diff options
Diffstat (limited to 'Redcore-daylight')
145 files changed, 8435 insertions, 0 deletions
diff --git a/Redcore-daylight/gtk-2.0/gtkrc b/Redcore-daylight/gtk-2.0/gtkrc new file mode 100644 index 0000000..e981fc2 --- /dev/null +++ b/Redcore-daylight/gtk-2.0/gtkrc @@ -0,0 +1,764 @@ +# Kogaion daylight theme, based on Numix + +gtk-color-scheme = "bg_color:#dedede\nfg_color:#555555\nbase_color:#f9f9f9\ntext_color:#333333\nselected_bg_color:#157DEC\nselected_fg_color:#f9f9f9\ntooltip_bg_color:#2d2d2d\ntooltip_fg_color:#dedede\ntitlebar_bg_color:#2d2d2d\ntitlebar_fg_color:#dcdcdc\nmenubar_bg_color:#dedede\nmenubar_fg_color:#555555\ntoolbar_bg_color:#dedede\ntoolbar_fg_color:#555555\nmenu_bg_color:#dedede\nmenu_fg_color:#555555\npanel_bg_color:#2d2d2d\npanel_fg_color:#dcdcdc\nlink_color:#157DEC" + +# Default Style + +style "murrine-default" { + GtkArrow::arrow-scaling= 0.6 + + GtkButton::child-displacement-x = 0 + GtkButton::child-displacement-y = 0 + + GtkButton::default-border = { 0, 0, 0, 0 } + + GtkButtonBox::child-min-height = 26 + + GtkCheckButton::indicator-size = 16 + + # The following line hints to gecko (and possibly other appliations) + # that the entry should be drawn transparently on the canvas. + # Without this, gecko will fill in the background of the entry. + GtkEntry::honors-transparent-bg-hint = 1 + GtkEntry::state-hint = 0 + + GtkExpander::expander-size = 16 + + GtkImage::x-ayatana-indicator-dynamic = 1 + + GtkMenu::horizontal-padding = 0 + GtkMenu::vertical-padding = 0 + + GtkMenuBar::internal-padding = 0 + GtkMenuBar::window-dragging = 1 + + GtkMenuItem::arrow-scaling= 0.5 + + GtkPaned::handle-size = 1 + + GtkProgressBar::min-horizontal-bar-height = 12 + GtkProgressBar::min-vertical-bar-width = 12 + + GtkRange::trough-border = 0 + GtkRange::slider-width = 12 + GtkRange::stepper-size = 12 + GtkRange::stepper_spacing = 0 + GtkRange::trough-under-steppers = 1 + + GtkScale::slider-length = 16 + GtkScale::slider-width = 16 + GtkScale::trough-side-details = 1 + + GtkScrollbar::activate-slider = 1 + GtkScrollbar::has-backward-stepper = 0 + GtkScrollbar::has-forward-stepper = 0 + GtkScrollbar::has-secondary-backward-stepper = 0 + GtkScrollbar::has-secondary-forward-stepper = 0 + GtkScrollbar::min-slider-length = 80 + GtkScrollbar::slider-width = 12 + GtkScrollbar::trough-border = 0 + + GtkScrolledWindow::scrollbar-spacing = 0 + GtkScrolledWindow::scrollbars-within-bevel = 1 + + GtkSeparatorMenuItem::horizontal-padding = 0 + + GtkToolbar::internal-padding = 0 + + GtkTreeView::expander-size = 11 + GtkTreeView::vertical-separator = 0 + + GtkWidget::focus-line-width = 1 + # The following line prevents the Firefox tabs + # from jumping a few pixels when you create a new tab + GtkWidget::focus-padding = 0 + + GtkWidget::wide-separators = 1 + GtkWidget::separator-width = 1 + GtkWidget::separator-height = 1 + + GtkWindow::resize-grip-height = 0 + GtkWindow::resize-grip-width = 0 + + WnckTasklist::fade-overlay-rect = 0 + + GnomeHRef::link_color = @link_color + GtkHTML::link-color = @link_color + GtkIMHtmlr::hyperlink-color = @link_color + GtkIMHtml::hyperlink-color = @link_color + GtkWidget::link-color = @link_color + GtkWidget::visited-link-color = @text_color + + GtkToolbar::shadow-type = GTK_SHADOW_NONE # Makes toolbars flat and unified + GtkMenuBar::shadow-type = GTK_SHADOW_NONE # Makes menubars flat and unified + + xthickness = 1 + ythickness = 1 + + fg[NORMAL] = @fg_color + fg[PRELIGHT] = @fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @fg_color + fg[INSENSITIVE] = mix (0.5, @bg_color, @fg_color) + + bg[NORMAL] = @bg_color + bg[PRELIGHT] = shade (1.02, @bg_color) + bg[SELECTED] = @selected_bg_color + bg[ACTIVE] = shade (0.9, @bg_color) + bg[INSENSITIVE] = @bg_color + + base[NORMAL] = @base_color + base[PRELIGHT] = shade (0.95, @base_color) + base[SELECTED] = @selected_bg_color + base[ACTIVE] = @selected_bg_color + base[INSENSITIVE] = shade (0.85, @base_color) + + text[NORMAL] = @text_color + text[PRELIGHT] = @text_color + text[SELECTED] = @selected_fg_color + text[ACTIVE] = @selected_fg_color + text[INSENSITIVE] = mix (0.5, @base_color, @text_color) + + engine "murrine" { + animation = FALSE + arrowstyle = 1 # 0 = normal arrows, 1 = filled arrows + border_shades = { 1.0, 1.0 } # gradient to draw on border + colorize_scrollbar = FALSE + comboboxstyle = 0 # 0 = normal combobox, 1 = colorized combobox below arrow + contrast = 0.8 # overal contrast with borders + focusstyle = 1 # 0 = none, 1 = grey dotted, 2 = colored with fill, 3 = colored glow + glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave, 3 = top curved highlight, 4 = beryl highlight + glowstyle = 0 # 0 = glow on top, 1 = glow on bottom, 2 = glow on top and bottom, 3 = glow on middle vertically, 4 = glow on middle horizontally, 5 = glow on all sides + glow_shade = 1.0 # amount of glow + gradient_shades = { 1.0, 1.0, 1.0, 1.0 } # gradient to draw on widgets + highlight_shade = 1.0 # amount of highlight + lightborder_shade = 1.0 # amount of inset light border + lightborderstyle = 1 # 0 = lightborder on top side, 1 = lightborder on all sides + listviewheaderstyle = 0 # 0 = flat, 1 = glassy, 2 = raised + listviewstyle = 0 # 0 = none, 1 = dotted, 2 = line + menubaritemstyle = 0 # 0 = menuitem look, 1 = button look + menubarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped + menuitemstyle = 0 # 0 = flat, 1 = glassy, 2 = striped + menustyle = 0 # 0 = none, 1 = vertical striped + progressbarstyle = 0 # 0 = none, 1 = diagonal striped, 2 = vertical striped + reliefstyle = 0 # 0 = flat, 1 = inset, 2 = shadow, 3 = shadow with gradient, 4 = stronger shadow with gradient + roundness = 0 # roundness of widgets + scrollbarstyle = 0 # 0 = none, 1 = circles, 2 = handles, 3 = diagonal stripes, 4 = diagonal stripes and handles, 5 = horizontal stripes, 6 = horizontal stripes and handles + sliderstyle = 0 # 0 = none, 1 = handles + stepperstyle = 1 # 0 = standard, 1 = integrated stepper handles + toolbarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient + } +} + +style "murrine-wide" { + xthickness = 2 + ythickness = 2 +} + +style "murrine-wider" { + xthickness = 3 + ythickness = 3 +} + +style "murrine-thin" { + xthickness = 0 + ythickness = 0 +} + +# Notebook + +style "murrine-notebook-bg" { + bg[NORMAL] = @base_color + bg[ACTIVE] = shade (0.87, @base_color) +} + +style "murrine-notebook" = "murrine-notebook-bg" { + xthickness = 2 + ythickness = 2 + + engine "murrine" { + roundness = 0 + } +} + +# Various Standard Widgets + +style "murrine-button" = "murrine-wider" { + bg[NORMAL] = shade (1.08, @bg_color) + bg[PRELIGHT] = shade (1.7, @selected_bg_color) + bg[ACTIVE] = shade (0.95, @bg_color) + bg[INSENSITIVE] = shade (0.85, @bg_color) + + engine "murrine" { + } +} + +style "murrine-scrollbar" { + bg[NORMAL] = mix (0.21, @fg_color, @bg_color) + bg[PRELIGHT] = mix (0.31, @fg_color, @bg_color) + bg[ACTIVE] = @selected_bg_color + + engine "murrine" { + roundness = 0 + contrast = 0.0 + border_shades = { 0.9, 0.9 } + trough_shades = { 0.97, 0.97 } + trough_border_shades = { 1.0, 1.0 } + } +} + +style "murrine-overlay-scrollbar" { + bg[ACTIVE] = shade (0.8, @bg_color) + bg[INSENSITIVE] = shade (0.97, @bg_color) + + base[SELECTED] = shade (0.6, @base_color) + base[INSENSITIVE] = shade (0.85, @base_color) +} + +style "murrine-scale" = "murrine-thin" { + bg[NORMAL] = @bg_color + bg[ACTIVE] = @bg_color + bg[SELECTED] = @selected_bg_color + bg[INSENSITIVE] = shade (0.95, @bg_color) + + engine "murrine" { + roundness = 8 + gradient_shades = { 1.08, 1.08, 1.08, 1.08 } + border_shades = { 1.0, 1.0 } + trough_shades = { 1.08, 1.08 } + trough_border_shades = { 0.8, 0.8 } + } +} + +style "murrine-progressbar" = "murrine-thin" { + bg[NORMAL] = @bg_color + bg[ACTIVE] = shade (1.08, @bg_color) + + fg[PRELIGHT] = @selected_fg_color + + engine "murrine" { + roundness = 0 + border_shades = { 1.2, 1.2 } + trough_border_shades = { 0.8, 0.8 } + } +} + +style "murrine-treeview-header" = "murrine-button" { + engine "murrine" { + roundness = 0 + } +} + +style "murrine-treeview" { + engine "murrine" { + roundness = 0 + } +} + +style "murrine-frame-title" { + fg[NORMAL] = lighter (@fg_color) +} + +style "murrine-tooltips" { + xthickness = 5 + ythickness = 5 + + bg[NORMAL] = @tooltip_bg_color + bg[SELECTED] = @tooltip_bg_color + + fg[NORMAL] = @tooltip_fg_color + + engine "murrine" { + textstyle = 0 + roundness = 0 + rgba = FALSE + } +} + +style "murrine-spinbutton" = "murrine-button" { + engine "murrine" { + } +} + +style "murrine-radiocheck" = "murrine-default" { + bg[SELECTED] = @base_color + + text[NORMAL] = @selected_bg_color + text[PRELIGHT] = @selected_bg_color +} + +style "murrine-entry" = "murrine-wider" { + engine "murrine" { + border_shades = { 1.15, 1.15 } + } +} + +style "metacity-frame" = "murrine-default" { + bg[SELECTED] = @selected_bg_color +} + +style "murrine-statusbar" { } +style "murrine-comboboxentry" = "murrine-entry" { } +style "murrine-hscale" = "murrine-scale" { } +style "murrine-vscale" = "murrine-scale" { } +style "murrine-hscrollbar" = "murrine-scrollbar" { } +style "murrine-vscrollbar" = "murrine-scrollbar" { } + +# Menus + +style "murrine-menu" = "murrine-thin" { + bg[NORMAL] = @menu_bg_color + bg[PRELIGHT] = @selected_bg_color + bg[SELECTED] = @selected_bg_color + bg[ACTIVE] = @menu_bg_color + bg[INSENSITIVE] = @menu_bg_color + + fg[NORMAL] = @menu_fg_color + fg[PRELIGHT] = @selected_fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @selected_fg_color + fg[INSENSITIVE] = mix (0.5, @menu_bg_color, @menu_fg_color) + + text[NORMAL] = @menu_fg_color + text[PRELIGHT] = @selected_fg_color + text[SELECTED] = @selected_fg_color + text[ACTIVE] = @selected_fg_color + text[INSENSITIVE] = mix (0.5, @menu_bg_color, @menu_fg_color) + + engine "murrine" { + roundness = 0 + } +} + +style "murrine-menu-item" = "murrine-wider" { + bg[PRELIGHT] = @selected_bg_color + bg[SELECTED] = @selected_bg_color + bg[ACTIVE] = @selected_bg_color + + fg[NORMAL] = @menu_fg_color # Fix for XFCE menu text + fg[PRELIGHT] = @selected_fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @selected_fg_color + fg[INSENSITIVE] = mix (0.5, @menu_bg_color, @menu_fg_color) + + engine "murrine" { + textstyle = 0 + border_shades = { 1.2, 1.2 } + } +} + +style "murrine-separator-menu-item" = "murrine-thin" { } + +style "murrine-menubar" { + bg[NORMAL] = @menubar_bg_color + bg[PRELIGHT] = mix (0.21, @menubar_fg_color, @menubar_bg_color) + bg[SELECTED] = mix (0.21, @menubar_fg_color, @menubar_bg_color) + bg[ACTIVE] = shade (0.9, @menubar_bg_color) + bg[INSENSITIVE] = @menubar_bg_color + + fg[NORMAL] = @menubar_fg_color + fg[PRELIGHT] = shade (1.08, @menubar_fg_color) + fg[SELECTED] = shade (1.08, @menubar_fg_color) + fg[ACTIVE] = @menubar_fg_color + fg[INSENSITIVE] = mix (0.5, @menubar_bg_color, @menubar_fg_color) + + engine "murrine" { + roundness = 0 + } +} + +style "murrine-menubaritem" { + bg[NORMAL] = @menubar_bg_color + bg[PRELIGHT] = mix (0.21, @menubar_fg_color, @menubar_bg_color) + bg[SELECTED] = mix (0.21, @menubar_fg_color, @menubar_bg_color) + bg[ACTIVE] = shade (0.9, @menubar_bg_color) + bg[INSENSITIVE] = @menubar_bg_color + + fg[NORMAL] = @menubar_fg_color + fg[PRELIGHT] = shade (1.08, @menubar_fg_color) + fg[SELECTED] = shade (1.08, @menubar_fg_color) + fg[ACTIVE] = @menubar_fg_color + fg[INSENSITIVE] = mix (0.5, @menubar_bg_color, @menubar_fg_color) + + engine "murrine" { + roundness = 0 + } +} + +# Toolbars + +style "murrine-toolbar" = "murrine-thin" { + bg[NORMAL] = @bg_color + bg[PRELIGHT] = shade (1.02, @bg_color) + bg[SELECTED] = @selected_bg_color + bg[ACTIVE] = shade (0.9, @bg_color) + bg[INSENSITIVE] = @bg_color + + fg[NORMAL] = @fg_color + fg[PRELIGHT] = @fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @fg_color + fg[INSENSITIVE] = mix (0.5, @bg_color, @fg_color) + + engine "murrine" { + } +} + +style "murrine-toolbutton" = "murrine-button" { + bg[NORMAL] = shade (1.08, @bg_color) + bg[PRELIGHT] = shade (1.75, @selected_bg_color) + bg[SELECTED] = @selected_bg_color + bg[ACTIVE] = shade (0.95, @bg_color) + bg[INSENSITIVE] = shade (0.85, @bg_color) + + fg[NORMAL] = @fg_color + fg[PRELIGHT] = @fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @fg_color + fg[INSENSITIVE] = mix (0.5, @bg_color, @fg_color) + + engine "murrine" { + } +} + +class "GtkToolbar" style "murrine-toolbar" +class "GtkHandleBox" style "murrine-toolbar" +widget_class "*Toolbar*.*Separator*" style "murrine-toolbar" + +# Panels + +style "murrine-panel" = "murrine-thin" { + xthickness = 2 + + bg[NORMAL] = @panel_bg_color + bg[PRELIGHT] = mix (0.08, @selected_bg_color, @panel_bg_color) + bg[SELECTED] = mix (0.1, @panel_fg_color, @panel_bg_color) + bg[ACTIVE] = shade (0.9, @panel_bg_color) + bg[INSENSITIVE] = @panel_bg_color + + fg[NORMAL] = @panel_fg_color + fg[PRELIGHT] = shade (1.25, @panel_fg_color) + fg[SELECTED] = shade (1.08, @panel_fg_color) + fg[ACTIVE] = @panel_fg_color + fg[INSENSITIVE] = mix (0.5, @panel_bg_color, @panel_fg_color) + + base[NORMAL] = @panel_bg_color + base[PRELIGHT] = mix (0.21, @panel_fg_color, @panel_bg_color) + base[SELECTED] = mix (0.21, @panel_fg_color, @panel_bg_color) + base[ACTIVE] = shade (0.9, @panel_bg_color) + base[INSENSITIVE] = @panel_bg_color + + text[NORMAL] = @panel_fg_color + text[PRELIGHT] = shade (1.25, @panel_fg_color) + text[SELECTED] = shade (1.08, @panel_fg_color) + text[ACTIVE] = @panel_fg_color + text[INSENSITIVE] = mix (0.5, @panel_bg_color, @panel_fg_color) + + engine "murrine" { + roundness = 0 + contrast = 0.0 + border_shades = { 2.15, 2.15 } + } +} + +widget "*PanelWidget*" style "murrine-panel" +widget "*PanelApplet*" style "murrine-panel" +widget "*fast-user-switch*" style "murrine-panel" +widget "*CPUFreq*Applet*" style "murrine-panel" +widget "*indicator-applet*" style "murrine-panel" +class "PanelApp*" style "murrine-panel" +class "PanelToplevel*" style "murrine-panel" +widget_class "*PanelToplevel*" style "murrine-panel" +widget_class "*notif*" style "murrine-panel" +widget_class "*Notif*" style "murrine-panel" +widget_class "*Tray*" style "murrine-panel" +widget_class "*tray*" style "murrine-panel" +widget_class "*computertemp*" style "murrine-panel" +widget_class "*Applet*Tomboy*" style "murrine-panel" +widget_class "*Applet*Netstatus*" style "murrine-panel" +widget "*gdm-user-switch-menubar*" style "murrine-panel" + +style "bold-panel-item" { + font_name = "Bold" + + engine "murrine" { + roundness = 0 + } +} + +widget "*Panel*MenuBar*" style "bold-panel-item" +widget "*gimmie*" style "bold-panel-item" + +# widget_class "*Mail*" style "murrine-panel" # Disabled to fix Evolution bug +# class "*Panel*" style "murrine-panel" # Disabled to fix bug + +# XFCE Styles + +style "workspace-switcher" = "murrine-panel" { + bg[SELECTED] = @selected_bg_color +} + +style "xfce-header" { + bg[NORMAL] = shade (0.9, @bg_color) + base[NORMAL] = shade (1.18, @bg_color) +} + +style "xfdesktop-windowlist" { + bg[NORMAL] = @base_color + fg[INSENSITIVE] = shade (0.95, @base_color) + text[INSENSITIVE] = shade (0.95, @base_color) +} + +style "xfdesktop-icon-view" { + XfdesktopIconView::label-alpha = 0 + XfdesktopIconView::selected-label-alpha = 60 + XfdesktopIconVIew::ellipsize-icon-labels = 1 + + base[NORMAL] = @selected_bg_color + base[SELECTED] = @selected_bg_color + base[ACTIVE] = @selected_bg_color + + fg[NORMAL] = @selected_fg_color + fg[SELECTED] = @selected_fg_color + fg[ACTIVE] = @selected_fg_color + + engine "murrine" { + textstyle = 5 + text_shade = 0.05 + } +} + +style "xfwm-tabwin" { + Xfwm4TabwinWidget::border-width = 0 + Xfwm4TabwinWidget::icon-size = 64 + + bg[NORMAL] = @menu_bg_color + fg[NORMAL] = @menu_fg_color + + engine "murrine" { + focusstyle = 0 + } +} + +style "xfsm-logout" { + bg[NORMAL] = @menu_bg_color + bg[ACTIVE] = @menu_bg_color + bg[PRELIGHT] = shade (1.1, @menu_bg_color) + bg[SELECTED] = shade (0.5, @menu_bg_color) + bg[INSENSITIVE] = shade (1.3, @menu_bg_color) + + fg[NORMAL] = @menu_fg_color + fg[PRELIGHT] = @menu_fg_color + + text[NORMAL] = @menu_fg_color + + engine "murrine" { + } +} + +style "xfsm-logout-button" { + bg[NORMAL] = shade (1.2, @menu_bg_color) + bg[PRELIGHT] = shade (1.4, @menu_bg_color) + + engine "murrine" { + } +} + +widget "*WnckPager*" style "workspace-switcher" + +widget "*Xfce*Panel*" style "murrine-panel" +class "*Xfce*Panel*" style "murrine-panel" + +# Thunar Styles + +style "sidepane" { + base[NORMAL] = @bg_color + base[INSENSITIVE] = mix (0.4, shade (1.35, @selected_bg_color), shade (0.9, @base_color)) + bg[NORMAL] = @bg_color + text[NORMAL] = mix (0.9, @fg_color, @bg_color) +} + +widget_class "*ThunarShortcutsView*" style "sidepane" +widget_class "*ThunarTreeView*" style "sidepane" +widget_class "*ThunarLocationEntry*" style "murrine-entry" + +# Gtk2 Open-File Dialog + +widget_class "*GtkFileChooserWidget.GtkFileChooserDefault.GtkVBox.GtkHPaned.GtkVBox.GtkScrolledWindow.GtkTreeView*" style "sidepane" +widget_class "*GtkFileChooserWidget.GtkFileChooserDefault.GtkVBox.GtkHPaned.GtkVBox.GtkScrolledWindow.<GtkTreeView>.<GtkButton>" style "murrine-treeview-header" + +# Google Chrome/Chromium Styles (requires 9.0.597 or newer) + +style "chromium-toolbar-button" { + engine "murrine" { + roundness = 0 + textstyle = 0 + } +} + +style "chrome-gtk-frame" { + ChromeGtkFrame::frame-color = @titlebar_bg_color + ChromeGtkFrame::inactive-frame-color = @titlebar_bg_color + + ChromeGtkFrame::frame-gradient-size = 0 + ChromeGtkFrame::frame-gradient-color = @titlebar_bg_color + + ChromeGtkFrame::incognito-frame-color = @titlebar_bg_color + ChromeGtkFrame::incognito-inactive-frame-color = @titlebar_bg_color + + ChromeGtkFrame::incognito-frame-gradient-size = 0 + ChromeGtkFrame::incognito-frame-gradient-color = @titlebar_bg_color + + ChromeGtkFrame::scrollbar-trough-color = @bg_color + ChromeGtkFrame::scrollbar-slider-normal-color = mix (0.21, @fg_color, @bg_color) + ChromeGtkFrame::scrollbar-slider-prelight-color = mix (0.31, @fg_color, @bg_color) +} + +class "ChromeGtkFrame" style "chrome-gtk-frame" + +widget_class "*Chrom*Button*" style "chromium-toolbar-button" + +# General Styles + +class "GtkWidget" style "murrine-default" + +class "GtkFrame" style "murrine-wide" +class "MetaFrames" style "metacity-frame" +class "GtkWindow" style "metacity-frame" + +class "GtkSeparator" style "murrine-wide" +class "GtkCalendar" style "murrine-wide" + +class "GtkSpinButton" style "murrine-spinbutton" + +class "GtkScale" style "murrine-scale" +class "GtkVScale" style "murrine-vscale" +class "GtkHScale" style "murrine-hscale" +class "GtkScrollbar" style "murrine-scrollbar" +class "GtkVScrollbar" style "murrine-vscrollbar" +class "GtkHScrollbar" style "murrine-hscrollbar" + +class "GtkRadio*" style "murrine-radiocheck" +class "GtkCheck*" style "murrine-radiocheck" + +class "GtkEntry" style "murrine-entry" + +widget_class "*<GtkNotebook>" style "murrine-notebook" +widget_class "*<GtkNotebook>*<GtkEventBox>" style "murrine-notebook-bg" +widget_class "*<GtkNotebook>*<GtkDrawingArea>" style "murrine-notebook-bg" +widget_class "*<GtkNotebook>*<GtkLayout>" style "murrine-notebook-bg" +widget_class "*.GtkNotebook.