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authorV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
committerV3n3RiX <venerix@redcorelinux.org>2018-07-14 20:58:29 +0100
commit0cf2f20608308acdf3cb922c3736446bbd8f3388 (patch)
tree07815070629c7c11000a7f51ceb8ccbccb49a809 /games-fps/quakeforge/metadata.xml
parent1798c4aeca70ac8d0a243684d6a798fbc65735f8 (diff)
gentoo resync : 14.07.2018
Diffstat (limited to 'games-fps/quakeforge/metadata.xml')
-rw-r--r--games-fps/quakeforge/metadata.xml39
1 files changed, 0 insertions, 39 deletions
diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml
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--- a/games-fps/quakeforge/metadata.xml
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@@ -1,39 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
- </maintainer>
- <longdescription>
-QuakeForge is a 3D graphics game engine based on id Software's legendary
-Quake and QuakeWorld game engine. Our purpose? To improve the state of
-the game by improving the engine and making it accessable to the largest
-number of players we can.
-
-Arguably the single most important issue on the minds of players today
-is the rampant cheating which is currently happening on many of the
-larger servers. It's a serious problem and it really makes a good game
-hard to find. We're working hard to fix these problems at the engine
-level.
-
-But what good is that if you have to have a copy of our client and the
-server has to run our server? There are other projects out there and
-some of them have very unique qualities. QuakeForge is cooperating with
-QSG, a group comprised of representatives from nearly every known Quake
-source project to ensure that our clients and servers run with other
-clients and servers just fine. We have all agreed to implement any
-effective cheat prevention methods.
-
-Other things we're doing include merging the two code trees, adding
-features, and improving the OpenGL renderer. And QuakeForge is still the
-most portable source tree based on the id Software code.
-</longdescription>
- <use>
- <flag name="wildmidi">enable libWildMidi support</flag>
- <flag name="xdg">enable XDG support</flag>
- </use>
- <upstream>
- <remote-id type="sourceforge">quake</remote-id>
- </upstream>
-</pkgmetadata>