { ++ retval = -ENOMEM; ++ goto out_put_task; ++ } ++ if (!alloc_cpumask_var(&new_mask, GFP_KERNEL)) { ++ retval = -ENOMEM; ++ goto out_free_cpus_allowed; ++ } ++ retval = -EPERM; ++ if (!check_same_owner(p)) { ++ rcu_read_lock(); ++ if (!ns_capable(__task_cred(p)->user_ns, CAP_SYS_NICE)) { ++ rcu_read_unlock(); ++ goto out_unlock; ++ } ++ rcu_read_unlock(); ++ } ++ ++ retval = security_task_setscheduler(p); ++ if (retval) ++ goto out_unlock; ++ ++ cpuset_cpus_allowed(p, cpus_allowed); ++ cpumask_and(new_mask, in_mask, cpus_allowed); ++again: ++ retval = set_cpus_allowed_ptr(p, new_mask); ++ ++ if (!retval) { ++ cpuset_cpus_allowed(p, cpus_allowed); ++ if (!cpumask_subset(new_mask, cpus_allowed)) { ++ /* ++ * We must have raced with a concurrent cpuset ++ * update. Just reset the cpus_allowed to the ++ * cpuset's cpus_allowed ++ */ ++ cpumask_copy(new_mask, cpus_allowed); ++ goto again; ++ } ++ } ++out_unlock: ++ free_cpumask_var(new_mask); ++out_free_cpus_allowed: ++ free_cpumask_var(cpus_allowed); ++out_put_task: ++ put_task_struct(p); ++ put_online_cpus(); ++ return retval; ++} ++ ++static int get_user_cpu_mask(unsigned long __user *user_mask_ptr, unsigned len, ++ cpumask_t *new_mask) ++{ ++ if (len < sizeof(cpumask_t)) { ++ memset(new_mask, 0, sizeof(cpumask_t)); ++ } else if (len > sizeof(cpumask_t)) { ++ len = sizeof(cpumask_t); ++ } ++ return copy_from_user(new_mask, user_mask_ptr, len) ? -EFAULT : 0; ++} ++ ++ ++/** ++ * sys_sched_setaffinity - set the cpu affinity of a process ++ * @pid: pid of the process ++ * @len: length in bytes of the bitmask pointed to by user_mask_ptr ++ * @user_mask_ptr: user-space pointer to the new cpu mask ++ */ ++SYSCALL_DEFINE3(sched_setaffinity, pid_t, pid, unsigned int, len, ++ unsigned long __user *, user_mask_ptr) ++{ ++ cpumask_var_t new_mask; ++ int retval; ++ ++ if (!alloc_cpumask_var(&new_mask, GFP_KERNEL)) ++ return -ENOMEM; ++ ++ retval = get_user_cpu_mask(user_mask_ptr, len, new_mask); ++ if (retval == 0) ++ retval = sched_setaffinity(pid, new_mask); ++ free_cpumask_var(new_mask); ++ return retval; ++} ++ ++long sched_getaffinity(pid_t pid, cpumask_t *mask) ++{ ++ struct task_struct *p; ++ unsigned long flags; ++ int retval; ++ ++ get_online_cpus(); ++ rcu_read_lock(); ++ ++ retval = -ESRCH; ++ p = find_process_by_pid(pid); ++ if (!p) ++ goto out_unlock; ++ ++ retval = security_task_getscheduler(p); ++ if (retval) ++ goto out_unlock; ++ ++ grq_lock_irqsave(&flags); ++ cpumask_and(mask, tsk_cpus_allowed(p), cpu_online_mask); ++ grq_unlock_irqrestore(&flags); ++ ++out_unlock: ++ rcu_read_unlock(); ++ put_online_cpus(); ++ ++ return retval; ++} ++ ++/** ++ * sys_sched_getaffinity - get the cpu affinity of a process ++ * @pid: pid of the process ++ * @len: length in bytes of the bitmask pointed to by user_mask_ptr ++ * @user_mask_ptr: user-space pointer to hold the current cpu mask ++ */ ++SYSCALL_DEFINE3(sched_getaffinity, pid_t, pid, unsigned int, len, ++ unsigned long __user *, user_mask_ptr) ++{ ++ int ret; ++ cpumask_var_t mask; ++ ++ if ((len * BITS_PER_BYTE) < nr_cpu_ids) ++ return -EINVAL; ++ if (len & (sizeof(unsigned long)-1)) ++ return -EINVAL; ++ ++ if (!alloc_cpumask_var(&mask, GFP_KERNEL)) ++ return -ENOMEM; ++ ++ ret = sched_getaffinity(pid, mask); ++ if (ret == 0) { ++ size_t retlen = min_t(size_t, len, cpumask_size()); ++ ++ if (copy_to_user(user_mask_ptr, mask, retlen)) ++ ret = -EFAULT; ++ else ++ ret = retlen; ++ } ++ free_cpumask_var(mask); ++ ++ return ret; ++} ++ ++/** ++ * sys_sched_yield - yield the current processor to other threads. ++ * ++ * This function yields the current CPU to other tasks. It does this by ++ * scheduling away the current task. If it still has the earliest deadline ++ * it will be scheduled again as the next task. ++ */ ++SYSCALL_DEFINE0(sched_yield) ++{ ++ struct task_struct *p; ++ ++ p = current; ++ grq_lock_irq(); ++ schedstat_inc(task_rq(p), yld_count); ++ requeue_task(p); ++ ++ /* ++ * Since we are going to call schedule() anyway, there's ++ * no need to preempt or enable interrupts: ++ */ ++ __release(grq.lock); ++ spin_release(&grq.lock.dep_map, 1, _THIS_IP_); ++ do_raw_spin_unlock(&grq.lock); ++ sched_preempt_enable_no_resched(); ++ ++ schedule(); ++ ++ return 0; ++} ++ ++static inline bool should_resched(void) ++{ ++ return need_resched() && !(preempt_count() & PREEMPT_ACTIVE); ++} ++ ++static void __cond_resched(void) ++{ ++ add_preempt_count(PREEMPT_ACTIVE); ++ schedule(); ++ sub_preempt_count(PREEMPT_ACTIVE); ++} ++ ++int __sched _cond_resched(void) ++{ ++ if (should_resched()) { ++ __cond_resched(); ++ return 1; ++ } ++ return 0; ++} ++EXPORT_SYMBOL(_cond_resched); ++ ++/* ++ * __cond_resched_lock() - if a reschedule is pending, drop the given lock, ++ * call schedule, and on return reacquire the lock. ++ * ++ * This works OK both with and without CONFIG_PREEMPT. We do strange low-level ++ * operations here to prevent schedule() from being called twice (once via ++ * spin_unlock(), once by hand). ++ */ ++int __cond_resched_lock(spinlock_t *lock) ++{ ++ int resched = should_resched(); ++ int ret = 0; ++ ++ lockdep_assert_held(lock); ++ ++ if (spin_needbreak(lock) || resched) { ++ spin_unlock(lock); ++ if (resched) ++ __cond_resched(); ++ else ++ cpu_relax(); ++ ret = 1; ++ spin_lock(lock); ++ } ++ return ret; ++} ++EXPORT_SYMBOL(__cond_resched_lock); ++ ++int __sched __cond_resched_softirq(void) ++{ ++ BUG_ON(!in_softirq()); ++ ++ if (should_resched()) { ++ local_bh_enable(); ++ __cond_resched(); ++ local_bh_disable(); ++ return 1; ++ } ++ return 0; ++} ++EXPORT_SYMBOL(__cond_resched_softirq); ++ ++/** ++ * yield - yield the current processor to other threads. ++ * ++ * Do not ever use this function, there's a 99% chance you're doing it wrong. ++ * ++ * The scheduler is at all times free to pick the calling task as the most ++ * eligible task to run, if removing the yield() call from your code breaks ++ * it, its already broken. ++ * ++ * Typical broken usage is: ++ * ++ * while (!event) ++ * yield(); ++ * ++ * where one assumes that yield() will let 'the other' process run that will ++ * make event true. If the current task is a SCHED_FIFO task that will never ++ * happen. Never use yield() as a progress guarantee!! ++ * ++ * If you want to use yield() to wait for something, use wait_event(). ++ * If you want to use yield() to be 'nice' for others, use cond_resched(). ++ * If you still want to use yield(), do not! ++ */ ++void __sched yield(void) ++{ ++ set_current_state(TASK_RUNNING); ++ sys_sched_yield(); ++} ++EXPORT_SYMBOL(yield); ++ ++/** ++ * yield_to - yield the current processor to another thread in ++ * your thread group, or accelerate that thread toward the ++ * processor it's on. ++ * @p: target task ++ * @preempt: whether task preemption is allowed or not ++ * ++ * It's the caller's job to ensure that the target task struct ++ * can't go away on us before we can do any checks. ++ * ++ * Returns: ++ * true (>0) if we indeed boosted the target task. ++ * false (0) if we failed to boost the target. ++ * -ESRCH if there's no task to yield to. ++ */ ++bool __sched yield_to(struct task_struct *p, bool preempt) ++{ ++ unsigned long flags; ++ int yielded = 0; ++ struct rq *rq; ++ ++ rq = this_rq(); ++ grq_lock_irqsave(&flags); ++ if (task_running(p) || p->state) { ++ yielded = -ESRCH; ++ goto out_unlock; ++ } ++ yielded = 1; ++ if (p->deadline > rq->rq_deadline) ++ p->deadline = rq->rq_deadline; ++ p->time_slice += rq->rq_time_slice; ++ rq->rq_time_slice = 0; ++ if (p->time_slice > timeslice()) ++ p->time_slice = timeslice(); ++ set_tsk_need_resched(rq->curr); ++out_unlock: ++ grq_unlock_irqrestore(&flags); ++ ++ if (yielded > 0) ++ schedule(); ++ return yielded; ++} ++EXPORT_SYMBOL_GPL(yield_to); ++ ++/* ++ * This task is about to go to sleep on IO. Increment rq->nr_iowait so ++ * that process accounting knows that this is a task in IO wait state. ++ * ++ * But don't do that if it is a deliberate, throttling IO wait (this task ++ * has set its backing_dev_info: the queue against which it should throttle) ++ */ ++void __sched io_schedule(void) ++{ ++ struct rq *rq = raw_rq(); ++ ++ delayacct_blkio_start(); ++ atomic_inc(&rq->nr_iowait); ++ blk_flush_plug(current); ++ current->in_iowait = 1; ++ schedule(); ++ current->in_iowait = 0; ++ atomic_dec(&rq->nr_iowait); ++ delayacct_blkio_end(); ++} ++EXPORT_SYMBOL(io_schedule); ++ ++long __sched io_schedule_timeout(long timeout) ++{ ++ struct rq *rq = raw_rq(); ++ long ret; ++ ++ delayacct_blkio_start(); ++ atomic_inc(&rq->nr_iowait); ++ blk_flush_plug(current); ++ current->in_iowait = 1; ++ ret = schedule_timeout(timeout); ++ current->in_iowait = 0; ++ atomic_dec(&rq->nr_iowait); ++ delayacct_blkio_end(); ++ return ret; ++} ++ ++/** ++ * sys_sched_get_priority_max - return maximum RT priority. ++ * @policy: scheduling class. ++ * ++ * this syscall returns the maximum rt_priority that can be used ++ * by a given scheduling class. ++ */ ++SYSCALL_DEFINE1(sched_get_priority_max, int, policy) ++{ ++ int ret = -EINVAL; ++ ++ switch (policy) { ++ case SCHED_FIFO: ++ case SCHED_RR: ++ ret = MAX_USER_RT_PRIO-1; ++ break; ++ case SCHED_NORMAL: ++ case SCHED_BATCH: ++ case SCHED_ISO: ++ case SCHED_IDLEPRIO: ++ ret = 0; ++ break; ++ } ++ return ret; ++} ++ ++/** ++ * sys_sched_get_priority_min - return minimum RT priority. ++ * @policy: scheduling class. ++ * ++ * this syscall returns the minimum rt_priority that can be used ++ * by a given scheduling class. ++ */ ++SYSCALL_DEFINE1(sched_get_priority_min, int, policy) ++{ ++ int ret = -EINVAL; ++ ++ switch (policy) { ++ case SCHED_FIFO: ++ case SCHED_RR: ++ ret = 1; ++ break; ++ case SCHED_NORMAL: ++ case SCHED_BATCH: ++ case SCHED_ISO: ++ case SCHED_IDLEPRIO: ++ ret = 0; ++ break; ++ } ++ return ret; ++} ++ ++/** ++ * sys_sched_rr_get_interval - return the default timeslice of a process. ++ * @pid: pid of the process. ++ * @interval: userspace pointer to the timeslice value. ++ * ++ * this syscall writes the default timeslice value of a given process ++ * into the user-space timespec buffer. A value of '0' means infinity. ++ */ ++SYSCALL_DEFINE2(sched_rr_get_interval, pid_t, pid, ++ struct timespec __user *, interval) ++{ ++ struct task_struct *p; ++ unsigned int time_slice; ++ unsigned long flags; ++ int retval; ++ struct timespec t; ++ ++ if (pid < 0) ++ return -EINVAL; ++ ++ retval = -ESRCH; ++ rcu_read_lock(); ++ p = find_process_by_pid(pid); ++ if (!p) ++ goto out_unlock; ++ ++ retval = security_task_getscheduler(p); ++ if (retval) ++ goto out_unlock; ++ ++ grq_lock_irqsave(&flags); ++ time_slice = p->policy == SCHED_FIFO ? 