*.GtkViewport" style "murrine-notebook" + +widget_class "*<GtkButton>" style "murrine-button" +widget_class "*<GtkStatusbar>*" style "murrine-statusbar" +widget_class "*<GtkProgress>" style "murrine-progressbar" +widget_class "*<GtkProgressBar>" style "murrine-progressbar" + +widget_class "*<GtkComboBoxEntry>*" style "murrine-comboboxentry" +widget_class "*<GtkCombo>*" style "murrine-comboboxentry" + +widget_class "*<GtkMenu>*" style "murrine-menu" +widget_class "*<GtkMenuItem>*" style "murrine-menu-item" +widget_class "*<GtkSeparatorMenuItem>*" style "murrine-separator-menu-item" +widget_class "*Menu*.*Sepa*" style "murrine-separator-menu-item" +widget_class "*<GtkMenuBar>*" style "murrine-menubar" +widget_class "*<GtkMenuBar>*<GtkMenuItem>*" style "murrine-menubaritem" + +widget_class "*GtkToolButton*" style "murrine-toolbutton" +widget_class "*GtkToggleToolButton*" style "murrine-toolbutton" +widget_class "*GtkMenuToolButton*" style "murrine-toolbutton" +widget_class "*GtkToolbar*Button" style "murrine-toolbutton" + +widget_class "*.<GtkFrame>.<GtkLabel>" style "murrine-frame-title" + +widget_class "*.<GtkTreeView>*" style "murrine-treeview" +widget_class "*.<GtkTreeView>.<GtkButton>" style "murrine-treeview-header" +widget_class "*.<GtkCTree>.<GtkButton>" style "murrine-treeview-header" +widget_class "*.<GtkList>.<GtkButton>" style "murrine-treeview-header" +widget_class "*.<GtkCList>.<GtkButton>" style "murrine-treeview-header" + +widget "gtk-tooltip*" style "murrine-tooltips" + +widget_class "*<GtkScrolledWindow>*<OsScrollbar>" style "murrine-overlay-scrollbar" + +# Workarounds and Non-Standard Styling + +style "text-is-fg-color-workaround" { + text[NORMAL] = @text_color + text[PRELIGHT] = @fg_color + text[SELECTED] = @selected_fg_color + text[ACTIVE] = @fg_color + text[INSENSITIVE] = mix (0.5, @bg_color, @fg_color) +} + +widget_class "*.<GtkComboBox>.<GtkCellView>" style "text-is-fg-color-workaround" + +style "fg-is-text-color-workaround" { + fg[NORMAL] = @text_color + fg[PRELIGHT] = @text_color + fg[ACTIVE] = @selected_fg_color + fg[SELECTED] = @selected_fg_color + fg[INSENSITIVE] = darker (@fg_color) +} + +widget_class "*<GtkListItem>*" style "fg-is-text-color-workaround" +widget_class "*<GtkCList>" style "fg-is-text-color-workaround" +widget_class "*<EelEditableLabel>" style "fg-is-text-color-workaround" + +style "murrine-evo-new-button-workaround" { + engine "murrine" { + toolbarstyle = 0 + } +} + +widget_class "EShellWindow.GtkVBox.BonoboDock.BonoboDockBand.BonoboDockItem*" style "murrine-evo-new-button-workaround" + +style "inkscape-toolbar-fix" { + engine "murrine" { + gradient_shades = { 1.0, 1.0, 1.0, 1.0 } + highlight_shade = 1.0 + } +} + +#widget "*GtkHandleBox*" style "inkscape-toolbar-fix" +#widget "*HandleBox*CommandsToolbar*" style "inkscape-toolbar-fix" +#widget "*HandleBox*SnapToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*SelectToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*NodeToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*TweakToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*ZoomToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*StarToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*RectToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*3DBoxToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*ArcToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*SpiralToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*PencilToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*PenToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*CalligraphyToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*EraserToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*LPEToolToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*DropperToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*ConnectorToolbar*" style "inkscape-toolbar-fix" +widget "*HandleBox*PaintbucketToolbar*" style "inkscape-toolbar-fix" + +# Performance Fixes + +style "performance-fix" { + engine "murrine" { + textstyle = 0 + } +} + +widget_class "*gtkmm__GtkWindow*" style "performance-fix" # Inkscape +widget_class "*GimpDisplayShell*" style "performance-fix" # Gimp +widget_class "*GimpToolbox*" style "performance-fix" +widget_class "*GimpMenuDock*" style "performance-fix" +widget "*OOoFixed*" style "performance-fix" # Openoffice/Libreoffice +widget_class "*MozContainer*" style "performance-fix" # Firefox (Not sure if this one does anything though.) + +widget_class "*XfceHeading*" style "xfce-header" +widget_class "*XfceDesktop*" style "xfdesktop-windowlist" +widget_class "*XfdesktopIconView*" style "xfdesktop-icon-view" +widget "xfwm4-tabwin*" style "xfwm-tabwin" +widget_class 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+++ b/Redcore-daylight/gtk-3.20/assets/radio-unchecked.png diff --git a/Redcore-daylight/gtk-3.20/gtk-dark.css b/Redcore-daylight/gtk-3.20/gtk-dark.css new file mode 100644 index 0000000..198bb85 --- /dev/null +++ b/Redcore-daylight/gtk-3.20/gtk-dark.css @@ -0,0 +1 @@ +@import url("resource:///org/numixproject/gtk-3.20/dist/gtk-dark.css"); diff --git a/Redcore-daylight/gtk-3.20/gtk.css b/Redcore-daylight/gtk-3.20/gtk.css new file mode 100644 index 0000000..19b01e6 --- /dev/null +++ b/Redcore-daylight/gtk-3.20/gtk.css @@ -0,0 +1 @@ +@import url("resource:///org/numixproject/gtk-3.20/dist/gtk.css"); diff --git a/Redcore-daylight/gtk-3.20/gtk.gresource b/Redcore-daylight/gtk-3.20/gtk.gresource Binary files differnew file mode 100644 index 0000000..e19b3ca --- /dev/null +++ b/Redcore-daylight/gtk-3.20/gtk.gresource diff --git a/Redcore-daylight/index.theme b/Redcore-daylight/index.theme new file mode 100755 index 0000000..5a27a4a --- /dev/null +++ b/Redcore-daylight/index.theme @@ -0,0 +1,10 @@ +[X-GNOME-Metatheme] +Name=Kogaion-daylight +Type=X-GNOME-Metatheme +Comment=Kogaion Linux daylight theme +Encoding=UTF-8 +GtkTheme=Kogaion-daylight +MetacityTheme=Kogaion-daylight +IconTheme=Numix-Circle +CursorTheme=Default +CursorSize=24 diff --git a/Redcore-daylight/metacity-1/close_focused_normal.png b/Redcore-daylight/metacity-1/close_focused_normal.png Binary files differnew file mode 100755 index 0000000..1780586 --- /dev/null +++ b/Redcore-daylight/metacity-1/close_focused_normal.png diff --git a/Redcore-daylight/metacity-1/close_focused_prelight.png b/Redcore-daylight/metacity-1/close_focused_prelight.png Binary files differnew file mode 100755 index 0000000..7aeceaf --- /dev/null +++ b/Redcore-daylight/metacity-1/close_focused_prelight.png diff --git a/Redcore-daylight/metacity-1/close_focused_pressed.png b/Redcore-daylight/metacity-1/close_focused_pressed.png Binary files differnew file mode 100755 index 0000000..e2f2b16 --- /dev/null +++ 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a/Redcore-daylight/metacity-1/metacity-theme-1.xml b/Redcore-daylight/metacity-1/metacity-theme-1.xml new file mode 100755 index 0000000..2d771bb --- /dev/null +++ b/Redcore-daylight/metacity-1/metacity-theme-1.xml @@ -0,0 +1,340 @@ +<?xml version="1.0"?> +<metacity_theme> + +<info> + <name>Kogaion-daylight</name> + <author>bionel</author> + <copyright>Rogentos</copyright> + <date>July 2015</date> + <description>Kogaion Linux daylight theme</description> +</info> + +<!-- TODO --> +<!-- Nothing to see here! --> + +<!-- FRAMES GEOMETRY--> + +<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="2"/> + <distance name="right_width" value="2"/> + <distance name="bottom_height" value="2"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <aspect_ratio name="button" value="1"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="normal_small_borders" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_titlebar_edge" value="1" /> + <distance name="right_titlebar_edge" value="1" /> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="utility" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- ACTUALLY DRAWING FRAMES --> + +<draw_ops name="title_background"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:bg[SELECTED]" x="0" y="0" width="width-1" height="height"/> +</draw_ops> + +<draw_ops name="title_background_maximized"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true"/> + <line color="gtk:bg[SELECTED]" x1="0" y1="0" x2="width" y2="0"/> +</draw_ops> + +<draw_ops name="title_unfocused_background"> + <rectangle color="gtk:bg[INSENSITIVE]" x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="gtk:dark[INSENSITIVE]" x="0" y="0" width="width-1" height="height" /> +</draw_ops> + +<draw_ops name="title_unfocused_background_maximized"> + <rectangle color="gtk:bg[INSENSITIVE]" x="0" y="0" width="width" height="height" filled="true"/> + <line color="gtk:dark[INSENSITIVE]" x1="0" y1="0" x2="width" y2="0"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <rectangle x="0" y="0" width="width" height="height" color="gtk:bg[NORMAL]" filled="true"/> + <rectangle x="0" y="0" width="width-1" height="height-1" color="gtk:bg[SELECTED]" filled="false"/> +</draw_ops> + +<draw_ops name="unfocus_outline"> + <rectangle x="0" y="0" width="width" height="height" color="gtk:bg[INSENSITIVE]" filled="true"/> + <rectangle x="0" y="0" width="width-1" height="height-1" color="gtk:dark[INSENSITIVE]" filled="false"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="focus_outline"/> +</draw_ops> + +<draw_ops name="unfocus_background"> + <include name="unfocus_outline" /> +</draw_ops> + +<draw_ops name="title_text_focused_with_icon"> + <title color="#2e3436" + x="(((width - title_width) / 2) `max` 0)" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_with_icon"> + <title color="#7d8182" + x="(((width - title_width) / 2) `max` 0)" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_text_with_icon"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_text_focused_with_icon"/> +</draw_ops> + +<!