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authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:57:42 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:57:42 +0100
commit1798c4aeca70ac8d0a243684d6a798fbc65735f8 (patch)
treee48e19cb6fa03de18e1c63e1a93371b7ebc4eb56 /dev-games/mygui/metadata.xml
parentd87262dd706fec50cd150aab3e93883b6337466d (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'dev-games/mygui/metadata.xml')
-rw-r--r--dev-games/mygui/metadata.xml47
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diff --git a/dev-games/mygui/metadata.xml b/dev-games/mygui/metadata.xml
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-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <upstream>
- <maintainer status="active">
- <email>altren@list.ru</email>
- <name>Evmenov Georgiy</name>
- </maintainer>
- <changelog>http://redmine.mygui.info/repositories/entry/mygui/tags/MyGUI3.2/ChangeLog.txt</changelog>
- <bugs-to>https://sourceforge.net/tracker/?group_id=193706&amp;atid=946487</bugs-to>
- <remote-id type="github">MyGUI/mygui</remote-id>
- </upstream>
- <use>
- <flag name="l10n_ru">Install some additional russian docs if 'doc' useflag enabled</flag>
- <flag name="opengl">Use the opengl render subsystem. (cannot combine with ogre)</flag>
- <flag name="ogre">Use the ogre render subsystem. (cannot combine with opengl)</flag>
- <flag name="plugins">Build MyGUI plugins</flag>
- <flag name="samples">Install MyGUI demos (needs ogre USE flag)</flag>
- <flag name="tools">Build the tools for development</flag>
- </use>
- <longdescription lang="en">
- MyGUI is a library for creating Graphical User Interfaces (GUIs) for
- games and 3D applications. The main goals of mygui are: speed,
- flexibility and ease of use.
-
- Speed
- We speed up our system by using our own batching subsystem which
- combines geometry. It is also possible for the more experienced
- developers to write their own render system or new subsystems
-
- Flexibility
- The library supports plugins that allows you to create dynamically
- loaded custom controls or subsystems. Most subsystems are expandable
- with plugins without the need to touch the core code. All resources
- and settings are described in XML files. It is possible to load
- resources like fonts, cursors, images, skins, etc. Forms (layouts)
- via dynamically by using XML files.
-
- Simplicity
- The user interface is easy to use and uses delegates (Signals and
- slots) for easy to use event handling.
- </longdescription>
-</pkgmetadata>