0 : MS_TO_NS(task_timeslice(p)); ++ grq_unlock_irqrestore(&flags); ++ ++ rcu_read_unlock(); ++ t = ns_to_timespec(time_slice); ++ retval = copy_to_user(interval, &t, sizeof(t)) ? -EFAULT : 0; ++ return retval; ++ ++out_unlock: ++ rcu_read_unlock(); ++ return retval; ++} ++ ++static const char stat_nam[] = TASK_STATE_TO_CHAR_STR; ++ ++void sched_show_task(struct task_struct *p) ++{ ++ unsigned long free = 0; ++ int ppid; ++ unsigned state; ++ ++ state = p->state ? __ffs(p->state) + 1 : 0; ++ printk(KERN_INFO "%-15.15s %c", p->comm, ++ state < sizeof(stat_nam) - 1 ? stat_nam[state] : '?'); ++#if BITS_PER_LONG == 32 ++ if (state == TASK_RUNNING) ++ printk(KERN_CONT " running "); ++ else ++ printk(KERN_CONT " %08lx ", thread_saved_pc(p)); ++#else ++ if (state == TASK_RUNNING) ++ printk(KERN_CONT " running task "); ++ else ++ printk(KERN_CONT " %016lx ", thread_saved_pc(p)); ++#endif ++#ifdef CONFIG_DEBUG_STACK_USAGE ++ free = stack_not_used(p); ++#endif ++ rcu_read_lock(); ++ ppid = task_pid_nr(rcu_dereference(p->real_parent)); ++ rcu_read_unlock(); ++ printk(KERN_CONT "%5lu %5d %6d 0x%08lx\n", free, ++ task_pid_nr(p), ppid, ++ (unsigned long)task_thread_info(p)->flags); ++ ++ print_worker_info(KERN_INFO, p); ++ show_stack(p, NULL); ++} ++ ++void show_state_filter(unsigned long state_filter) ++{ ++ struct task_struct *g, *p; ++ ++#if BITS_PER_LONG == 32 ++ printk(KERN_INFO ++ " task PC stack pid father\n"); ++#else ++ printk(KERN_INFO ++ " task PC stack pid father\n"); ++#endif ++ rcu_read_lock(); ++ do_each_thread(g, p) { ++ /* ++ * reset the NMI-timeout, listing all files on a slow ++ * console might take a lot of time: ++ */ ++ touch_nmi_watchdog(); ++ if (!state_filter || (p->state & state_filter)) ++ sched_show_task(p); ++ } while_each_thread(g, p); ++ ++ touch_all_softlockup_watchdogs(); ++ ++ rcu_read_unlock(); ++ /* ++ * Only show locks if all tasks are dumped: ++ */ ++ if (!state_filter) ++ debug_show_all_locks(); ++} ++ ++void dump_cpu_task(int cpu) ++{ ++ pr_info("Task dump for CPU %d:\n", cpu); ++ sched_show_task(cpu_curr(cpu)); ++} ++ ++#ifdef CONFIG_SMP ++void do_set_cpus_allowed(struct task_struct *p, const struct cpumask *new_mask) ++{ ++ cpumask_copy(tsk_cpus_allowed(p), new_mask); ++} ++#endif ++ ++/** ++ * init_idle - set up an idle thread for a given CPU ++ * @idle: task in question ++ * @cpu: cpu the idle task belongs to ++ * ++ * NOTE: this function does not set the idle thread's NEED_RESCHED ++ * flag, to make booting more robust. ++ */ ++void init_idle(struct task_struct *idle, int cpu) ++{ ++ struct rq *rq = cpu_rq(cpu); ++ unsigned long flags; ++ ++ time_grq_lock(rq, &flags); ++ idle->last_ran = rq->clock_task; ++ idle->state = TASK_RUNNING; ++ /* Setting prio to illegal value shouldn't matter when never queued */ ++ idle->prio = PRIO_LIMIT; ++ set_rq_task(rq, idle); ++ do_set_cpus_allowed(idle, &cpumask_of_cpu(cpu)); ++ /* Silence PROVE_RCU */ ++ rcu_read_lock(); ++ set_task_cpu(idle, cpu); ++ rcu_read_unlock(); ++ rq->curr = rq->idle = idle; ++ idle->on_cpu = 1; ++ grq_unlock_irqrestore(&flags); ++ ++ /* Set the preempt count _outside_ the spinlocks! */ ++ task_thread_info(idle)->preempt_count = 0; ++ ++ ftrace_graph_init_idle_task(idle, cpu); ++#if defined(CONFIG_SMP) ++ sprintf(idle->comm, "%s/%d", INIT_TASK_COMM, cpu); ++#endif ++} ++ ++#ifdef CONFIG_SMP ++#ifdef CONFIG_NO_HZ_COMMON ++void nohz_balance_enter_idle(int cpu) ++{ ++} ++ ++void select_nohz_load_balancer(int stop_tick) ++{ ++} ++ ++void set_cpu_sd_state_idle(void) {} ++#if defined(CONFIG_SCHED_MC) || defined(CONFIG_SCHED_SMT) ++/** ++ * lowest_flag_domain - Return lowest sched_domain containing flag. ++ * @cpu: The cpu whose lowest level of sched domain is to ++ * be returned. ++ * @flag: The flag to check for the lowest sched_domain ++ * for the given cpu. ++ * ++ * Returns the lowest sched_domain of a cpu which contains the given flag. ++ */ ++static inline struct sched_domain *lowest_flag_domain(int cpu, int flag) ++{ ++ struct sched_domain *sd; ++ ++ for_each_domain(cpu, sd) ++ if (sd && (sd->flags & flag)) ++ break; ++ ++ return sd; ++} ++ ++/** ++ * for_each_flag_domain - Iterates over sched_domains containing the flag. ++ * @cpu: The cpu whose domains we're iterating over. ++ * @sd: variable holding the value of the power_savings_sd ++ * for cpu. ++ * @flag: The flag to filter the sched_domains to be iterated. ++ * ++ * Iterates over all the scheduler domains for a given cpu that has the 'flag' ++ * set, starting from the lowest sched_domain to the highest. ++ */ ++#define for_each_flag_domain(cpu, sd, flag) \ ++ for (sd = lowest_flag_domain(cpu, flag); \ ++ (sd && (sd->flags & flag)); sd = sd->parent) ++ ++#endif /* (CONFIG_SCHED_MC || CONFIG_SCHED_SMT) */ ++ ++static inline void resched_cpu(int cpu) ++{ ++ unsigned long flags; ++ ++ grq_lock_irqsave(&flags); ++ resched_task(cpu_curr(cpu)); ++ grq_unlock_irqrestore(&flags); ++} ++ ++/* ++ * In the semi idle case, use the nearest busy cpu for migrating timers ++ * from an idle cpu. This is good for power-savings. ++ * ++ * We don't do similar optimization for completely idle system, as ++ * selecting an idle cpu will add more delays to the timers than intended ++ * (as that cpu's timer base may not be uptodate wrt jiffies etc). ++ */ ++int get_nohz_timer_target(void) ++{ ++ int cpu = smp_processor_id(); ++ int i; ++ struct sched_domain *sd; ++ ++ rcu_read_lock(); ++ for_each_domain(cpu, sd) { ++ for_each_cpu(i, sched_domain_span(sd)) { ++ if (!idle_cpu(i)) ++ cpu = i; ++ goto unlock; ++ } ++ } ++unlock: ++ rcu_read_unlock(); ++ return cpu; ++} ++ ++/* ++ * When add_timer_on() enqueues a timer into the timer wheel of an ++ * idle CPU then this timer might expire before the next timer event ++ * which is scheduled to wake up that CPU. In case of a completely ++ * idle system the next event might even be infinite time into the ++ * future. wake_up_idle_cpu() ensures that the CPU is woken up and ++ * leaves the inner idle loop so the newly added timer is taken into ++ * account when the CPU goes back to idle and evaluates the timer ++ * wheel for the next timer event. ++ */ ++void wake_up_idle_cpu(int cpu) ++{ ++ struct task_struct *idle; ++ struct rq *rq; ++ ++ if (cpu == smp_processor_id()) ++ return; ++ ++ rq = cpu_rq(cpu); ++ idle = rq->idle; ++ ++ /* ++ * This is safe, as this function is called with the timer ++ * wheel base lock of (cpu) held. When the CPU is on the way ++ * to idle and has not yet set rq->curr to idle then it will ++ * be serialised on the timer wheel base lock and take the new ++ * timer into account automatically. ++ */ ++ if (unlikely(rq->curr != idle)) ++ return; ++ ++ /* ++ * We can set TIF_RESCHED on the idle task of the other CPU ++ * lockless. The worst case is that the other CPU runs the ++ * idle task through an additional NOOP schedule() ++ */ ++ set_tsk_need_resched(idle); ++ ++ /* NEED_RESCHED must be visible before we test polling */ ++ smp_mb(); ++ if (!tsk_is_polling(idle)) ++ smp_send_reschedule(cpu); ++} ++ ++void wake_up_nohz_cpu(int cpu) ++{ ++ wake_up_idle_cpu(cpu); ++} ++#endif /* CONFIG_NO_HZ_COMMON */ ++ ++/* ++ * Change a given task's CPU affinity. Migrate the thread to a ++ * proper CPU and schedule it away if the CPU it's executing on ++ * is removed from the allowed bitmask. ++ * ++ * NOTE: the caller must have a valid reference to the task, the ++ * task must not exit() & deallocate itself prematurely. The ++ * call is not atomic; no spinlocks may be held. ++ */ ++int set_cpus_allowed_ptr(struct task_struct *p, const struct cpumask *new_mask) ++{ ++ bool running_wrong = false; ++ bool queued = false; ++ unsigned long flags; ++ struct rq *rq; ++ int ret = 0; ++ ++ rq = task_grq_lock(p, &flags); ++ ++ if (cpumask_equal(tsk_cpus_allowed(p), new_mask)) ++ goto out; ++ ++ if (!cpumask_intersects(new_mask, cpu_active_mask)) { ++ ret = -EINVAL; ++ goto out; ++ } ++ ++ queued = task_queued(p); ++ ++ do_set_cpus_allowed(p, new_mask); ++ ++ /* Can the task run on the task's current CPU? If so, we're done */ ++ if (cpumask_test_cpu(task_cpu(p), new_mask)) ++ goto out; ++ ++ if (task_running(p)) { ++ /* Task is running on the wrong cpu now, reschedule it. */ ++ if (rq == this_rq()) { ++ set_tsk_need_resched(p); ++ running_wrong = true; ++ } else ++ resched_task(p); ++ } else ++ set_task_cpu(p, cpumask_any_and(cpu_active_mask, new_mask)); ++ ++out: ++ if (queued) ++ try_preempt(p, rq); ++ task_grq_unlock(&flags); ++ ++ if (running_wrong) ++ _cond_resched(); ++ ++ return ret; ++} ++EXPORT_SYMBOL_GPL(set_cpus_allowed_ptr); ++ ++#ifdef CONFIG_HOTPLUG_CPU ++extern struct task_struct *cpu_stopper_task; ++/* Run through task list and find tasks affined to just the dead cpu, then ++ * allocate a new affinity */ ++static void break_sole_affinity(int src_cpu, struct task_struct *idle) ++{ ++ struct task_struct *p, *t, *stopper; ++ ++ stopper = per_cpu(cpu_stopper_task, src_cpu); ++ do_each_thread(t, p) { ++ if (p != stopper && p != idle && !online_cpus(p)) { ++ cpumask_copy(tsk_cpus_allowed(p), cpu_possible_mask); ++ /* ++ * Don't tell them about moving exiting tasks or ++ * kernel threads (both mm NULL), since they never ++ * leave kernel. ++ */ ++ if (p->mm && printk_ratelimit()) { ++ printk(KERN_INFO "process %d (%s) no " ++ "longer affine to cpu %d\n", ++ task_pid_nr(p), p->comm, src_cpu); ++ } ++ } ++ clear_sticky(p); ++ } while_each_thread(t, p); ++} ++ ++/* ++ * Ensures that the idle task is