-- BUTTONS --> + + <draw_ops name="menu_focused_normal"> + <image filename="menu_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_focused_prelight"> + <image filename="menu_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_normal"> + <image filename="menu_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_normal"> + <image filename="minimize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="minimize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="minimize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_normal"> + <image filename="minimize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_normal"> + <image filename="maximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="maximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="maximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_normal"> + <image filename="maximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_normal"> + <image filename="unmaximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="unmaximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_normal"> + <image filename="unmaximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_normal"> + <image filename="close_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="close_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:bg[SELECTED]" filled="true"/> + <image filename="close_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_normal"> + <image filename="close_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="gtk:dark[INSENSITIVE]" filled="true"/> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + +<!-- FRAME STYLES --> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="title_unfocused_background"/> + <piece position="title" draw_ops="title_normal"/> + <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="close" state="normal" draw_ops="close_unfocused_normal"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> +</frame_style> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="titlebar" draw_ops="title_background"/> + <piece position="title" draw_ops="title_focused"/> + <button function="menu" state="normal" draw_ops="menu_focused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/> + <button function="close" state="normal" draw_ops="close_focused_normal"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="blank"/> + <piece position="titlebar" draw_ops="title_unfocused_background_maximized"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="focus_outline"/> + <piece position="titlebar" draw_ops="title_background_maximized"/> + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="blank"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<!-- STYLE SETS --> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="maximized_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> + <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<!-- WINDOWS --> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +</metacity_theme> diff --git a/Redcore-daylight/metacity-1/metacity-theme-2.xml b/Redcore-daylight/metacity-1/metacity-theme-2.xml new file mode 100755 index 0000000..c01db50 --- /dev/null +++ b/Redcore-daylight/metacity-1/metacity-theme-2.xml @@ -0,0 +1,371 @@ +<?xml version="1.0"?> +<metacity_theme> + +<info> + <name>Kogaion-daylight</name> + <author>bionel</author> + <copyright>Rogentos</copyright> + <date>July 2015</date> + <description>Kogaion Linux daylight theme</description> +</info> + +<!-- TODO --> +<!-- Nothing to see here! --> + +<constant name="C_border_focused" value="gtk:bg[NORMAL]" /> +<constant name="C_hilight_focused" value="gtk:bg[SELECTED]" /> +<constant name="C_border_unfocused" value="gtk:bg[INSENSITIVE]" /> +<constant name="C_hilight_unfocused" value="gtk:dark[INSENSITIVE]" /> + +<!-- FRAMES GEOMETRY--> + +<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="2"/> + <distance name="right_width" value="2"/> + <distance name="bottom_height" value="2"/> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <aspect_ratio name="button" value="1"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="normal_small_borders" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_titlebar_edge" value="1" /> + <distance name="right_titlebar_edge" value="1" /> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="utility" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="4"/> + <distance name="right_width" value="4"/> + <distance name="bottom_height" value="4"/> + <distance name="left_titlebar_edge" value="0"/> + <distance name="right_titlebar_edge" value="0"/> + <distance name="button_width" value="0"/> + <distance name="button_height" value="0"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="0" right="0" top="0" bottom="0"/> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- ACTUALLY DRAWING FRAMES --> + +<draw_ops name="title_background"> + <rectangle color="C_border_focused" x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="C_hilight_focused" x="0" y="0" width="width-1" height="height"/> +</draw_ops> + +<draw_ops name="title_background_maximized"> + <rectangle color="C_border_focused" x="0" y="0" width="width" height="height" filled="true"/> + <line color="C_hilight_focused" x1="0" y1="0" x2="width" y2="0"/> +</draw_ops> + +<draw_ops name="title_unfocused_background"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width" height="height" filled="true"/> + <rectangle color="C_hilight_unfocused" x="0" y="0" width="width-1" height="height" /> +</draw_ops> + +<draw_ops name="title_unfocused_background_maximized"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width" height="height" filled="true"/> + <line color="C_hilight_unfocused" x1="0" y1="0" x2="width" y2="0"/> +</draw_ops> + +<draw_ops name="blank"> +<!-- nothing --> +</draw_ops> + +<draw_ops name="focus_outline"> + <rectangle x="0" y="0" width="width" height="height" color="C_border_focused" filled="true"/> + <rectangle x="0" y="0" width="width-1" height="height-1" color="C_hilight_focused" filled="false"/> +</draw_ops> + +<draw_ops name="unfocus_outline"> + <rectangle x="0" y="0" width="width" height="height" color="C_border_unfocused" filled="true"/> + <rectangle x="0" y="0" width="width-1" height="height-1" color="C_hilight_unfocused" filled="false"/> +</draw_ops> + +<draw_ops name="focus_background"> + <include name="focus_outline"/> +</draw_ops> + +<draw_ops name="unfocus_background"> + <include name="unfocus_outline" /> +</draw_ops> + +<draw_ops name="title_text_focused_with_icon"> + <title color="#2e3436" + x="(((width - title_width) / 2) `max` 0)" + y="(((height - title_height) / 2) `max` 0)"/> +</draw_ops> + +<draw_ops name="title_text_with_icon"> + <title color="#7d8182" + x="(((width - title_width) / 2) `max` 0)" + y="((height - title_height) / 2) `max` 0"/> +</draw_ops> + +<draw_ops name="title_normal"> + <include name="title_text_with_icon"/> +</draw_ops> + +<draw_ops name="title_focused"> + <include name="title_text_focused_with_icon"/> +</draw_ops> + +<!-- BUTTONS --> + + <draw_ops name="menu_focused_normal"> + <image filename="menu_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_focused_prelight"> + <image filename="menu_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_normal"> + <image filename="menu_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_normal"> + <image filename="minimize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="minimize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="minimize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_normal"> + <image filename="minimize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_normal"> + <image filename="maximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="maximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="maximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_normal"> + <image filename="maximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_normal"> + <image filename="unmaximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="unmaximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_normal"> + <image filename="unmaximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_normal"> + <image filename="close_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="close_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_focused" filled="true"/> + <image filename="close_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_normal"> + <image filename="close_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_prelight"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_pressed"> + <rectangle x="1" y="1" width="25" height="25" color="C_hilight_unfocused" filled="true"/> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + +<!-- FRAME STYLES --> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="title_unfocused_background"/> + <piece position="title" draw_ops="title_normal"/> + <button function="menu" state="normal" draw_ops="menu_unfocused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="close" state="normal" draw_ops="close_unfocused_normal"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> +<!