diff options
author | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:57:42 +0100 |
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committer | V3n3RiX <venerix@redcorelinux.org> | 2018-07-14 20:57:42 +0100 |
commit | 1798c4aeca70ac8d0a243684d6a798fbc65735f8 (patch) | |
tree | e48e19cb6fa03de18e1c63e1a93371b7ebc4eb56 /dev-games/mygui/metadata.xml | |
parent | d87262dd706fec50cd150aab3e93883b6337466d (diff) |
gentoo resync : 14.07.2018
Diffstat (limited to 'dev-games/mygui/metadata.xml')
-rw-r--r-- | dev-games/mygui/metadata.xml | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/dev-games/mygui/metadata.xml b/dev-games/mygui/metadata.xml deleted file mode 100644 index 0b17cdd092c3..000000000000 --- a/dev-games/mygui/metadata.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <upstream> - <maintainer status="active"> - <email>altren@list.ru</email> - <name>Evmenov Georgiy</name> - </maintainer> - <changelog>http://redmine.mygui.info/repositories/entry/mygui/tags/MyGUI3.2/ChangeLog.txt</changelog> - <bugs-to>https://sourceforge.net/tracker/?group_id=193706&atid=946487</bugs-to> - <remote-id type="github">MyGUI/mygui</remote-id> - </upstream> - <use> - <flag name="l10n_ru">Install some additional russian docs if 'doc' useflag enabled</flag> - <flag name="opengl">Use the opengl render subsystem. (cannot combine with ogre)</flag> - <flag name="ogre">Use the ogre render subsystem. (cannot combine with opengl)</flag> - <flag name="plugins">Build MyGUI plugins</flag> - <flag name="samples">Install MyGUI demos (needs ogre USE flag)</flag> - <flag name="tools">Build the tools for development</flag> - </use> - <longdescription lang="en"> - MyGUI is a library for creating Graphical User Interfaces (GUIs) for - games and 3D applications. The main goals of mygui are: speed, - flexibility and ease of use. - - Speed - We speed up our system by using our own batching subsystem which - combines geometry. It is also possible for the more experienced - developers to write their own render system or new subsystems - - Flexibility - The library supports plugins that allows you to create dynamically - loaded custom controls or subsystems. Most subsystems are expandable - with plugins without the need to touch the core code. All resources - and settings are described in XML files. It is possible to load - resources like fonts, cursors, images, skins, etc. Forms (layouts) - via dynamically by using XML files. - - Simplicity - The user interface is easy to use and uses delegates (Signals and - slots) for easy to use event handling. - </longdescription> -</pkgmetadata> |