using init_mm right before its cpu goes ++ * offline. ++ */ ++void idle_task_exit(void) ++{ ++ struct mm_struct *mm = current->active_mm; ++ ++ BUG_ON(cpu_online(smp_processor_id())); ++ ++ if (mm != &init_mm) ++ switch_mm(mm, &init_mm, current); ++ mmdrop(mm); ++} ++#endif /* CONFIG_HOTPLUG_CPU */ ++void sched_set_stop_task(int cpu, struct task_struct *stop) ++{ ++ struct sched_param stop_param = { .sched_priority = STOP_PRIO }; ++ struct sched_param start_param = { .sched_priority = 0 }; ++ struct task_struct *old_stop = cpu_rq(cpu)->stop; ++ ++ if (stop) { ++ /* ++ * Make it appear like a SCHED_FIFO task, its something ++ * userspace knows about and won't get confused about. ++ * ++ * Also, it will make PI more or less work without too ++ * much confusion -- but then, stop work should not ++ * rely on PI working anyway. ++ */ ++ sched_setscheduler_nocheck(stop, SCHED_FIFO, &stop_param); ++ } ++ ++ cpu_rq(cpu)->stop = stop; ++ ++ if (old_stop) { ++ /* ++ * Reset it back to a normal scheduling policy so that ++ * it can die in pieces. ++ */ ++ sched_setscheduler_nocheck(old_stop, SCHED_NORMAL, &start_param); ++ } ++} ++ ++ ++#if defined(CONFIG_SCHED_DEBUG) && defined(CONFIG_SYSCTL) ++ ++static struct ctl_table sd_ctl_dir[] = { ++ { ++ .procname = "sched_domain", ++ .mode = 0555, ++ }, ++ {} ++}; ++ ++static struct ctl_table sd_ctl_root[] = { ++ { ++ .procname = "kernel", ++ .mode = 0555, ++ .child = sd_ctl_dir, ++ }, ++ {} ++}; ++ ++static struct ctl_table *sd_alloc_ctl_entry(int n) ++{ ++ struct ctl_table *entry = ++ kcalloc(n, sizeof(struct ctl_table), GFP_KERNEL); ++ ++ return entry; ++} ++ ++static void sd_free_ctl_entry(struct ctl_table **tablep) ++{ ++ struct ctl_table *entry; ++ ++ /* ++ * In the intermediate directories, both the child directory and ++ * procname are dynamically allocated and could fail but the mode ++ * will always be set. In the lowest directory the names are ++ * static strings and all have proc handlers. ++ */ ++ for (entry = *tablep; entry->mode; entry++) { ++ if (entry->child) ++ sd_free_ctl_entry(&entry->child); ++ if (entry->proc_handler == NULL) ++ kfree(entry->procname); ++ } ++ ++ kfree(*tablep); ++ *tablep = NULL; ++} ++ ++static void ++set_table_entry(struct ctl_table *entry, ++ const char *procname, void *data, int maxlen, ++ mode_t mode, proc_handler *proc_handler) ++{ ++ entry->procname = procname; ++ entry->data = data; ++ entry->maxlen = maxlen; ++ entry->mode = mode; ++ entry->proc_handler = proc_handler; ++} ++ ++static struct ctl_table * ++sd_alloc_ctl_domain_table(struct sched_domain *sd) ++{ ++ struct ctl_table *table = sd_alloc_ctl_entry(13); ++ ++ if (table == NULL) ++ return NULL; ++ ++ set_table_entry(&table[0], "min_interval", &sd->min_interval, ++ sizeof(long), 0644, proc_doulongvec_minmax); ++ set_table_entry(&table[1], "max_interval", &sd->max_interval, ++ sizeof(long), 0644, proc_doulongvec_minmax); ++ set_table_entry(&table[2], "busy_idx", &sd->busy_idx, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[3], "idle_idx", &sd->idle_idx, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[4], "newidle_idx", &sd->newidle_idx, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[5], "wake_idx", &sd->wake_idx, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[6], "forkexec_idx", &sd->forkexec_idx, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[7], "busy_factor", &sd->busy_factor, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[8], "imbalance_pct", &sd->imbalance_pct, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[9], "cache_nice_tries", ++ &sd->cache_nice_tries, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[10], "flags", &sd->flags, ++ sizeof(int), 0644, proc_dointvec_minmax); ++ set_table_entry(&table[11], "name", sd->name, ++ CORENAME_MAX_SIZE, 0444, proc_dostring); ++ /* &table[12] is terminator */ ++ ++ return table; ++} ++ ++static ctl_table *sd_alloc_ctl_cpu_table(int cpu) ++{ ++ struct ctl_table *entry, *table; ++ struct sched_domain *sd; ++ int domain_num = 0, i; ++ char buf[32]; ++ ++ for_each_domain(cpu, sd) ++ domain_num++; ++ entry = table = sd_alloc_ctl_entry(domain_num + 1); ++ if (table == NULL) ++ return NULL; ++ ++ i = 0; ++ for_each_domain(cpu, sd) { ++ snprintf(buf, 32, "domain%d", i); ++ entry->procname = kstrdup(buf, GFP_KERNEL); ++ entry->mode = 0555; ++ entry->child = sd_alloc_ctl_domain_table(sd); ++ entry++; ++ i++; ++ } ++ return table; ++} ++ ++static struct ctl_table_header *sd_sysctl_header; ++static void register_sched_domain_sysctl(void) ++{ ++ int i, cpu_num = num_possible_cpus(); ++ struct ctl_table *entry = sd_alloc_ctl_entry(cpu_num + 1); ++ char buf[32]; ++ ++ WARN_ON(sd_ctl_dir[0].child); ++ sd_ctl_dir[0].child = entry; ++ ++ if (entry == NULL) ++ return; ++ ++ for_each_possible_cpu(i) { ++ snprintf(buf, 32, "cpu%d", i); ++ entry->procname = kstrdup(buf, GFP_KERNEL); ++ entry->mode = 0555; ++ entry->child = sd_alloc_ctl_cpu_table(i); ++ entry++; ++ } ++ ++ WARN_ON(sd_sysctl_header); ++ sd_sysctl_header = register_sysctl_table(sd_ctl_root); ++} ++ ++/* may be called multiple times per register */ ++static void unregister_sched_domain_sysctl(void) ++{ ++ if (sd_sysctl_header) ++ unregister_sysctl_table(sd_sysctl_header); ++ sd_sysctl_header = NULL; ++ if (sd_ctl_dir[0].child) ++ sd_free_ctl_entry(&sd_ctl_dir[0].child); ++} ++#else ++static void register_sched_domain_sysctl(void) ++{ ++} ++static void unregister_sched_domain_sysctl(void) ++{ ++} ++#endif ++ ++static void set_rq_online(struct rq *rq) ++{ ++ if (!rq->online) { ++ cpumask_set_cpu(cpu_of(rq), rq->rd->online); ++ rq->online = true; ++ } ++} ++ ++static void set_rq_offline(struct rq *rq) ++{ ++ if (rq->online) { ++ cpumask_clear_cpu(cpu_of(rq), rq->rd->online); ++ rq->online = false; ++ } ++} ++ ++/* ++ * migration_call - callback that gets triggered when a CPU is added. ++ */ ++static int __cpuinit ++migration_call(struct notifier_block *nfb, unsigned long action, void *hcpu) ++{ ++ int cpu = (long)hcpu; ++ unsigned long flags; ++ struct rq *rq = cpu_rq(cpu); ++#ifdef CONFIG_HOTPLUG_CPU ++ struct task_struct *idle = rq->idle; ++#endif ++ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ ++ case CPU_UP_PREPARE: ++ break; ++ ++ case CPU_ONLINE: ++ /* Update our root-domain */ ++ grq_lock_irqsave(&flags); ++ if (rq->rd) { ++ BUG_ON(!cpumask_test_cpu(cpu, rq->rd->span)); ++ ++ set_rq_online(rq); ++ } ++ grq.noc = num_online_cpus(); ++ grq_unlock_irqrestore(&flags); ++ break; ++ ++#ifdef CONFIG_HOTPLUG_CPU ++ case CPU_DEAD: ++ /* Idle task back to normal (off runqueue, low prio) */ ++ grq_lock_irq(); ++ return_task(idle, true); ++ idle->static_prio = MAX_PRIO; ++ __setscheduler(idle, rq, SCHED_NORMAL, 0); ++ idle->prio = PRIO_LIMIT; ++ set_rq_task(rq, idle); ++ update_clocks(rq); ++ grq_unlock_irq(); ++ break; ++ ++ case CPU_DYING: ++ /* Update our root-domain */ ++ grq_lock_irqsave(&flags); ++ if (rq->rd) { ++ BUG_ON(!cpumask_test_cpu(cpu, rq->rd->span)); ++ set_rq_offline(rq); ++ } ++ break_sole_affinity(cpu, idle); ++ grq.noc = num_online_cpus(); ++ grq_unlock_irqrestore(&flags); ++ break; ++#endif ++ } ++ return NOTIFY_OK; ++} ++ ++/* ++ * Register at high priority so that task migration (migrate_all_tasks) ++ * happens before everything else. This has to be lower priority than ++ * the notifier in the perf_counter subsystem, though. ++ */ ++static struct notifier_block __cpuinitdata migration_notifier = { ++ .notifier_call = migration_call, ++ .priority = CPU_PRI_MIGRATION, ++}; ++ ++static int __cpuinit sched_cpu_active(struct notifier_block *nfb, ++ unsigned long action, void *hcpu) ++{ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ case CPU_STARTING: ++ case CPU_DOWN_FAILED: ++ set_cpu_active((long)hcpu, true); ++ return NOTIFY_OK; ++ default: ++ return NOTIFY_DONE; ++ } ++} ++ ++static int __cpuinit sched_cpu_inactive(struct notifier_block *nfb, ++ unsigned long action, void *hcpu) ++{ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ case CPU_DOWN_PREPARE: ++ set_cpu_active((long)hcpu, false); ++ return NOTIFY_OK; ++ default: ++ return NOTIFY_DONE; ++ } ++} ++ ++int __init migration_init(void) ++{ ++ void *cpu = (void *)(long)smp_processor_id(); ++ int err; ++ ++ /* Initialise migration for the boot CPU */ ++ err = migration_call(&migration_notifier, CPU_UP_PREPARE, cpu); ++ BUG_ON(err == NOTIFY_BAD); ++ migration_call(&migration_notifier, CPU_ONLINE, cpu); ++ register_cpu_notifier(&migration_notifier); ++ ++ /* Register cpu active notifiers */ ++ cpu_notifier(sched_cpu_active, CPU_PRI_SCHED_ACTIVE); ++ cpu_notifier(sched_cpu_inactive, CPU_PRI_SCHED_INACTIVE); ++ ++ return 0; ++} ++early_initcall(migration_init); ++#endif ++ ++#ifdef CONFIG_SMP ++ ++static cpumask_var_t sched_domains_tmpmask; /* sched_domains_mutex */ ++ ++#ifdef CONFIG_SCHED_DEBUG ++ ++static __read_mostly int sched_debug_enabled; ++ ++static int __init sched_debug_setup(char *str) ++{ ++ sched_debug_enabled = 1; ++ ++ return 0; ++} ++early_param("sched_debug", sched_debug_setup); ++ ++static inline bool sched_debug(void) ++{ ++ return sched_debug_enabled; ++} ++ ++static int sched_domain_debug_one(struct sched_domain *sd, int cpu, int level, ++ struct cpumask *groupmask) ++{ ++ char str[256]; ++ ++ cpulist_scnprintf(str, sizeof(str), sched_domain_span(sd)); ++ cpumask_clear(groupmask); ++ ++ printk(KERN_DEBUG "%*s domain %d: ", level, "", level); ++ ++ if (!(sd->flags & SD_LOAD_BALANCE)) { ++ printk("does not load-balance\n"); ++ if (sd->parent) ++ printk(KERN_ERR "ERROR: !SD_LOAD_BALANCE domain" ++ " has parent"); ++ return -1; ++ } ++ ++ printk(KERN_CONT "span %s level %s\n", str, sd->name); ++ ++ if (!cpumask_test_cpu(cpu, sched_domain_span(sd))) { ++ printk(KERN_ERR "ERROR: domain->span does not contain " ++ "CPU%d\n", cpu); ++ } ++ ++ printk(KERN_CONT "\n"); ++ ++ if (!cpumask_equal(sched_domain_span(sd), groupmask)) ++ printk(KERN_ERR "ERROR: groups don't span domain->span\n"); ++ ++ if (sd->parent && ++ !cpumask_subset(groupmask, sched_domain_span(sd->parent))) ++ printk(KERN_ERR "ERROR: parent span is not a superset " ++ "of domain->span\n"); ++ return 0; ++} ++ ++static void sched_domain_debug(struct sched_domain *sd, int cpu) ++{ ++ int level = 0; ++ ++ if (!sched_debug_enabled) ++ return; ++ ++ if (!sd) { ++ printk(KERN_DEBUG "CPU%d attaching NULL sched-domain.