-- metacity v2 need this even not used --> + <button function="shade" state="normal" draw_ops="blank" /> + <button function="shade" state="pressed" draw_ops="blank" /> + <button function="unshade" state="normal" draw_ops="blank" /> + <button function="unshade" state="pressed" draw_ops="blank" /> + <button function="above" state="normal" draw_ops="blank" /> + <button function="above" state="pressed" draw_ops="blank" /> + <button function="unabove" state="normal" draw_ops="blank" /> + <button function="unabove" state="pressed" draw_ops="blank" /> + <button function="stick" state="normal" draw_ops="blank" /> + <button function="stick" state="pressed" draw_ops="blank" /> + <button function="unstick" state="normal" draw_ops="blank" /> + <button function="unstick" state="pressed" draw_ops="blank" /> +</frame_style> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="focus_background"/> + <piece position="titlebar" draw_ops="title_background"/> + <piece position="title" draw_ops="title_focused"/> + <button function="menu" state="normal" draw_ops="menu_focused_normal"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_normal"/> + <button function="minimize" state="normal" draw_ops="minimize_focused_normal"/> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/> + <button function="close" state="normal" draw_ops="close_focused_normal"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> +<!-- metacity v2 need this even not used --> + <button function="shade" state="normal" draw_ops="blank" /> + <button function="shade" state="pressed" draw_ops="blank" /> + <button function="unshade" state="normal" draw_ops="blank" /> + <button function="unshade" state="pressed" draw_ops="blank" /> + <button function="above" state="normal" draw_ops="blank" /> + <button function="above" state="pressed" draw_ops="blank" /> + <button function="unabove" state="normal" draw_ops="blank" /> + <button function="unabove" state="pressed" draw_ops="blank" /> + <button function="stick" state="normal" draw_ops="blank" /> + <button function="stick" state="pressed" draw_ops="blank" /> + <button function="unstick" state="normal" draw_ops="blank" /> + <button function="unstick" state="pressed" draw_ops="blank" /> +</frame_style> + +<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="blank"/> + <piece position="titlebar" draw_ops="title_unfocused_background_maximized"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> +</frame_style> + +<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused"> + <piece position="entire_background" draw_ops="focus_outline"/> + <piece position="titlebar" draw_ops="title_background_maximized"/> + <button function="maximize" state="normal" draw_ops="unmaximize_focused_normal"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> +</frame_style> + +<frame_style name="border" geometry="border" parent="normal_unfocused"> + <piece position="entire_background" draw_ops="unfocus_background"/> + <piece position="titlebar" draw_ops="blank"/> + <piece position="title" draw_ops="blank"/> +</frame_style> + +<!-- STYLE SETS --> + +<frame_style_set name="normal"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="maximized_focused"/> + <frame focus="no" state="maximized" style="maximized_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/> + <frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/> +</frame_style_set> + +<frame_style_set name="border"> + <frame focus="yes" state="normal" resize="both" style="border"/> + <frame focus="no" state="normal" resize="both" style="border"/> + <frame focus="yes" state="maximized" style="border"/> + <frame focus="no" state="maximized" style="border"/> + <frame focus="yes" state="shaded" style="border"/> + <frame focus="no" state="shaded" style="border"/> + <frame focus="yes" state="maximized_and_shaded" style="border"/> + <frame focus="no" state="maximized_and_shaded" style="border"/> +</frame_style_set> + +<!-- WINDOWS --> + +<window type="normal" style_set="normal"/> +<window type="dialog" style_set="normal"/> +<window type="modal_dialog" style_set="normal"/> +<window type="menu" style_set="normal"/> +<window type="utility" style_set="normal"/> +<window type="border" style_set="border"/> + +</metacity_theme> diff --git a/Redcore-daylight/metacity-1/metacity-theme-3.xml b/Redcore-daylight/metacity-1/metacity-theme-3.xml new file mode 100755 index 0000000..2fb2d78 --- /dev/null +++ b/Redcore-daylight/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1191 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Kogaion-daylight</name> + <author>bionel</author> + <copyright>Rogentos</copyright> + <date>March 2015</date> + <description>Kogaion Linux daylight theme</description> +</info> + +<!-- TODO --> +<!-- Make highlighst as per metacity1 --> +<!-- Make it fun (gtk colors) --> +<!-- Thiner borders --> + +<!-- meaningfull constants --> + +<constant name="C_border_focused" value="#6c99c0" /> +<constant name="C_border_unfocused" value="#cbcbcb" /> +<constant name="C_fill_focused" value="#a3b5d9" /> +<constant name="C_fill_unfocused" value="#e1e1e1" /> +<constant name="C_title_focused" value="#2e3436" /> +<constant name="C_title_unfocused" value="#7d8182" /> +<constant name="C_titlebar_focused_hilight" value="#6c99c0" /> +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="2" /> + <distance name="right_width" value="2" /> + <distance name="bottom_height" value="2" /> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> + <aspect_ratio name="button" value="1"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> + <distance name="bottom_height" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="0" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="6"/> + <border name="title_border" left="4" right="4" top="3" bottom="3"/> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="4" right="4" top="3" bottom="3" /> + <border name="button_border" left="4" right="4" top="0" bottom="0"/> + <distance name="title_vertical_pad" value="1" /> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="6"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" parent="normal"> + <distance name="title_vertical_pad" value="1"/> + <distance name="bottom_height" value="1"/> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2))" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title version="< 3.1" + x="(0 `max` ((width - title_width) / 2))" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> + <title version=">= 3.1" + x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))" + y="(0 `max` ((height - title_height) / 2)) + 1" + ellipsize_width="width" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="C_fill_focused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_fill_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="0" x2="width-1" y2="0" color="C_titlebar_focused_hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> + <!-- <include name="hilight" /> --> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <!-- <include name="hilight" /> --> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + + <draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_prelight.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_focused"> + <image filename="menu_focused_normal.png" x="4" y="4" width="object_width" height="object_height"/> + </draw_ops> + +<!-- No prelight for menu focussed?? --> + + <draw_ops name="menu_focused_pressed"> + <image filename="menu_focused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused"> + <image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + + <draw_ops name="menu_unfocused_pressed"> + <image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height"/> + </draw_ops> + +<!-- Unused ?? --> + +<draw_ops name="appmenu_focused"> </draw_ops> + +<draw_ops name="appmenu_focused_pressed"> </draw_ops> + + +<draw_ops name="appmenu_unfocused"> </draw_ops> + +<draw_ops name="appmenu_unfocused_prelight"> </draw_ops> + +<draw_ops name="appmenu_unfocused_pressed"> </draw_ops> + + +<draw_ops name="shade_focused"> </draw_ops> + +<draw_ops name="shade_focused_pressed"> </draw_ops> + + +<draw_ops name="shade_unfocused"> </draw_ops> + +<draw_ops name="shade_unfocused_prelight"> </draw_ops> + +<draw_ops name="shade_unfocused_pressed"> </draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="hilight" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> +<!-- + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> +--> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> +<!-- + <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused" /> + <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight" /> + <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed" /> +--> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + + <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button> + <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button> + + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless"/> + <frame focus="no" state="maximized" style="borderless"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> +<window version=">= 3.2" type="attached" style_set="attached_style_set"/> + +</metacity_theme> diff --git a/Redcore-daylight/metacity-1/minimize_focused_normal.png b/Redcore-daylight/metacity-1/minimize_focused_normal.png Binary files differnew file mode 100755 index 0000000..981d2c6 --- /dev/null +++ b/Redcore-daylight/metacity-1/minimize_focused_normal.png diff --git a/Redcore-daylight/metacity-1/minimize_focused_prelight.png b/Redcore-daylight/metacity-1/minimize_focused_prelight.png Binary files differnew file mode 100755 index 0000000..ab1add8 --- /dev/null +++ b/Redcore-daylight/metacity-1/minimize_focused_prelight.png diff --git a/Redcore-daylight/metacity-1/minimize_focused_pressed.png b/Redcore-daylight/metacity-1/minimize_focused_pressed.png Binary files differnew file mode 100755 index 0000000..981d2c6 --- /dev/null +++ b/Redcore-daylight/metacity-1/minimize_focused_pressed.png diff --git a/Redcore-daylight/metacity-1/minimize_unfocused.png b/Redcore-daylight/metacity-1/minimize_unfocused.png