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-rw-r--r--games-arcade/amphetamine/files/amphetamine-0.8.10-SDL-conversions.patch22
-rw-r--r--games-arcade/amphetamine/files/amphetamine-0.8.10-clang.patch18
-rw-r--r--games-arcade/amphetamine/files/amphetamine-0.8.10-format-string.patch11
3 files changed, 51 insertions, 0 deletions
diff --git a/games-arcade/amphetamine/files/amphetamine-0.8.10-SDL-conversions.patch b/games-arcade/amphetamine/files/amphetamine-0.8.10-SDL-conversions.patch
new file mode 100644
index 000000000000..7182eb7acfd0
--- /dev/null
+++ b/games-arcade/amphetamine/files/amphetamine-0.8.10-SDL-conversions.patch
@@ -0,0 +1,22 @@
+--- a/src/SndSys.cpp.orig Sun Mar 24 00:49:09 2002
++++ b/src/SndSys.cpp Sat Jan 24 04:52:38 2009
+@@ -16,7 +16,7 @@ void Mix_Audio(void *udata, Uint8 *stream, int len)
+
+ int InitializeSoundSystem()
+ {
+- SDL_AudioSpec wanted, obtained;
++ SDL_AudioSpec wanted;
+
+ /* Set the audio format */
+ // Not all sounds are of the same sampling rate which is why
+@@ -28,8 +28,8 @@ int InitializeSoundSystem()
+ wanted.callback = Mix_Audio;
+ wanted.userdata = NULL;
+
+- /* Open the audio device, forcing the desired format */
+- if ( SDL_OpenAudio(&wanted, &obtained) < 0 ) {
++ /* Open the audio device, allowing SDL to apply conversions */
++ if ( SDL_OpenAudio(&wanted, NULL) < 0 ) {
+ fprintf(stderr, "InitSoundSystem: Couldn't open audio: %s\n", SDL_GetError());
+ fprintf(stderr, "Sound was disabled. \n");
+ return(-1);
diff --git a/games-arcade/amphetamine/files/amphetamine-0.8.10-clang.patch b/games-arcade/amphetamine/files/amphetamine-0.8.10-clang.patch
new file mode 100644
index 000000000000..d3fcbfdcabff
--- /dev/null
+++ b/games-arcade/amphetamine/files/amphetamine-0.8.10-clang.patch
@@ -0,0 +1,18 @@
+Index: src/Element.cpp
+--- a/src/Element.cpp.orig
++++ b/src/Element.cpp
+@@ -279,7 +279,13 @@ CBackgroundElement::CBackgroundElement(short initx, sh
+
+ void CBackgroundElement::OnAllocate()
+ {
+- short params[5] = {-1, xs, ys, xe - xs, ye - ys};
++ short params[5] = {
++ -1,
++ static_cast<short>(xs),
++ static_cast<short>(ys),
++ static_cast<short>(xe - xs),
++ static_cast<short>(ye - ys)
++ };
+ unsigned char *tmpBmp;
+
+ tmpBmp = gShapeManager->GetBackground(params[1], params[2]);
diff --git a/games-arcade/amphetamine/files/amphetamine-0.8.10-format-string.patch b/games-arcade/amphetamine/files/amphetamine-0.8.10-format-string.patch
new file mode 100644
index 000000000000..50e235a66a85
--- /dev/null
+++ b/games-arcade/amphetamine/files/amphetamine-0.8.10-format-string.patch
@@ -0,0 +1,11 @@
+description: fix a format string issue
+--- a/src/AmpHead.hpp
++++ b/src/AmpHead.hpp
+@@ -183,6 +183,6 @@ typedef struct {
+ #define SWAP(a, b, _t) (a) = (_t)((long)a ^ (long)(b)); (b) = (_t)((long)(a) ^ (long)(b)); (a) = (_t)((long)(a) ^ (long)(b));
+ #define NZ(a, b) ((a) == 0 ? (b) : (a))
+
+-#define MSG(message) if (logFile) fprintf(logFile, message); fflush(logFile)
++#define MSG(message) if (logFile) fprintf(logFile, "%s", message); fflush(logFile)
+
+ #endif