\n", cpu); ++ return; ++ } ++ ++ printk(KERN_DEBUG "CPU%d attaching sched-domain:\n", cpu); ++ ++ for (;;) { ++ if (sched_domain_debug_one(sd, cpu, level, sched_domains_tmpmask)) ++ break; ++ level++; ++ sd = sd->parent; ++ if (!sd) ++ break; ++ } ++} ++#else /* !CONFIG_SCHED_DEBUG */ ++# define sched_domain_debug(sd, cpu) do { } while (0) ++static inline bool sched_debug(void) ++{ ++ return false; ++} ++#endif /* CONFIG_SCHED_DEBUG */ ++ ++static int sd_degenerate(struct sched_domain *sd) ++{ ++ if (cpumask_weight(sched_domain_span(sd)) == 1) ++ return 1; ++ ++ /* Following flags don't use groups */ ++ if (sd->flags & (SD_WAKE_AFFINE)) ++ return 0; ++ ++ return 1; ++} ++ ++static int ++sd_parent_degenerate(struct sched_domain *sd, struct sched_domain *parent) ++{ ++ unsigned long cflags = sd->flags, pflags = parent->flags; ++ ++ if (sd_degenerate(parent)) ++ return 1; ++ ++ if (!cpumask_equal(sched_domain_span(sd), sched_domain_span(parent))) ++ return 0; ++ ++ if (~cflags & pflags) ++ return 0; ++ ++ return 1; ++} ++ ++static void free_rootdomain(struct rcu_head *rcu) ++{ ++ struct root_domain *rd = container_of(rcu, struct root_domain, rcu); ++ ++ cpupri_cleanup(&rd->cpupri); ++ free_cpumask_var(rd->rto_mask); ++ free_cpumask_var(rd->online); ++ free_cpumask_var(rd->span); ++ kfree(rd); ++} ++ ++static void rq_attach_root(struct rq *rq, struct root_domain *rd) ++{ ++ struct root_domain *old_rd = NULL; ++ unsigned long flags; ++ ++ grq_lock_irqsave(&flags); ++ ++ if (rq->rd) { ++ old_rd = rq->rd; ++ ++ if (cpumask_test_cpu(rq->cpu, old_rd->online)) ++ set_rq_offline(rq); ++ ++ cpumask_clear_cpu(rq->cpu, old_rd->span); ++ ++ /* ++ * If we dont want to free the old_rt yet then ++ * set old_rd to NULL to skip the freeing later ++ * in this function: ++ */ ++ if (!atomic_dec_and_test(&old_rd->refcount)) ++ old_rd = NULL; ++ } ++ ++ atomic_inc(&rd->refcount); ++ rq->rd = rd; ++ ++ cpumask_set_cpu(rq->cpu, rd->span); ++ if (cpumask_test_cpu(rq->cpu, cpu_active_mask)) ++ set_rq_online(rq); ++ ++ grq_unlock_irqrestore(&flags); ++ ++ if (old_rd) ++ call_rcu_sched(&old_rd->rcu, free_rootdomain); ++} ++ ++static int init_rootdomain(struct root_domain *rd) ++{ ++ memset(rd, 0, sizeof(*rd)); ++ ++ if (!alloc_cpumask_var(&rd->span, GFP_KERNEL)) ++ goto out; ++ if (!alloc_cpumask_var(&rd->online, GFP_KERNEL)) ++ goto free_span; ++ if (!alloc_cpumask_var(&rd->rto_mask, GFP_KERNEL)) ++ goto free_online; ++ ++ if (cpupri_init(&rd->cpupri) != 0) ++ goto free_rto_mask; ++ return 0; ++ ++free_rto_mask: ++ free_cpumask_var(rd->rto_mask); ++free_online: ++ free_cpumask_var(rd->online); ++free_span: ++ free_cpumask_var(rd->span); ++out: ++ return -ENOMEM; ++} ++ ++static void init_defrootdomain(void) ++{ ++ init_rootdomain(&def_root_domain); ++ ++ atomic_set(&def_root_domain.refcount, 1); ++} ++ ++static struct root_domain *alloc_rootdomain(void) ++{ ++ struct root_domain *rd; ++ ++ rd = kmalloc(sizeof(*rd), GFP_KERNEL); ++ if (!rd) ++ return NULL; ++ ++ if (init_rootdomain(rd) != 0) { ++ kfree(rd); ++ return NULL; ++ } ++ ++ return rd; ++} ++ ++static void free_sched_domain(struct rcu_head *rcu) ++{ ++ struct sched_domain *sd = container_of(rcu, struct sched_domain, rcu); ++ ++ kfree(sd); ++} ++ ++static void destroy_sched_domain(struct sched_domain *sd, int cpu) ++{ ++ call_rcu(&sd->rcu, free_sched_domain); ++} ++ ++static void destroy_sched_domains(struct sched_domain *sd, int cpu) ++{ ++ for (; sd; sd = sd->parent) ++ destroy_sched_domain(sd, cpu); ++} ++ ++/* ++ * Attach the domain 'sd' to 'cpu' as its base domain. Callers must ++ * hold the hotplug lock. ++ */ ++static void ++cpu_attach_domain(struct sched_domain *sd, struct root_domain *rd, int cpu) ++{ ++ struct rq *rq = cpu_rq(cpu); ++ struct sched_domain *tmp; ++ ++ /* Remove the sched domains which do not contribute to scheduling. */ ++ for (tmp = sd; tmp; ) { ++ struct sched_domain *parent = tmp->parent; ++ if (!parent) ++ break; ++ ++ if (sd_parent_degenerate(tmp, parent)) { ++ tmp->parent = parent->parent; ++ if (parent->parent) ++ parent->parent->child = tmp; ++ destroy_sched_domain(parent, cpu); ++ } else ++ tmp = tmp->parent; ++ } ++ ++ if (sd && sd_degenerate(sd)) { ++ tmp = sd; ++ sd = sd->parent; ++ destroy_sched_domain(tmp, cpu); ++ if (sd) ++ sd->child = NULL; ++ } ++ ++ sched_domain_debug(sd, cpu); ++ ++ rq_attach_root(rq, rd); ++ tmp = rq->sd; ++ rcu_assign_pointer(rq->sd, sd); ++ destroy_sched_domains(tmp, cpu); ++} ++ ++/* cpus with isolated domains */ ++static cpumask_var_t cpu_isolated_map; ++ ++/* Setup the mask of cpus configured for isolated domains */ ++static int __init isolated_cpu_setup(char *str) ++{ ++ alloc_bootmem_cpumask_var(&cpu_isolated_map); ++ cpulist_parse(str, cpu_isolated_map); ++ return 1; ++} ++ ++__setup("isolcpus=", isolated_cpu_setup); ++ ++static const struct cpumask *cpu_cpu_mask(int cpu) ++{ ++ return cpumask_of_node(cpu_to_node(cpu)); ++} ++ ++struct sd_data { ++ struct sched_domain **__percpu sd; ++}; ++ ++struct s_data { ++ struct sched_domain ** __percpu sd; ++ struct root_domain *rd; ++}; ++ ++enum s_alloc { ++ sa_rootdomain, ++ sa_sd, ++ sa_sd_storage, ++ sa_none, ++}; ++ ++struct sched_domain_topology_level; ++ ++typedef struct sched_domain *(*sched_domain_init_f)(struct sched_domain_topology_level *tl, int cpu); ++typedef const struct cpumask *(*sched_domain_mask_f)(int cpu); ++ ++#define SDTL_OVERLAP 0x01 ++ ++struct sched_domain_topology_level { ++ sched_domain_init_f init; ++ sched_domain_mask_f mask; ++ int flags; ++ int numa_level; ++ struct sd_data data; ++}; ++ ++/* ++ * Initializers for schedule domains ++ * Non-inlined to reduce accumulated stack pressure in build_sched_domains() ++ */ ++ ++#ifdef CONFIG_SCHED_DEBUG ++# define SD_INIT_NAME(sd, type) sd->name = #type ++#else ++# define SD_INIT_NAME(sd, type) do { } while (0) ++#endif ++ ++#define SD_INIT_FUNC(type) \ ++static noinline struct sched_domain * \ ++sd_init_##type(struct sched_domain_topology_level *tl, int cpu) \ ++{ \ ++ struct sched_domain *sd = *per_cpu_ptr(tl->data.sd, cpu); \ ++ *sd = SD_##type##_INIT; \ ++ SD_INIT_NAME(sd, type); \ ++ sd->private = &tl->data; \ ++ return sd; \ ++} ++ ++SD_INIT_FUNC(CPU) ++#ifdef CONFIG_SCHED_SMT ++ SD_INIT_FUNC(SIBLING) ++#endif ++#ifdef CONFIG_SCHED_MC ++ SD_INIT_FUNC(MC) ++#endif ++#ifdef CONFIG_SCHED_BOOK ++ SD_INIT_FUNC(BOOK) ++#endif ++ ++static int default_relax_domain_level = -1; ++int sched_domain_level_max; ++ ++static int __init setup_relax_domain_level(char *str) ++{ ++ if (kstrtoint(str, 0, &default_relax_domain_level)) ++ pr_warn("Unable to set relax_domain_level\n"); ++ ++ return 1; ++} ++__setup("relax_domain_level=", setup_relax_domain_level); ++ ++static void set_domain_attribute(struct sched_domain *sd, ++ struct sched_domain_attr *attr) ++{ ++ int request; ++ ++ if (!attr || attr->relax_domain_level < 0) { ++ if (default_relax_domain_level < 0) ++ return; ++ else ++ request = default_relax_domain_level; ++ } else ++ request = attr->relax_domain_level; ++ if (request < sd->level) { ++ /* turn off idle balance on this domain */ ++ sd->flags &= ~(SD_BALANCE_WAKE|SD_BALANCE_NEWIDLE); ++ } else { ++ /* turn on idle balance on this domain */ ++ sd->flags |= (SD_BALANCE_WAKE|SD_BALANCE_NEWIDLE); ++ } ++} ++ ++static void __sdt_free(const struct cpumask *cpu_map); ++static int __sdt_alloc(const struct cpumask *cpu_map); ++ ++static void __free_domain_allocs(struct s_data *d, enum s_alloc what, ++ const struct cpumask *cpu_map) ++{ ++ switch (what) { ++ case sa_rootdomain: ++ if (!atomic_read(&d->rd->refcount)) ++ free_rootdomain(&d->rd->rcu); /* fall through */ ++ case sa_sd: ++ free_percpu(d->sd); /* fall through */ ++ case sa_sd_storage: ++ __sdt_free(cpu_map); /* fall through */ ++ case sa_none: ++ break; ++ } ++} ++ ++static enum s_alloc __visit_domain_allocation_hell(struct s_data *d, ++ const struct cpumask *cpu_map) ++{ ++ memset(d, 0, sizeof(*d)); ++ ++ if (__sdt_alloc(cpu_map)) ++ return sa_sd_storage; ++ d->sd = alloc_percpu(struct sched_domain *); ++ if (!d->sd) ++ return sa_sd_storage; ++ d->rd = alloc_rootdomain(); ++ if (!d->rd) ++ return sa_sd; ++ return sa_rootdomain; ++} ++ ++/* ++ * NULL the sd_data elements we've used to build the sched_domain ++ * structure so that the subsequent __free_domain_allocs() ++ * will not free the data we're using. ++ */ ++static void claim_allocations(int cpu, struct sched_domain *sd) ++{ ++ struct sd_data *sdd = sd->private; ++ ++ WARN_ON_ONCE(*per_cpu_ptr(sdd->sd, cpu) != sd); ++ *per_cpu_ptr(sdd->sd, cpu) = NULL; ++} ++ ++#ifdef CONFIG_SCHED_SMT ++static const struct cpumask *cpu_smt_mask(int cpu) ++{ ++ return topology_thread_cpumask(cpu); ++} ++#endif ++ ++/* ++ * Topology list, bottom-up. ++ */ ++static struct sched_domain_topology_level default_topology[] = { ++#ifdef CONFIG_SCHED_SMT ++ { sd_init_SIBLING, cpu_smt_mask, }, ++#endif ++#ifdef CONFIG_SCHED_MC ++ { sd_init_MC, cpu_coregroup_mask, }, ++#endif ++#ifdef CONFIG_SCHED_BOOK ++ { sd_init_BOOK, cpu_book_mask, }, ++#endif ++ { sd_init_CPU, cpu_cpu_mask, }, ++ { NULL, }, ++}; ++ ++static struct sched_domain_topology_level *sched_domain_topology = default_topology; ++ ++#ifdef CONFIG_NUMA ++ ++static int sched_domains_numa_levels; ++static int *sched_domains_numa_distance; ++static struct cpumask ***sched_domains_numa_masks; ++static int sched_domains_curr_level; ++ ++static inline int sd_local_flags(int level) ++{ ++ if (sched_domains_numa_distance[level] > RECLAIM_DISTANCE) ++ return 0; ++ ++ return SD_BALANCE_EXEC | SD_BALANCE_FORK | SD_WAKE_AFFINE; ++} ++ ++static struct sched_domain * ++sd_numa_init(struct sched_domain_topology_level *tl, int cpu) ++{ ++ struct sched_domain *sd = *per_cpu_ptr(tl->data.sd, cpu); ++ int level = tl->numa_level; ++ int sd_weight = cpumask_weight( ++ sched_domains_numa_masks[level][cpu_to_node(cpu)]); ++ ++ *sd = (struct sched_domain){ ++ .min_interval = sd_weight, ++ .max_interval = 2*sd_weight, ++ .busy_factor = 32, ++ .imbalance_pct = 125, ++ .cache_nice_tries = 2, ++ .busy_idx = 3, ++ .idle_idx = 2, ++ .newidle_idx = 0, ++ .wake_idx = 0, ++ .forkexec_idx = 0, ++ ++ .flags = 1*SD_LOAD_BALANCE ++ | 1*SD_BALANCE_NEWIDLE ++ | 0*SD_BALANCE_EXEC ++ | 0*SD_BALANCE_FORK ++ | 0*SD_BALANCE_WAKE ++ | 0*SD_WAKE_AFFINE ++ | 0*SD_SHARE_CPUPOWER ++ | 0*SD_SHARE_PKG_RESOURCES ++ | 1*SD_SERIALIZE ++ | 0*SD_PREFER_SIBLING ++ | sd_local_flags(level) ++ , ++ .last_balance = jiffies, ++ .balance_interval = sd_weight, ++ }; ++ SD_INIT_NAME(sd, NUMA); ++ sd->private = &tl->data; ++ ++ /* ++ * Ugly hack to pass state to sd_numa_mask()... ++ */ ++ sched_domains_curr_level = tl->numa_level; ++ ++ return sd; ++} ++ ++static const struct cpumask *sd_numa_mask(int cpu) ++{ ++ return sched_domains_numa_masks[sched_domains_curr_level][cpu_to_node(cpu)]; ++} ++ ++static void sched_numa_warn(const char *str) ++{ ++ static int done = false; ++ int i,j; ++ ++ if (done) ++ return; ++ ++ done = true; ++ ++ printk(KERN_WARNING "ERROR: %s\n\n", str); ++ ++ for (i = 0; i < nr_node_ids; i++) { ++ printk(KERN_WARNING " "); ++ for (j = 0; j < nr_node_ids; j++) ++ printk(KERN_CONT "%02d ", node_distance(i,j)); ++ printk(KERN_CONT "\n"); ++ } ++ printk(KERN_WARNING "\n"); ++} ++ ++static bool find_numa_distance(int distance) ++{ ++ int i; ++ ++ if (distance == node_distance(0, 0)) ++ return true; ++ ++ for (i = 0; i < sched_domains_numa_levels; i++) { ++ if (sched_domains_numa_distance[i] == distance) ++ return true; ++ } ++ ++ return false; ++} ++ ++static void sched_init_numa(void) ++{ ++ int next_distance, curr_distance = node_distance(0, 0); ++ struct sched_domain_topology_level *tl; ++ int level = 0; ++ int i, j, k; ++ ++ sched_domains_numa_distance = kzalloc(sizeof(int) * nr_node_ids, GFP_KERNEL); ++ if (!sched_domains_numa_distance) ++ return; ++ ++ /* ++ * O(nr_nodes^2) deduplicating selection sort -- in order to find the ++ * unique distances in the node_distance() table. ++ * ++ * Assumes node_distance(0,j) includes all distances in ++ * node_distance(i,j) in order to avoid cubic time. ++ */ ++ next_distance = curr_distance; ++ for (i = 0; i < nr_node_ids; i++) { ++ for (j = 0; j < nr_node_ids; j++) { ++ for (k = 0; k < nr_node_ids; k++) { ++ int distance = node_distance(i, k); ++ ++ if (distance > curr_distance && ++ (distance < next_distance || ++ next_distance == curr_distance)) ++ next_distance = distance; ++ ++ /* ++ * While not a strong assumption it would be nice to know ++ * about cases where if node A is connected to B, B is not ++ * equally connected to A. ++ */ ++ if (sched_debug() && node_distance(k, i) != distance) ++ sched_numa_warn("Node-distance not symmetric"); ++ ++ if (sched_debug() && i && !find_numa_distance(distance)) ++ sched_numa_warn("Node-0 not representative"); ++ } ++ if (next_distance != curr_distance) { ++ sched_domains_numa_distance[level++] = next_distance; ++ sched_domains_numa_levels = level; ++ curr_distance = next_distance; ++ } else break; ++ } ++ ++ /* ++ * In case of sched_debug() we verify the above assumption. ++ */ ++ if (!sched_debug()) ++ break; ++ } ++ /* ++ * 'level' contains the number of unique distances, excluding the ++ * identity distance node_distance(i,i). ++ * ++ * The sched_domains_numa_distance[] array includes the actual distance ++ * numbers. ++ */ ++ ++ /* ++ * Here, we should temporarily reset sched_domains_numa_levels to 0. ++ * If it fails to allocate memory for array sched_domains_numa_masks[][], ++ * the array will contain less then 'level' members. This could be ++ * dangerous when we use it to iterate array sched_domains_numa_masks[][] ++ * in other functions. ++ * ++ * We reset it to 'level' at the end of this function. ++ */ ++ sched_domains_numa_levels = 0; ++ ++ sched_domains_numa_masks = kzalloc(sizeof(void *) * level, GFP_KERNEL); ++ if (!sched_domains_numa_masks) ++ return; ++ ++ /* ++ * Now for each level, construct a mask per node which contains all ++ * cpus of nodes that are that many hops away from us. ++ */ ++ for (i = 0; i < level; i++) { ++ sched_domains_numa_masks[i] = ++ kzalloc(nr_node_ids * sizeof(void *), GFP_KERNEL); ++ if (!sched_domains_numa_masks[i]) ++ return; ++ ++ for (j = 0; j < nr_node_ids; j++) { ++ struct cpumask *mask = kzalloc(cpumask_size(), GFP_KERNEL); ++ if (!mask) ++ return; ++ ++ sched_domains_numa_masks[i][j] = mask; ++ ++ for (k = 0; k < nr_node_ids; k++) { ++ if (node_distance(j, k) > sched_domains_numa_distance[i]) ++ continue; ++ ++ cpumask_or(mask, mask, cpumask_of_node(k)); ++ } ++ } ++ } ++ ++ tl = kzalloc((ARRAY_SIZE(default_topology) + level) * ++ sizeof(struct sched_domain_topology_level), GFP_KERNEL); ++ if (!tl) ++ return; ++ ++ /* ++ * Copy the default topology bits.. ++ */ ++ for (i = 0; default_topology[i].init; i++) ++ tl[i] = default_topology[i]; ++ ++ /* ++ * .. and append 'j' levels of NUMA goodness. ++ */ ++ for (j = 0; j < level; i++, j++) { ++ tl[i] = (struct sched_domain_topology_level){ ++ .init = sd_numa_init, ++ .mask = sd_numa_mask, ++ .flags = SDTL_OVERLAP, ++ .numa_level = j, ++ }; ++ } ++ ++ sched_domain_topology = tl; ++ ++ sched_domains_numa_levels = level; ++} ++ ++static void sched_domains_numa_masks_set(int cpu) ++{ ++ int i, j; ++ int node = cpu_to_node(cpu); ++ ++ for (i = 0; i < sched_domains_numa_levels; i++) { ++ for (j = 0; j < nr_node_ids; j++) { ++ if (node_distance(j, node) <= sched_domains_numa_distance[i]) ++ cpumask_set_cpu(cpu, sched_domains_numa_masks[i][j]); ++ } ++ } ++} ++ ++static void sched_domains_numa_masks_clear(int cpu) ++{ ++ int i, j; ++ for (i = 0; i < sched_domains_numa_levels; i++) { ++ for (j = 0; j < nr_node_ids; j++) ++ cpumask_clear_cpu(cpu, sched_domains_numa_masks[i][j]); ++ } ++} ++ ++/* ++ * Update sched_domains_numa_masks[level][node] array when new cpus ++ * are onlined. ++ */ ++static int sched_domains_numa_masks_update(struct notifier_block *nfb, ++ unsigned long action, ++ void *hcpu) ++{ ++ int cpu = (long)hcpu; ++ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ case CPU_ONLINE: ++ sched_domains_numa_masks_set(cpu); ++ break; ++ ++ case CPU_DEAD: ++ sched_domains_numa_masks_clear(cpu); ++ break; ++ ++ default: ++ return NOTIFY_DONE; ++ } ++ ++ return NOTIFY_OK; ++} ++#else ++static inline void sched_init_numa(void) ++{ ++} ++ ++static int sched_domains_numa_masks_update(struct notifier_block *nfb, ++ unsigned long action, ++ void *hcpu) ++{ ++ return 0; ++} ++#endif /* CONFIG_NUMA */ ++ ++static int __sdt_alloc(const struct cpumask *cpu_map) ++{ ++ struct sched_domain_topology_level *tl; ++ int j; ++ ++ for (tl = sched_domain_topology; tl->init; tl++) { ++ struct sd_data *sdd = &tl->data; ++ ++ sdd->sd = alloc_percpu(struct sched_domain *); ++ if (!sdd->sd) ++ return -ENOMEM; ++ ++ for_each_cpu(j, cpu_map) { ++ struct sched_domain *sd; ++ ++ sd = kzalloc_node(sizeof(struct sched_domain) + cpumask_size(), ++ GFP_KERNEL, cpu_to_node(j)); ++ if (!sd) ++ return -ENOMEM; ++ ++ *per_cpu_ptr(sdd->sd, j) = sd; ++ } ++ } ++ ++ return 0; ++} ++ ++static void __sdt_free(const struct cpumask *cpu_map) ++{ ++ struct sched_domain_topology_level *tl; ++ int j; ++ ++ for (tl = sched_domain_topology; tl->init; tl++) { ++ struct sd_data *sdd = &tl->data; ++ ++ for_each_cpu(j, cpu_map) { ++ struct sched_domain *sd; ++ ++ if (sdd->sd) { ++ sd = *per_cpu_ptr(sdd->sd, j); ++ kfree(*per_cpu_ptr(sdd->sd, j)); ++ } ++ } ++ free_percpu(sdd->sd); ++ sdd->sd = NULL; ++ } ++} ++ ++struct sched_domain *build_sched_domain(struct sched_domain_topology_level *tl, ++ struct s_data *d, const struct cpumask *cpu_map, ++ struct sched_domain_attr *attr, struct sched_domain *child, ++ int cpu) ++{ ++ struct sched_domain *sd = tl->init(tl, cpu); ++ if (!sd) ++ return child; ++ ++ cpumask_and(sched_domain_span(sd), cpu_map, tl->mask(cpu)); ++ if (child) { ++ sd->level = child->level + 1; ++ sched_domain_level_max = max(sched_domain_level_max, sd->level); ++ child->parent = sd; ++ } ++ sd->child = child; ++ set_domain_attribute(sd, attr); ++ ++ return sd; ++} ++ ++/* ++ * Build sched domains for a given set of cpus and attach the sched domains ++ * to the individual cpus ++ */ ++static int build_sched_domains(const struct cpumask *cpu_map, ++ struct sched_domain_attr *attr) ++{ ++ enum s_alloc alloc_state = sa_none; ++ struct sched_domain *sd; ++ struct s_data d; ++ int i, ret = -ENOMEM; ++ ++ alloc_state = __visit_domain_allocation_hell(&d, cpu_map); ++ if (alloc_state != sa_rootdomain) ++ goto error; ++ ++ /* Set up domains for cpus specified by the cpu_map. */ ++ for_each_cpu(i, cpu_map) { ++ struct sched_domain_topology_level *tl; ++ ++ sd = NULL; ++ for (tl = sched_domain_topology; tl->init; tl++) { ++ sd = build_sched_domain(tl, &d, cpu_map, attr, sd, i); ++ if (tl->flags & SDTL_OVERLAP) ++ sd->flags |= SD_OVERLAP; ++ if (cpumask_equal(cpu_map, sched_domain_span(sd))) ++ break; ++ } ++ ++ while (sd->child) ++ sd = sd->child; ++ ++ *per_cpu_ptr(d.sd, i) = sd; ++ } ++ ++ /* Calculate CPU power for physical packages and nodes */ ++ for (i = nr_cpumask_bits-1; i >= 0; i--) { ++ if (!cpumask_test_cpu(i, cpu_map)) ++ continue; ++ ++ for (sd = *per_cpu_ptr(d.sd, i); sd; sd = sd->parent) { ++ claim_allocations(i, sd); ++ } ++ } ++ ++ /* Attach the domains */ ++ rcu_read_lock(); ++ for_each_cpu(i, cpu_map) { ++ sd = *per_cpu_ptr(d.sd, i); ++ cpu_attach_domain(sd, d.rd, i); ++ } ++ rcu_read_unlock(); ++ ++ ret = 0; ++error: ++ __free_domain_allocs(&d, alloc_state, cpu_map); ++ return ret; ++} ++ ++static cpumask_var_t *doms_cur; /* current sched domains */ ++static int ndoms_cur; /* number of sched domains in 'doms_cur' */ ++static struct sched_domain_attr *dattr_cur; ++ /* attribues of custom domains in 'doms_cur' */ ++ ++/* ++ * Special case: If a kmalloc of a doms_cur partition (array of ++ * cpumask) fails, then fallback to a single sched