Binary files differnew file mode 100755 index 0000000..d56f63d --- /dev/null +++ b/Redcore-daylight/metacity-1/minimize_unfocused.png diff --git a/Redcore-daylight/metacity-1/minimize_unfocused_prelight.png b/Redcore-daylight/metacity-1/minimize_unfocused_prelight.png Binary files differnew file mode 100755 index 0000000..c5238ae --- /dev/null +++ b/Redcore-daylight/metacity-1/minimize_unfocused_prelight.png diff --git a/Redcore-daylight/metacity-1/unmaximize_focused_normal.png b/Redcore-daylight/metacity-1/unmaximize_focused_normal.png Binary files differnew file mode 100755 index 0000000..0dcc019 --- /dev/null +++ b/Redcore-daylight/metacity-1/unmaximize_focused_normal.png diff --git a/Redcore-daylight/metacity-1/unmaximize_focused_prelight.png b/Redcore-daylight/metacity-1/unmaximize_focused_prelight.png Binary files differnew file mode 100755 index 0000000..ffd00a4 --- /dev/null +++ b/Redcore-daylight/metacity-1/unmaximize_focused_prelight.png diff --git a/Redcore-daylight/metacity-1/unmaximize_focused_pressed.png b/Redcore-daylight/metacity-1/unmaximize_focused_pressed.png Binary files differnew file mode 100755 index 0000000..0dcc019 --- /dev/null +++ b/Redcore-daylight/metacity-1/unmaximize_focused_pressed.png diff --git a/Redcore-daylight/metacity-1/unmaximize_unfocused.png b/Redcore-daylight/metacity-1/unmaximize_unfocused.png Binary files differnew file mode 100755 index 0000000..13009d6 --- /dev/null +++ b/Redcore-daylight/metacity-1/unmaximize_unfocused.png diff --git a/Redcore-daylight/metacity-1/unmaximize_unfocused_prelight.png b/Redcore-daylight/metacity-1/unmaximize_unfocused_prelight.png Binary files differnew file mode 100755 index 0000000..3159e24 --- /dev/null +++ b/Redcore-daylight/metacity-1/unmaximize_unfocused_prelight.png diff --git a/Redcore-daylight/openbox-3/close.xbm b/Redcore-daylight/openbox-3/close.xbm new file mode 100755 index 0000000..b1519d3 --- /dev/null +++ b/Redcore-daylight/openbox-3/close.xbm @@ -0,0 +1,5 @@ +#define close_width 10 +#define close_height 10 +static unsigned char close_bits[] = { + 0x03, 0x03, 0x87, 0x03, 0xce, 0x01, 0xfc, 0x00, 0x78, 0x00, 0x78, 0x00, + 0xfc, 0x00, 0xce, 0x01, 0x87, 0x03, 0x03, 0x03 }; diff --git a/Redcore-daylight/openbox-3/iconify.xbm b/Redcore-daylight/openbox-3/iconify.xbm new file mode 100755 index 0000000..fb96588 --- /dev/null +++ b/Redcore-daylight/openbox-3/iconify.xbm @@ -0,0 +1,5 @@ +#define iconify_width 10 +#define iconify_height 10 +static unsigned char iconify_bits[] = { + 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x86, 0x01, 0xcc, 0x00, + 0x78, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00 }; diff --git a/Redcore-daylight/openbox-3/max.xbm b/Redcore-daylight/openbox-3/max.xbm new file mode 100644 index 0000000..18bea20 --- /dev/null +++ b/Redcore-daylight/openbox-3/max.xbm @@ -0,0 +1,5 @@ +#define max_width 10 +#define max_height 10 +static unsigned char max_bits[] = { + 0x30, 0x00, 0x78, 0x00, 0xcc, 0x00, 0x86, 0x01, 0x03, 0x03, 0x31, 0x02, + 0x48, 0x00, 0x84, 0x00, 0x02, 0x01, 0x01, 0x02 }; diff --git a/Redcore-daylight/openbox-3/max_toggled.xbm b/Redcore-daylight/openbox-3/max_toggled.xbm new file mode 100755 index 0000000..aad6888 --- /dev/null +++ b/Redcore-daylight/openbox-3/max_toggled.xbm @@ -0,0 +1,5 @@ +#define max_toggled_width 10 +#define max_toggled_height 10 +static unsigned char max_toggled_bits[] = { + 0x01, 0x02, 0x02, 0x01, 0x84, 0x00, 0x48, 0x00, 0x31, 0x02, 0x03, 0x03, + 0x86, 0x01, 0xcc, 0x00, 0x78, 0x00, 0x30, 0x00 }; diff --git a/Redcore-daylight/openbox-3/themerc b/Redcore-daylight/openbox-3/themerc new file mode 100755 index 0000000..8539eed --- /dev/null +++ b/Redcore-daylight/openbox-3/themerc @@ -0,0 +1,150 @@ +# Name: Kogaion Openbox day theme +# Author: bionel <ionel.busuioc@gmail.com> +# License: GPL-3.0+ + + +# Menu +menu.border.color: #6e6e6e + +menu.title.bg: flat solid +menu.title.bg.color: #dedede +menu.title.text.color: #555555 +menu.title.text.justify: center + +menu.items.bg: flat solid +menu.items.bg.color: #dedede +menu.items.text.color: #555555 +menu.items.disabled.text.color: #888888 + +menu.items.active.bg: flat solid +menu.items.active.bg.color: #157DEC +menu.items.active.text.color: #f9f9f9 + +menu.separator.color: #6e6e6e +menu.separator.width: 1 +menu.separator.padding.width: 2 +menu.separator.padding.height: 4 + + +# Active window +window.active.border.color: #157DEC + +window.active.title.bg: flat solid +window.active.title.bg.color: #dedede +window.active.title.separator.color: #dedede +window.active.text.justify: center + +window.active.label.bg: parentrelative +window.active.label.text.color: #2e3436 + +window.active.handle.bg: flat solid +window.active.handle.bg.color: #dedede + +window.active.grip.bg: flat solid +window.active.grip.bg.color: #dedede + +window.active.button.unpressed.bg: flat solid +window.active.button.unpressed.bg.color: #dedede +window.active.button.unpressed.image.color: #4d4d4d + +window.active.button.pressed.bg: flat solid +window.active.button.pressed.bg.color: #dedede +window.active.button.pressed.image.color: #157DEC + +window.active.button.disabled.bg: flat solid +window.active.button.disabled.bg.color: #dedede +window.active.button.disabled.image.color: #888888 + +window.active.button.hover.bg: flat solid +window.active.button.hover.bg.color: #dedede +window.active.button.hover.image.color: #d76161 + +window.active.button.toggled.unpressed.image.color: #4d4d4d + +window.active.button.toggled.hover.image.color: #d76161 + + +# Inactive window +window.inactive.border.color: #6e6e6e + +window.inactive.title.bg: flat solid +window.inactive.title.bg.color: #dedede +window.inactive.title.separator.color: #dedede +window.inactive.text.justify: center + +window.inactive.label.bg: parentrelative +window.inactive.label.text.color: #7d8182 + +window.inactive.handle.bg: flat solid +window.inactive.handle.bg.color: #dedede + +window.inactive.grip.bg: flat solid +window.inactive.grip.bg.color: #dedede + +window.inactive.button.unpressed.bg: flat solid +window.inactive.button.unpressed.bg.color: #dedede +window.inactive.button.unpressed.image.color: #888888 + +window.inactive.button.pressed.bg: flat solid +window.inactive.button.pressed.bg.color: #dedede +window.inactive.button.pressed.image.color: #157DEC + +window.inactive.button.disabled.bg: flat solid +window.inactive.button.disabled.bg.color: #dedede +window.inactive.button.disabled.image.color: #888888 + +window.inactive.button.hover.bg: flat solid +window.inactive.button.hover.bg.color: #dedede +window.inactive.button.hover.image.color: #d76161 + +window.inactive.button.toggled.unpressed.image.color: #888888 + +window.inactive.button.toggled.hover.image.color: #d76161 + + +# OSD +osd.border.width: 1 +osd.border.color: #157DEC + +osd.bg: flat solid +osd.bg.color: #dedede +osd.label.bg: flat solid +osd.label.bg.color: #dedede +osd.label.text.color: #555555 + +osd.hilight.bg: flat solid +osd.hilight.bg.color: #157DEC + +osd.unhilight.bg: flat solid +osd.unhilight.bg.color: #888888 + +osd.button.unpressed.bg: flat border +osd.button.unpressed.bg.color: #dedede +osd.button.unpressed.*.border.color: #6e6e6e + +osd.button.pressed.bg: flat border +osd.button.pressed.bg.color: #157DEC +osd.button.pressed.*.border.color: #157DEC + +osd.button.focused.bg: flat solid border +osd.button.focused.bg.color: #dedede +osd.button.focused.*.border.color: #157DEC + +osd.button.focused.box.color: #157DEC + + +# Fonts +window.active.label.text.font:shadow=n +window.inactive.label.text.font:shadow=n +menu.items.font:shadow=n +menu.title.text.font:shadow=n + + +# Everything else +border.width: 1 +padding.width: 13 +padding.height: 3 +window.handle.width: 0 +window.client.padding.width: 0 +window.client.padding.height: 0 +window.label.text.justify: center diff --git a/Redcore-daylight/openbox-3/thin buttons/close.xbm b/Redcore-daylight/openbox-3/thin buttons/close.xbm new file mode 100755 index 0000000..52da928 --- /dev/null +++ b/Redcore-daylight/openbox-3/thin buttons/close.xbm @@ -0,0 +1,5 @@ +#define close_width 10 +#define close_height 10 +static unsigned char close_bits[] = { + 0x01, 0x02, 0x02, 0x01, 0x84, 0x00, 0x48, 0x00, 0x30, 0x00, 0x30, 0x00, + 0x48, 0x00, 0x84, 0x00, 0x02, 0x01, 0x01, 0x02 }; diff --git a/Redcore-daylight/openbox-3/thin buttons/iconify.xbm b/Redcore-daylight/openbox-3/thin buttons/iconify.xbm new file mode 100755 index 0000000..d769bc9 --- /dev/null +++ b/Redcore-daylight/openbox-3/thin buttons/iconify.xbm @@ -0,0 +1,5 @@ +#define iconify_width 10 +#define iconify_height 10 +static unsigned char iconify_bits[] = { + 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x02, 0x01, 0x84, 0x00, 0x48, 0x00, + 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; diff --git a/Redcore-daylight/openbox-3/thin buttons/max.xbm b/Redcore-daylight/openbox-3/thin buttons/max.xbm new file mode 100644 index 0000000..7d55c06 --- /dev/null +++ b/Redcore-daylight/openbox-3/thin buttons/max.xbm @@ -0,0 +1,5 @@ +#define max_width 10 +#define max_height 10 +static unsigned char max_bits[] = { + 0x00, 0x00, 0x30, 0x00, 0x48, 0x00, 0x84, 0x00, 0x02, 0x01, 0x31, 0x02, + 0x48, 0x00, 0x84, 0x00, 0x02, 0x01, 0x01, 0x02 }; diff --git a/Redcore-daylight/openbox-3/thin buttons/max_toggled.xbm b/Redcore-daylight/openbox-3/thin buttons/max_toggled.xbm new file mode 100755 index 0000000..00ef64f --- /dev/null +++ b/Redcore-daylight/openbox-3/thin buttons/max_toggled.xbm @@ -0,0 +1,5 @@ +#define max_toggled_width 10 +#define max_toggled_height 10 +static unsigned char max_toggled_bits[] = { + 0x01, 0x02, 0x02, 0x01, 0x84, 0x00, 0x48, 0x00, 0x31, 0x02, 0x02, 0x01, + 0x84, 0x00, 0x48, 0x00, 0x30, 0x00, 0x00, 0x00 }; diff --git a/Redcore-daylight/xfwm4/bottom-active.xpm b/Redcore-daylight/xfwm4/bottom-active.xpm new file mode 100755 index 0000000..2b18e1d --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-active.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_active_xpm[] = { +"1 2 3 1", +" c None", +". c #4F5E76 s active_color_2", +"+ c #6C99C0 s active_color_1", +".", +"+"}; diff --git a/Redcore-daylight/xfwm4/bottom-inactive.xpm b/Redcore-daylight/xfwm4/bottom-inactive.xpm new file mode 100755 index 0000000..b56e13b --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-inactive.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_inactive_xpm[] = { +"1 2 3 1", +" c None", +". c #626262 s inactive_color_1", +"+ c #969696 s inactive_shadow_1", +".", +"+"}; diff --git a/Redcore-daylight/xfwm4/bottom-left-active.xpm b/Redcore-daylight/xfwm4/bottom-left-active.xpm new file mode 100755 index 0000000..47812a4 --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-left-active.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_left_active_xpm[] = { +"2 2 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +".+", +".."}; diff --git a/Redcore-daylight/xfwm4/bottom-left-inactive.xpm b/Redcore-daylight/xfwm4/bottom-left-inactive.xpm new file mode 100755 index 0000000..a4bb3ab --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-left-inactive.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_left_inactive_xpm[] = { +"2 2 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".+", +".."}; diff --git a/Redcore-daylight/xfwm4/bottom-right-active.xpm b/Redcore-daylight/xfwm4/bottom-right-active.xpm new file mode 100755 index 0000000..773072c --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-right-active.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_right_active_xpm[] = { +"2 2 3 1", +" c None", +". c #4F5E76 s active_color_2", +"+ c #6C99C0 s active_color_1", +".+", +"++"}; diff --git a/Redcore-daylight/xfwm4/bottom-right-inactive.xpm b/Redcore-daylight/xfwm4/bottom-right-inactive.xpm new file mode 100755 index 0000000..cb758ab --- /dev/null +++ b/Redcore-daylight/xfwm4/bottom-right-inactive.xpm @@ -0,0 +1,8 @@ +/* XPM */ +static char * bottom_right_inactive_xpm[] = { +"2 2 3 1", +" c None", +". c #626262 s inactive_color_1", +"+ c #969696 s inactive_shadow_1", +".+", +"++"}; diff --git a/Redcore-daylight/xfwm4/close-active.png b/Redcore-daylight/xfwm4/close-active.png Binary files differnew file mode 100755 index 0000000..e11f45f --- /dev/null +++ b/Redcore-daylight/xfwm4/close-active.png diff --git a/Redcore-daylight/xfwm4/close-active.xpm b/Redcore-daylight/xfwm4/close-active.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/close-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/close-inactive.png b/Redcore-daylight/xfwm4/close-inactive.png Binary files differnew file mode 100755 index 0000000..dbc888e --- /dev/null +++ b/Redcore-daylight/xfwm4/close-inactive.png diff --git a/Redcore-daylight/xfwm4/close-inactive.xpm b/Redcore-daylight/xfwm4/close-inactive.xpm new file mode 100755 index 0000000..82a9846 --- /dev/null +++ b/Redcore-daylight/xfwm4/close-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_inactive_xpm[] = { +"26 26 3 1", +" c None", +". c #CBCBCB s inactive_shadow_1", +"+ c #E1E1E1 s inactive_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/close-prelight.png b/Redcore-daylight/xfwm4/close-prelight.png Binary files differnew file mode 100755 index 0000000..fac547d --- /dev/null +++ b/Redcore-daylight/xfwm4/close-prelight.png diff --git a/Redcore-daylight/xfwm4/close-prelight.xpm b/Redcore-daylight/xfwm4/close-prelight.xpm new file mode 100755 index 0000000..9121f45 --- /dev/null +++ b/Redcore-daylight/xfwm4/close-prelight.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_prelight_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/close-pressed.png b/Redcore-daylight/xfwm4/close-pressed.png Binary files differnew file mode 100755 index 0000000..ffd4acb --- /dev/null +++ b/Redcore-daylight/xfwm4/close-pressed.png diff --git a/Redcore-daylight/xfwm4/close-pressed.xpm b/Redcore-daylight/xfwm4/close-pressed.xpm new file mode 100755 index 0000000..41967e6 --- /dev/null +++ b/Redcore-daylight/xfwm4/close-pressed.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_pressed_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/hide-active.png b/Redcore-daylight/xfwm4/hide-active.png Binary files differnew file mode 100755 index 0000000..2fdf0aa --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-active.png diff --git a/Redcore-daylight/xfwm4/hide-active.xpm b/Redcore-daylight/xfwm4/hide-active.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/hide-inactive.png b/Redcore-daylight/xfwm4/hide-inactive.png Binary files differnew file mode 100755 index 0000000..080a531 --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-inactive.png diff --git a/Redcore-daylight/xfwm4/hide-inactive.xpm b/Redcore-daylight/xfwm4/hide-inactive.xpm new file mode 100755 index 0000000..82a9846 --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_inactive_xpm[] = { +"26 26 3 1", +" c None", +". c #CBCBCB s inactive_shadow_1", +"+ c #E1E1E1 s inactive_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/hide-prelight.png b/Redcore-daylight/xfwm4/hide-prelight.png Binary files differnew file mode 100755 index 0000000..42b68ec --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-prelight.png diff --git a/Redcore-daylight/xfwm4/hide-prelight.xpm b/Redcore-daylight/xfwm4/hide-prelight.xpm new file mode 100755 index 0000000..9121f45 --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-prelight.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_prelight_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/hide-pressed.png b/Redcore-daylight/xfwm4/hide-pressed.png Binary files differnew file mode 100755 index 0000000..2fdf0aa --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-pressed.png diff --git a/Redcore-daylight/xfwm4/hide-pressed.xpm b/Redcore-daylight/xfwm4/hide-pressed.xpm new file mode 100755 index 0000000..41967e6 --- /dev/null +++ b/Redcore-daylight/xfwm4/hide-pressed.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_pressed_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/left-active.xpm b/Redcore-daylight/xfwm4/left-active.xpm new file mode 100755 index 0000000..8f21cfb --- /dev/null +++ b/Redcore-daylight/xfwm4/left-active.xpm @@ -0,0 +1,7 @@ +/* XPM */ +static char * left_active_xpm[] = { +"2 1 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +".+"}; diff --git a/Redcore-daylight/xfwm4/left-inactive.xpm b/Redcore-daylight/xfwm4/left-inactive.xpm new file mode 100755 index 0000000..58efce2 --- /dev/null +++ b/Redcore-daylight/xfwm4/left-inactive.xpm @@ -0,0 +1,7 @@ +/* XPM */ +static char * left_inactive_xpm[] = { +"2 1 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".+"}; diff --git a/Redcore-daylight/xfwm4/maximize-active.png b/Redcore-daylight/xfwm4/maximize-active.png Binary files differnew file mode 100755 index 0000000..69a3b44 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-active.png diff --git a/Redcore-daylight/xfwm4/maximize-active.xpm b/Redcore-daylight/xfwm4/maximize-active.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-inactive.png b/Redcore-daylight/xfwm4/maximize-inactive.png Binary files differnew file mode 100755 index 0000000..4274a69 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-inactive.png diff --git a/Redcore-daylight/xfwm4/maximize-inactive.xpm b/Redcore-daylight/xfwm4/maximize-inactive.xpm new file mode 100755 index 0000000..82a9846 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_inactive_xpm[] = { +"26 26 3 1", +" c None", +". c #CBCBCB s inactive_shadow_1", +"+ c #E1E1E1 s inactive_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-prelight.png b/Redcore-daylight/xfwm4/maximize-prelight.png Binary files differnew file mode 100755 index 0000000..05af7f0 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-prelight.png diff --git a/Redcore-daylight/xfwm4/maximize-prelight.xpm b/Redcore-daylight/xfwm4/maximize-prelight.xpm new file mode 100755 index 0000000..9121f45 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-prelight.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_prelight_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-pressed.png b/Redcore-daylight/xfwm4/maximize-pressed.png Binary files differnew file mode 100755 index 0000000..69a3b44 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-pressed.png diff --git a/Redcore-daylight/xfwm4/maximize-pressed.xpm b/Redcore-daylight/xfwm4/maximize-pressed.xpm new file mode 100755 index 0000000..41967e6 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-pressed.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_pressed_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-toggled-active.png b/Redcore-daylight/xfwm4/maximize-toggled-active.png Binary files differnew file mode 100755 index 0000000..cb5ab37 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-active.png diff --git a/Redcore-daylight/xfwm4/maximize-toggled-active.xpm b/Redcore-daylight/xfwm4/maximize-toggled-active.