domain, ++ * as determined by the single cpumask fallback_doms. ++ */ ++static cpumask_var_t fallback_doms; ++ ++/* ++ * arch_update_cpu_topology lets virtualized architectures update the ++ * cpu core maps. It is supposed to return 1 if the topology changed ++ * or 0 if it stayed the same. ++ */ ++int __attribute__((weak)) arch_update_cpu_topology(void) ++{ ++ return 0; ++} ++ ++cpumask_var_t *alloc_sched_domains(unsigned int ndoms) ++{ ++ int i; ++ cpumask_var_t *doms; ++ ++ doms = kmalloc(sizeof(*doms) * ndoms, GFP_KERNEL); ++ if (!doms) ++ return NULL; ++ for (i = 0; i < ndoms; i++) { ++ if (!alloc_cpumask_var(&doms[i], GFP_KERNEL)) { ++ free_sched_domains(doms, i); ++ return NULL; ++ } ++ } ++ return doms; ++} ++ ++void free_sched_domains(cpumask_var_t doms[], unsigned int ndoms) ++{ ++ unsigned int i; ++ for (i = 0; i < ndoms; i++) ++ free_cpumask_var(doms[i]); ++ kfree(doms); ++} ++ ++/* ++ * Set up scheduler domains and groups. Callers must hold the hotplug lock. ++ * For now this just excludes isolated cpus, but could be used to ++ * exclude other special cases in the future. ++ */ ++static int init_sched_domains(const struct cpumask *cpu_map) ++{ ++ int err; ++ ++ arch_update_cpu_topology(); ++ ndoms_cur = 1; ++ doms_cur = alloc_sched_domains(ndoms_cur); ++ if (!doms_cur) ++ doms_cur = &fallback_doms; ++ cpumask_andnot(doms_cur[0], cpu_map, cpu_isolated_map); ++ err = build_sched_domains(doms_cur[0], NULL); ++ register_sched_domain_sysctl(); ++ ++ return err; ++} ++ ++/* ++ * Detach sched domains from a group of cpus specified in cpu_map ++ * These cpus will now be attached to the NULL domain ++ */ ++static void detach_destroy_domains(const struct cpumask *cpu_map) ++{ ++ int i; ++ ++ rcu_read_lock(); ++ for_each_cpu(i, cpu_map) ++ cpu_attach_domain(NULL, &def_root_domain, i); ++ rcu_read_unlock(); ++} ++ ++/* handle null as "default" */ ++static int dattrs_equal(struct sched_domain_attr *cur, int idx_cur, ++ struct sched_domain_attr *new, int idx_new) ++{ ++ struct sched_domain_attr tmp; ++ ++ /* fast path */ ++ if (!new && !cur) ++ return 1; ++ ++ tmp = SD_ATTR_INIT; ++ return !memcmp(cur ? (cur + idx_cur) : &tmp, ++ new ? (new + idx_new) : &tmp, ++ sizeof(struct sched_domain_attr)); ++} ++ ++/* ++ * Partition sched domains as specified by the 'ndoms_new' ++ * cpumasks in the array doms_new[] of cpumasks. This compares ++ * doms_new[] to the current sched domain partitioning, doms_cur[]. ++ * It destroys each deleted domain and builds each new domain. ++ * ++ * 'doms_new' is an array of cpumask_var_t's of length 'ndoms_new'. ++ * The masks don't intersect (don't overlap.) We should setup one ++ * sched domain for each mask. CPUs not in any of the cpumasks will ++ * not be load balanced. If the same cpumask appears both in the ++ * current 'doms_cur' domains and in the new 'doms_new', we can leave ++ * it as it is. ++ * ++ * The passed in 'doms_new' should be allocated using ++ * alloc_sched_domains. This routine takes ownership of it and will ++ * free_sched_domains it when done with it. If the caller failed the ++ * alloc call, then it can pass in doms_new == NULL && ndoms_new == 1, ++ * and partition_sched_domains() will fallback to the single partition ++ * 'fallback_doms', it also forces the domains to be rebuilt. ++ * ++ * If doms_new == NULL it will be replaced with cpu_online_mask. ++ * ndoms_new == 0 is a special case for destroying existing domains, ++ * and it will not create the default domain. ++ * ++ * Call with hotplug lock held ++ */ ++void partition_sched_domains(int ndoms_new, cpumask_var_t doms_new[], ++ struct sched_domain_attr *dattr_new) ++{ ++ int i, j, n; ++ int new_topology; ++ ++ mutex_lock(&sched_domains_mutex); ++ ++ /* always unregister in case we don't destroy any domains */ ++ unregister_sched_domain_sysctl(); ++ ++ /* Let architecture update cpu core mappings. */ ++ new_topology = arch_update_cpu_topology(); ++ ++ n = doms_new ? ndoms_new : 0; ++ ++ /* Destroy deleted domains */ ++ for (i = 0; i < ndoms_cur; i++) { ++ for (j = 0; j < n && !new_topology; j++) { ++ if (cpumask_equal(doms_cur[i], doms_new[j]) ++ && dattrs_equal(dattr_cur, i, dattr_new, j)) ++ goto match1; ++ } ++ /* no match - a current sched domain not in new doms_new[] */ ++ detach_destroy_domains(doms_cur[i]); ++match1: ++ ; ++ } ++ ++ if (doms_new == NULL) { ++ ndoms_cur = 0; ++ doms_new = &fallback_doms; ++ cpumask_andnot(doms_new[0], cpu_active_mask, cpu_isolated_map); ++ WARN_ON_ONCE(dattr_new); ++ } ++ ++ /* Build new domains */ ++ for (i = 0; i < ndoms_new; i++) { ++ for (j = 0; j < ndoms_cur && !new_topology; j++) { ++ if (cpumask_equal(doms_new[i], doms_cur[j]) ++ && dattrs_equal(dattr_new, i, dattr_cur, j)) ++ goto match2; ++ } ++ /* no match - add a new doms_new */ ++ build_sched_domains(doms_new[i], dattr_new ? dattr_new + i : NULL); ++match2: ++ ; ++ } ++ ++ /* Remember the new sched domains */ ++ if (doms_cur != &fallback_doms) ++ free_sched_domains(doms_cur, ndoms_cur); ++ kfree(dattr_cur); /* kfree(NULL) is safe */ ++ doms_cur = doms_new; ++ dattr_cur = dattr_new; ++ ndoms_cur = ndoms_new; ++ ++ register_sched_domain_sysctl(); ++ ++ mutex_unlock(&sched_domains_mutex); ++} ++ ++/* ++ * Update cpusets according to cpu_active mask. If cpusets are ++ * disabled, cpuset_update_active_cpus() becomes a simple wrapper ++ * around partition_sched_domains(). ++ */ ++static int cpuset_cpu_active(struct notifier_block *nfb, unsigned long action, ++ void *hcpu) ++{ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ case CPU_ONLINE: ++ case CPU_DOWN_FAILED: ++ cpuset_update_active_cpus(true); ++ return NOTIFY_OK; ++ default: ++ return NOTIFY_DONE; ++ } ++} ++ ++static int cpuset_cpu_inactive(struct notifier_block *nfb, unsigned long action, ++ void *hcpu) ++{ ++ switch (action & ~CPU_TASKS_FROZEN) { ++ case CPU_DOWN_PREPARE: ++ cpuset_update_active_cpus(false); ++ return NOTIFY_OK; ++ default: ++ return NOTIFY_DONE; ++ } ++} ++ ++#if defined(CONFIG_SCHED_SMT) || defined(CONFIG_SCHED_MC) ++/* ++ * Cheaper version of the below functions in case support for SMT and MC is ++ * compiled in but CPUs have no siblings. ++ */ ++static bool sole_cpu_idle(int cpu) ++{ ++ return rq_idle(cpu_rq(cpu)); ++} ++#endif ++#ifdef CONFIG_SCHED_SMT ++/* All this CPU's SMT siblings are idle */ ++static bool siblings_cpu_idle(int cpu) ++{ ++ return cpumask_subset(&(cpu_rq(cpu)->smt_siblings), ++ &grq.cpu_idle_map); ++} ++#endif ++#ifdef CONFIG_SCHED_MC ++/* All this CPU's shared cache siblings are idle */ ++static bool cache_cpu_idle(int cpu) ++{ ++ return cpumask_subset(&(cpu_rq(cpu)->cache_siblings), ++ &grq.cpu_idle_map); ++} ++#endif ++ ++enum sched_domain_level { ++ SD_LV_NONE = 0, ++ SD_LV_SIBLING, ++ SD_LV_MC, ++ SD_LV_BOOK, ++ SD_LV_CPU, ++ SD_LV_NODE, ++ SD_LV_ALLNODES, ++ SD_LV_MAX ++}; ++ ++void __init sched_init_smp(void) ++{ ++ struct sched_domain *sd; ++ int cpu; ++ ++ cpumask_var_t non_isolated_cpus; ++ ++ alloc_cpumask_var(&non_isolated_cpus, GFP_KERNEL); ++ alloc_cpumask_var(&fallback_doms, GFP_KERNEL); ++ ++ sched_init_numa(); ++ ++ get_online_cpus(); ++ mutex_lock(&sched_domains_mutex); ++ init_sched_domains(cpu_active_mask); ++ cpumask_andnot(non_isolated_cpus, cpu_possible_mask, cpu_isolated_map); ++ if (cpumask_empty(non_isolated_cpus)) ++ cpumask_set_cpu(smp_processor_id(), non_isolated_cpus); ++ mutex_unlock(&sched_domains_mutex); ++ put_online_cpus(); ++ ++ hotcpu_notifier(sched_domains_numa_masks_update, CPU_PRI_SCHED_ACTIVE); ++ hotcpu_notifier(cpuset_cpu_active, CPU_PRI_CPUSET_ACTIVE); ++ hotcpu_notifier(cpuset_cpu_inactive, CPU_PRI_CPUSET_INACTIVE); ++ ++ /* Move init over to a non-isolated CPU */ ++ if (set_cpus_allowed_ptr(current, non_isolated_cpus) < 0) ++ BUG(); ++ free_cpumask_var(non_isolated_cpus); ++ ++ grq_lock_irq(); ++ /* ++ * Set up the relative cache distance of each online cpu from each ++ * other in a simple array for quick lookup. Locality is determined ++ * by the closest sched_domain that CPUs are separated by. CPUs with ++ * shared cache in SMT and MC are treated as local. Separate CPUs ++ * (within the same package or physically) within the same node are ++ * treated as not local. CPUs not even in the same domain (different ++ * nodes) are treated as very distant. ++ */ ++ for_each_online_cpu(cpu) { ++ struct rq *rq = cpu_rq(cpu); ++ ++ mutex_lock(&sched_domains_mutex); ++ for_each_domain(cpu, sd) { ++ int locality, other_cpu; ++ ++#ifdef CONFIG_SCHED_SMT ++ if (sd->level == SD_LV_SIBLING) { ++ for_each_cpu_mask(other_cpu, *sched_domain_span(sd)) ++ cpumask_set_cpu(other_cpu, &rq->smt_siblings); ++ } ++#endif ++#ifdef CONFIG_SCHED_MC ++ if (sd->level == SD_LV_MC) { ++ for_each_cpu_mask(other_cpu, *sched_domain_span(sd)) ++ cpumask_set_cpu(other_cpu, &rq->cache_siblings); ++ } ++#endif ++ if (sd->level <= SD_LV_SIBLING) ++ locality = 1; ++ else if (sd->level <= SD_LV_MC) ++ locality = 2; ++ else if (sd->level <= SD_LV_NODE) ++ locality = 3; ++ else ++ continue; ++ ++ for_each_cpu_mask(other_cpu, *sched_domain_span(sd)) { ++ if (locality < rq->cpu_locality[other_cpu]) ++ rq->cpu_locality[other_cpu] = locality; ++ } ++ } ++ mutex_unlock(&sched_domains_mutex); ++ ++ /* ++ * Each runqueue has its own function in case it doesn't have ++ * siblings of its own allowing mixed topologies. ++ */ ++#ifdef CONFIG_SCHED_SMT ++ if (cpus_weight(rq->smt_siblings) > 1) ++ rq->siblings_idle = siblings_cpu_idle; ++#endif ++#ifdef CONFIG_SCHED_MC ++ if (cpus_weight(rq->cache_siblings) > 1) ++ rq->cache_idle = cache_cpu_idle; ++#endif ++ } ++ grq_unlock_irq(); ++} ++#else ++void __init sched_init_smp(void) ++{ ++} ++#endif /* CONFIG_SMP */ ++ ++unsigned int sysctl_timer_migration = 1; ++ ++int in_sched_functions(unsigned long addr) ++{ ++ return in_lock_functions(addr) || ++ (addr >= (unsigned long)__sched_text_start ++ && addr < (unsigned long)__sched_text_end); ++} ++ ++void __init sched_init(void) ++{ ++ int i; ++ struct rq *rq; ++ ++ prio_ratios[0] = 128; ++ for (i = 1 ; i < PRIO_RANGE ; i++) ++ prio_ratios[i] = prio_ratios[i - 1] * 11 / 10; ++ ++ raw_spin_lock_init(&grq.lock); ++ grq.nr_running = grq.nr_uninterruptible = grq.nr_switches = 0; ++ grq.niffies = 0; ++ grq.last_jiffy = jiffies; ++ raw_spin_lock_init(&grq.iso_lock); ++ grq.iso_ticks = 0; ++ grq.iso_refractory = false; ++ grq.noc = 1; ++#ifdef CONFIG_SMP ++ init_defrootdomain(); ++ grq.qnr = grq.idle_cpus = 0; ++ cpumask_clear(&grq.cpu_idle_map); ++#else ++ uprq = &per_cpu(runqueues, 0); ++#endif ++ for_each_possible_cpu(i) { ++ rq = cpu_rq(i); ++ rq->user_pc = rq->nice_pc = rq->softirq_pc = rq->system_pc = ++ rq->iowait_pc = rq->idle_pc = 0; ++ rq->dither = false; ++#ifdef CONFIG_SMP ++ rq->sticky_task = NULL; ++ rq->last_niffy = 0; ++ rq->sd = NULL; ++ rq->rd = NULL; ++ rq->online = false; ++ rq->cpu = i; ++ rq_attach_root(rq, &def_root_domain); ++#endif ++ atomic_set(&rq->nr_iowait, 0); ++ } ++ ++#ifdef CONFIG_SMP ++ nr_cpu_ids = i; ++ /* ++ * Set the base locality for cpu cache distance calculation to ++ * "distant" (3). Make sure the distance from a CPU to itself is 0. ++ */ ++ for_each_possible_cpu(i) { ++ int j; ++ ++ rq = cpu_rq(i); ++#ifdef CONFIG_SCHED_SMT ++ cpumask_clear(&rq->smt_siblings); ++ cpumask_set_cpu(i, &rq->smt_siblings); ++ rq->siblings_idle = sole_cpu_idle; ++ cpumask_set_cpu(i, &rq->smt_siblings); ++#endif ++#ifdef CONFIG_SCHED_MC ++ cpumask_clear(&rq->cache_siblings); ++ cpumask_set_cpu(i, &rq->cache_siblings); ++ rq->cache_idle = sole_cpu_idle; ++ cpumask_set_cpu(i, &rq->cache_siblings); ++#endif ++ rq->cpu_locality = kmalloc(nr_cpu_ids * sizeof(int *), GFP_ATOMIC); ++ for_each_possible_cpu(j) { ++ if (i == j) ++ rq->cpu_locality[j] = 0; ++ else ++ rq->cpu_locality[j] = 4; ++ } ++ } ++#endif ++ ++ for (i = 0; i < PRIO_LIMIT; i++) ++ INIT_LIST_HEAD(grq.queue + i); ++ /* delimiter for bitsearch */ ++ __set_bit(PRIO_LIMIT, grq.prio_bitmap); ++ ++#ifdef CONFIG_PREEMPT_NOTIFIERS ++ INIT_HLIST_HEAD(&init_task.preempt_notifiers); ++#endif ++ ++#ifdef CONFIG_RT_MUTEXES ++ plist_head_init(&init_task.pi_waiters); ++#endif ++ ++ /* ++ * The boot idle thread does lazy MMU switching as well: ++ */ ++ atomic_inc(&init_mm.mm_count); ++ enter_lazy_tlb(&init_mm, current); ++ ++ /* ++ * Make us the idle thread. Technically, schedule() should not be ++ * called from this thread, however somewhere below it might be, ++ * but because we are the idle thread, we just pick up running again ++ * when this runqueue becomes "idle". ++ */ ++ init_idle(current, smp_processor_id()); ++ ++#ifdef CONFIG_SMP ++ zalloc_cpumask_var(&sched_domains_tmpmask, GFP_NOWAIT); ++ /* May be allocated at isolcpus cmdline parse time */ ++ if (cpu_isolated_map == NULL) ++ zalloc_cpumask_var(&cpu_isolated_map, GFP_NOWAIT); ++ idle_thread_set_boot_cpu(); ++#endif /* SMP */ ++} ++ ++#ifdef CONFIG_DEBUG_ATOMIC_SLEEP ++static inline int preempt_count_equals(int preempt_offset) ++{ ++ int nested = (preempt_count() & ~PREEMPT_ACTIVE) + rcu_preempt_depth(); ++ ++ return (nested == preempt_offset); ++} ++ ++void __might_sleep(const char *file, int line, int preempt_offset) ++{ ++ static unsigned long prev_jiffy; /* ratelimiting */ ++ ++ rcu_sleep_check(); /* WARN_ON_ONCE() by default, no rate limit reqd. */ ++ if ((preempt_count_equals(preempt_offset) && !irqs_disabled()) || ++ system_state != SYSTEM_RUNNING || oops_in_progress) ++ return; ++ if (time_before(jiffies, prev_jiffy + HZ) && prev_jiffy) ++ return; ++ prev_jiffy = jiffies; ++ ++ printk(KERN_ERR ++ "BUG: sleeping function called from invalid context at %s:%d\n", ++ file, line); ++ printk(KERN_ERR ++ "in_atomic(): %d, irqs_disabled(): %d, pid: %d, name: %s\n", ++ in_atomic(), irqs_disabled(), ++ current->pid, current->comm); ++ ++ debug_show_held_locks(current); ++ if (irqs_disabled()) ++ print_irqtrace_events(current); ++ dump_stack(); ++} ++EXPORT_SYMBOL(__might_sleep); ++#endif ++ ++#ifdef CONFIG_MAGIC_SYSRQ ++void normalize_rt_tasks(void) ++{ ++ struct task_struct *g, *p; ++ unsigned long flags; ++ struct rq *rq; ++ int queued; ++ ++ read_lock_irqsave(&tasklist_lock, flags); ++ ++ do_each_thread(g, p) { ++ if (!rt_task(p) && !iso_task(p)) ++ continue; ++ ++ raw_spin_lock(&p->pi_lock); ++ rq = __task_grq_lock(p); ++ ++ queued = task_queued(p); ++ if (queued) ++ dequeue_task(p); ++ __setscheduler(p, rq, SCHED_NORMAL, 0); ++ if (queued) { ++ enqueue_task(p); ++ try_preempt(p, rq); ++ } ++ ++ __task_grq_unlock(); ++ raw_spin_unlock(&p->pi_lock); ++ } while_each_thread(g, p); ++ ++ read_unlock_irqrestore(&tasklist_lock, flags); ++} ++#endif /* CONFIG_MAGIC_SYSRQ */ ++ ++#if defined(CONFIG_IA64) || defined(CONFIG_KGDB_KDB) ++/* ++ * These functions are only useful for the IA64 MCA handling, or kdb. ++ * ++ * They can only be called when the whole system has been ++ * stopped - every CPU needs to be quiescent, and no scheduling ++ * activity can take place. Using them for anything else would ++ * be a serious bug, and as a result, they aren't even visible ++ * under any other configuration. ++ */ ++ ++/** ++ * curr_task - return the current task for a given cpu. ++ * @cpu: the processor in question. ++ * ++ * ONLY VALID WHEN THE WHOLE SYSTEM IS STOPPED! ++ */ ++struct task_struct *curr_task(int cpu) ++{ ++ return cpu_curr(cpu); ++} ++ ++#endif /* defined(CONFIG_IA64) || defined(CONFIG_KGDB_KDB) */ ++ ++#ifdef CONFIG_IA64 ++/** ++ * set_curr_task - set the current task for a given cpu. ++ * @cpu: the processor in question. ++ * @p: the task pointer to set. ++ * ++ * Description: This function must only be used when non-maskable interrupts ++ * are serviced on a separate stack. It allows the architecture to switch the ++ * notion of the current task on a cpu in a non-blocking manner. This function ++ * must be called with all CPU's synchronised, and interrupts disabled, the ++ * and caller must save the original value of the current task (see ++ * curr_task() above) and restore that value before reenabling interrupts and ++ * re-starting the system. ++ * ++ * ONLY VALID WHEN THE WHOLE SYSTEM IS STOPPED! ++ */ ++void set_curr_task(int cpu, struct task_struct *p) ++{ ++ cpu_curr(cpu) = p; ++} ++ ++#endif ++ ++/* ++ * Use precise platform statistics if available: ++ */ ++#ifdef CONFIG_VIRT_CPU_ACCOUNTING_NATIVE ++void task_cputime_adjusted(struct task_struct *p, cputime_t *ut, cputime_t *st) ++{ ++ *ut = p->utime; ++ *st = p->stime; ++} ++ ++void thread_group_cputime_adjusted(struct task_struct *p, cputime_t *ut, cputime_t *st) ++{ ++ struct task_cputime cputime; ++ ++ thread_group_cputime(p, &cputime); ++ ++ *ut = cputime.utime; ++ *st = cputime.stime; ++} ++ ++void vtime_account_system_irqsafe(struct task_struct *tsk) ++{ ++ unsigned long flags; ++ ++ local_irq_save(flags); ++ vtime_account_system(tsk); ++ local_irq_restore(flags); ++} ++EXPORT_SYMBOL_GPL(vtime_account_system_irqsafe); ++ ++#ifndef __ARCH_HAS_VTIME_TASK_SWITCH ++void vtime_task_switch(struct task_struct *prev) ++{ ++ if (is_idle_task(prev)) ++ vtime_account_idle(prev); ++ else ++ vtime_account_system(prev); ++ ++ vtime_account_user(prev); ++ arch_vtime_task_switch(prev); ++} ++#endif ++ ++#else ++/* ++ * Perform (stime * rtime) / total, but avoid multiplication overflow by ++ * losing precision when the numbers are big. ++ */ ++static cputime_t scale_stime(u64 stime, u64 rtime, u64 total) ++{ ++ u64 scaled; ++ ++ for (;;) { ++ /* Make sure "rtime" is the bigger of stime/rtime */ ++ if (stime > rtime) { ++ u64 tmp = rtime; rtime = stime; stime = tmp; ++ } ++ ++ /* Make sure 'total' fits in 32 bits */ ++ if (total >> 32) ++ goto drop_precision; ++ ++ /* Does rtime (and thus stime) fit in 32 bits? */ ++ if (!(rtime >> 32)) ++ break; ++ ++ /* Can we just balance rtime/stime rather than dropping bits? */ ++ if (stime >> 31) ++ goto drop_precision; ++ ++ /* We can grow stime and shrink rtime and try to make them both fit */ ++ stime <<= 1; ++ rtime >>= 1; ++ continue; ++ ++drop_precision: ++ /* We drop from rtime, it has more bits than stime */ ++ rtime >>= 1; ++ total >>= 1; ++ } ++ ++ /* ++ * Make sure gcc understands that this is a 32x32->64 multiply, ++ * followed by a 64/32->64 divide. ++ */ ++ scaled = div_u64((u64) (u32) stime * (u64) (u32) rtime, (u32)total); ++ return (__force cputime_t) scaled; ++} ++ ++/* ++ * Adjust tick based cputime random precision against scheduler ++ * runtime accounting. ++ */ ++static void cputime_adjust(struct task_cputime *curr, ++ struct cputime *prev, ++ cputime_t *ut, cputime_t *st) ++{ ++ cputime_t rtime, stime, utime, total; ++ ++ stime = curr->stime; ++ total = stime + curr->utime; ++ ++ /* ++ * Tick based cputime accounting depend on random scheduling ++ * timeslices of a task to be interrupted or not by the timer. ++ * Depending on these circumstances, the number of these interrupts ++ * may be over or under-optimistic, matching the real user and system ++ * cputime with a variable precision. ++ * ++ * Fix this by scaling these tick based values against the total ++ * runtime accounted by the CFS scheduler. ++ */ ++ rtime = nsecs_to_cputime(curr->sum_exec_runtime); ++ ++ /* ++ * Update userspace visible utime/stime values only if actual execution ++ * time is bigger than already exported. Note that can happen, that we ++ * provided bigger values due to scaling inaccuracy on big numbers. ++ */ ++ if (prev->stime + prev->utime >= rtime) ++ goto out; ++ ++ if (total) { ++ stime = scale_stime((__force u64)stime, ++ (__force u64)rtime, (__force u64)total); ++ utime = rtime - stime; ++ } else { ++ stime = rtime; ++ utime = 0; ++ } ++ ++ /* ++ * If the tick based count grows faster than the scheduler one, ++ * the result of the scaling may go backward. ++ * Let's enforce monotonicity. ++ */ ++ prev->stime = max(prev->stime, stime); ++ prev->utime = max(prev->utime, utime); ++ ++out: ++ *ut = prev->utime; ++ *st = prev->stime; ++} ++ ++void task_cputime_adjusted(struct task_struct *p, cputime_t *ut, cputime_t *st) ++{ ++ struct task_cputime cputime = { ++ .sum_exec_runtime = tsk_seruntime(p), ++ }; ++ ++ task_cputime(p, &cputime.utime, &cputime.stime); ++ cputime_adjust(&cputime, &p->prev_cputime, ut, st); ++} ++ ++/* ++ * Must be called with siglock held. ++ */ ++void thread_group_cputime_adjusted(struct task_struct *p, cputime_t *ut, cputime_t *st) ++{ ++ struct task_cputime cputime; ++ ++ thread_group_cputime(p, &cputime); ++ cputime_adjust(&cputime, &p->signal->prev_cputime, ut, st); ++} ++#endif ++ ++void __cpuinit init_idle_bootup_task(struct task_struct *idle) ++{} ++ ++#ifdef CONFIG_SCHED_DEBUG ++void proc_sched_show_task(struct task_struct *p, struct seq_file *m) ++{} ++ ++void proc_sched_set_task(struct task_struct *p) ++{} ++#endif ++ ++#ifdef CONFIG_SMP ++#define SCHED_LOAD_SHIFT (10) ++#define SCHED_LOAD_SCALE (1L << SCHED_LOAD_SHIFT) ++ ++unsigned long default_scale_freq_power(struct sched_domain *sd, int cpu) ++{ ++ return SCHED_LOAD_SCALE; ++} ++ ++unsigned long default_scale_smt_power(struct sched_domain *sd, int cpu) ++{ ++ unsigned long weight = cpumask_weight(sched_domain_span(sd)); ++ unsigned long smt_gain = sd->smt_gain; ++ ++ smt_gain /= weight; ++ ++ return smt_gain; ++} ++#endif +Index: linux-3.10-ck1/include/uapi/linux/sched.h +=================================================================== +--- linux-3.10-ck1.orig/include/uapi/linux/sched.h 2013-07-09 17:28:57.142502083 +1000 ++++ linux-3.10-ck1/include/uapi/linux/sched.h 2013-07-09 17:29:00.843501924 +1000 +@@ -37,8 +37,15 @@ + #define SCHED_FIFO 1 + #define SCHED_RR 2 + #define SCHED_BATCH 3 +-/* SCHED_ISO: reserved but not implemented yet */ ++/* SCHED_ISO: Implemented on BFS only */ + #define SCHED_IDLE 5 ++#ifdef CONFIG_SCHED_BFS ++#define SCHED_ISO 4 ++#define SCHED_IDLEPRIO SCHED_IDLE ++#define SCHED_MAX (SCHED_IDLEPRIO) ++#define SCHED_RANGE(policy) ((policy) <= SCHED_MAX) ++#endif ++ + /* Can be ORed in to make sure the process is reverted back to SCHED_NORMAL on fork */ + #define SCHED_RESET_ON_FORK 0x40000000 + +Index: linux-3.10-ck1/include/linux/sched/rt.h +=================================================================== +--- linux-3.10-ck1.orig/include/linux/sched/rt.h 2013-07-09 17:28:57.158502083 +1000 ++++ linux-3.10-ck1/include/linux/sched/rt.h 2013-07-09 17:29:00.844501924 +1000 +@@ -14,11 +14,24 @@ + * MAX_RT_PRIO must not be smaller than MAX_USER_RT_PRIO. + */ + ++#ifdef CONFIG_SCHED_BFS ++#define MAX_USER_RT_PRIO 100 ++#define MAX_RT_PRIO (MAX_USER_RT_PRIO + 1) ++#define DEFAULT_PRIO (MAX_RT_PRIO + 20) ++ ++#define PRIO_RANGE (40) ++#define MAX_PRIO (MAX_RT_PRIO + PRIO_RANGE) ++#define ISO_PRIO (MAX_RT_PRIO) ++#define NORMAL_PRIO (MAX_RT_PRIO + 1) ++#define IDLE_PRIO (MAX_RT_PRIO + 2) ++#define PRIO_LIMIT ((IDLE_PRIO) + 1) ++#else /* CONFIG_SCHED_BFS */ + #define MAX_USER_RT_PRIO 100 + #define MAX_RT_PRIO MAX_USER_RT_PRIO + + #define MAX_PRIO (MAX_RT_PRIO + 40) + #define DEFAULT_PRIO (MAX_RT_PRIO + 20) ++#endif /* CONFIG_SCHED_BFS */ + + static inline int rt_prio(int prio) + { +Index: linux-3.10-ck1/kernel/stop_machine.c +=================================================================== +--- linux-3.10-ck1.orig/kernel/stop_machine.c 2013-07-09 17:28:57.177502082 +1000 ++++ linux-3.10-ck1/kernel/stop_machine.c 2013-07-09 17:29:00.844501924 +1000 +@@ -40,7 +40,8 @@ + }; + + static DEFINE_PER_CPU(struct cpu_stopper, cpu_stopper); +-static DEFINE_PER_CPU(struct task_struct *, cpu_stopper_task); ++DEFINE_PER_CPU(struct task_struct *, cpu_stopper_task); ++ + static bool stop_machine_initialized = false; + + static void cpu_stop_init_done(struct cpu_stop_done *done, unsigned int nr_todo) +Index: linux-3.10-ck1/drivers/cpufreq/cpufreq_conservative.c +=================================================================== +--- linux-3.10-ck1.orig/drivers/cpufreq/cpufreq_conservative.c 2013-07-09 17:28:57.219502080 +1000 ++++ linux-3.10-ck1/drivers/cpufreq/cpufreq_conservative.c 2013-07-09 17:29:00.844501924 +1000 +@@ -27,8 +27,8 @@ + #include "cpufreq_governor.h" + + /* Conservative governor macros */ +-#define DEF_FREQUENCY_UP_THRESHOLD (80) +-#define DEF_FREQUENCY_DOWN_THRESHOLD (20) ++#define DEF_FREQUENCY_UP_THRESHOLD (63) ++#define DEF_FREQUENCY_DOWN_THRESHOLD (26) + #define DEF_FREQUENCY_STEP (5) + #define DEF_SAMPLING_DOWN_FACTOR (1) + #define MAX_SAMPLING_DOWN_FACTOR (10) +Index: linux-3.10-ck1/kernel/sched/Makefile +=================================================================== +--- linux-3.10-ck1.orig/kernel/sched/Makefile 2013-07-09 17:28:57.194502081 +1000 ++++ linux-3.10-ck1/kernel/sched/Makefile 2013-07-09 17:29:00.844501924 +1000 +@@ -11,9 +11,13 @@ + CFLAGS_core.o := $(PROFILING) -fno-omit-frame-pointer + endif + ++ifdef CONFIG_SCHED_BFS ++obj-y += bfs.o clock.o ++else + obj-y += core.o clock.o cputime.o idle_task.o fair.o rt.o stop_task.o +-obj-$(CONFIG_SMP) += cpupri.o + obj-$(CONFIG_SCHED_AUTOGROUP) += auto_group.o +-obj-$(CONFIG_SCHEDSTATS) += stats.o + obj-$(CONFIG_SCHED_DEBUG) += debug.o + obj-$(CONFIG_CGROUP_CPUACCT) += cpuacct.o ++endif ++obj-$(CONFIG_SMP) += cpupri.o ++obj-$(CONFIG_SCHEDSTATS) += stats.o +Index: linux-3.10-ck1/kernel/time/Kconfig +=================================================================== +--- linux-3.10-ck1.orig/kernel/time/Kconfig 2013-07-09 17:28:57.190502081 +1000 ++++ linux-3.10-ck1/kernel/time/Kconfig 2013-07-09 17:29:00.844501924 +1000 +@@ -94,7 +94,7 @@ + config NO_HZ_FULL + bool "Full dynticks system (tickless)" + # NO_HZ_COMMON dependency +- depends on !ARCH_USES_GETTIMEOFFSET && GENERIC_CLOCKEVENTS ++ depends on !ARCH_USES_GETTIMEOFFSET && GENERIC_CLOCKEVENTS && !SCHED_BFS + # We need at least one periodic CPU for timekeeping + depends on SMP + # RCU_USER_QS dependency +Index: linux-3.10-ck1/kernel/Kconfig.preempt +=================================================================== +--- linux-3.10-ck1.orig/kernel/Kconfig.preempt 2013-07-09 17:28:57.103502085 +1000 ++++ linux-3.10-ck1/kernel/Kconfig.preempt 2013-07-09 17:29:01.081501914 +1000 +@@ -1,7 +1,7 @@ + + choice + prompt "Preemption Model" +- default PREEMPT_NONE ++ default PREEMPT + + config PREEMPT_NONE + bool "No Forced Preemption (Server)" +@@ -17,7 +17,7 @@ + latencies. + + config PREEMPT_VOLUNTARY +- bool "Voluntary Kernel Preemption (Desktop)" ++ bool "Voluntary Kernel Preemption (Nothing)" + help + This option reduces the latency of the kernel by adding more + "explicit preemption points" to the kernel code. These new +@@ -31,7 +31,8 @@ + applications to run more 'smoothly' even when the system is + under load. + +- Select this if you are building a kernel for a desktop system. ++ Select this for no system in particular (choose Preemptible ++ instead on a desktop if you know what's good for you). + + config PREEMPT + bool "Preemptible Kernel (Low-Latency Desktop)" +Index: linux-3.10-ck1/kernel/Kconfig.hz +=================================================================== +--- linux-3.10-ck1.orig/kernel/Kconfig.hz 2013-07-09 17:28:57.088502086 +1000 ++++ linux-3.10-ck1/kernel/Kconfig.hz 2013-07-09 17:29:01.287501905 +1000 +@@ -4,7 +4,7 @@ + + choice + prompt "Timer frequency" +- default HZ_250 ++ default HZ_1000 + help + Allows the configuration of the timer frequency. It is customary + to have the timer interrupt run at 1000 Hz but 100 Hz may be more +@@ -23,13 +23,14 @@ + with lots of processors that may show reduced performance if + too many timer interrupts are occurring. + +- config HZ_250 ++ config HZ_250_NODEFAULT + bool "250 HZ" + help +- 250 Hz is a good compromise choice allowing server performance +- while also showing good interactive responsiveness even +- on SMP and NUMA systems. If you are going to be using NTSC video +- or multimedia, selected 300Hz instead. ++ 250 HZ is a lousy compromise choice allowing server interactivity ++ while also showing desktop throughput and no extra power saving on ++ laptops. No good for anything. ++ ++ Recommend 100 or 1000 instead. + + config HZ_300 + bool "300 HZ" +@@ -43,14 +44,16 @@ + bool "1000 HZ" + help + 1000 Hz is the preferred choice for desktop systems and other +- systems requiring fast interactive responses to events. ++ systems requiring fast interactive responses to events. Laptops ++ can also benefit from this choice without sacrificing battery life ++ if dynticks is also enabled. + + endchoice + + config HZ + int + default 100 if HZ_100 +- default 250 if HZ_250 ++ default 250 if HZ_250_NODEFAULT + default 300 if HZ_300 + default 1000 if HZ_1000 + +Index: linux-3.10-ck1/arch/x86/Kconfig +=================================================================== +--- linux-3.10-ck1.orig/arch/x86/Kconfig 2013-07-09 17:28:57.044502087 +1000 ++++ linux-3.10-ck1/arch/x86/Kconfig 2013-07-09 17:29:01.392501900 +1000 +@@ -1149,7 +1149,7 @@ + endchoice + + choice +- prompt "Memory split" if EXPERT ++ prompt "Memory split" + default VMSPLIT_3G + depends on X86_32 + ---help--- +@@ -1169,17 +1169,17 @@ + option alone! + + config VMSPLIT_3G +- bool "3G/1G user/kernel split" ++ bool "Default 896MB lowmem (3G/1G user/kernel split)" + config VMSPLIT_3G_OPT + depends on !X86_PAE +- bool "3G/1G user/kernel split (for full 1G low memory)" ++ bool "1GB lowmem (3G/1G user/kernel split)" + config VMSPLIT_2G +- bool "2G/2G user/kernel split" ++ bool "2GB lowmem (2G/2G user/kernel split)" + config VMSPLIT_2G_OPT + depends on !X86_PAE +- bool "2G/2G user/kernel split (for full 2G low memory)" ++ bool "2GB lowmem (2G/2G user/kernel split)" + config VMSPLIT_1G +- bool "1G/3G user/kernel split" ++ bool "3GB lowmem (1G/3G user/kernel split)" + endchoice + + config PAGE_OFFSET +Index: linux-3.10-ck1/Makefile +=================================================================== +--- linux-3.10-ck1.orig/Makefile 2013-07-09 17:28:57.029502088 +1000 ++++ linux-3.10-ck1/Makefile 2013-07-09 17:29:01.490501896 +1000 +@@ -10,6 +10,10 @@ + # Comments in this file are targeted only to the developer, do not + # expect to learn how to build the kernel reading this file. + ++CKVERSION = -ck1 ++CKNAME = BFS Powered ++EXTRAVERSION := $(EXTRAVERSION)$(CKVERSION) ++ + # Do not: + # o use make's built-in rules and variables + # (this increases performance and avoids hard-to-debug behaviour); |