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-toggled-inactive.png b/Redcore-daylight/xfwm4/maximize-toggled-inactive.png Binary files differnew file mode 100755 index 0000000..e25e4bc --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-inactive.png diff --git a/Redcore-daylight/xfwm4/maximize-toggled-inactive.xpm b/Redcore-daylight/xfwm4/maximize-toggled-inactive.xpm new file mode 100755 index 0000000..82a9846 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_inactive_xpm[] = { +"26 26 3 1", +" c None", +". c #CBCBCB s inactive_shadow_1", +"+ c #E1E1E1 s inactive_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-toggled-prelight.png b/Redcore-daylight/xfwm4/maximize-toggled-prelight.png Binary files differnew file mode 100755 index 0000000..e31614a --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-prelight.png diff --git a/Redcore-daylight/xfwm4/maximize-toggled-prelight.xpm b/Redcore-daylight/xfwm4/maximize-toggled-prelight.xpm new file mode 100755 index 0000000..9121f45 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-prelight.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_prelight_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/maximize-toggled-pressed.png b/Redcore-daylight/xfwm4/maximize-toggled-pressed.png Binary files differnew file mode 100755 index 0000000..cb5ab37 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-pressed.png diff --git a/Redcore-daylight/xfwm4/maximize-toggled-pressed.xpm b/Redcore-daylight/xfwm4/maximize-toggled-pressed.xpm new file mode 100755 index 0000000..41967e6 --- /dev/null +++ b/Redcore-daylight/xfwm4/maximize-toggled-pressed.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * close_pressed_xpm[] = { +"26 26 2 1", +" c None", +"+ c #A3B5D9 s active_color_1", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/menu-active.png b/Redcore-daylight/xfwm4/menu-active.png Binary files differnew file mode 100755 index 0000000..f44c870 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-active.png diff --git a/Redcore-daylight/xfwm4/menu-active.xpm b/Redcore-daylight/xfwm4/menu-active.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/menu-inactive.png b/Redcore-daylight/xfwm4/menu-inactive.png Binary files differnew file mode 100755 index 0000000..9e84ea7 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-inactive.png diff --git a/Redcore-daylight/xfwm4/menu-inactive.xpm b/Redcore-daylight/xfwm4/menu-inactive.xpm new file mode 100755 index 0000000..82a9846 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_inactive_xpm[] = { +"26 26 3 1", +" c None", +". c #CBCBCB s inactive_shadow_1", +"+ c #E1E1E1 s inactive_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/menu-prelight.png b/Redcore-daylight/xfwm4/menu-prelight.png Binary files differnew file mode 100755 index 0000000..7272fed --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-prelight.png diff --git a/Redcore-daylight/xfwm4/menu-prelight.xpm b/Redcore-daylight/xfwm4/menu-prelight.xpm new file mode 100755 index 0000000..f6b232f --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-prelight.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_1", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/menu-pressed.png b/Redcore-daylight/xfwm4/menu-pressed.png Binary files differnew file mode 100755 index 0000000..f44c870 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-pressed.png diff --git a/Redcore-daylight/xfwm4/menu-pressed.xpm b/Redcore-daylight/xfwm4/menu-pressed.xpm new file mode 100755 index 0000000..88720a3 --- /dev/null +++ b/Redcore-daylight/xfwm4/menu-pressed.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * close_active_xpm[] = { +"26 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #A3B5D9 s active_color_2", +"..........................", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++", +"++++++++++++++++++++++++++"}; diff --git a/Redcore-daylight/xfwm4/right-active.xpm b/Redcore-daylight/xfwm4/right-active.xpm new file mode 100755 index 0000000..aceba96 --- /dev/null +++ b/Redcore-daylight/xfwm4/right-active.xpm @@ -0,0 +1,7 @@ +/* XPM */ +static char * right_active_xpm[] = { +"2 1 3 1", +" c None", +". c #4F5E76 s active_color_2", +"+ c #6C99C0 s active_color_1", +".+"}; diff --git a/Redcore-daylight/xfwm4/right-inactive.xpm b/Redcore-daylight/xfwm4/right-inactive.xpm new file mode 100755 index 0000000..0a70da7 --- /dev/null +++ b/Redcore-daylight/xfwm4/right-inactive.xpm @@ -0,0 +1,7 @@ +/* XPM */ +static char * right_inactive_xpm[] = { +"2 1 3 1", +" c None", +". c #626262 s inactive_color_1", +"+ c #969696 s inactive_shadow_1", +".+"}; diff --git a/Redcore-daylight/xfwm4/themerc b/Redcore-daylight/xfwm4/themerc new file mode 100755 index 0000000..f72b980 --- /dev/null +++ b/Redcore-daylight/xfwm4/themerc @@ -0,0 +1,10 @@ +active_text_color=#2e3436 +inactive_text_color=#7d8182 +button_offset=4 +button_spacing=4 +button_layout=O|HMC +full_width_title=false +show_app_icon=false +title_horizontal_offset=1 +title_vertical_offset_active=1 +title_vertical_offset_inactive=1 diff --git a/Redcore-daylight/xfwm4/title-1-active.xpm b/Redcore-daylight/xfwm4/title-1-active.xpm new file mode 100755 index 0000000..7d721a9 --- /dev/null +++ b/Redcore-daylight/xfwm4/title-1-active.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_active_xpm[] = { +"5 25 3 1", +" c None", +". c #6C99C0 s active_color_1 ", +"+ c #4F5E76 s active_color_2", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-1-inactive.xpm b/Redcore-daylight/xfwm4/title-1-inactive.xpm new file mode 100755 index 0000000..ee0ce7e --- /dev/null +++ b/Redcore-daylight/xfwm4/title-1-inactive.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_inactive_xpm[] = { +"5 25 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-2-active.xpm b/Redcore-daylight/xfwm4/title-2-active.xpm new file mode 100755 index 0000000..7d721a9 --- /dev/null +++ b/Redcore-daylight/xfwm4/title-2-active.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_active_xpm[] = { +"5 25 3 1", +" c None", +". c #6C99C0 s active_color_1 ", +"+ c #4F5E76 s active_color_2", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-2-inactive.xpm b/Redcore-daylight/xfwm4/title-2-inactive.xpm new file mode 100755 index 0000000..ee0ce7e --- /dev/null +++ b/Redcore-daylight/xfwm4/title-2-inactive.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_inactive_xpm[] = { +"5 25 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-3-active.xpm b/Redcore-daylight/xfwm4/title-3-active.xpm new file mode 100755 index 0000000..a6436ef --- /dev/null +++ b/Redcore-daylight/xfwm4/title-3-active.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_active_xpm[] = { +"5 25 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-3-inactive.xpm b/Redcore-daylight/xfwm4/title-3-inactive.xpm new file mode 100755 index 0000000..ee0ce7e --- /dev/null +++ b/Redcore-daylight/xfwm4/title-3-inactive.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_inactive_xpm[] = { +"5 25 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-4-active.xpm b/Redcore-daylight/xfwm4/title-4-active.xpm new file mode 100755 index 0000000..a6436ef --- /dev/null +++ b/Redcore-daylight/xfwm4/title-4-active.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_active_xpm[] = { +"5 25 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-4-inactive.xpm b/Redcore-daylight/xfwm4/title-4-inactive.xpm new file mode 100755 index 0000000..ee0ce7e --- /dev/null +++ b/Redcore-daylight/xfwm4/title-4-inactive.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_inactive_xpm[] = { +"5 25 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-5-active.xpm b/Redcore-daylight/xfwm4/title-5-active.xpm new file mode 100755 index 0000000..a6436ef --- /dev/null +++ b/Redcore-daylight/xfwm4/title-5-active.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_active_xpm[] = { +"5 25 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/title-5-inactive.xpm b/Redcore-daylight/xfwm4/title-5-inactive.xpm new file mode 100755 index 0000000..ee0ce7e --- /dev/null +++ b/Redcore-daylight/xfwm4/title-5-inactive.xpm @@ -0,0 +1,31 @@ +/* XPM */ +static char * title_1_inactive_xpm[] = { +"5 25 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +".....", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++", +"+++++"}; diff --git a/Redcore-daylight/xfwm4/top-left-active.xpm b/Redcore-daylight/xfwm4/top-left-active.xpm new file mode 100755 index 0000000..35f310b --- /dev/null +++ b/Redcore-daylight/xfwm4/top-left-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * top_left_active_xpm[] = { +"2 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +"..", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+"}; diff --git a/Redcore-daylight/xfwm4/top-left-inactive.xpm b/Redcore-daylight/xfwm4/top-left-inactive.xpm new file mode 100755 index 0000000..8ab6985 --- /dev/null +++ b/Redcore-daylight/xfwm4/top-left-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * top_left_inactive_xpm[] = { +"2 26 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +"..", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+", +".+"}; diff --git a/Redcore-daylight/xfwm4/top-right-active.xpm b/Redcore-daylight/xfwm4/top-right-active.xpm new file mode 100755 index 0000000..3b6d48e --- /dev/null +++ b/Redcore-daylight/xfwm4/top-right-active.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * top_right_active_xpm[] = { +"2 26 3 1", +" c None", +". c #6C99C0 s active_color_1", +"+ c #4F5E76 s active_color_2", +"..", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+."}; diff --git a/Redcore-daylight/xfwm4/top-right-inactive.xpm b/Redcore-daylight/xfwm4/top-right-inactive.xpm new file mode 100755 index 0000000..d1a503b --- /dev/null +++ b/Redcore-daylight/xfwm4/top-right-inactive.xpm @@ -0,0 +1,32 @@ +/* XPM */ +static char * top_right_inactive_xpm[] = { +"2 26 3 1", +" c None", +". c #969696 s inactive_shadow_1", +"+ c #626262 s inactive_color_1", +"..", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+.", +"+."}; |